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# ps_shading_pattern

(PECL)

ps_shading_pattern -- Creates a pattern based on a shading

## 说明

int ps_shading_pattern ( resource psdoc, int shadingid, string optlist )

Creates a pattern based on a shading, which has to be created before with ps_shading(). Shading patterns can be used like regular patterns.

## 返回值

The identifier of the pattern or `FALSE` in case of an error.

## 参见

ps_shading()
ps_shfill()

后退 | 起点 | 前进
ps_setpolydash | 上一级 | ps_shading