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# SoDirectionalLightManip.h

    00001 #ifndef COIN_SODIRECTIONALLIGHTMANIP_H
    00002 #define COIN_SODIRECTIONALLIGHTMANIP_H
    00003
    00004 /**************************************************************************\
    00005  *
    00006  *  This file is part of the Coin 3D visualization library.
    00007  *  Copyright (C) 1998-2003 by Systems in Motion.  All rights reserved.
    00008  *
    00009  *  This library is free software; you can redistribute it and/or
    00010  *  modify it under the terms of the GNU General Public License
    00011  *  ("GPL") version 2 as published by the Free Software Foundation.
    00012  *  See the file LICENSE.GPL at the root directory of this source
    00013  *  distribution for additional information about the GNU GPL.
    00014  *
    00015  *  For using Coin with software that can not be combined with the GNU
    00016  *  GPL, and for taking advantage of the additional benefits of our
    00017  *  support services, please contact Systems in Motion about acquiring
    00018  *  a Coin Professional Edition License.
    00019  *
    00020  *  See <URL:http://www.coin3d.org> for  more information.
    00021  *
    00022  *  Systems in Motion, Teknobyen, Abels Gate 5, 7030 Trondheim, NORWAY.
    00023  *  <URL:http://www.sim.no>.
    00024  *
    00025 \**************************************************************************/
    00026
    00027 #include <Inventor/nodes/SoDirectionalLight.h>
    00028 #ifndef COIN_INTERNAL
    00029 #include <Inventor/draggers/SoDragger.h>
    00030 #endif
    00031
    00032 class SoChildList;
    00033 class SoDragger;
    00034 class SoFieldSensor;
    00035 class SoPath;
    00036 class SoSensor;
    00037 class SbVec3f;
    00038 class SbMatrix;
    00039
    00040 class COIN_DLL_API SoDirectionalLightManip : public SoDirectionalLight {
    00041   typedef SoDirectionalLight inherited;
    00042
    00043   SO_NODE_HEADER(SoDirectionalLightManip);
    00044
    00045 public:
    00046   static void initClass(void);
    00047   SoDirectionalLightManip(void);
    00048
    00049   SoDragger * getDragger(void);
    00050   SbBool replaceNode(SoPath * path);
    00051   SbBool replaceManip(SoPath * path, SoDirectionalLight * newone) const;
    00052
    00053   virtual void doAction(SoAction * action);
    00054   virtual void callback(SoCallbackAction * action);
    00055   virtual void GLRender(SoGLRenderAction * action);
    00056   virtual void getBoundingBox(SoGetBoundingBoxAction * action);
    00057   virtual void getMatrix(SoGetMatrixAction * action);
    00058   virtual void handleEvent(SoHandleEventAction * action);
    00059   virtual void pick(SoPickAction * action);
    00060   virtual void search(SoSearchAction * action);
    00061
    00062   virtual SoChildList * getChildren(void) const;
    00063
    00064 protected:
    00065   ~SoDirectionalLightManip();
    00066
    00067   void setDragger(SoDragger * newdragger);
    00068
    00069   virtual void copyContents(const SoFieldContainer * fromfc, SbBool copyconnections);
    00070   static void transferFieldValues(const SoDirectionalLight * from, SoDirectionalLight * to);
    00071
    00072   static void valueChangedCB(void * f, SoDragger * d);
    00073   static void fieldSensorCB(void * f, SoSensor * d);
    00074
    00075   SoFieldSensor * directionFieldSensor;
    00076   SoFieldSensor * colorFieldSensor;
    00077   SoChildList * children;
    00078
    00079 private:
    00080   void attachSensors(const SbBool onoff);
    00081
    00082 };
    00083
    00084 #endif // !COIN_SODIRECTIONALLIGHTMANIP_H