# SoPrimitiveVertex.h

    00001 #ifndef COIN_SOPRIMITIVEVERTEX_H
    00002 #define COIN_SOPRIMITIVEVERTEX_H
    00003
    00004 /**************************************************************************\
    00005  *
    00006  *  This file is part of the Coin 3D visualization library.
    00007  *  Copyright (C) 1998-2003 by Systems in Motion.  All rights reserved.
    00008  *
    00009  *  This library is free software; you can redistribute it and/or
    00010  *  modify it under the terms of the GNU General Public License
    00011  *  ("GPL") version 2 as published by the Free Software Foundation.
    00012  *  See the file LICENSE.GPL at the root directory of this source
    00013  *  distribution for additional information about the GNU GPL.
    00014  *
    00015  *  For using Coin with software that can not be combined with the GNU
    00016  *  GPL, and for taking advantage of the additional benefits of our
    00017  *  support services, please contact Systems in Motion about acquiring
    00018  *  a Coin Professional Edition License.
    00019  *
    00020  *  See <URL:http://www.coin3d.org> for  more information.
    00021  *
    00022  *  Systems in Motion, Teknobyen, Abels Gate 5, 7030 Trondheim, NORWAY.
    00023  *  <URL:http://www.sim.no>.
    00024  *
    00025 \**************************************************************************/
    00026
    00027 #include <Inventor/SbVec2f.h>
    00028 #include <Inventor/SbVec3f.h>
    00029 #include <Inventor/SbVec4f.h>
    00030
    00031
    00032 class SoDetail;
    00033
    00034 class COIN_DLL_API SoPrimitiveVertex {
    00035 public:
    00036   SoPrimitiveVertex(void);
    00037   SoPrimitiveVertex(const SoPrimitiveVertex & pv);
    00038   ~SoPrimitiveVertex();
    00039   const SbVec3f & getPoint(void) const;
    00040   const SbVec3f & getNormal(void) const;
    00041   const SbVec4f & getTextureCoords(void) const;
    00042   int getMaterialIndex(void) const;
    00043   const SoDetail * getDetail(void) const;
    00044   SoPrimitiveVertex & operator =(const SoPrimitiveVertex & pv);
    00045
    00046   void setPoint(const SbVec3f & point);
    00047   void setNormal(const SbVec3f & normal);
    00048   void setTextureCoords(const SbVec2f & texcoords);
    00049   void setTextureCoords(const SbVec3f & texcoords);
    00050   void setTextureCoords(const SbVec4f & texcoords);
    00051
    00052   void setMaterialIndex(const int index);
    00053   void setDetail(SoDetail * const detail);
    00054
    00055
    00056 private:
    00057   SbVec3f point;
    00058   SbVec3f normal;
    00059   SbVec4f textureCoords;
    00060   int materialIndex;
    00061   SoDetail * detail;
    00062 };
    00063
    00064 #endif // !COIN_SOPRIMITIVEVERTEX_H