/*
 * FTGL - OpenGL font library
 *
 * Copyright (c) 2001-2004 Henry Maddocks <ftgl@opengl.geek.nz>
 *
 * Permission is hereby granted, free of charge, to any person obtaining
 * a copy of this software and associated documentation files (the
 * "Software"), to deal in the Software without restriction, including
 * without limitation the rights to use, copy, modify, merge, publish,
 * distribute, sublicense, and/or sell copies of the Software, and to
 * permit persons to whom the Software is furnished to do so, subject to
 * the following conditions:
 *
 * The above copyright notice and this permission notice shall be
 * included in all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
 * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
 * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 */

#ifndef     __FTSize__
#define     __FTSize__


#include <freetype/ft2build.h>
#include FT_FREETYPE_H

#include "FTGL/ftgl.h"



/**
 * FTSize class provides an abstraction layer for the Freetype Size.
 *
 * @see "Freetype 2 Documentation"
 *
 */
class FTSize
{
    public:
        /**
         * Default Constructor
         */
         FTSize();

        /**
         * Destructor
         */
        virtual ~FTSize();

        /**
         * Sets the char size for the current face.
         *
         * This doesn't guarantee that the size was set correctly. Clients
         * should check errors. If an error does occur the size object isn't modified.
         *
         * @param face           Parent face for this size object
         * @param point_size     the face size in points (1/72 inch)
         * @param x_resolution   the horizontal resolution of the target device.
         * @param y_resolution   the vertical resolution of the target device.
         * @return          <code>true</code> if the size has been set. Clients should check Error() for more information if this function returns false()
         */
        bool CharSize(FT_Face* face, unsigned int point_size,
                      unsigned int x_resolution, unsigned int y_resolution);

        /**
         * get the char size for the current face.
         *
         * @return The char size in points
         */
        unsigned int CharSize() const;

        /**
         * Gets the global ascender height for the face in pixels.
         *
         * @return  Ascender height
         */
        float Ascender() const;

        /**
         * Gets the global descender height for the face in pixels.
         *
         * @return  Ascender height
         */
        float Descender() const;

        /**
         * Gets the global face height for the face.
         *
         * If the face is scalable this returns the height of the global
         * bounding box which ensures that any glyph will be less than or
         * equal to this height. If the font isn't scalable there is no
         * guarantee that glyphs will not be taller than this value.
         *
         * @return  height in pixels.
         */
        float Height() const;

        /**
         * Gets the global face width for the face.
         *
         * If the face is scalable this returns the width of the global
         * bounding box which ensures that any glyph will be less than or
         * equal to this width. If the font isn't scalable this value is
         * the max_advance for the face.
         *
         * @return  width in pixels.
         */
        float Width() const;

        /**
         * Gets the underline position for the face.
         *
         * @return  underline position in pixels
         */
        float Underline() const;

        /**
         * Queries for errors.
         *
         * @return  The current error code.
         */
        FT_Error Error() const { return err; }

    private:
        /**
         * The current Freetype face that this FTSize object relates to.
         */
        FT_Face* ftFace;

        /**
         *  The Freetype size.
         */
        FT_Size ftSize;

        /**
         *  The size in points.
         */
        unsigned int size;

        /**
         *  The horizontal resolution.
         */
        unsigned int xResolution;

        /**
         *  The vertical resolution.
         */
        unsigned int yResolution;

        /**
         * Current error code. Zero means no error.
         */
        FT_Error err;

};

#endif  //  __FTSize__

