# SoToVRML2Action Member List

This is the complete list of members for SoToVRML2Action, including all inherited members.

AppliedCode enum name | SoAction |
apply(SoNode *node) | SoToVRML2Action | `[virtual]`
apply(SoPath *path) | SoToVRML2Action | `[virtual]`
apply(const SoPathList &pathlist, SbBool obeysrules=FALSE) | SoToVRML2Action | `[virtual]`
SoAction::apply(SoAction *beingApplied) | SoAction |
areSoFileExpanded(void) const (defined in SoToVRMLAction) | SoToVRMLAction |
areTexCoordWritten(void) const (defined in SoToVRMLAction) | SoToVRMLAction |
areTexture2NodeExpanded(void) const (defined in SoToVRMLAction) | SoToVRMLAction |
areUnknownNodeKept(void) const (defined in SoToVRMLAction) | SoToVRMLAction |
beginTraversal(SoNode *node) | SoToVRML2Action | `[protected, virtual]`
BELOW_PATH enum value (defined in SoAction) | SoAction |
conditionalConversion(SbBool flag) (defined in SoToVRMLAction) | SoToVRMLAction |
convertInlineNodes(SbBool flag) (defined in SoToVRMLAction) | SoToVRMLAction |
doConditionalConversion(void) const (defined in SoToVRMLAction) | SoToVRMLAction |
doConvertInlineNodes(void) const (defined in SoToVRMLAction) | SoToVRMLAction |
doReuseAppearanceNodes(void) const | SoToVRML2Action |
doReuseGeometryNodes(void) const | SoToVRML2Action |
doReusePropertyNodes(void) const | SoToVRML2Action |
endTraversal(SoNode *node) | SoAction | `[protected, virtual]`
expandSoFile(SbBool flag) (defined in SoToVRMLAction) | SoToVRMLAction |
expandTexture2Node(SbBool flag) (defined in SoToVRMLAction) | SoToVRMLAction |
getClassActionMethods(void) | SoAction | `[protected, static]`
getClassEnabledElements(void) | SoAction | `[protected, static]`
getClassTypeId(void) | SoAction | `[static]`
getCurPath(void) | SoAction |
getCurPathCode(void) const | SoAction | `[inline]`
getCurPathTail(void) | SoAction | `[virtual]`
getEnabledElements(void) const | SoAction | `[protected, virtual]`
getNodeAppliedTo(void) const | SoAction |
getOriginalPathListAppliedTo(void) const | SoAction |
getPathAppliedTo(void) const | SoAction |
getPathCode(int &numindices, const int *&indices) | SoAction |
getPathListAppliedTo(void) const | SoAction |
getState(void) const | SoAction |
getTypeId(void) const=0 | SoAction | `[pure virtual]`
getUrlName(void) const (defined in SoToVRMLAction) | SoToVRMLAction |
getVRML2SceneGraph(void) const | SoToVRML2Action |
getVRMLSceneGraph(void) const (defined in SoToVRMLAction) | SoToVRMLAction |
getWhatAppliedTo(void) const | SoAction |
hasTerminated(void) const | SoAction |
IN_PATH enum value (defined in SoAction) | SoAction |
initClass(void) | SoToVRML2Action | `[static]`
initClasses(void) | SoAction | `[static]`
invalidateState(void) | SoAction | `[virtual]`
isLastPathListAppliedTo(void) const | SoAction |
isOfType(SoType type) const | SoAction | `[virtual]`
isVerbose(void) const (defined in SoToVRMLAction) | SoToVRMLAction |
keepUnknownNodes(SbBool flag) (defined in SoToVRMLAction) | SoToVRMLAction |
NO_PATH enum value (defined in SoAction) | SoAction |
NODE enum value (defined in SoAction) | SoAction |
nullAction(SoAction *action, SoNode *node) | SoAction | `[static]`
OFF_PATH enum value (defined in SoAction) | SoAction |
PATH enum value (defined in SoAction) | SoAction |
PATH_LIST enum value (defined in SoAction) | SoAction |
PathCode enum name | SoAction |
popCurPath(const PathCode prevpathcode) | SoAction | `[inline]`
popCurPath(void) | SoAction |
popPushCurPath(const int childindex, SoNode *node=NULL) | SoAction |
pushCurPath(const int childindex, SoNode *node=NULL) | SoAction |
pushCurPath(void) | SoAction |
reuseAppearanceNodes(SbBool appearance) | SoToVRML2Action |
reuseGeometryNodes(SbBool geometry) | SoToVRML2Action |
reusePropertyNodes(SbBool property) | SoToVRML2Action |
setTerminated(const SbBool flag) | SoAction | `[protected]`
setUrlName(const SbString name) (defined in SoToVRMLAction) | SoToVRMLAction |
setVerbosity(SbBool flag) (defined in SoToVRMLAction) | SoToVRMLAction |
shouldCompactPathList(void) const | SoAction | `[protected, virtual]`
SoAction(void) | SoAction | `[protected]`
SoToVRML2Action(void) | SoToVRML2Action |
SoToVRML2ActionP (defined in SoToVRML2Action) | SoToVRML2Action | `[friend]`
SoToVRMLAction(void) | SoToVRMLAction |
state | SoAction | `[protected]`
switchToNodeTraversal(SoNode *node) | SoAction |
switchToPathTraversal(SoPath *path) | SoAction |
traversalMethods | SoAction | `[protected]`
traverse(SoNode *const node) | SoAction |
usePathCode(int &numindices, const int *&indices) | SoAction |
writeTexCoords(SbBool flag) (defined in SoToVRMLAction) | SoToVRMLAction |
~SoAction() | SoAction | `[virtual]`
~SoToVRML2Action() | SoToVRML2Action | `[virtual]`
~SoToVRMLAction() | SoToVRMLAction | `[virtual]`