# Draw

This class is used for drawing on a Picture, a Window, a Printer, a Drawing, or a DrawingArea object.

Before starting drawing anything, you must call the Begin method by passing it the object where you want to draw.

Then you can call any of the drawing methods to draw points, lines, texts, pictures...

When your drawing is finished, you must call the End method.

This class is static.

Properties |  | Methods |
--- | --- | --- | ---
BackColor Background Clip FillColor FillStyle FillX FillY Font ForeColor Foreground Invert LineStyle LineWidth Transparent |  | Begin Drawing Ellipse End Image Line Picture Point Polygon Polyline Rect Text TextHeight TextWidth Tile |