#ifndef COIN_SOFIELDS_H
#define COIN_SOFIELDS_H

/**************************************************************************\
 *
 *  This file is part of the Coin 3D visualization library.
 *  Copyright (C) 1998-2006 by Systems in Motion.  All rights reserved.
 *
 *  This library is free software; you can redistribute it and/or
 *  modify it under the terms of the GNU General Public License
 *  ("GPL") version 2 as published by the Free Software Foundation.
 *  See the file LICENSE.GPL at the root directory of this source
 *  distribution for additional information about the GNU GPL.
 *
 *  For using Coin with software that can not be combined with the GNU
 *  GPL, and for taking advantage of the additional benefits of our
 *  support services, please contact Systems in Motion about acquiring
 *  a Coin Professional Edition License.
 *
 *  See http://www.coin3d.org/ for more information.
 *
 *  Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY.
 *  http://www.sim.no/  sales@sim.no  coin-support@coin3d.org
 *
\**************************************************************************/

#include <Inventor/fields/SoField.h>
#include <Inventor/fields/SoSField.h>
#include <Inventor/fields/SoSFBool.h>
#include <Inventor/fields/SoSFBox3s.h>
#include <Inventor/fields/SoSFBox3f.h>
#include <Inventor/fields/SoSFColor.h>
#include <Inventor/fields/SoSFEnum.h>
#include <Inventor/fields/SoSFBitMask.h>
#include <Inventor/fields/SoSFFloat.h>
#include <Inventor/fields/SoSFImage.h>
#include <Inventor/fields/SoSFImage3.h>
#include <Inventor/fields/SoSFInt32.h>
#include <Inventor/fields/SoSFMatrix.h>
#include <Inventor/fields/SoSFName.h>
#include <Inventor/fields/SoSFNode.h>
#include <Inventor/fields/SoSFPath.h>
#include <Inventor/fields/SoSFPlane.h>
#include <Inventor/fields/SoSFRotation.h>
#include <Inventor/fields/SoSFShort.h>
#include <Inventor/fields/SoSFString.h>
#include <Inventor/fields/SoSFTime.h>
#include <Inventor/fields/SoSFTrigger.h>
#include <Inventor/fields/SoSFUInt32.h>
#include <Inventor/fields/SoSFUShort.h>
#include <Inventor/fields/SoSFVec2f.h>
#include <Inventor/fields/SoSFVec2s.h>
#include <Inventor/fields/SoSFVec3d.h>
#include <Inventor/fields/SoSFVec3f.h>
#include <Inventor/fields/SoSFVec3s.h>
#include <Inventor/fields/SoSFVec4f.h>
#include <Inventor/fields/SoSFEngine.h>

#include <Inventor/fields/SoMField.h>
#include <Inventor/fields/SoMFBool.h>
#include <Inventor/fields/SoMFColor.h>
#include <Inventor/fields/SoMFEngine.h>
#include <Inventor/fields/SoMFEnum.h>
#include <Inventor/fields/SoMFBitMask.h>
#include <Inventor/fields/SoMFFloat.h>
#include <Inventor/fields/SoMFInt32.h>
#include <Inventor/fields/SoMFMatrix.h>
#include <Inventor/fields/SoMFName.h>
#include <Inventor/fields/SoMFNode.h>
#include <Inventor/fields/SoMFPath.h>
#include <Inventor/fields/SoMFPlane.h>
#include <Inventor/fields/SoMFRotation.h>
#include <Inventor/fields/SoMFShort.h>
#include <Inventor/fields/SoMFString.h>
#include <Inventor/fields/SoMFTime.h>
#include <Inventor/fields/SoMFUInt32.h>
#include <Inventor/fields/SoMFUShort.h>
#include <Inventor/fields/SoMFVec2f.h>
#include <Inventor/fields/SoMFVec3d.h>
#include <Inventor/fields/SoMFVec3f.h>
#include <Inventor/fields/SoMFVec4f.h>

#endif // !COIN_SOFIELDS_H
