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# SoVRMLTextureCoordinate.h

    00001 /**************************************************************************\
    00002  *
    00003  *  This file is part of the Coin 3D visualization library.
    00004  *  Copyright (C) 1998-2003 by Systems in Motion.  All rights reserved.
    00005  *
    00006  *  This library is free software; you can redistribute it and/or
    00007  *  modify it under the terms of the GNU General Public License
    00008  *  ("GPL") version 2 as published by the Free Software Foundation.
    00009  *  See the file LICENSE.GPL at the root directory of this source
    00010  *  distribution for additional information about the GNU GPL.
    00011  *
    00012  *  For using Coin with software that can not be combined with the GNU
    00013  *  GPL, and for taking advantage of the additional benefits of our
    00014  *  support services, please contact Systems in Motion about acquiring
    00015  *  a Coin Professional Edition License.
    00016  *
    00017  *  See <URL:http://www.coin3d.org> for  more information.
    00018  *
    00019  *  Systems in Motion, Teknobyen, Abels Gate 5, 7030 Trondheim, NORWAY.
    00020  *  <URL:http://www.sim.no>.
    00021  *
    00022 \**************************************************************************/
    00023
    00024 #ifndef COIN_SOVRMLTEXTURECOORDINATE_H
    00025 #define COIN_SOVRMLTEXTURECOORDINATE_H
    00026
    00027 #include <Inventor/nodes/SoSubNode.h>
    00028 #include <Inventor/nodes/SoNode.h>
    00029 #include <Inventor/fields/SoMFVec2f.h>
    00030
    00031 class COIN_DLL_API SoVRMLTextureCoordinate : public SoNode
    00032 {
    00033   typedef SoNode inherited;
    00034   SO_NODE_HEADER(SoVRMLTextureCoordinate);
    00035
    00036 public:
    00037   static void initClass(void);
    00038   SoVRMLTextureCoordinate(void);
    00039
    00040   SoMFVec2f point;
    00041
    00042   virtual void doAction( SoAction * action );
    00043   virtual void callback( SoCallbackAction * action );
    00044   virtual void GLRender( SoGLRenderAction * action );
    00045   virtual void pick( SoPickAction * action );
    00046   virtual void getPrimitiveCount( SoGetPrimitiveCountAction * action );
    00047
    00048 protected:
    00049   virtual ~SoVRMLTextureCoordinate();
    00050
    00051 }; // class SoVRMLTextureCoordinate
    00052
    00053 #endif // ! COIN_SOVRMLTEXTURECOORDINATE_H