# SbCylinderPlaneProjector Member List

This is the complete list of members for SbCylinderPlaneProjector, including all inherited members.

copy(void) const | SbCylinderPlaneProjector | `[virtual]`
cylinder | SbCylinderProjector | `[protected]`
findVanishingDistance(void) const | SbProjector | `[protected]`
getCylinder(void) const | SbCylinderProjector |
getRotation(const SbVec3f &point1, const SbVec3f &point2) | SbCylinderPlaneProjector | `[virtual]`
getRotation(const SbVec3f &point1, const SbBool tol1, const SbVec3f &point2, const SbBool tol2) | SbCylinderPlaneProjector | `[protected]`
getTolerance(void) const | SbCylinderSectionProjector |
getViewVolume(void) const | SbProjector |
getWorkingLine(const SbVec2f &point) const | SbProjector | `[protected]`
getWorkingSpace(void) const | SbProjector |
intersectCylinderFront(const SbLine &line, SbVec3f &result) | SbCylinderProjector | `[protected]`
intersectFront | SbCylinderProjector | `[protected]`
isFront(void) const | SbCylinderProjector |
isOrientToEye(void) const | SbCylinderProjector |
isPointInFront(const SbVec3f &point) const | SbCylinderProjector |
isWithinTolerance(const SbVec3f &point) | SbCylinderSectionProjector |
lastPoint | SbCylinderProjector | `[protected]`
needSetup | SbCylinderProjector | `[protected]`
orientToEye | SbCylinderProjector | `[protected]`
planeDir | SbCylinderSectionProjector | `[protected]`
planeDist | SbCylinderSectionProjector | `[protected]`
planeLine | SbCylinderSectionProjector | `[protected]`
project(const SbVec2f &point) | SbCylinderPlaneProjector | `[virtual]`
projectAndGetRotation(const SbVec2f &point, SbRotation &rot) | SbCylinderProjector |
SbCylinderPlaneProjector(const float edgetol=0.9f, const SbBool orienttoeye=TRUE) | SbCylinderPlaneProjector |
SbCylinderPlaneProjector(const SbCylinder &cyl, const float edgetol=0.9f, const SbBool orienttoeye=TRUE) | SbCylinderPlaneProjector |
SbCylinderProjector(const SbBool orienttoeye) | SbCylinderProjector | `[protected]`
SbCylinderProjector(const SbCylinder &cylinder, const SbBool orienttoeye) | SbCylinderProjector | `[protected]`
SbCylinderSectionProjector(const float edgetol=0.9f, const SbBool orienttoeye=TRUE) | SbCylinderSectionProjector |
SbCylinderSectionProjector(const SbCylinder &cyl, const float edgetol=0.9f, const SbBool orienttoeye=TRUE) | SbCylinderSectionProjector |
SbProjector(void) | SbProjector | `[protected]`
setCylinder(const SbCylinder &cyl) | SbCylinderProjector |
setFront(const SbBool infront) | SbCylinderProjector |
setOrientToEye(const SbBool orienttoeye) | SbCylinderProjector |
setTolerance(const float edgetol) | SbCylinderSectionProjector |
setupTolerance(void) | SbCylinderSectionProjector | `[protected, virtual]`
setViewVolume(const SbViewVolume &vol) | SbProjector | `[virtual]`
setWorkingSpace(const SbMatrix &space) | SbCylinderProjector | `[virtual]`
tolDist | SbCylinderSectionProjector | `[protected]`
tolerance | SbCylinderSectionProjector | `[protected]`
tolPlane | SbCylinderSectionProjector | `[protected]`
verifyProjection(const SbVec3f &projpt) const | SbProjector | `[protected]`
viewVol | SbProjector | `[protected]`
workingToWorld | SbProjector | `[protected]`
worldToWorking | SbProjector | `[protected]`
~SbProjector() | SbProjector | `[inline, protected, virtual]`