## NAME

r3.out.ascii - Outputs G3D maps in ASCII format.
(GRASS 3D Program)

## SYNOPSIS

r3.out.ascii [-h] grid3=name [output=name] [dp=value] [null=name]

## DESCRIPTION

Outputs G3D maps in ascii format. map is a valid G3D map in the current mapset. output is the name of an ascii file which will be written in the current working directory. If output is not specified then stdout is used. The -h flag may be used to suppress header information. The module is sensitive to region settings (set with g3.region).

### Flag:

-h
  Suppress printing of header information

### Parameters:

grid3
  G3d raster map to be converted to ascii
output
  Name for ascii output file
dp
  Number of decimal places for floats (options: 0-20)
  Default: 8
null
  Char string to represent no data cell
  Default: *

## NOTES

The default format for the ascii file is equivalent to that required by r3.in.ascii. In particular, files output by r3.out.ascii with header information may be converted back to G3D maps with r3.in.ascii.

The format for the ascii file is:

`north:` | floating point
`south:` | floating point
`east:` | floating point
`west:` | floating point
`top:` | floating point
`bottom:` | floating point
`rows:` | integer
`cols:` | integer
`levels:` | integer

The header is followed by cell values in floating point format. Cell values are output as a series of horizontal slices in row-major order. That is,

(x, y, z) | (x + 1, y, z) | ... | (x + cols, y, z)
(x, y + 1, z) | (x + 1, y + 1, z) | ... | and so on

One level maps can be imported with r.in.ascii (Raster 2D) after removing the header lines "top", "bottom" and "levels".

## SEE ALSO

r3.in.ascii
g3.region

## AUTHORS

Roman Waupotitsch, Michael Shapiro, Helena Mitasova, Bill Brown, Lubos Mitas, Jaro Hofierka

Last changed: $Date: 2002/01/25 05:45:35 $