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# Windows CE - Introduction to using Qt

- Required tools
- Installing Qt
- Building your own applications
- Running the application

### Required tools

In order to use Qt for Windows CE you need to have Visual Studio 2005 and at least one of the supported Windows CE/Mobile SDKs installed.

We recommend the Windows Mobile 5.0 SDK for Pocket PC SDK available here.

### Installing Qt

Follow the instructions found in Installing Qt/Windows CE.

### Building your own applications

If you are new to Qt development, have a look at How to Learn Qt and Qt Tutorial. In general there is little or no difference in developing Qt applications for Windows CE compared to any of the other platforms supported by Qt.

Once you have a `.pro` file, there are two ways of building your application. You can either do it on the command line or inside of VS2005. To do it on the command line, simply write:

         qmake
         nmake

To build the project inside of VS2005, on the command line write:

         qmake -tp vc

then start VS2005 with the generated `.vcproj` or `.sln` file and select Build project.

For more information on how to use qmake have a look at the qmake Tutorial.

### Running the application

In order to run the application, it needs to be deployed on the Windows CE/Mobile device you want to test it for. This can either be done manually or automated using VS2005.

To do it manually, simply copy the executable, the Qt `.dll` files needed for the application to run, and the C-runtime library into a folder on the device, and then click on the executable to start the program. You can either use the Explorer found in ActiveSync or the Remote File Viewer found in VS2005 to do this.

VS2005 can do this step automatically for you as well. If you have built the project inside VS2005, simply select Deploy and then Debug to deploy and then run the application. You can change the device type by changing the Target Device specified in the VS2005 toolbar.

Further information on deploying Qt applications for Windows can be found in the deployment document.