# ADD_VALUES

Adds a value into a vector or matrix, if there previously was no value, just puts the value into that location

### See Also

InsertMode, VecSetValues(), MatSetValues(), VecSetValue(), VecSetValuesBlocked(),
VecSetValuesLocal(), VecSetValuesBlockedLocal(), MatSetValuesBlocked(), ADD_VALUES, INSERT_VALUES, MatSetValuesBlockedLocal(), MatSetValuesLocal(), VecScatterBegin(), VecScatterEnd()

Level:beginner
Location:include/petscsys.h
Index of all Sys routines
Table of Contents for all manual pages
Index of all manual pages

### Examples

src/vec/examples/tutorials/ex2.c.html
src/vec/examples/tutorials/ex3.c.html
src/vec/examples/tutorials/ex8.c.html
src/vec/examples/tutorials/ex10.c.html
src/vec/examples/tutorials/ex12.c.html
src/vec/examples/tutorials/ex16.c.html
src/vec/examples/tutorials/ex2f.F.html
src/ksp/examples/tutorials/ex3.c.html
src/ksp/examples/tutorials/ex5.c.html
src/ksp/examples/tutorials/ex7.c.html
src/ksp/examples/tutorials/ex9.c.html