Graphics.Rendering.OpenGL.GL.Framebuffer

# Querying the Buffer Configuration

auxBuffers
doubleBuffer
stereoBuffer
rgbaBits
stencilBits
depthBits
accumBits
rgbaSignedComponents

# Selecting a Buffer for Writing

data BufferMode
drawBuffer
drawBuffers
maxDrawBuffers

# Fine Control of Buffer Updates

indexMask
colorMask
stencilMask
stencilMaskSeparate
depthMask

# Clearing the Buffers

data ClearBuffer
clear
clearColor
clearIndex
clearStencil
clearDepth
clearAccum

# The Accumulation Buffer

data AccumOp
accum