#Sound

C
_new
m

(File)s
_free
m


Play
m
Channel
[(Loops)i]
#Music

C
Load
M

(File)s
Play
M

[(Loops)i]
Pause
M


Stop
M


Pos
P
f

#Channels


_get
M
Channel
(Index)i
Count
P
i

#Channel


_exit
M


Play
m

[(Sound)Sound;(Loops)i]
Pause
m


Stop
m


