# sc::RenderedObjectSet Member List

This is the complete list of members for sc::RenderedObjectSet, including all inherited members.

add(const Ref< RenderedObject > &) (defined in sc::RenderedObjectSet) | sc::RenderedObjectSet | `[virtual]`
appearance() const (defined in sc::RenderedObject) | sc::RenderedObject | `[inline]`
appearance(const Ref< Appearance > &a) (defined in sc::RenderedObject) | sc::RenderedObject | `[inline]`
appearance_ (defined in sc::RenderedObject) | sc::RenderedObject | `[protected]`
class_desc() const | sc::DescribedClass |
class_name() const | sc::DescribedClass |
class_version() const | sc::DescribedClass |
dereference() | sc::RefCount | `[inline]`
DescribedClass() (defined in sc::DescribedClass) | sc::DescribedClass |
DescribedClass(const DescribedClass &) (defined in sc::DescribedClass) | sc::DescribedClass |
element(int i) const (defined in sc::RenderedObjectSet) | sc::RenderedObjectSet | `[inline]`
identifier() | sc::Identity | `[inline]`
lock_ptr() const | sc::RefCount |
managed() const (defined in sc::RefCount) | sc::RefCount | `[inline]`
managed() const | sc::RefCount | `[inline]`
material() const (defined in sc::RenderedObject) | sc::RenderedObject | `[inline]`
material(const Ref< Material > &m) (defined in sc::RenderedObject) | sc::RenderedObject | `[inline]`
material_ (defined in sc::RenderedObject) | sc::RenderedObject | `[protected]`
n() const (defined in sc::RenderedObjectSet) | sc::RenderedObjectSet | `[inline]`
name() const (defined in sc::RenderedObject) | sc::RenderedObject | `[inline]`
name_ (defined in sc::RenderedObject) | sc::RenderedObject | `[protected]`
nreference() const | sc::RefCount | `[inline]`
operator=(const DescribedClass &) (defined in sc::DescribedClass) | sc::DescribedClass |
operator=(const RefCount &) (defined in sc::RefCount) | sc::RefCount | `[inline, protected]`
print(std::ostream &=ExEnv::out0()) const | sc::RenderedObject | `[virtual]`
RefCount() (defined in sc::RefCount) | sc::RefCount | `[inline, protected]`
RefCount(const RefCount &) (defined in sc::RefCount) | sc::RefCount | `[inline, protected]`
reference() | sc::RefCount | `[inline]`
render(const Ref< Render > &) (defined in sc::RenderedObjectSet) | sc::RenderedObjectSet | `[protected, virtual]`
Render (defined in sc::RenderedObject) | sc::RenderedObject | `[friend]`
RenderedObject(const Ref< Material > &=0) (defined in sc::RenderedObject) | sc::RenderedObject |
RenderedObject(const Ref< KeyVal > &) (defined in sc::RenderedObject) | sc::RenderedObject |
RenderedObjectSet(int capacity=10) (defined in sc::RenderedObjectSet) | sc::RenderedObjectSet |
RenderedObjectSet(const Ref< KeyVal > &) (defined in sc::RenderedObjectSet) | sc::RenderedObjectSet |
set_name(const char *) (defined in sc::RenderedObject) | sc::RenderedObject |
transform() const (defined in sc::RenderedObject) | sc::RenderedObject | `[inline]`
transform(const Ref< Transform > &t) (defined in sc::RenderedObject) | sc::RenderedObject | `[inline]`
transform_ (defined in sc::RenderedObject) | sc::RenderedObject | `[protected]`
unlock_ptr() const | sc::RefCount |
unmanage() | sc::RefCount | `[inline]`
use_locks(bool inVal) | sc::RefCount |
~DescribedClass() (defined in sc::DescribedClass) | sc::DescribedClass | `[virtual]`
~Identity() (defined in sc::Identity) | sc::Identity | `[virtual]`
~RefCount() (defined in sc::RefCount) | sc::RefCount | `[virtual]`
~RenderedObject() (defined in sc::RenderedObject) | sc::RenderedObject |
~RenderedObjectSet() (defined in sc::RenderedObjectSet) | sc::RenderedObjectSet |