<?xml version="1.0" encoding="utf-8"?>
<Unit ID="0 2" name="alien_assault">
  <Header>
    <Author name="Someone">
    <Editor name="Rocky" time="2007-10-14 19:30:00"/>
    <Editor name="Someone" time="2007-09-30 13:05:00"/>
    </Author>
    <Game_Version text="00.00.00.00"/>
  </Header>
  <Description lang="ENG">
    Alien Assault\n\nPowerful plasma weapon mounted on a fast, medium-armored chassis. While not as fragile as human assault gunns, the alien assault gun should still avoid enemy fire whenever possible. All alien unitsrepair themselves, and improve their abilities with experience.
  </Description>
  <General_Info>
    <Is_Controllable YN="Yes"/>
    <Can_Be_Captured YN="Yes"/>
    <Can_Be_Disabled YN="Yes"/>
    <Size_Length Num="1"/>
    <Size_Width Num="1"/>
  </General_Info>
  <Defence>
    <Is_Target_Land YN="Yes"/>
    <Is_Target_Sea YN="No"/>
    <Is_Target_Air YN="No"/>
    <Is_Target_Underwater YN="No"/>
    <Is_Target_Mine YN="No"/>
    <Is_Target_Building YN="No"/>
    <Is_Target_Satellite YN="No"/>
    <Is_Target_WMD YN="No"/>
    <Armor Num="8"/>
    <Hitpoints Num="32"/>
  </Defence>
  <Production>
    <Built_Costs Num="60"/>
    <Built_Costs_Max Num="240"/>
    <Is_Produced_by>
      <Unit ID="1 10"/>
    </Is_Produced_by>
  </Production>

  <Weapons>
    <Weapon>
      <Muzzle_Type Const="Big"/>
      <Turret_Gfx Text="none" Num="0"/>
      <Shot_Trajectory Const="straight"/>
      <Ammo_Type Const="Standard"/>
      <Ammo_Quantity Num="15"/>
      <Allowed_Targets>
        <Target_Land>
          <Damage Num="25"/>
          <Range Fd="7"/>
        </Target_Land>
        <Target_Sea>
          <Damage Num="25"/>
          <Range Fd="7"/>
        </Target_Sea>
        <Target_Air>
          <Damage Num="0"/>
          <Range Fd="0"/>
        </Target_Air>
        <Target_Mine>
          <Damage Num="25"/>
          <Range Fd="7"/>
        </Target_Mine>
        <Target_Submarine>
          <Damage Num="0"/>
          <Range Fd="0"/>
        </Target_Submarine>
        <Target_Infantry>
          <Damage Num="25"/>
          <Range Fd="7"/>
        </Target_Infantry>
        <Target_WMD>
          <Damage Num="0"/>
          <Range Fd="0"/>
        </Target_WMD>
      </Allowed_Targets>
      <Shots Num="3"/>
      <Destination_Area Num="1"/>
      <Destination_Type Const="Point"/>
      <Movement_Allowed Num="0"/>  
    </Weapon>
  </Weapons>

  <Abilities>
    <Can_Clear_Area YN="No"/>
    <Gets_Experience YN="Yes"/>
    <Can_Disable YN="No"/>
    <Can_Capture YN="No"/>
    <Can_Dive YN="No"/>
    <Landing_Type Const="OnlyGarage"/>
    <Can_Upgrade YN="No"/>
    <Can_Repair YN="No"/>
    <Can_Rearm YN="No"/>
    <Can_Research YN="No"/>
    <Is_Kamikaze YN="No"/>
    <Is_Infrastructure YN="No"/>
    <Can_Place_Mines YN="No"/>
    <Makes_Tracks Fd="3"/>
    <Self_Repair_Type Const="Automatic"/>
    <Converts_Gold Num="0"/>
    <Needs_Energy Num="0"/>
    <Needs_Oil Num="0"/>
    <Needs_Metal Num="0"/>
    <Needs_Humans Num="0"/>
    <Mines_Resources Num="0"/>
    <Can_Launch_SRBM YN="No"/>
    <Energy_Shield_Strength Num="0"/>
    <Energy_Shield_Size Num="0"/>
  </Abilities>

  <Scan_Abilities>
    <Range_Sight Fd="5"/>
    <Range_Air Fd="0"/>
    <Range_Ground Fd="0"/>
    <Range_Sea Fd="0"/>
    <Range_Submarine Fd="0"/>
    <Range_Mine Fd="0"/>
    <Range_Infantry Fd="0"/>
    <Range_Resources Fd="0"/>
    <Range_Jammer Fd="0"/>
  </Scan_Abilities>

  <Movement>
    <Movement_Sum Num="16"/>
    <Costs_Air Num="0.0"/>
    <Costs_Sea Num="0.0"/>
    <Costs_Submarine Num="0.0"/>
    <Costs_Ground Num="1"/>
    <Factor_Water Num="0.0"/>
    <Factor_Coast Num="0.0"/>
    <Factor_Wood Num="0.0"/>
    <Factor_Road Num="0.0"/>
    <Factor_Bridge Num="0.0"/>
    <Factor_Platform Num="0.0"/>
    <Factor_Monorail Num="0.0"/>
    <Factor_Wreck Num="0.0"/>
    <Factor_Mountains Num="0.0"/>
    <Factor_Land_TakeOff Num="0.0"/>
    <Factor_Dive Num="0.0"/>
  </Movement>

  <Storage>
    <Is_Garage YN="No"/>
    <Capacity_Metal Num="0"/>
    <Capacity_Oil Num="0"/>
    <Capacity_Gold Num="0"/>
    <Capacity_Energy Num="0"/>
    <Capacity_Units_Air Num="0"/>
    <Capacity_Units_Sea Num="0"/>
    <Capacity_Units_Ground Num="0"/>
    <Capacity_Units_Infantry Num="0"/>
    <Can_Use_Unit_As_Garage>
      <Unit ID="0 0" Size="0"/>
    </Can_Use_Unit_As_Garage>
  </Storage>
  <Graphic>
    <Has_Overlay YN="No"/>
    <Animations>
      <Build_Up YN="No"/>
      <Movement YN="No"/>
      <Power_On YN="No"/>
    </Animations>
  </Graphic>
</Unit>
