Qt Reference Documentation

# Explosion.qml Example File

demos/declarative/minehunt/MinehuntCore/Explosion.qml

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     import QtQuick 1.0
     import Qt.labs.particles 1.0

     Item {
         property bool explode : false

         Particles {
             id: particles
             width: 40
             height: 40
             lifeSpan: 1000
             lifeSpanDeviation: 0
             source: "pics/star.png"
             count: 0
             angle: 270
             angleDeviation: 360
             velocity: 100
             velocityDeviation: 20
             z: 100
         }
         states: State { name: "exploding"; when: explode
             StateChangeScript {script: particles.burst(200); }
         }

     }