# Initialization of Module directory failed!

There's no mods.d directory!

This page describes what the `mods.d` directory is and how to solve this problem!

What is the `mods.d` directory?

The `mods.d` directory is the directory which should contain the config files of the modules! You must have this directory, otherwise you can't use Bibletime and &sword;! Please read the installation instructions on our homepage!

How do I solve this problem?

The solution is to create a directory `mods.d`: Please go into your &sword; directory and type "`mkdir mods.d`" to create the directory. Now copy the config files of your modules into this package and remove (if they exist) the file `mods.conf` which isn't required any more. The `mods.d` directory replaced this file.

Can I start &bibletime; without this directory?

Yes, it's possible. But it's not very useful. There are no modules in the main index. It's possible to test &bibletime; this way, but it's not possible to work with it without modules.