# SoTransparencyType.h

    00001 #ifndef COIN_SOTRANSPARENCYTYPE_H
    00002 #define COIN_SOTRANSPARENCYTYPE_H
    00003
    00004 /**************************************************************************\
    00005  *
    00006  *  This file is part of the Coin 3D visualization library.
    00007  *  Copyright (C) 1998-2003 by Systems in Motion.  All rights reserved.
    00008  *
    00009  *  This library is free software; you can redistribute it and/or
    00010  *  modify it under the terms of the GNU General Public License
    00011  *  ("GPL") version 2 as published by the Free Software Foundation.
    00012  *  See the file LICENSE.GPL at the root directory of this source
    00013  *  distribution for additional information about the GNU GPL.
    00014  *
    00015  *  For using Coin with software that can not be combined with the GNU
    00016  *  GPL, and for taking advantage of the additional benefits of our
    00017  *  support services, please contact Systems in Motion about acquiring
    00018  *  a Coin Professional Edition License.
    00019  *
    00020  *  See <URL:http://www.coin3d.org> for  more information.
    00021  *
    00022  *  Systems in Motion, Teknobyen, Abels Gate 5, 7030 Trondheim, NORWAY.
    00023  *  <URL:http://www.sim.no>.
    00024  *
    00025 \**************************************************************************/
    00026
    00027 #include <Inventor/fields/SoSFEnum.h>
    00028 #include <Inventor/nodes/SoSubNode.h>
    00029 #include <Inventor/actions/SoGLRenderAction.h>
    00030
    00031 class COIN_DLL_API SoTransparencyType : public SoNode {
    00032   typedef SoNode inherited;
    00033
    00034   SO_NODE_HEADER(SoTransparencyType);
    00035
    00036 public:
    00037   static void initClass(void);
    00038   SoTransparencyType(void);
    00039
    00040   enum Type {
    00041     SCREEN_DOOR = SoGLRenderAction::SCREEN_DOOR,
    00042     ADD = SoGLRenderAction::ADD,
    00043     DELAYED_ADD = SoGLRenderAction::DELAYED_ADD,
    00044     SORTED_OBJECT_ADD = SoGLRenderAction::SORTED_OBJECT_ADD,
    00045     BLEND = SoGLRenderAction::BLEND,
    00046     DELAYED_BLEND = SoGLRenderAction::DELAYED_BLEND,
    00047     SORTED_OBJECT_BLEND = SoGLRenderAction::SORTED_OBJECT_BLEND,
    00048     SORTED_OBJECT_SORTED_TRIANGLE_ADD =
    00049     SoGLRenderAction::SORTED_OBJECT_SORTED_TRIANGLE_ADD,
    00050     SORTED_OBJECT_SORTED_TRIANGLE_BLEND =
    00051     SoGLRenderAction::SORTED_OBJECT_SORTED_TRIANGLE_BLEND,
    00052     NONE = SoGLRenderAction::NONE
    00053   };
    00054
    00055   SoSFEnum value;
    00056
    00057   virtual void doAction(SoAction * action);
    00058   virtual void GLRender(SoGLRenderAction * action);
    00059   virtual void callback(SoCallbackAction * action);
    00060
    00061 protected:
    00062   virtual ~SoTransparencyType();
    00063 };
    00064
    00065 #endif // !COIN_SOTRANSPARENCYTYPE_H