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# 4.10 Mosaicing operations

    VImage affine( double, double, double,
      double, double, double, int, int,
      int, int );
    double correl( VImage, int, int, int,
      int, int, int, int&, int& );
    VImage global_balance();
    VImage global_balancef();
    VImage lrmerge( VImage, int, int );
    VImage lrmerge1( VImage, int, int, int,
      int, int, int, int, int );
    VImage lrmosaic( VImage, int, int, int,
      int, int, int, int, int );
    VImage lrmosaic1( VImage, int, int, int,
      int, int, int, int, int, int,
      int, int, int );
    VImage match_linear( VImage, int, int,
      int, int, int, int, int, int );
    VImage match_linear_search( VImage, int,
      int, int, int, int, int, int,
      int, int, int );
    VImage remosaic( char*, char* );
    VImage similarity_area( double, double,
      double, double, int, int, int, int );
    VImage similarity( double, double,
      double, double );
    VImage tbmerge( VImage, int, int );
    VImage tbmerge1( VImage, int, int, int,
      int, int, int, int, int );
    VImage tbmosaic( VImage, int, int, int,
      int, int, int, int, int );
    VImage tbmosaic1( VImage, int, int, int,
      int, int, int, int, int, int,
      int, int, int );