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><head><title>glutPopWindow</title><link rel="stylesheet" href="style.css" type="text/css"/><meta name="generator" content="DocBook XSL Stylesheets V1.59.1"/><link rel="home" href="index.xml" title="PyOpenGL 2.0.1.07 Man Pages"/><link rel="up" href="reference-GLUT.xml" title="GLUT"/><link rel="previous" href="glutOverlayDisplayFunc.3GLUT.xml" title="glutOverlayDisplayFunc"/><link rel="next" href="glutPositionWindow.3GLUT.xml" title="glutPositionWindow"/></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">glutPopWindow</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="glutOverlayDisplayFunc.3GLUT.xml">Prev</a> </td><th width="60%" align="center">GLUT</th><td width="20%" align="right"> <a accesskey="n" href="glutPositionWindow.3GLUT.xml">Next</a></td></tr></table><hr/></div><div class="refentry" lang="en"><a name="glutPopWindow.3GLUT"/><div class="titlepage"/><div class="refnamediv"><a name="glutPopWindow.3GLUT-name"/><h2>Name</h2><p>glutPopWindow, glutPushWindow &#8212; change the stacking order of the current window relative to its siblings.</p></div><div class="refsynopsisdiv"><a name="glutPopWindow.3GLUT-c_spec"/><h2>C Specification</h2><table class="funcprototype" border="0" cellpadding="0" cellspacing="0"><tr><td valign="top"><code>void <tt>glutPopWindow</tt></code></td><td valign="top"><code>(</code></td><td valign="top"><code>);</code></td></tr></table><table class="funcprototype" border="0" cellpadding="0" cellspacing="0"><tr><td valign="top"><code>void <tt>glutPushWindow</tt></code></td><td valign="top"><code>(</code></td><td valign="top"><code>);</code></td></tr></table></div><div class="refsynopsisdiv"><a name="glutPopWindow.3GLUT-python_spec"/><h2>Python Specification</h2><table class="funcprototype" border="0" cellpadding="0" cellspacing="0"><tr><td valign="top"><code><tt>glutPopWindow</tt></code></td><td valign="top"><code>(</code></td><td valign="top"><code>) &#8594; <tt>None</tt></code></td></tr></table><table class="funcprototype" border="0" cellpadding="0" cellspacing="0"><tr><td valign="top"><code><tt>glutPushWindow</tt></code></td><td valign="top"><code>(</code></td><td valign="top"><code>) &#8594; <tt>None</tt></code></td></tr></table></div><div class="refsect1" lang="en"><a name="glutPopWindow.3GLUT-description"/><h2>Description</h2><p>
			<tt>glutPopWindow</tt> and <tt>glutPushWindow</tt> work on both top-level windows and
			subwindows. The effect of pushing and popping windows does not take place immediately. Instead the push or pop is saved
			for execution upon return to the GLUT event loop. Subsequent push or pop requests on a window replace the previously
			saved request for that window. The effect of pushing and popping top-level windows is subject to the window system's
			policy for restacking windows.
		</p></div><div class="refsect1" lang="en"><a name="glutPopWindow.3GLUT-see_also"/><h2>See Also</h2><p>
			<span class="simplelist"><a href="glutShowWindow.3GLUT.xml">glutShowWindow</a>, <a href="glutIconifyWindow.3GLUT.xml">glutIconifyWindow</a>, <a href="glutHideWindow.3GLUT.xml">glutHideWindow</a></span>
		</p></div></div><div class="navfooter"><hr/><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="glutOverlayDisplayFunc.3GLUT.xml">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="reference-GLUT.xml">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="glutPositionWindow.3GLUT.xml">Next</a></td></tr><tr><td width="40%" align="left" valign="top">glutOverlayDisplayFunc </td><td width="20%" align="center"><a accesskey="h" href="index.xml">Home</a></td><td width="40%" align="right" valign="top"> glutPositionWindow</td></tr></table></div></body></html>
