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| JavaTM 2 Platform Standard Ed. 5.0
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## Uses of Class
javax.swing.UIDefaults

Packages that use UIDefaults
javax.swing | Provides a set of "lightweight" (all-Java language) components that, to the maximum degree possible, work the same on all platforms.
javax.swing.plaf.basic | Provides user interface objects built according to the Basic look and feel.
javax.swing.plaf.metal | Provides user interface objects built according to the Java look and feel (once codenamed Metal), which is the default look and feel.
javax.swing.plaf.multi | Provides user interface objects that combine two or more look and feels.
javax.swing.plaf.synth | Synth is a skinnable look and feel in which all painting is delegated.

Uses of UIDefaults in javax.swing

Methods in javax.swing that return UIDefaults
`UIDefaults` | `LookAndFeel.getDefaults()` This method is called once by UIManager.setLookAndFeel to create the look and feel specific defaults table.
`static UIDefaults` | `UIManager.getDefaults()` Returns the default values for this look and feel.
`static UIDefaults` | `UIManager.getLookAndFeelDefaults()` Returns the default values for this look and feel.

Methods in javax.swing with parameters of type UIDefaults
`Object` | `UIDefaults.LazyValue.createValue(UIDefaults table)` Creates the actual value retrieved from the `UIDefaults` table.
`Object` | `UIDefaults.ActiveValue.createValue(UIDefaults table)` Creates the value retrieved from the `UIDefaults` table.
`Object` | `UIDefaults.ProxyLazyValue.createValue(UIDefaults table)` Creates the value retrieved from the `UIDefaults` table.
`Object` | `UIDefaults.LazyInputMap.createValue(UIDefaults table)` Creates an `InputMap` with the bindings that are passed in.

Uses of UIDefaults in javax.swing.plaf.basic

Methods in javax.swing.plaf.basic that return UIDefaults
`UIDefaults` | `BasicLookAndFeel.getDefaults()`

Methods in javax.swing.plaf.basic with parameters of type UIDefaults
`protected void` | `BasicLookAndFeel.initClassDefaults(UIDefaults table)` Initialize the uiClassID to BasicComponentUI mapping.
`protected void` | `BasicLookAndFeel.initComponentDefaults(UIDefaults table)`
`protected void` | `BasicLookAndFeel.initSystemColorDefaults(UIDefaults table)` Load the SystemColors into the defaults table.
`protected void` | `BasicLookAndFeel.loadSystemColors(UIDefaults table, String[] systemColors, boolean useNative)` If this is the native look and feel the initial values for the system color properties are the same as the SystemColor constants.

Uses of UIDefaults in javax.swing.plaf.metal

Methods in javax.swing.plaf.metal that return UIDefaults
`UIDefaults` | `MetalLookAndFeel.getDefaults()`

Methods in javax.swing.plaf.metal with parameters of type UIDefaults
`void` | `OceanTheme.addCustomEntriesToTable(UIDefaults table)` Add this theme's custom entries to the defaults table.
`void` | `MetalTheme.addCustomEntriesToTable(UIDefaults table)`
`protected void` | `MetalLookAndFeel.initClassDefaults(UIDefaults table)` Creates the mapping from UI class IDs to `ComponentUI` classes, putting the ID-`ComponentUI` pairs in the passed-in defaults table.
`protected void` | `MetalLookAndFeel.initComponentDefaults(UIDefaults table)`
`protected void` | `MetalLookAndFeel.initSystemColorDefaults(UIDefaults table)` Load the SystemColors into the defaults table.

Uses of UIDefaults in javax.swing.plaf.multi

Methods in javax.swing.plaf.multi that return UIDefaults
`UIDefaults` | `MultiLookAndFeel.getDefaults()` Creates, initializes, and returns the look and feel specific defaults.

Uses of UIDefaults in javax.swing.plaf.synth

Methods in javax.swing.plaf.synth that return UIDefaults
`UIDefaults` | `SynthLookAndFeel.getDefaults()` Returns the defaults for this SynthLookAndFeel.

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For further API reference and developer documentation, see Java 2 SDK SE Developer Documentation. That documentation contains more detailed, developer-targeted descriptions, with conceptual overviews, definitions of terms, workarounds, and working code examples.

Copyright 2004 Sun Microsystems, Inc. All rights reserved. Use is subject to license terms. Also see the documentation redistribution policy.