/* -*-  Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2; -*- */
/* ***** BEGIN LICENSE BLOCK *****
 * Version: MPL 1.1/GPL 2.0/LGPL 2.1
 *
 * The contents of this file are subject to the Mozilla Public License Version
 * 1.1 (the "License"); you may not use this file except in compliance with
 * the License. You may obtain a copy of the License at
 * http://www.mozilla.org/MPL/
 *
 * Software distributed under the License is distributed on an "AS IS" basis,
 * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
 * for the specific language governing rights and limitations under the
 * License.
 *
 * The Original Code is js-ctypes.
 *
 * The Initial Developer of the Original Code is
 * The Mozilla Foundation <http://www.mozilla.org/>.
 * Portions created by the Initial Developer are Copyright (C) 2011
 * the Initial Developer. All Rights Reserved.
 *
 * Contributor(s):
 *  Jason Orendorff <jorendorff@mozilla.com>
 *
 * Alternatively, the contents of this file may be used under the terms of
 * either the GNU General Public License Version 2 or later (the "GPL"), or
 * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
 * in which case the provisions of the GPL or the LGPL are applicable instead
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 *
 * ***** END LICENSE BLOCK ***** */

let EXPORTED_SYMBOLS = [ "Debugger" ];

/*
 * This is the js module for Debugger. Import it like so:
 *   Components.utils.import("resource://gre/modules/jsdebugger.jsm");
 *
 * This will create a 'Debugger' object, which provides an interface to debug
 * JavaScript code running in other compartments in the same process, on the
 * same thread.
 *
 * For documentation on the API, see:
 *   https://wiki.mozilla.org/Debugger
 */

// Initialize the Debugger object. You do not need to do this yourself.
const init = Components.classes["@mozilla.org/jsdebugger;1"].createInstance(Components.interfaces.IJSDebugger);
init.addClass();
