## TriangulationVertexBase_2

### Definition

The concept TriangulationVertexBase_2 describes the requirements for the vertex base class of a triangulation data structure to be plugged in a basic, Delaunay or constrained triangulations.

The concept TriangulationVertexBase_2 refines the concept TriangulationDSVertexBase_2 adding geometric information : the vertex base of a triangulation stores a point.

### Refines

TriangulationDSVertexBase_2

### Types

TriangulationVertexBase_2::Point
| Must be the same as the point type TriangulationTraits_2::Point_2 defined by the geometric traits class of the triangulation.

### Creation

TriangulationVertexBase_2 v ( Point p);
| constructs a vertex embedded in point p.
TriangulationVertexBase_2 v ( Point p, Face_handle f);
| constructs a vertex embedded in point p and pointing on face f.

### Access Functions

Point | v.point () | returns the point.
void* | v.face () | returns a pointer to an incident face.

### Setting

void | v.set_point ( Point p)
|  | sets the point.

### I/O

istream& | istream& is >> & v
|  | Inputs the non-combinatorial information given by the vertex: the point and other possible information.
ostream& | ostream& os << v | Outputs the non combinatorial operation given by the vertex: the point and other possible information.

### Has Models

CGAL::TriangulationVertexBase_2<Traits>.

### See Also

TriangulationDataStructure_2
TriangulationDataStructure_2::Vertex
CGAL::Triangulation_vertex_base_2<Traits>