<world n="1">
	<level n="0" name="Test1" scale="600000" script="pyscripts/arena.py" >
		<decoration>
			<sprite name="sp001">
				<cord x="0" y="0" z="-30"/>
				<scale s="90"/>
				<SetColorMaterial bool="true"/>
				<SetBlend bool="true"/>
				<SetBlendFunction name="GL_ONE_MINUS_SRC_ALPHA"/>
				<SetDepthMask bool="false"/>
			</sprite>
			<sprite name="sp001">
				<cord x="0" y="0" z="-12"/>
				<scale s="90"/>
				<SetColor r="1.0" g="1.0" b="1.0" a="0.5"/>
				<SetColorMaterial bool="true"/>
				<SetBlend bool="true"/>
				<SetBlendFunction name="GL_ONE_MINUS_SRC_ALPHA"/>
				<SetDepthMask bool="false"/>
			</sprite>
			<sprite name="sp012">
				<cord x="40" y="0" z="-10"/>
				<scale s="10"/>
				<SetColor r="1.0" g="1.0" b="1.0" a="0.8"/>
				<SetColorMaterial bool="true"/>
				<SetBlend bool="true"/>
				<SetBlendFunction name="GL_ONE"/>
				<SetDepthMask bool="false"/>
			</sprite>
			<sprite name="sp012">
				<cord x="-250" y="0" z="-10"/>
				<rot num="90"/>
				<scale s="10"/>
				<SetColor r="1.0" g="1.0" b="1.0" a="0.5"/>
				<SetColorMaterial bool="true"/>
				<SetBlend bool="true"/>
				<SetBlendFunction name="GL_ONE"/>
				<SetDepthMask bool="false"/>
			</sprite>
		</decoration>
		<!--include path="./data/world/test_decor1.xml"/-->
		<objects>
			<GaoObject>
				<ship_name name="PlayerShip"/>
				<ship_type name="ShipWrrior"/>
				<model name="Ship3"/>
				<explosion_small name="sp011"/>
				<explosion_big name="sp012"/>
				<camera_on/>
				<hs>
					<health num="20"/>
					<max_health num="20"/>
					<shield num="100"/>
					<max_shield num="100"/>
					<speed_reg_shield num="0.5"/>
					<gun_energy num="100"/>
					<max_gun_energy num="100"/>
					<speed_reg_gun_energy num="0.6"/>
				</hs>
				<pfs>
					<max_power num="13"/>
					<mass num="1"/>
					<speed_rotation num="102"/>
					<cord x="0" y="-5"/>
					<player/>
				</pfs>
				<particle num_pat="30" sprite="sp009" 
					  x="0.8" y="0.8" sx="0" sy="0">
					<nDirection x="1" y="1" z="0"/>
					<cor x="1" y="1" z="-0.1"/>
					<start_color r="1" g="0.8" b="1" a="1"/>
					<end_color r="1" g="0" b="0" a="0"/>
					<nspeed num="4"/>
					<fspeed_x num="400"/>
					<fspeed_y num="400"/>
					<life num="0.6"/>
				</particle>
			</GaoObject>
			
			<!--GaoObject>
				<ship_name name="TestShip"/>
				<ship_type name="ShipWrrior"/>
				<model name="Ship3"/>
				<explosion_small name="sp011"/>
				<explosion_big name="sp012"/>
				<hs>
					<health num="20"/>
					<max_health num="20"/>
					<shield num="100"/>
					<max_shield num="100"/>
					<speed_reg_shield num="0.5"/>
					<gun_energy num="100"/>
					<max_gun_energy num="100"/>
					<speed_reg_gun_energy num="0.6"/>
				</hs>
				<pfs>
					<max_power num="13"/>
					<mass num="1"/>
					<speed_rotation num="102"/>
					<cord x="0" y="0"/>
				</pfs>
				<particle num_pat="30" sprite="sp009" x="0.8" y="0.8">
					<nNapr x="1" y="1" z="0"/>
					<cor x="1" y="1" z="0"/>
					<start_color r="1" g="0.8" b="1" a="1"/>
					<end_color r="1" g="0" b="0" a="0"/>
					<nspeed num="4"/>
					<fspeed num="20"/>
					<f2speed num="400"/>
					<life num="0.6"/>
				</particle>
			</GaoObject-->
		</objects>
	</level>
</world>