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# SbBox3f.h

    00001 #ifndef COIN_SBBOX3F_H
    00002 #define COIN_SBBOX3F_H
    00003
    00004 /**************************************************************************\
    00005  *
    00006  *  This file is part of the Coin 3D visualization library.
    00007  *  Copyright (C) 1998-2003 by Systems in Motion.  All rights reserved.
    00008  *
    00009  *  This library is free software; you can redistribute it and/or
    00010  *  modify it under the terms of the GNU General Public License
    00011  *  ("GPL") version 2 as published by the Free Software Foundation.
    00012  *  See the file LICENSE.GPL at the root directory of this source
    00013  *  distribution for additional information about the GNU GPL.
    00014  *
    00015  *  For using Coin with software that can not be combined with the GNU
    00016  *  GPL, and for taking advantage of the additional benefits of our
    00017  *  support services, please contact Systems in Motion about acquiring
    00018  *  a Coin Professional Edition License.
    00019  *
    00020  *  See <URL:http://www.coin3d.org> for  more information.
    00021  *
    00022  *  Systems in Motion, Teknobyen, Abels Gate 5, 7030 Trondheim, NORWAY.
    00023  *  <URL:http://www.sim.no>.
    00024  *
    00025 \**************************************************************************/
    00026
    00027 #include <stdio.h>
    00028
    00029 #include <Inventor/SbVec3f.h>
    00030
    00031 class SbMatrix;
    00032
    00033 class COIN_DLL_API SbBox3f {
    00034 public:
    00035   SbBox3f(void);
    00036   SbBox3f(const float minx, const float miny, const float minz,
    00037           const float maxx, const float maxy, const float maxz);
    00038   SbBox3f(const SbVec3f & min, const SbVec3f & max);
    00039   ~SbBox3f();
    00040
    00041   const SbVec3f & getMin(void) const;
    00042   const SbVec3f & getMax(void) const;
    00043   SbVec3f & getMin(void);
    00044   SbVec3f & getMax(void);
    00045
    00046   SbVec3f getCenter(void) const;
    00047
    00048   void extendBy(const SbVec3f & point);
    00049   void extendBy(const SbBox3f & box);
    00050
    00051   SbBool intersect(const SbVec3f & point) const;
    00052   SbBool intersect(const SbBox3f & box) const;
    00053
    00054   void setBounds(const float minx, const float miny, const float minz,
    00055                  const float maxx, const float maxy, const float maxz);
    00056   void setBounds(const SbVec3f & min, const SbVec3f & max);
    00057   void getBounds(float & minx, float & miny, float & minz,
    00058                  float & maxx, float & maxy, float & maxz) const;
    00059   void getBounds(SbVec3f & min, SbVec3f & max) const;
    00060
    00061   void getOrigin(float & x0, float & y0, float & z0) const;
    00062   void getSize(float & dx, float & dy, float & dz) const;
    00063
    00064   void makeEmpty(void);
    00065   SbBool isEmpty(void) const;
    00066   SbBool hasVolume(void) const;
    00067
    00068   void getSpan(const SbVec3f & dir, float & dmin, float & dmax) const;
    00069   void transform(const SbMatrix & matrix);
    00070   float getVolume(void) const;
    00071
    00072   SbBool outside(const SbMatrix & mvp, int & cullbits) const;
    00073   SbVec3f getClosestPoint(const SbVec3f & point) const;
    00074
    00075   friend COIN_DLL_API int operator ==(const SbBox3f & b1, const SbBox3f & b2);
    00076   friend COIN_DLL_API int operator !=(const SbBox3f & b1, const SbBox3f & b2);
    00077
    00078   void print(FILE * file) const;
    00079
    00080 private:
    00081   SbVec3f min, max;
    00082 };
    00083
    00084 COIN_DLL_API int operator ==(const SbBox3f & b1, const SbBox3f & b2);
    00085 COIN_DLL_API int operator !=(const SbBox3f & b1, const SbBox3f & b2);
    00086
    00087 #endif // !COIN_SBBOX3F_H