/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
 *
 * ***** BEGIN LICENSE BLOCK *****
 * Version: MPL 1.1/GPL 2.0/LGPL 2.1
 *
 * The contents of this file are subject to the Mozilla Public License Version
 * 1.1 (the "License"); you may not use this file except in compliance with
 * the License. You may obtain a copy of the License at
 * http://www.mozilla.org/MPL/
 *
 * Software distributed under the License is distributed on an "AS IS" basis,
 * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
 * for the specific language governing rights and limitations under the
 * License.
 *
 * The Original Code is mozilla.org code.
 *
 * The Initial Developer of the Original Code is
 * Netscape Communications Corporation.
 * Portions created by the Initial Developer are Copyright (C) 2000
 * the Initial Developer. All Rights Reserved.
 *
 * Contributor(s):
 *   Stuart Parmenter <pavlov@netscape.com>
 *
 * Alternatively, the contents of this file may be used under the terms of
 * either the GNU General Public License Version 2 or later (the "GPL"), or
 * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
 * in which case the provisions of the GPL or the LGPL are applicable instead
 * of those above. If you wish to allow use of your version of this file only
 * under the terms of either the GPL or the LGPL, and not to allow others to
 * use your version of this file under the terms of the MPL, indicate your
 * decision by deleting the provisions above and replace them with the notice
 * and other provisions required by the GPL or the LGPL. If you do not delete
 * the provisions above, a recipient may use your version of this file under
 * the terms of any one of the MPL, the GPL or the LGPL.
 *
 * ***** END LICENSE BLOCK ***** */

#include "nsISupports.idl"

interface nsIURL;

[scriptable, uuid(B01ADAD7-D937-4738-8508-3BD5946BF9C8)]
interface nsISound : nsISupports
{
  void play(in nsIURL aURL);
  /**
   * for playing system sounds
   */
  void playSystemSound(in AString soundAlias);  
  void beep();

  /**
    * Not strictly necessary, but avoids delay before first sound.
    * The various methods on nsISound call Init() if they need to.
	*/
  void init(); 
};

%{C++

#define NS_SYSSOUND_PREFIX          NS_LITERAL_STRING("_moz_")
#define NS_SYSSOUND_MAIL_BEEP       NS_LITERAL_STRING("_moz_mailbeep")
#define NS_SYSSOUND_ALERT_DIALOG    NS_LITERAL_STRING("_moz_alertdialog")
#define NS_SYSSOUND_CONFIRM_DIALOG  NS_LITERAL_STRING("_moz_confirmdialog")
#define NS_SYSSOUND_PROMPT_DIALOG   NS_LITERAL_STRING("_moz_promptdialog")
#define NS_SYSSOUND_SELECT_DIALOG   NS_LITERAL_STRING("_moz_selectdialog")
#define NS_SYSSOUND_MENU_EXECUTE    NS_LITERAL_STRING("_moz_menucommand")
#define NS_SYSSOUND_MENU_POPUP      NS_LITERAL_STRING("_moz_menupopup")

#define NS_IsMozAliasSound(aSoundAlias) \
          StringBeginsWith(aSoundAlias, NS_SYSSOUND_PREFIX)

%}
