# SoTexture3.h

    00001 #ifndef COIN_SOTEXTURE3_H
    00002 #define COIN_SOTEXTURE3_H
    00003
    00004 /**************************************************************************\
    00005  *
    00006  *  This file is part of the Coin 3D visualization library.
    00007  *  Copyright (C) 1998-2003 by Systems in Motion.  All rights reserved.
    00008  *
    00009  *  This library is free software; you can redistribute it and/or
    00010  *  modify it under the terms of the GNU General Public License
    00011  *  ("GPL") version 2 as published by the Free Software Foundation.
    00012  *  See the file LICENSE.GPL at the root directory of this source
    00013  *  distribution for additional information about the GNU GPL.
    00014  *
    00015  *  For using Coin with software that can not be combined with the GNU
    00016  *  GPL, and for taking advantage of the additional benefits of our
    00017  *  support services, please contact Systems in Motion about acquiring
    00018  *  a Coin Professional Edition License.
    00019  *
    00020  *  See <URL:http://www.coin3d.org> for  more information.
    00021  *
    00022  *  Systems in Motion, Teknobyen, Abels Gate 5, 7030 Trondheim, NORWAY.
    00023  *  <URL:http://www.sim.no>.
    00024  *
    00025 \**************************************************************************/
    00026
    00027 #include <Inventor/nodes/SoSubNode.h>
    00028 #include <Inventor/fields/SoSFEnum.h>
    00029 #include <Inventor/fields/SoSFImage3.h>
    00030 #include <Inventor/fields/SoMFString.h>
    00031 #include <Inventor/fields/SoSFColor.h>
    00032 #include <Inventor/elements/SoTextureImageElement.h>
    00033
    00034 class SoFieldSensor;
    00035 class SoSensor;
    00036
    00037 class COIN_DLL_API SoTexture3 : public SoNode {
    00038   typedef SoNode inherited;
    00039
    00040   SO_NODE_HEADER(SoTexture3);
    00041
    00042 public:
    00043   static void initClass(void);
    00044   SoTexture3(void);
    00045
    00046   enum Model {
    00047     MODULATE = SoTextureImageElement::MODULATE,
    00048     DECAL = SoTextureImageElement::DECAL,
    00049     BLEND = SoTextureImageElement::BLEND
    00050   };
    00051
    00052   enum Wrap {
    00053     REPEAT = SoTextureImageElement::REPEAT,
    00054     CLAMP = SoTextureImageElement::CLAMP
    00055   };
    00056
    00057   SoMFString filenames;
    00058   SoSFImage3 images;
    00059   SoSFEnum wrapR;
    00060   SoSFEnum wrapS;
    00061   SoSFEnum wrapT;
    00062   SoSFEnum model;
    00063   SoSFColor blendColor;
    00064
    00065   virtual void doAction(SoAction *action);
    00066   virtual void GLRender(SoGLRenderAction *action);
    00067   virtual void callback(SoCallbackAction *action);
    00068
    00069 protected:
    00070   virtual ~SoTexture3();
    00071
    00072   virtual SbBool readInstance(SoInput *in, unsigned short flags);
    00073   virtual void notify(SoNotList *list);
    00074   int getReadStatus(void);
    00075   void setReadStatus(int s);
    00076
    00077 private:
    00078   SbBool loadFilenames(SoInput * in = NULL);
    00079   int readstatus;
    00080   class SoGLImage *glimage;
    00081   SbBool glimagevalid;
    00082
    00083   class SoFieldSensor *filenamesensor;
    00084   static void filenameSensorCB(void *, SoSensor *);
    00085 };
    00086
    00087 #endif // !COIN_SOTEXTURE3_H