Warhammer 40.000 mod for LieroX 0.56b, slightly compatible with 0.6#

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This file is best viewed in Notepad

Directions:
1 Unzip the contents of this zip file into your LieroX directory.
2 Launch LieroX.
3 Start a game
4 Select this mod.
5 Play it. (or don't, it's up to you!)

If you want to use the custom effects that fit with your species, copy the contents of one of the folders from the GFX folder (C:\whatever\LieroX056\WH40K ...\GFX\species) to  Data\GFX (C:\whatever\LieroX056\Data\GFX). This will change the spawning, crosshair and hook graphics. If you want to use the original graphics, use the "Standard" graphics (C:\whatever\LieroX056\WH40K ...\GFX\Standard)

See "List - Weapons.txt" for a description of the weapons.
See "List - Races.txt" for the armament of races.
See "List - Characters.txt" to become a character.
See "History.txt" for changes over time.
See "Readme.txt" for this text (doh!)

Creator:
Made by El Mario/Mauganra99

For contact about bugs/questions/ideas, mail me at mauganra99@hotmail.com or join #LieroX on irc.initialized.org and ask there.

Notes:
Use the GFX or SFX as you wish, just don't tell others you made them yourself. I don't need anything for them, but don't feel constrained to send me some cash if you REALLY want to.

If this mod messes up your computer, it isn't my fault.

Programs used to create this mod:

Fruity Loop Studio - Remixing SFX
Game Compiler (GC.exe) - Compiling scripts
LieroX - Testing Scripts
MSpaint - Converting GFX
Nero Wave Editor - Remixing SFX
NotePad - Creating Scripts
PhotoMagic - Creating GFX
Sprite Rotating Utility - Rotating GFX

Thanks to: (alphabetical order)

C3M/Reverb for making an enormous list of suggestions!
Games Workshop people (www.games-workshop.com) for creating the Warhammer 40K universe
Hyren, pointing out an error in Shredder Mine in 0.10
Hyren again, pointing out pink bugs in Flamer and Exterminatus in 0.10
Jason B for creating LieroX
Garfieldfanatic, pointing out Heavy Flamer error in 0.10
My brother, helping me balance the weapons
Rad Tad, pointing out the Burna/Skorcha error
Rad Tad again, giving me nice frag/krak grenade graphics :)
Strider, pointing out file size of sound effects
Stuartp, having a lot of ideas, telling Splinter Cannon errors in 0.10
www.TheGamingUniverse.com
TTFTCUTS, inspiring and the push/pull system (Vortex and Tanglefoot Grenades, some explosions)
Testicle TopHat for the sprite rotation utility
ZiL, for making a very large list of comments :D


All people who tested/commented in any way but I forgot about

Did I forget anyone?