/* -*- Mode: IDL; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ----- BEGIN LICENSE BLOCK -----
 * Version: MPL 1.1/GPL 2.0/LGPL 2.1
 *
 * The contents of this file are subject to the Mozilla Public License
 * Version 1.1 (the "License"); you may not use this file except in
 * compliance with the License. You may obtain a copy of the License at
 * http://www.mozilla.org/MPL/
 *
 * Software distributed under the License is distributed on an "AS IS" basis,
 * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
 * for the specific language governing rights and limitations under the
 * License.
 *
 * The Original Code is the Mozilla SVG project.
 *
 * The Initial Developer of the Original Code is 
 * Crocodile Clips Ltd.
 * Portions created by the Initial Developer are Copyright (C) 2002
 * the Initial Developer. All Rights Reserved.
 *
 * Contributor(s):
 *    Alex Fritze <alex.fritze@crocodile-clips.com> (original author)
 *
 * Alternatively, the contents of this file may be used under the terms of
 * either the GNU General Public License Version 2 or later (the "GPL"), or 
 * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
 * in which case the provisions of the GPL or the LGPL are applicable instead
 * of those above. If you wish to allow use of your version of this file only
 * under the terms of either the GPL or the LGPL, and not to allow others to
 * use your version of this file under the terms of the NPL, indicate your
 * decision by deleting the provisions above and replace them with the notice
 * and other provisions required by the GPL or the LGPL. If you do not delete
 * the provisions above, a recipient may use your version of this file under
 * the terms of any one of the MPL, the GPL or the LGPL.
 *
 * ----- END LICENSE BLOCK ----- */

#include "nsISupports.idl"

%{C++
#include "nsColor.h"
%}

native nscolor(nscolor);

interface nsIDOMSVGMatrix;
interface nsIPresContext;

/**
 * \addtogroup rendering_backend_interfaces Rendering Backend Interfaces
 * @{
 */

/**
 * Describes a 'geometry' object (either a path or a glyph) in the SVG
 * rendering backend. The rendering backend maintains an object
 * implementing this interface for each rendering engine-native
 * geometry object.
 *
 * An engine-native geometry object will be informed of changes in a
 * geometry's description with a call to its 'update' method with an
 * OR-ed combination of the UPDATEMASK_* constants defined in this
 * interface (or one of its sub-interfaces).
 *
 * @nosubgrouping
 */
[scriptable, uuid(d65a8784-5382-4b68-848d-0a91cd096937)]
interface nsISVGGeometrySource : nsISupports
{
  /**
   * @name Generic updatemasks
   * @{
   */
  const unsigned long UPDATEMASK_NOTHING           = 0x00000000;
  const unsigned long UPDATEMASK_ALL               = 0xFFFFFFFF;
  /** @} */
  
  /**
   * @name Presentation context
   * @{
   */
  [noscript] readonly attribute nsIPresContext presContext;
  const unsigned long UPDATEMASK_PRES_CONTEXT      = 0x00000001;
  /** @} */
  
  /**
   * @name Current transform matrix
   * @{
   */
  readonly attribute nsIDOMSVGMatrix CTM;
  const unsigned long UPDATEMASK_CTM               = 0x00000002;
  /** @} */
  
  /**
   * @name Stroke opacity
   * @{
   */
  readonly attribute float strokeOpacity;
  const unsigned long UPDATEMASK_STROKE_OPACITY    = 0x00000004;
  /** @} */

  /**
   * @name Stroke width
   * @{
   */
  readonly attribute float strokeWidth;
  const unsigned long UPDATEMASK_STROKE_WIDTH      = 0x00000008;
  /** @} */

  /**
   * @name Stroke dash-array
   * @{
   */
  void getStrokeDashArray([array, size_is(count)] out float arr,
                          out unsigned long count);
  const unsigned long UPDATEMASK_STROKE_DASH_ARRAY = 0x00000010;
  /** @} */

  /**
   * @name Stroke dash-offset
   * @{
   */
  readonly attribute float strokeDashoffset;
  const unsigned long UPDATEMASK_STROKE_DASHOFFSET = 0x00000020;
  /** @} */

  /**
   * @name Stroke line-cap
   * @{
   */
  const unsigned short STROKE_LINECAP_BUTT   = 0;
  const unsigned short STROKE_LINECAP_ROUND  = 1;
  const unsigned short STROKE_LINECAP_SQUARE = 2;

  readonly attribute unsigned short strokeLinecap;
  const unsigned long UPDATEMASK_STROKE_LINECAP    = 0x00000040;
  /** @} */

  
  /**
   * @name Stroke line-join
   * @{
   */
  const unsigned short STROKE_LINEJOIN_MITER = 0;
  const unsigned short STROKE_LINEJOIN_ROUND = 1;
  const unsigned short STROKE_LINEJOIN_BEVEL = 2;

  readonly attribute unsigned short strokeLinejoin;
  const unsigned long UPDATEMASK_STROKE_LINEJOIN   = 0x00000080;
  /** @} */
  
  /**
   * @name Miterlimit
   * @{
   */
  readonly attribute float strokeMiterlimit;
  const unsigned long UPDATEMASK_STROKE_MITERLIMIT = 0x00000100;
  /** @} */

  /**
   * @name Fill opacity
   * @{
   */
  readonly attribute float fillOpacity;
  const unsigned long UPDATEMASK_FILL_OPACITY      = 0x00000200;
  /** @} */

  
  /**
   * @name Fill rule
   * @{
   */
  const unsigned short FILL_RULE_NONZERO = 0;
  const unsigned short FILL_RULE_EVENODD = 1;
  
  readonly attribute unsigned short fillRule;
  const unsigned long UPDATEMASK_FILL_RULE         = 0x00000400;
  /** @} */

  
  /**
   * @name Paint type constants for stroke and fill paint
   * @{
   */
  const unsigned short PAINT_TYPE_NONE        = 0;
  const unsigned short PAINT_TYPE_SOLID_COLOR = 1;
  const unsigned short PAINT_TYPE_SERVER      = 2; 
  /** @} */
  
  /**
   * @name Stroke paint
   * @{
   */
  /* **** stroke paint XXX needs consolidation ********************* */  
  readonly attribute unsigned short strokePaintType; 
  const unsigned long UPDATEMASK_STROKE_PAINT_TYPE = 0x00000800;

  [noscript] readonly attribute nscolor strokePaint; 
  const unsigned long UPDATEMASK_STROKE_PAINT      = 0x00001000;
  /** @} */

  /**
   * @name Fill paint
   * @{
   */
  /* **** fill paint XXX needs consolidation *********************** */
  readonly attribute unsigned short fillPaintType; 
  const unsigned long UPDATEMASK_FILL_PAINT_TYPE   = 0x00002000;

  [noscript] readonly attribute nscolor fillPaint; 
  const unsigned long UPDATEMASK_FILL_PAINT        = 0x00004000;  
  /** @} */
};

/** @} */
