# SoMaterial.h

    00001 #ifndef COIN_SOMATERIAL_H
    00002 #define COIN_SOMATERIAL_H
    00003
    00004 /**************************************************************************\
    00005  *
    00006  *  This file is part of the Coin 3D visualization library.
    00007  *  Copyright (C) 1998-2003 by Systems in Motion.  All rights reserved.
    00008  *
    00009  *  This library is free software; you can redistribute it and/or
    00010  *  modify it under the terms of the GNU General Public License
    00011  *  ("GPL") version 2 as published by the Free Software Foundation.
    00012  *  See the file LICENSE.GPL at the root directory of this source
    00013  *  distribution for additional information about the GNU GPL.
    00014  *
    00015  *  For using Coin with software that can not be combined with the GNU
    00016  *  GPL, and for taking advantage of the additional benefits of our
    00017  *  support services, please contact Systems in Motion about acquiring
    00018  *  a Coin Professional Edition License.
    00019  *
    00020  *  See <URL:http://www.coin3d.org> for  more information.
    00021  *
    00022  *  Systems in Motion, Teknobyen, Abels Gate 5, 7030 Trondheim, NORWAY.
    00023  *  <URL:http://www.sim.no>.
    00024  *
    00025 \**************************************************************************/
    00026
    00027 #include <Inventor/nodes/SoSubNode.h>
    00028 #include <Inventor/fields/SoMFColor.h>
    00029 #include <Inventor/fields/SoMFFloat.h>
    00030 #include <Inventor/fields/SoSFFloat.h>
    00031
    00032 class SoMaterialP;
    00033
    00034 class COIN_DLL_API SoMaterial : public SoNode {
    00035   typedef SoNode inherited;
    00036
    00037   SO_NODE_HEADER(SoMaterial);
    00038
    00039 public:
    00040   static void initClass(void);
    00041   SoMaterial(void);
    00042
    00043   SoMFColor ambientColor;
    00044   SoMFColor diffuseColor;
    00045   SoMFColor specularColor;
    00046   SoMFColor emissiveColor;
    00047   SoMFFloat shininess;
    00048   SoMFFloat transparency;
    00049
    00050   virtual void doAction(SoAction * action);
    00051   virtual void GLRender(SoGLRenderAction * action);
    00052   virtual void callback(SoCallbackAction * action);
    00053
    00054 protected:
    00055   virtual ~SoMaterial();
    00056
    00057   virtual void notify(SoNotList * list);
    00058
    00059 private:
    00060   SoMaterialP * pimpl;
    00061   int getMaterialType(void);
    00062 };
    00063
    00064 #endif // !COIN_SOMATERIAL_H