--Siegfried Fennig 03.05.2003 Rev.0

levelw = 39
levelh = 37

create_world(levelw, levelh)
--enigma.ConserveLevel = FALSE
oxyd_default_flavor = "d"
fill_floor("fl-gray", 0, 0, level_width,level_height)
fill_floor("fl-water", 8,11, 13, 7)
fill_floor("fl-water", 1,18, 20,18)

function renderLine( line, pattern)
    for i=1, strlen(pattern) do
      local c = strsub( pattern, i, i)
      if c == "r" then
         set_stone("st-rock1",i-1,line)
      elseif c == "7" then
         set_stone("st-shogun",i-1,line, {holes=7})
      elseif c == "5" then
         set_stone("st-shogun",i-1,line, {holes=5})
      elseif c == "4" then
         set_stone("st-shogun",i-1,line, {holes=4})
      elseif c == "1" then
         set_stone("st-shogun",i-1,line, {holes=1})
      elseif c == "S" then
         set_stone("st-stoneimpulse",i-1,line)
      elseif c == "e" then
         set_floor("fl-gradient",i-1,line, {type=3})
      elseif c == "E" then
         set_stone("st-oneway",i-1,line, {orientation=enigma.EAST})
      elseif c == "W" then
         set_stone("st-oneway",i-1,line, {orientation=enigma.WEST})
      elseif c =="#" then
         fill_floor("fl-sand", i-1,line, 1,1)
      elseif c == "s" then
         set_stone("st-scissors",i-1,line)
      elseif c == "w" then
         set_stone("st-wood",i-1,line)
      elseif c == "b" then
         set_stone("st-rubberband",i-1,line)
      elseif c == "o" then
         oxyd( i-1, line)
      elseif c == "a" then
         set_actor("ac-blackball", i-.5,line+.5, {player=0})
        end
    end
end
--                        1         2         3
--              012345678901234567890123456789012345678
renderLine(00, "SSSSSSSSSSSSSSSSS7777777777777777777777")
renderLine(01, "S              oS                7    7")
renderLine(02, "S SSSSSSSSSSSSSSSSSS 77777777777 7    7")
renderLine(03, "S So  44444   E    S 7           7    7")
renderLine(04, "S 5S  11111  SSSS41S 7 77777777777    7")
renderLine(05, "S SSSSSSSSSS W  S41S 7           7    7")
renderLine(06, "S So  S5455SSS14S  S 7777777 77777    7")
renderLine(07, "S r      1      S SS S       7        7")
renderLine(08, "S SSSSSSSSSSSS14S S41S 7777777        7")
renderLine(09, "S                  1 S  7             7")
renderLine(10, "S7SSSr r777777SSSSSSSS7 7             7")
renderLine(11, "S    r r             e7 7             7")
renderLine(12, "S    r r             e7 7             7")
renderLine(13, "7    r r             e             o  7")
renderLine(14, "7    r r             e #####          7")
renderLine(15, "7  o r r             e #####          7")
renderLine(16, "7    rrr             e #####          7")
renderLine(17, "7                    e #####      w   7")
renderLine(18, "7                    77777s7777777w7777")
renderLine(19, "7                    7                7")
renderLine(20, "7                    7          w     7")
renderLine(21, "7                    e                7")
renderLine(22, "7                    e   w            7")
renderLine(23, "7                    e             b  7")
renderLine(24, "7                    e                7")
renderLine(25, "7                    e                7")
renderLine(26, "7                    e          b     7")
renderLine(27, "7                    e                7")
renderLine(28, "7                    e                7")
renderLine(29, "7                    e                7")
renderLine(30, "7                    e      b    b    7")
renderLine(31, "7                    e                7")
renderLine(32, "7                    e                7")
renderLine(33, "7                    e          o a   7")
renderLine(34, "7                    e                7")
renderLine(35, "7                    e                7")
renderLine(36, "777777777777777777777777777777777777777")

--              012345678901234567890123456789012345678
--                        1         2         3

oxyd_shuffle()

set_item("it-spring1", 25, 22)
set_item("it-magicwand", 32, 20)