// Copyright (C) 2002-2007 Nikolaus Gebhardt
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h

#ifndef __I_IMAGE_H_INCLUDED__
#define __I_IMAGE_H_INCLUDED__

#include "IReferenceCounted.h"
#include "position2d.h"
#include "SColor.h"

namespace irr
{
namespace video
{

//! An enum for the color format of textures used by the Irrlicht Engine.
/** A color format specifies how color information is stored. */
enum ECOLOR_FORMAT
{
	//! 16 bit color format used by the software driver, and thus preferred
	//! by all other irrlicht engine video drivers. There are 5 bits for every
	//! color component, and a single bit is left for alpha information.
	ECF_A1R5G5B5 = 0,

	//! Standard 16 bit color format.
	ECF_R5G6B5,

	//! 24 bit color, no alpha channel, but 8 bit for red, green and blue.
	ECF_R8G8B8,

	//! Default 32 bit color format. 8 bits are used for every component:
	//! red, green, blue and alpha.
	ECF_A8R8G8B8
};


//!	Interface for software image data.
/** Image loaders create these images from files. IVideoDrivers convert
these images into their (hardware) textures.
*/
class IImage : public virtual IReferenceCounted
{
public:

	//! destructor
	virtual ~IImage() {}

	//! Lock function. Use this to get a pointer to the image data. After you
	//! don't need the pointer anymore, you must call unlock().
	//! \return Returns pointer to the image data. What type of data
	//! is pointed to depends on the color format of the image. For example
	//! if the color format is ECF_A8R8G8B8, it is of u32.
	//! Be sure to call unlock() after you don't need the pointer any more.
	virtual void* lock() = 0;

	//! Unlock function.
	//! Should be called after the pointer received by lock() is not
	//! needed anymore.
	virtual void unlock() = 0;

	//! Returns width and height of image data.
	virtual const core::dimension2d<s32>& getDimension() const = 0;

	//! Returns bits per pixel.
	virtual u32 getBitsPerPixel() const = 0;

	//! Returns bytes per pixel
	virtual u32 getBytesPerPixel() const = 0;

	//! Returns image data size in bytes
	virtual u32 getImageDataSizeInBytes() const = 0;

	//! Returns image data size in pixels
	virtual u32 getImageDataSizeInPixels() const = 0;

	//! returns a pixel
	virtual SColor getPixel(u32 x, u32 y) const = 0;

	//! sets a pixel
	virtual void setPixel(u32 x, u32 y, const SColor &color ) = 0;

	//! returns the color format
	virtual ECOLOR_FORMAT getColorFormat() const = 0;

	//! returns mask for red value of a pixel
	virtual u32 getRedMask() const = 0;

	//! returns mask for green value of a pixel
	virtual u32 getGreenMask() const = 0;

	//! returns mask for blue value of a pixel
	virtual u32 getBlueMask() const = 0;

	//! returns mask for alpha value of a pixel
	virtual u32 getAlphaMask() const = 0;

	//! returns pitch of image
	virtual u32 getPitch() const = 0;

	//! copies the image into the target, scaling the image to fit
	virtual void copyToScaling(void* target, s32 width, s32 height, ECOLOR_FORMAT format=ECF_A8R8G8B8, u32 pitch=0) = 0;

	//! copies the image into the target, scaling the image to fit
	virtual void copyToScaling(IImage* target) = 0;

};

} // end namespace video
} // end namespace irr

#endif

