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# qcolor.h

This is the verbatim text of the qcolor.h include file. It is provided only for illustration; the copyright remains with Trolltech.

    /****************************************************************************
    ** $Id: qt/qcolor.h   3.3.3   edited Nov 24 2003 $
    **
    ** Definition of QColor class
    **
    ** Created : 940112
    **
    ** Copyright (C) 1992-2000 Trolltech AS.  All rights reserved.
    **
    ** This file is part of the kernel module of the Qt GUI Toolkit.
    **
    ** This file may be distributed under the terms of the Q Public License
    ** as defined by Trolltech AS of Norway and appearing in the file
    ** LICENSE.QPL included in the packaging of this file.
    **
    ** This file may be distributed and/or modified under the terms of the
    ** GNU General Public License version 2 as published by the Free Software
    ** Foundation and appearing in the file LICENSE.GPL included in the
    ** packaging of this file.
    **
    ** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition
    ** licenses may use this file in accordance with the Qt Commercial License
    ** Agreement provided with the Software.
    **
    ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
    ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
    **
    ** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for
    **   information about Qt Commercial License Agreements.
    ** See http://www.trolltech.com/qpl/ for QPL licensing information.
    ** See http://www.trolltech.com/gpl/ for GPL licensing information.
    **
    ** Contact info@trolltech.com if any conditions of this licensing are
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    **
    **********************************************************************/

    #ifndef QCOLOR_H
    #define QCOLOR_H

    #ifndef QT_H
    #include "qwindowdefs.h"
    #include "qstringlist.h"
    #endif // QT_H

    const QRgb  RGB_MASK    = 0x00ffffff;		// masks RGB values

    Q_EXPORT inline int qRed( QRgb rgb )		// get red part of RGB
    { return (int)((rgb >> 16) & 0xff); }

    Q_EXPORT inline int qGreen( QRgb rgb )		// get green part of RGB
    { return (int)((rgb >> 8) & 0xff); }

    Q_EXPORT inline int qBlue( QRgb rgb )		// get blue part of RGB
    { return (int)(rgb & 0xff); }

    Q_EXPORT inline int qAlpha( QRgb rgb )		// get alpha part of RGBA
    { return (int)((rgb >> 24) & 0xff); }

    Q_EXPORT inline QRgb qRgb( int r, int g, int b )// set RGB value
    { return (0xff << 24) | ((r & 0xff) << 16) | ((g & 0xff) << 8) | (b & 0xff); }

    Q_EXPORT inline QRgb qRgba( int r, int g, int b, int a )// set RGBA value
    { return ((a & 0xff) << 24) | ((r & 0xff) << 16) | ((g & 0xff) << 8) | (b & 0xff); }

    Q_EXPORT inline int qGray( int r, int g, int b )// convert R,G,B to gray 0..255
    { return (r*11+g*16+b*5)/32; }

    Q_EXPORT inline int qGray( QRgb rgb )		// convert RGB to gray 0..255
    { return qGray( qRed(rgb), qGreen(rgb), qBlue(rgb) ); }

    class Q_EXPORT QColor
    {
    public:
        enum Spec { Rgb, Hsv };

        QColor();
        QColor( int r, int g, int b );
        QColor( int x, int y, int z, Spec );
        QColor( QRgb rgb, uint pixel=0xffffffff);
        QColor( const QString& name );
        QColor( const char *name );
        QColor( const QColor & );
        QColor &operator=( const QColor & );

        bool   isValid() const;
        bool   isDirty() const;
        QString name() const;
        void   setNamedColor( const QString& name );

        QRgb   rgb()    const;
        void   setRgb( int r, int g, int b );
        void   setRgb( QRgb rgb );
        void   getRgb( int *r, int *g, int *b ) const { rgb( r, g, b ); }
        void   rgb( int *r, int *g, int *b ) const; // obsolete

        int	   red()    const;
        int	   green()  const;
        int	   blue()   const;

        void   setHsv( int h, int s, int v );
        void   getHsv( int *h, int *s, int *v ) const { hsv( h, s, v ); }
        void   hsv( int *h, int *s, int *v ) const; // obsolete
        void   getHsv( int &h, int &s, int &v ) const { hsv( &h, &s, &v ); } // obsolete

        QColor light( int f = 150 ) const;
        QColor dark( int f = 200 )	const;

        bool   operator==( const QColor &c ) const;
        bool   operator!=( const QColor &c ) const;

        uint   alloc();
        uint   pixel()  const;

    #if defined(Q_WS_X11)
        // ### in 4.0, make this take a default argument of -1 for default screen?
        uint alloc( int screen );
        uint pixel( int screen ) const;
    #endif

        static int  maxColors();
        static int  numBitPlanes();

        static int  enterAllocContext();
        static void leaveAllocContext();
        static int  currentAllocContext();
        static void destroyAllocContext( int );

    #if defined(Q_WS_WIN)
        static const QRgb* palette( int* numEntries = 0 );
        static int setPaletteEntries( const QRgb* entries, int numEntries,
    				  int base = -1 );
        static HPALETTE hPal()  { return hpal; }
        static uint	realizePal( QWidget * );
    #endif

        static void initialize();
        static void cleanup();
    #ifndef QT_NO_STRINGLIST
        static QStringList colorNames();
    #endif
        enum { Dirt = 0x44495254, Invalid = 0x49000000 };

    private:
        void setSystemNamedColor( const QString& name );
        void setPixel( uint pixel );
        static void initGlobalColors();
        static uint argbToPix32(QRgb);
        static QColor* globalColors();
        static bool color_init;
        static bool globals_init;
    #if defined(Q_WS_WIN)
        static HPALETTE hpal;
    #endif
        static enum ColorModel { d8, d32 } colormodel;
        union {
    	QRgb argb;
    	struct D8 {
    	    QRgb argb;
    	    uchar pix;
    	    uchar invalid;
    	    uchar dirty;
    	    uchar direct;
    	} d8;
    	struct D32 {
    	    QRgb argb;
    	    uint pix;
    	    bool invalid() const { return argb == QColor::Invalid && pix == QColor::Dirt; }
    	    bool probablyDirty() const { return pix == QColor::Dirt; }
    	} d32;
        } d;
    };

    inline QColor::QColor()
    { d.d32.argb = Invalid; d.d32.pix = Dirt; }

    inline QColor::QColor( int r, int g, int b )
    {
        d.d32.argb = Invalid;
        d.d32.pix = Dirt;
        setRgb( r, g, b );
    }

    inline QRgb QColor::rgb() const
    { return d.argb; }

    inline int QColor::red() const
    { return qRed(d.argb); }

    inline int QColor::green() const
    { return qGreen(d.argb); }

    inline int QColor::blue() const
    { return qBlue(d.argb); }

    inline bool QColor::isValid() const
    {
        if ( colormodel == d8 )
    	return !d.d8.invalid;
        else
    	return !d.d32.invalid();
    }

    inline bool QColor::operator==( const QColor &c ) const
    {
        return d.argb == c.d.argb && isValid() == c.isValid();
    }

    inline bool QColor::operator!=( const QColor &c ) const
    {
        return !operator==(c);
    }

    /*****************************************************************************
      QColor stream functions
     *****************************************************************************/

    #ifndef QT_NO_DATASTREAM
    Q_EXPORT QDataStream &operator<<( QDataStream &, const QColor & );
    Q_EXPORT QDataStream &operator>>( QDataStream &, QColor & );
    #endif

    #endif // QCOLOR_H