-- Sven Siggelkow 2003

dofile(enigma.FindDataFile("levels/ant.lua"))
cells={}

cells[" "]=cell{floor="fl-black"}
cells["#"]=cell{stone="st-brick"}
cells["b"]=cell{stone="st-actorimpulse_invisible"} 
cells["S"]=cell{stone="st-swap"}
cells["h"]=cell{parent=cells[" "],item="it-hollow"}

level = {
--  01234567890123456789
   "####################",--00     
   "#                  #",--01     
   "# bbb          bbb #",--02     
   "#  hb          bh  #",--03     
   "# bbb          bbb #",--04     
   "#       SDDS       #",--05     
   "#       SDDS       #",--06     
   "#       SDDS       #",--07     
   "# bbb          bbb #",--08     
   "# bh           bhb #",--09     
   "# bbb          b b #",--10     
   "#                  #",--11     
   "####################" --12     
}   
set_default_parent(cells[" "])

create_world_by_map(level,cells)

set_actor("ac-whiteball-small", 8.5,2.5, {player=0, mouseforce=-1})
set_actor("ac-whiteball-small",11.5,2.5, {player=0, mouseforce=1})
set_actor("ac-whiteball-small", 8.5,10.5, {player=0, mouseforce=-1})
set_actor("ac-whiteball-small",11.5,10.5, {player=0, mouseforce=1})


                                                             
                                 
                                 