# SoSpaceballButtonEvent.h

    00001 #ifndef COIN_SOSPACEBALLBUTTONEVENT_H
    00002 #define COIN_SOSPACEBALLBUTTONEVENT_H
    00003
    00004 /**************************************************************************\
    00005  *
    00006  *  This file is part of the Coin 3D visualization library.
    00007  *  Copyright (C) 1998-2003 by Systems in Motion.  All rights reserved.
    00008  *
    00009  *  This library is free software; you can redistribute it and/or
    00010  *  modify it under the terms of the GNU General Public License
    00011  *  ("GPL") version 2 as published by the Free Software Foundation.
    00012  *  See the file LICENSE.GPL at the root directory of this source
    00013  *  distribution for additional information about the GNU GPL.
    00014  *
    00015  *  For using Coin with software that can not be combined with the GNU
    00016  *  GPL, and for taking advantage of the additional benefits of our
    00017  *  support services, please contact Systems in Motion about acquiring
    00018  *  a Coin Professional Edition License.
    00019  *
    00020  *  See <URL:http://www.coin3d.org> for  more information.
    00021  *
    00022  *  Systems in Motion, Teknobyen, Abels Gate 5, 7030 Trondheim, NORWAY.
    00023  *  <URL:http://www.sim.no>.
    00024  *
    00025 \**************************************************************************/
    00026
    00027 #include <Inventor/events/SoButtonEvent.h>
    00028
    00029 #define SO_SPACEBALL_PRESS_EVENT(EVENT, BUTTON) \
    00030  (SoSpaceballButtonEvent::isButtonPressEvent(EVENT, SoSpaceballButtonEvent::BUTTON))
    00031
    00032 #define SO_SPACEBALL_RELEASE_EVENT(EVENT, BUTTON) \
    00033  (SoSpaceballButtonEvent::isButtonReleaseEvent(EVENT, SoSpaceballButtonEvent::BUTTON))
    00034
    00035
    00036 class COIN_DLL_API SoSpaceballButtonEvent : public SoButtonEvent {
    00037   typedef SoButtonEvent inherited;
    00038
    00039   SO_EVENT_HEADER();
    00040
    00041 public:
    00042   enum Button {
    00043     ANY, BUTTON1, BUTTON2, BUTTON3, BUTTON4, BUTTON5, BUTTON6, BUTTON7,
    00044     BUTTON8, PICK
    00045   };
    00046
    00047   SoSpaceballButtonEvent(void);
    00048   virtual ~SoSpaceballButtonEvent();
    00049
    00050   void setButton(SoSpaceballButtonEvent::Button button);
    00051   SoSpaceballButtonEvent::Button getButton(void) const;
    00052
    00053   static SbBool isButtonPressEvent(const SoEvent * e,
    00054                                    SoSpaceballButtonEvent::Button whichButton);
    00055   static SbBool isButtonReleaseEvent(const SoEvent * e,
    00056                                      SoSpaceballButtonEvent::Button whichButton);
    00057
    00058   static void initClass(void);
    00059
    00060 private:
    00061   Button button;
    00062 };
    00063
    00064 #endif // !COIN_SOSPACEBALLBUTTONEVENT_H