<keys>
	<keyentry>
		<name>FIRE_WEAPON</name>
		<title>Fire</title>
		<description>Fire current weapon</description>
		<group>0</group>
		<key>SPACE</key>
		<key>f</key>
	</keyentry>
	<keyentry>
		<name>TURN_LEFT</name>
		<title>Rotate left</title>
		<description>Turn the tank to the left</description>
		<group>0</group>
		<key>LEFT</key>
	</keyentry>
	<keyentry>
		<name>TURN_LEFT_SLOW</name>
		<title>Rotate left (slowly)</title>
		<description>Turn the tank to the left slowly</description>
		<group>0</group>
		<key state='LSHIFT'>LEFT</key>
	</keyentry>
	<keyentry>
		<name>TURN_LEFT_VSLOW</name>
		<title>Rotate left (very slowly)</title>
		<description>Turn the tank to the left slowly</description>
		<group>0</group>
		<key state='LSHIFTCTRL'>LEFT</key>
	</keyentry>
	<keyentry>
		<name>TURN_LEFT_FAST</name>
		<title>Rotate left (fast)</title>
		<description>Turn the tank to the left quickly</description>
		<group>0</group>
		<key state='LCTRL'>LEFT</key>
	</keyentry>
	<keyentry>
		<name>TURN_RIGHT</name>
		<title>Rotate right</title>
		<description>Turn the tank to the right</description>
		<group>0</group>
		<key>RIGHT</key>
	</keyentry>
	<keyentry>
		<name>TURN_RIGHT_SLOW</name>
		<title>Rotate right (slowly)</title>
		<description>Turn the tank to the right slowly</description>
		<group>0</group>
		<key state='LSHIFT'>RIGHT</key>
	</keyentry>
	<keyentry>
		<name>TURN_RIGHT_VSLOW</name>
		<title>Rotate right (very slowly)</title>
		<description>Turn the tank to the right slowly</description>
		<group>0</group>
		<key state='LSHIFTCTRL'>RIGHT</key>
	</keyentry>
	<keyentry>
		<name>TURN_RIGHT_FAST</name>
		<title>Rotate right (fast)</title>
		<description>Turn the tank to the right quicky</description>
		<group>0</group>
		<key state='LCTRL'>RIGHT</key>
	</keyentry>
	<keyentry>
		<name>ROTATE_UP</name>
		<title>Increase elevation</title>
		<description>Increase the tank&apos;s angle of elevation</description>
		<group>0</group>
		<key>UP</key>
	</keyentry>
	<keyentry>
		<name>ROTATE_UP_SLOW</name>
		<title>Increase elevation (slowly)</title>
		<description>Increase the tank&apos;s angle of elevation slowly</description>
		<group>0</group>
		<key state='LSHIFT'>UP</key>
	</keyentry>
	<keyentry>
		<name>ROTATE_UP_VSLOW</name>
		<title>Increase elevation (very slowly)</title>
		<description>Increase the tank&apos;s angle of elevation slowly</description>
		<group>0</group>
		<key state='LSHIFTCTRL'>UP</key>
	</keyentry>
	<keyentry>
		<name>ROTATE_UP_FAST</name>
		<title>Increase elevation (fast)</title>
		<description>Increase the tank&apos;s angle of elevation quickly</description>
		<group>0</group>
		<key state='LCTRL'>UP</key>
	</keyentry>
	<keyentry>
		<name>ROTATE_DOWN</name>
		<title>Decrease elevation</title>
		<description>Decrease the tank&apos;s angle of elevation</description>
		<group>0</group>
		<key>DOWN</key>
	</keyentry>
	<keyentry>
		<name>ROTATE_DOWN_SLOW</name>
		<title>Decrease elevation (slowly)</title>
		<description>Decrease the tank&apos;s angle of elevation slowly</description>
		<group>0</group>
		<key state='LSHIFT'>DOWN</key>
	</keyentry>
	<keyentry>
		<name>ROTATE_DOWN_VSLOW</name>
		<title>Decrease elevation (very slowly)</title>
		<description>Decrease the tank&apos;s angle of elevation slowly</description>
		<group>0</group>
		<key state='LSHIFTCTRL'>DOWN</key>
	</keyentry>
	<keyentry>
		<name>ROTATE_DOWN_FAST</name>
		<title>Decrease elevation (fast)</title>
		<description>Decrease the tank&apos;s angle of elevation quickly</description>
		<group>0</group>
		<key state='LCTRL'>DOWN</key>
	</keyentry>
	<keyentry>
		<name>INCREASE_POWER</name>
		<title>Increase power</title>
		<description>Increase the tank&apos;s shot power</description>
		<group>0</group>
		<key>EQUALS</key>
		<key>PLUS</key>
		<key>KP_PLUS</key>
		<key>PAGEUP</key>
	</keyentry>
	<keyentry>
		<name>INCREASE_POWER_SLOW</name>
		<title>Increase power (slowly)</title>
		<description>Increase the tank&apos;s shot power slowly</description>
		<group>0</group>
		<key state='LSHIFT'>EQUALS</key>
		<key state='LSHIFT'>KP_PLUS</key>
		<key state='LSHIFT'>PAGEUP</key>
	</keyentry>
	<keyentry>
		<name>INCREASE_POWER_VSLOW</name>
		<title>Increase power (very slowly)</title>
		<description>Increase the tank&apos;s shot power slowly</description>
		<group>0</group>
		<key state='LSHIFTCTRL'>EQUALS</key>
		<key state='LSHIFTCTRL'>KP_PLUS</key>
		<key state='LSHIFTCTRL'>PAGEUP</key>
	</keyentry>
	<keyentry>
		<name>INCREASE_POWER_FAST</name>
		<title>Increase power (fast)</title>
		<description>Increase the tank&apos;s shot power quickly</description>
		<group>0</group>
		<key state='LCTRL'>EQUALS</key>
		<key state='LCTRL'>KP_PLUS</key>
		<key state='LCTRL'>PAGEUP</key>
	</keyentry>
	<keyentry>
		<name>DECREASE_POWER</name>
		<title>Decrease power</title>
		<description>Decrease the tank&apos;s shot power</description>
		<group>0</group>
		<key>MINUS</key>
		<key>KP_MINUS</key>
		<key>PAGEDOWN</key>
	</keyentry>
	<keyentry>
		<name>DECREASE_POWER_SLOW</name>
		<title>Decrease power (slow)</title>
		<description>Decrease the tank&apos;s shot power slowly</description>
		<group>0</group>
		<key state='LSHIFT'>MINUS</key>
		<key state='LSHIFT'>KP_MINUS</key>
		<key state='LSHIFT'>PAGEDOWN</key>
	</keyentry>
	<keyentry>
		<name>DECREASE_POWER_VSLOW</name>
		<title>Decrease power (very slow)</title>
		<description>Decrease the tank&apos;s shot power slowly</description>
		<group>0</group>
		<key state='LSHIFTCTRL'>MINUS</key>
		<key state='LSHIFTCTRL'>KP_MINUS</key>
		<key state='LSHIFTCTRL'>PAGEDOWN</key>
	</keyentry>
	<keyentry>
		<name>DECREASE_POWER_FAST</name>
		<title>Decrease power (fast)</title>
		<description>Decrease the tank&apos;s shot power quickly</description>
		<group>0</group>
		<key state='LCTRL'>MINUS</key>
		<key state='LCTRL'>KP_MINUS</key>
		<key state='LCTRL'>PAGEDOWN</key>
	</keyentry>
	<keyentry>
		<name>CHANGE_UP_WEAPON</name>
		<title>Next weapon</title>
		<description>Changes to the next available weapon</description>
		<group>1</group>
		<key>TAB</key>
	</keyentry>
	<keyentry>
		<name>CHANGE_DOWN_WEAPON</name>
		<title>Previous weapon</title>
		<description>Changes to the previous available weapon</description>
		<group>1</group>
		<key state='LSHIFT'>TAB</key>
	</keyentry>
	<keyentry>
		<name>AUTO_AIM</name>
		<title>Aim at point</title>
		<description>Aims current tank towards point on landscape</description>
		<group>1</group>
		<key>a</key>
	</keyentry>
	<keyentry>
		<name>UNDO_MOVE</name>
		<title>Revert to last angles</title>
		<description>Changes the tanks evelevation, power and rotation back to those used to make the last shot.</description>
		<group>1</group>
		<key>u</key>
	</keyentry>
	<keyentry>
		<name>SHOW_QUIT_DIALOG</name>
		<title>Quit</title>
		<description>Shows or hides the quit dialog</description>
		<group>2</group>
		<key>ESCAPE</key>
	</keyentry>
	<keyentry>
		<name>SHOW_TALK_DIALOG</name>
		<title>Online talk</title>
		<description>Shows or hides the talk dialog</description>
		<group>2</group>
		<key>t</key>
	</keyentry>
	<keyentry>
		<name>SHOW_TEAM_TALK_DIALOG</name>
		<title>Online team talk</title>
		<description>Shows or hides the team talk dialog</description>
		<group>2</group>
		<key>y</key>
	</keyentry>
	<keyentry>
		<name>SHOW_RULES_DIALOG</name>
		<title>Show rules</title>
		<description>Shows or hides the rules dialog</description>
		<group>2</group>
		<key>r</key>
	</keyentry>
	<keyentry>
		<name>SHOW_SCORE_DIALOG</name>
		<title>Show score</title>
		<description>Shows or hides the score dialog</description>
		<group>2</group>
		<key>s</key>
	</keyentry>
	<keyentry>
		<name>SHOW_TEAM_DIALOG</name>
		<title>Show tank/name</title>
		<description>Shows or hides the team dialog</description>
		<group>2</group>
		<key>m</key>
	</keyentry>
	<keyentry>
		<name>SHOW_CAMERA_DIALOG</name>
		<title>Show mini-camera</title>
		<description>Shows or hides the camera dialog</description>
		<group>2</group>
		<key>c</key>
	</keyentry>
	<keyentry>
		<name>HUD_ITEMS</name>
		<title>Change HUD</title>
		<description>Toggles the various HUD items on and off</description>
		<group>2</group>
		<key>i</key>
	</keyentry>
	<keyentry>
		<name>CONSOLE</name>
		<title>Show console</title>
		<description>Shows or hides the game console</description>
		<group>2</group>
		<key>BACKQUOTE</key>
	</keyentry>
	<keyentry>
		<name>CAMERA_TOP_VIEW</name>
		<title>Camera top view</title>
		<description>Changes the camera angle to the top view</description>
		<group>3</group>
		<key>1</key>
	</keyentry>
	<keyentry>
		<name>CAMERA_BEHIND_VIEW</name>
		<title>Camera behind view</title>
		<description>Changes the camera angle to the behind view</description>
		<group>3</group>
		<key>2</key>
	</keyentry>
	<keyentry>
		<name>CAMERA_TANK_VIEW</name>
		<title>Camera tank view</title>
		<description>Changes the camera angle to the tank view</description>
		<group>3</group>
		<key>3</key>
	</keyentry>
	<keyentry>
		<name>CAMERA_GUN_VIEW</name>
		<title>Camera gun view</title>
		<description>Changes the camera angle to the gun view</description>
		<group>3</group>
		<key>4</key>
	</keyentry>
	<keyentry>
		<name>CAMERA_LEFT_VIEW</name>
		<title>Camera left view (near)</title>
		<description>Changes the camera angle to the left view</description>
		<group>3</group>
		<key>5</key>
	</keyentry>
	<keyentry>
		<name>CAMERA_RIGHT_VIEW</name>
		<title>Camera right view (near)</title>
		<description>Changes the camera angle to the right view</description>
		<group>3</group>
		<key>6</key>
	</keyentry>
	<keyentry>
		<name>CAMERA_LEFTFAR_VIEW</name>
		<title>Camera left view (far)</title>
		<description>Changes the camera angle to the far left view</description>
		<group>3</group>
		<key>7</key>
	</keyentry>
	<keyentry>
		<name>CAMERA_RIGHTFAR_VIEW</name>
		<title>Camera right view (far)</title>
		<description>Changes the camera angle to the far right view</description>
		<group>3</group>
		<key>8</key>
	</keyentry>
	<keyentry>
		<name>CAMERA_ACTION_VIEW</name>
		<title>Camera action view</title>
		<description>Changes the camera angle to the gun view</description>
		<group>3</group>
		<key>9</key>
	</keyentry>
	<keyentry>
		<name>CAMERA_SPECTATOR_VIEW</name>
		<title>Camera spectator view</title>
		<description>Changes the camera angle to the spectator view</description>
		<group>3</group>
		<key>0</key>
	</keyentry>
	<keyentry>
		<name>CAMERA_SCROLL_LEFT</name>
		<title>Camera scroll left</title>
		<description>Scrolls the camara left</description>
		<group>3</group>
		<key state='LALT'>a</key>
	</keyentry>
	<keyentry>
		<name>CAMERA_SCROLL_RIGHT</name>
		<title>Camera scroll right</title>
		<description>Scrolls the camara right</description>
		<group>3</group>
		<key state='LALT'>d</key>
	</keyentry>
	<keyentry>
		<name>CAMERA_SCROLL_UP</name>
		<title>Camera scroll up</title>
		<description>Scrolls the camara up</description>
		<group>3</group>
		<key state='LALT'>w</key>
	</keyentry>
	<keyentry>
		<name>CAMERA_SCROLL_DOWN</name>
		<title>Camera scroll down</title>
		<description>Scrolls the camara down</description>
		<group>3</group>
		<key state='LALT'>s</key>
	</keyentry>
	<keyentry>
		<name>CAMERA_ROTATE_LEFT</name>
		<title>Camera rotate left</title>
		<description>Rotates the camara left</description>
		<group>3</group>
		<key>KP4</key>
	</keyentry>
	<keyentry>
		<name>CAMERA_ROTATE_RIGHT</name>
		<title>Camera rotate right</title>
		<description>Rotates the camara right</description>
		<group>3</group>
		<key>KP6</key>
	</keyentry>
	<keyentry>
		<name>CAMERA_ROTATE_UP</name>
		<title>Camera rotate up</title>
		<description>Rotates the camara up</description>
		<group>3</group>
		<key>KP8</key>
	</keyentry>
	<keyentry>
		<name>CAMERA_ROTATE_DOWN</name>
		<title>Camera rotate down</title>
		<description>Rotates the camara down</description>
		<group>3</group>
		<key>KP2</key>
	</keyentry>
	<keyentry>
		<name>CAMERA_ZOOM_IN</name>
		<title>Camera zoom in</title>
		<description>Zoom the camrea in</description>
		<group>3</group>
		<key>KP9</key>
	</keyentry>
	<keyentry>
		<name>CAMERA_ZOOM_OUT</name>
		<title>Camera zoom out</title>
		<description>Zoom the camrea in</description>
		<group>3</group>
		<key>KP3</key>
	</keyentry>
	<keyentry>
		<name>CAMERA_NOLIMIT</name>
		<title>Camera no restrict</title>
		<description>Allow the camera to move through the landscape</description>
		<group>3</group>
		<key state='RALT'>RALT</key>
	</keyentry>
	<keyentry>
		<name>CAMERA_SET_QUICK_SLOT_1</name>
		<title>Set camera quick slot 1</title>
		<description>Assigns camera quick slot</description>
		<group>4</group>
		<key state='LCTRL'>1</key>
	</keyentry>
	<keyentry>
		<name>CAMERA_SET_QUICK_SLOT_2</name>
		<title>Set camera quick slot 2</title>
		<description>Assigns camera quick slot</description>
		<group>4</group>
		<key state='LCTRL'>2</key>
	</keyentry>
	<keyentry>
		<name>CAMERA_SET_QUICK_SLOT_3</name>
		<title>Set camera quick slot 3</title>
		<description>Assigns camera quick slot</description>
		<group>4</group>
		<key state='LCTRL'>3</key>
	</keyentry>
	<keyentry>
		<name>CAMERA_SET_QUICK_SLOT_4</name>
		<title>Set camera quick slot 4</title>
		<description>Assigns camera quick slot</description>
		<group>4</group>
		<key state='LCTRL'>4</key>
	</keyentry>
	<keyentry>
		<name>CAMERA_SET_QUICK_SLOT_5</name>
		<title>Set camera quick slot 5</title>
		<description>Assigns camera quick slot</description>
		<group>4</group>
		<key state='LCTRL'>5</key>
	</keyentry>
	<keyentry>
		<name>CAMERA_USE_QUICK_SLOT_1</name>
		<title>Use camera quick slot 1</title>
		<description>Uses camera quick slot</description>
		<group>4</group>
		<key state='LSHIFT'>1</key>
	</keyentry>
	<keyentry>
		<name>CAMERA_USE_QUICK_SLOT_2</name>
		<title>Use camera quick slot 2</title>
		<description>Uses camera quick slot</description>
		<group>4</group>
		<key state='LSHIFT'>2</key>
	</keyentry>
	<keyentry>
		<name>CAMERA_USE_QUICK_SLOT_3</name>
		<title>Use camera quick slot 3</title>
		<description>Uses camera quick slot</description>
		<group>4</group>
		<key state='LSHIFT'>3</key>
	</keyentry>
	<keyentry>
		<name>CAMERA_USE_QUICK_SLOT_4</name>
		<title>Use camera quick slot 4</title>
		<description>Uses camera quick slot</description>
		<group>4</group>
		<key state='LSHIFT'>4</key>
	</keyentry>
	<keyentry>
		<name>CAMERA_USE_QUICK_SLOT_5</name>
		<title>Use camera quick slot 5</title>
		<description>Uses camera quick slot</description>
		<group>4</group>
		<key state='LSHIFT'>5</key>
	</keyentry>
	<keyentry>
		<name>SHOW_HELP_DIALOG</name>
		<title>Show help dialog</title>
		<description>Shows or hides the help dialog</description>
		<group>5</group>
	</keyentry>
	<keyentry>
		<name>SHOW_WIND_DIALOG</name>
		<title>Show wind indicator</title>
		<description>Shows or hides the wind dialog</description>
		<group>5</group>
	</keyentry>
	<keyentry>
		<name>SHOW_PLAN_DIALOG</name>
		<title>Show plan view</title>
		<description>Shows or hides the plan dialog</description>
		<group>5</group>
	</keyentry>
	<keyentry>
		<name>SHOW_AIM_DIALOG</name>
		<title>Show aiming dialog</title>
		<description>Shows or hides the aiming dialog</description>
		<group>5</group>
	</keyentry>
	<keyentry>
		<name>SHOW_WEAPON_DIALOG</name>
		<title>Show weapon selection</title>
		<description>Shows or hides the weapon choosing dialog</description>
		<group>5</group>
	</keyentry>
	<keyentry>
		<name>SHOW_PLAYER_DIALOG</name>
		<title>Show player indicator</title>
		<description>Shows or hides the player dialog</description>
		<group>5</group>
	</keyentry>
	<keyentry>
		<name>SHOW_KIBITZ_DIALOG</name>
		<title>Show no kibitzing dialog</title>
		<description>Shows or hides the no kibitz dialog</description>
		<key>k</key>
		<group>5</group>
	</keyentry>
	<keyentry>
		<name>SHOW_KILL_DIALOG</name>
		<title>Kill all players</title>
		<description>Shows or hides the kill all players dialog</description>
		<group>5</group>
		<key>q</key>
	</keyentry>
	<keyentry>
		<name>SHOW_RESIGN_DIALOG</name>
		<title>Show resign from round dialog</title>
		<description>Shows or hides the resign from round dialog</description>
		<group>5</group>
	</keyentry>
	<keyentry>
		<name>SHOW_SKIP_DIALOG</name>
		<title>Show skip move dialog</title>
		<description>Shows or hides the skip move dialog</description>
		<group>5</group>
		<key>o</key>
	</keyentry>
	<keyentry>
		<name>SHOW_INVENTORY_DIALOG</name>
		<title>Show inventory</title>
		<description>Shows or hides the inventory dialog</description>
		<group>5</group>
	</keyentry>
	<keyentry>
		<name>SHOW_SAVE_DIALOG</name>
		<title>Save game</title>
		<description>Shows or hides the save game dialog</description>
		<group>5</group>
	</keyentry>
	<keyentry>
		<name>SIMULATION_SPEED_X1</name>
		<title>Normal speed</title>
		<description>Changes the simulator to simulate in normal time</description>
		<group>7</group>
		<key>F1</key>
		<key state='LSHIFT'>F1</key>
	</keyentry>
	<keyentry>
		<name>SIMULATION_SPEED_X2</name>
		<title>X2 speed</title>
		<description>Changes the simulator to simulate twice as fast</description>
		<group>7</group>
		<key>F2</key>
	</keyentry>
	<keyentry>
		<name>SIMULATION_SPEED_X3</name>
		<title>X4 speed</title>
		<description>Changes the simulator to simulate four times as fast</description>
		<group>7</group>
		<key>F3</key>
	</keyentry>
	<keyentry>
		<name>SIMULATION_SPEED_X4</name>
		<title>X8 speed</title>
		<description>Changes the simulator to simulate eight times as fast</description>
		<group>7</group>
		<key>F4</key>
	</keyentry>
	<keyentry>
		<name>SIMULATION_SPEED_HALF</name>
		<title>Half speed</title>
		<description>Changes the simulator to simulate half as fast</description>
		<group>7</group>
		<key state='LSHIFT'>F2</key>
	</keyentry>
	<keyentry>
		<name>SIMULATION_SPEED_QUARTER</name>
		<title>Quarter speed</title>
		<description>Changes the simulator to simulate a quarter times as fast</description>
		<group>7</group>
		<key state='LSHIFT'>F3</key>
	</keyentry>
	<keyentry>
		<name>SIMULATION_SPEED_EIGHTH</name>
		<title>Eighth speed</title>
		<description>Changes the simulator to simulate a eighth times as fast</description>
		<group>7</group>
		<key state='LSHIFT'>F4</key>
	</keyentry>
	<keyentry>
		<name>SAVE_SCREEN</name>
		<title>Save screenshot</title>
		<description>Saves the screen as a bitamp file</description>
		<group>7</group>
		<key>F5</key>
	</keyentry>
	<keyentry>
		<name>ENABLE_PARACHUTES</name>
		<title>Enable parachutes</title>
		<description>Enables parachutes</description>
		<group>8</group>
		<key>p</key>
	</keyentry>
	<keyentry>
		<name>ENABLE_SHIELDS</name>
		<title>Enable shields</title>
		<description>Enables shields</description>
		<group>8</group>
		<key>d</key>
	</keyentry>
	<keyentry>
		<name>USE_BATTERY</name>
		<title>Use battery</title>
		<description>Uses one battery</description>
		<group>8</group>
		<key>b</key>
	</keyentry>
	<keyentry>
		<command>LandscapeInfoGrid</command>
		<title>Turn landscape grid on</title>
		<description>Turns the landscape grid on</description>
		<group>8</group>
		<key state='LCTRL'>g</key>
	</keyentry>
	<keyentry>
		<command>LandscapeInfoHeightBands</command>
		<title>Turn landscape contours on</title>
		<description>Turns the landscape height bands on</description>
		<group>8</group>
		<key state='LCTRL'>h</key>
	</keyentry>
</keys>
