# SoEnvironment.h

    00001 #ifndef COIN_SOENVIRONMENT_H
    00002 #define COIN_SOENVIRONMENT_H
    00003
    00004 /**************************************************************************\
    00005  *
    00006  *  This file is part of the Coin 3D visualization library.
    00007  *  Copyright (C) 1998-2003 by Systems in Motion.  All rights reserved.
    00008  *
    00009  *  This library is free software; you can redistribute it and/or
    00010  *  modify it under the terms of the GNU General Public License
    00011  *  ("GPL") version 2 as published by the Free Software Foundation.
    00012  *  See the file LICENSE.GPL at the root directory of this source
    00013  *  distribution for additional information about the GNU GPL.
    00014  *
    00015  *  For using Coin with software that can not be combined with the GNU
    00016  *  GPL, and for taking advantage of the additional benefits of our
    00017  *  support services, please contact Systems in Motion about acquiring
    00018  *  a Coin Professional Edition License.
    00019  *
    00020  *  See <URL:http://www.coin3d.org> for  more information.
    00021  *
    00022  *  Systems in Motion, Teknobyen, Abels Gate 5, 7030 Trondheim, NORWAY.
    00023  *  <URL:http://www.sim.no>.
    00024  *
    00025 \**************************************************************************/
    00026
    00027 #include <Inventor/nodes/SoSubNode.h>
    00028 #include <Inventor/fields/SoSFFloat.h>
    00029 #include <Inventor/fields/SoSFColor.h>
    00030 #include <Inventor/fields/SoSFVec3f.h>
    00031 #include <Inventor/fields/SoSFEnum.h>
    00032 #include <Inventor/elements/SoEnvironmentElement.h>
    00033
    00034 class COIN_DLL_API SoEnvironment : public SoNode {
    00035   typedef SoNode inherited;
    00036
    00037   SO_NODE_HEADER(SoEnvironment);
    00038
    00039 public:
    00040   static void initClass(void);
    00041   SoEnvironment(void);
    00042
    00043   enum FogType {
    00044     NONE = SoEnvironmentElement::NONE,
    00045     HAZE = SoEnvironmentElement::HAZE,
    00046     FOG = SoEnvironmentElement::FOG,
    00047     SMOKE = SoEnvironmentElement::SMOKE
    00048   };
    00049
    00050   virtual void GLRender(SoGLRenderAction * action);
    00051   virtual void callback(SoCallbackAction * action);
    00052
    00053   SoSFFloat ambientIntensity;
    00054   SoSFColor ambientColor;
    00055   SoSFVec3f attenuation;
    00056   SoSFEnum fogType;
    00057   SoSFColor fogColor;
    00058   SoSFFloat fogVisibility;
    00059
    00060 protected:
    00061   virtual ~SoEnvironment();
    00062 };
    00063
    00064 #endif // !COIN_SOENVIRONMENT_H