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~~~~~01|Elementalist
~~~~~02|Classes|Elementalist
#####R=== Elementalists ===

#####GDescription
An Elementalist is a mage that works mainly with the Elemental schools of 
magic - *****m_fire.txt*0[Fire], *****m_water.txt*0[Water], *****m_air.txt*0[Air] and *****m_earth.txt*0[Earth]. While they are capable of using the other 
schools, they tend to be much better at frying or freezing things ;).

#####GStarting Stat Modifiers
Strength         -5
Intelligence     +3
Wisdom           +0
Dexterity        +1
Constitution     -2
Charisma         +1
Bonus Blows       0
Hit Die          +d0
Exp Penalty      30%

#####GStarting Skills:
#####BSkill                   Start Level     Skill Point Gains
Combat                  1.000           [0.200]
  Weaponmastery         0.700           [0.400]
Sneakiness              1.000           [0.900]
Magic                   1.000           [0.900]
  Magic-Device          1.000           [1.050]
  Sorcery               0.000           [0.400]
  Spell-power           0.000           [0.600]
  Mana                  1.000           [0.800]
  Fire                  0.000           [1.100]
  Water                 0.000           [1.100]
  Air                   0.000           [1.100]
  Earth                 0.000           [1.100]
  Temporal              0.000           [0.800]
  Divination            0.000           [0.800]
  Conveyance            0.000           [0.800]
  Nature                0.000           [0.800]
  Meta                  0.000           [0.800]
  Mind                  0.000           [0.700]
  Necromancy            0.000           [0.700]
  Runecraft             0.000           [0.700]
  Thaumaturgy           0.000           [0.700]
Spirituality            1.000           [0.550]
  Prayer                0.000           [0.500]
Monster-lore            0.000           [0.500]

#####GStarting Equipment
An Elementalist begins the game with:
    A book of Beginner Cantrips
    A dagger
