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| JavaTM 2 Platform Standard Ed. 5.0
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## Uses of Class
java.awt.dnd.DragGestureEvent

Packages that use DragGestureEvent
java.awt | Contains all of the classes for creating user interfaces and for painting graphics and images.
java.awt.dnd | Drag and Drop is a direct manipulation gesture found in many Graphical User Interface systems that provides a mechanism to transfer information between two entities logically associated with presentation elements in the GUI.

Uses of DragGestureEvent in java.awt

Methods in java.awt with parameters of type DragGestureEvent
`abstract java.awt.dnd.peer.DragSourceContextPeer` | `Toolkit.createDragSourceContextPeer(DragGestureEvent dge)` Creates the peer for a DragSourceContext.

Uses of DragGestureEvent in java.awt.dnd

Methods in java.awt.dnd that return DragGestureEvent
`DragGestureEvent` | `DragSourceContext.getTrigger()` Returns the `DragGestureEvent` that initially triggered the drag.

Methods in java.awt.dnd with parameters of type DragGestureEvent
`protected DragSourceContext` | `DragSource.createDragSourceContext(java.awt.dnd.peer.DragSourceContextPeer dscp, DragGestureEvent dgl, Cursor dragCursor, Image dragImage, Point imageOffset, Transferable t, DragSourceListener dsl)` Creates the `DragSourceContext` to handle this drag.
`void` | `DragGestureListener.dragGestureRecognized(DragGestureEvent dge)` A `DragGestureRecognizer` has detected a platform-dependent drag initiating gesture and is notifying this listener in order for it to initiate the action for the user.
`void` | `DragSource.startDrag(DragGestureEvent trigger, Cursor dragCursor, Image dragImage, Point dragOffset, Transferable transferable, DragSourceListener dsl)` Start a drag, given the `DragGestureEvent` that initiated the drag, the initial `Cursor` to use, the `Image` to drag, the offset of the `Image` origin from the hotspot of the `Cursor` at the instant of the trigger, the subject data of the drag, and the `DragSourceListener`.
`void` | `DragSource.startDrag(DragGestureEvent trigger, Cursor dragCursor, Image dragImage, Point imageOffset, Transferable transferable, DragSourceListener dsl, FlavorMap flavorMap)` Start a drag, given the `DragGestureEvent` that initiated the drag, the initial `Cursor` to use, the `Image` to drag, the offset of the `Image` origin from the hotspot of the `Cursor` at the instant of the trigger, the `Transferable` subject data of the drag, the `DragSourceListener`, and the `FlavorMap`.
`void` | `DragSource.startDrag(DragGestureEvent trigger, Cursor dragCursor, Transferable transferable, DragSourceListener dsl)` Start a drag, given the `DragGestureEvent` that initiated the drag, the initial `Cursor` to use, the `Transferable` subject data of the drag, and the `DragSourceListener`.
`void` | `DragSource.startDrag(DragGestureEvent trigger, Cursor dragCursor, Transferable transferable, DragSourceListener dsl, FlavorMap flavorMap)` Start a drag, given the `DragGestureEvent` that initiated the drag, the initial `Cursor` to use, the `Transferable` subject data of the drag, the `DragSourceListener`, and the `FlavorMap`.

Constructors in java.awt.dnd with parameters of type DragGestureEvent
`DragSourceContext(java.awt.dnd.peer.DragSourceContextPeer dscp, DragGestureEvent trigger, Cursor dragCursor, Image dragImage, Point offset, Transferable t, DragSourceListener dsl)` Called from `DragSource`, this constructor creates a new `DragSourceContext` given the `DragSourceContextPeer` for this Drag, the `DragGestureEvent` that triggered the Drag, the initial `Cursor` to use for the Drag, an (optional) `Image` to display while the Drag is taking place, the offset of the `Image` origin from the hotspot at the instant of the triggering event, the `Transferable` subject data, and the `DragSourceListener` to use during the Drag and Drop operation.

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| JavaTM 2 Platform Standard Ed. 5.0
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For further API reference and developer documentation, see Java 2 SDK SE Developer Documentation. That documentation contains more detailed, developer-targeted descriptions, with conceptual overviews, definitions of terms, workarounds, and working code examples.

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