/*
 * The Apache Software License, Version 1.1
 *
 * Copyright (c) 1999-2000 The Apache Software Foundation.  All rights
 * reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 *
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 *
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in
 *    the documentation and/or other materials provided with the
 *    distribution.
 *
 * 3. The end-user documentation included with the redistribution,
 *    if any, must include the following acknowledgment:
 *       "This product includes software developed by the
 *        Apache Software Foundation (http://www.apache.org/)."
 *    Alternately, this acknowledgment may appear in the software itself,
 *    if and wherever such third-party acknowledgments normally appear.
 *
 * 4. The names "Xerces" and "Apache Software Foundation" must
 *    not be used to endorse or promote products derived from this
 *    software without prior written permission. For written
 *    permission, please contact apache\@apache.org.
 *
 * 5. Products derived from this software may not be called "Apache",
 *    nor may "Apache" appear in their name, without prior written
 *    permission of the Apache Software Foundation.
 *
 * THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESSED OR IMPLIED
 * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED.  IN NO EVENT SHALL THE APACHE SOFTWARE FOUNDATION OR
 * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
 * USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
 * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
 * OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
 * SUCH DAMAGE.
 * ====================================================================
 *
 * This software consists of voluntary contributions made by many
 * individuals on behalf of the Apache Software Foundation, and was
 * originally based on software copyright (c) 1999, International
 * Business Machines, Inc., http://www.ibm.com .  For more information
 * on the Apache Software Foundation, please see
 * <http://www.apache.org/>.
 */

/*
 * $Log: InMemMsgLoader.hpp,v $
 * Revision 1.5  2003/12/24 15:24:13  cargilld
 * More updates to memory management so that the static memory manager.
 *
 * Revision 1.4  2003/12/17 03:56:15  neilg
 * add default memory manager parameter to loadMsg method that uses char * parameters
 *
 * Revision 1.3  2003/03/07 18:15:44  tng
 * Return a reference instead of void for operator=
 *
 * Revision 1.2  2002/11/04 15:10:40  tng
 * C++ Namespace Support.
 *
 * Revision 1.1.1.1  2002/02/01 22:22:21  peiyongz
 * sane_include
 *
 * Revision 1.4  2000/03/28 19:43:21  roddey
 * Fixes for signed/unsigned warnings. New work for two way transcoding
 * stuff.
 *
 * Revision 1.3  2000/03/02 19:55:15  roddey
 * This checkin includes many changes done while waiting for the
 * 1.1.0 code to be finished. I can't list them all here, but a list is
 * available elsewhere.
 *
 * Revision 1.2  2000/02/06 07:48:22  rahulj
 * Year 2K copyright swat.
 *
 * Revision 1.1.1.1  1999/11/09 01:07:20  twl
 * Initial checkin
 *
 * Revision 1.2  1999/11/08 20:45:27  rahul
 * Swat for adding in Product name and CVS comment log variable.
 *
 */


#if !defined(INMEMMSGLOADER_HPP)
#define INMEMMSGLOADER_HPP

#include <xercesc/util/XercesDefs.hpp>
#include <xercesc/util/XMLMsgLoader.hpp>

XERCES_CPP_NAMESPACE_BEGIN

//
//  This is a simple in memory message loader implementation. For those
//  folks who just want a single language and want something very fast and
//  efficient, can basically just provide a couple of arrays of Unicode
//  strings that can be looked up by the message id.
//
class XMLUTIL_EXPORT InMemMsgLoader : public XMLMsgLoader
{
public :
    // -----------------------------------------------------------------------
    //  Public Constructors and Destructor
    // -----------------------------------------------------------------------
    InMemMsgLoader(const XMLCh* const msgDomain);
    ~InMemMsgLoader();


    // -----------------------------------------------------------------------
    //  Implementation of the virtual message loader API
    // -----------------------------------------------------------------------
    virtual bool loadMsg
    (
        const   XMLMsgLoader::XMLMsgId  msgToLoad
        ,       XMLCh* const            toFill
        , const unsigned int            maxChars
    );

    virtual bool loadMsg
    (
        const   XMLMsgLoader::XMLMsgId  msgToLoad
        ,       XMLCh* const            toFill
        , const unsigned int            maxChars
        , const XMLCh* const            repText1
        , const XMLCh* const            repText2 = 0
        , const XMLCh* const            repText3 = 0
        , const XMLCh* const            repText4 = 0
        , MemoryManager* const          manager  = XMLPlatformUtils::fgMemoryManager
    );

    virtual bool loadMsg
    (
        const   XMLMsgLoader::XMLMsgId  msgToLoad
        ,       XMLCh* const            toFill
        , const unsigned int            maxChars
        , const char* const             repText1
        , const char* const             repText2 = 0
        , const char* const             repText3 = 0
        , const char* const             repText4 = 0
        , MemoryManager * const         manager  = XMLPlatformUtils::fgMemoryManager
    );


private :
    // -----------------------------------------------------------------------
    //  Unimplemented constructors and operators
    // -----------------------------------------------------------------------
    InMemMsgLoader();
    InMemMsgLoader(const InMemMsgLoader&);
    InMemMsgLoader& operator=(const InMemMsgLoader&);


    // -----------------------------------------------------------------------
    //  Private data members
    //
    //  fMsgDomain
    //      This is the message domain that we are for loading message from.
    // -----------------------------------------------------------------------
    XMLCh*  fMsgDomain;
};

XERCES_CPP_NAMESPACE_END

#endif
