Blender Documentation Volume II - Reference Guide: Last modified May 10 2004 S68
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# The Text Window

## Text Toolbar

### WindowType

As with every window header, the first button allows you to set the window type.

### Menu

The triangular button expand/collapses menus. Menus provide a self-explicative way to access to all Blender functions which can be performed in the Text Window. They are context sensitive and will change depending on the context.

### Full Window

Maximise the window, or return to the previous window display size; return to the previous screen setting (CTRL-UPARROW).

### Line Numbers

This button toggles showing of the line numbers on and off.

### Text Menu

Choose another Text from the list of available Buffers. The option "Add New" opens a new empty buffer. The option "Open New" turns the Text Window into a File Selection Window an allows to load a Text Buffer from the disk.

As for Blender 2.30 two buffer exists by default, one named "KEYLIST" holding an hotkeys quick reference, the other named "LAYERS" ready to hold written layer descriptions.

### TX:

Give the current Text buffer a new and unique name. After the new name is entered, it appears in the list, sorted alphabetically.

### Unlink Text

The current Text Buffer is unlinked.

### Font size

Allowsto switch from 12 to 15 point size for text.

## TextWindow

The TextWindow is a simple but useful Texteditor, fully integrated into Blender. The main purpose of it is to write Python scripts, but it is also very useful to write comments in the Blendfile or to instruct other users the purpose of the scene.

### The mouse

#### LMB

Sets the cursor position, defines a selection.

#### SHIFT-LMB

Adds/remove from selection.

#### MMB

Pan / translates window.

#### RMB

Opens a menu:

- "New" - Creates a new empty buffer.

- "Open" - Turns window in File Selection Window for loading a text buffer fromdisk.

- "Save" - Save text buffer to disc.

- "Save As" - Turns window in File Selection Window for saving the current text buffer to disc.

### The HotKeys

#### ALT-C or CTRL-C

Copy the marked text into a temporary buffer

#### SHIFT-ALT-F

Opens the same menu as RMB

#### ALT-J

Asks for a line number and makes the cursor jump to it.

#### ALT-M

Converts the text in the buffer into a 3D text object (Max 1000 chars.).

#### ALT-O

Opens a Text buffer.

#### ALT-P

Executes the Text as a Python script.

#### ALT-R

Redo.

#### ALT-S

Saves the Text buffer.

#### ALT-U

Undo.

#### ALT-V or CTRL-V

Paste the marked text from the temporary buffer

#### ALT-X or CTRL-X

Cut the marked text into a temporary buffer

#### Windows

Blender's temporarybuffer is separated from Window's clipboard. To access Window's clipboard use SHIFT-CTRL-C, SHIFT-CTRL-V, SHIFT-CTRL-X

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