<?xml version="1.0" encoding="utf-8"?>
<Unit ID="1 20" name="hangar">
  <Header>
    <Author name="Someone">
      <Editor name="Someone" time="2007-09-30 13:05:00"/>
    </Author>
    <Game_Version text="0.2.5"/>
  </Header>
  <Description lang="ENG">
    Hangar\n\nA hangar can repair damage, manufracture ammunition and refit planes with the newest technology. All of these operations require raw materials, so hangars should be connected to stored materials.
  </Description>
  <Production>
    <Built_Costs Num="16"/>
    <Build_As String="BigBuilding"/>
  </Production>

  <Movement>
    <Factor_Ground Num="1"/>
  </Movement>

  <Abilities>
    <Is_Big YN="Yes"/>
    <Connects_To_Base YN="Yes"/>
    <Armor Num="12"/>
    <Hitpoints Num="56"/>
    <Scan_Range Num="3"/>
    <Can_Be_Disabled YN="Yes"/>
    <Does_Self_Repair YN="Yes"/>
    <Can_Self_Destroy YN="Yes"/>
    <Can_Repair YN="Yes"/>
    <Can_Rearm YN="Yes"/>
  </Abilities>

  <Storage>
    <Capacity_Units Num="12"/>
    <Capacity_Units_Image_Type Const="Plane"/>
    <Capacity_Units_Type String="Plane"/>
  </Storage>
</Unit>


