-- MySQL dump 10.11
--
-- Host: localhost    Database: characters
-- ------------------------------------------------------
-- Server version	5.0.45-Debian_1ubuntu3.1-log

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--
-- Table structure for table `arena_team`
--

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CREATE TABLE `arena_team` (
  `arenateamid` int(10) unsigned NOT NULL default '0',
  `name` char(255) NOT NULL,
  `captainguid` int(10) unsigned NOT NULL default '0',
  `type` tinyint(3) unsigned NOT NULL default '0',
  `EmblemStyle` int(10) unsigned NOT NULL default '0',
  `EmblemColor` int(10) unsigned NOT NULL default '0',
  `BorderStyle` int(10) unsigned NOT NULL default '0',
  `BorderColor` int(10) unsigned NOT NULL default '0',
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) ENGINE=InnoDB DEFAULT CHARSET=utf8;

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CREATE TABLE `arena_team_member` (
  `arenateamid` int(10) unsigned NOT NULL default '0',
  `guid` int(10) unsigned NOT NULL default '0',
  `played_week` int(10) unsigned NOT NULL default '0',
  `wons_week` int(10) unsigned NOT NULL default '0',
  `played_season` int(10) unsigned NOT NULL default '0',
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) ENGINE=InnoDB DEFAULT CHARSET=utf8;

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--
-- Table structure for table `arena_team_stats`
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CREATE TABLE `arena_team_stats` (
  `arenateamid` int(10) unsigned NOT NULL default '0',
  `rating` int(10) unsigned NOT NULL default '0',
  `games` int(10) unsigned NOT NULL default '0',
  `wins` int(10) unsigned NOT NULL default '0',
  `played` int(10) unsigned NOT NULL default '0',
  `wins2` int(10) unsigned NOT NULL default '0',
  `rank` int(10) unsigned NOT NULL default '0',
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) ENGINE=InnoDB DEFAULT CHARSET=utf8;

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--
-- Table structure for table `auctionhouse`
--

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CREATE TABLE `auctionhouse` (
  `id` int(11) unsigned NOT NULL default '0',
  `auctioneerguid` int(11) unsigned NOT NULL default '0',
  `itemguid` int(11) unsigned NOT NULL default '0',
  `item_template` int(11) unsigned NOT NULL default '0' COMMENT 'Item Identifier',
  `itemowner` int(11) unsigned NOT NULL default '0',
  `buyoutprice` int(11) NOT NULL default '0',
  `time` bigint(40) NOT NULL default '0',
  `buyguid` int(11) unsigned NOT NULL default '0',
  `lastbid` int(11) NOT NULL default '0',
  `startbid` int(11) NOT NULL default '0',
  `deposit` int(11) NOT NULL default '0',
  `location` tinyint(3) unsigned NOT NULL default '3',
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) ENGINE=InnoDB DEFAULT CHARSET=utf8;

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  `type` varchar(255) NOT NULL default '',
  `content` varchar(255) NOT NULL default '',
  PRIMARY KEY  (`id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Debug System';

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-- Dumping data for table `bugreport`
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--
-- Table structure for table `character`
--

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CREATE TABLE `character` (
  `guid` int(11) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier',
  `account` int(11) unsigned NOT NULL default '0' COMMENT 'Account Identifier',
  `data` longtext,
  `name` varchar(12) NOT NULL default '',
  `race` tinyint(3) unsigned NOT NULL default '0',
  `class` tinyint(3) unsigned NOT NULL default '0',
  `position_x` float NOT NULL default '0',
  `position_y` float NOT NULL default '0',
  `position_z` float NOT NULL default '0',
  `map` int(11) unsigned NOT NULL default '0' COMMENT 'Map Identifier',
  `orientation` float NOT NULL default '0',
  `taximask` longtext,
  `online` tinyint(3) unsigned NOT NULL default '0',
  `cinematic` tinyint(3) unsigned NOT NULL default '0',
  `totaltime` int(11) unsigned NOT NULL default '0',
  `leveltime` int(11) unsigned NOT NULL default '0',
  `logout_time` int(11) unsigned NOT NULL default '0',
  `is_logout_resting` tinyint(3) unsigned NOT NULL default '0',
  `rest_bonus` float NOT NULL default '0',
  `resettalents_cost` int(11) unsigned NOT NULL default '0',
  `resettalents_time` bigint(20) unsigned NOT NULL default '0',
  `trans_x` float NOT NULL default '0',
  `trans_y` float NOT NULL default '0',
  `trans_z` float NOT NULL default '0',
  `trans_o` float NOT NULL default '0',
  `transguid` bigint(20) unsigned NOT NULL default '0',
  `gmstate` tinyint(3) unsigned NOT NULL default '0',
  `stable_slots` tinyint(1) unsigned NOT NULL default '0',
  `at_login` int(11) unsigned NOT NULL default '0',
  `zone` int(11) unsigned NOT NULL default '0',
  `last_honor_date` int(11) unsigned NOT NULL default '0',
  `pending_honor` float NOT NULL default '0',
  `last_kill_date` int(11) unsigned NOT NULL default '0',
  PRIMARY KEY  (`guid`),
  KEY `idx_account` (`account`),
  KEY `idx_online` (`online`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Player System';

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-- Dumping data for table `character`
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--
-- Table structure for table `character_action`
--

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CREATE TABLE `character_action` (
  `guid` int(11) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier',
  `button` tinyint(3) unsigned NOT NULL default '0',
  `action` smallint(5) unsigned NOT NULL default '0',
  `type` tinyint(3) unsigned NOT NULL default '0',
  `misc` tinyint(3) unsigned NOT NULL default '0',
  PRIMARY KEY  (`guid`,`button`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Player System';

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--
-- Table structure for table `character_aura`
--

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CREATE TABLE `character_aura` (
  `guid` int(11) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier',
  `caster_guid` bigint(20) unsigned NOT NULL default '0' COMMENT 'Full Global Unique Identifier',
  `spell` int(11) unsigned NOT NULL default '0',
  `effect_index` int(11) unsigned NOT NULL default '0',
  `amount` int(11) NOT NULL default '0',
  `maxduration` int(11) NOT NULL default '0',
  `remaintime` int(11) NOT NULL default '0',
  `remaincharges` int(11) NOT NULL default '0',
  PRIMARY KEY  (`guid`,`spell`,`effect_index`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Player System';

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-- Dumping data for table `character_aura`
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--
-- Table structure for table `character_gifts`
--

DROP TABLE IF EXISTS `character_gifts`;
CREATE TABLE `character_gifts` (
  `guid` int(20) unsigned NOT NULL default '0',
  `item_guid` int(11) unsigned NOT NULL default '0',
  `entry` int(20) unsigned NOT NULL default '0',
  `flags` int(20) unsigned NOT NULL default '0',
  PRIMARY KEY  (`item_guid`),
  KEY `idx_guid` (`guid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;

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-- Dumping data for table `character_gifts`
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--
-- Table structure for table `character_homebind`
--

DROP TABLE IF EXISTS `character_homebind`;
CREATE TABLE `character_homebind` (
  `guid` int(11) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier',
  `map` int(11) unsigned NOT NULL default '0' COMMENT 'Map Identifier',
  `zone` int(11) unsigned NOT NULL default '0' COMMENT 'Zone Identifier',
  `position_x` float NOT NULL default '0',
  `position_y` float NOT NULL default '0',
  `position_z` float NOT NULL default '0',
  PRIMARY KEY  (`guid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Player System';

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-- Dumping data for table `character_homebind`
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--
-- Table structure for table `character_instance`
--

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CREATE TABLE `character_instance` (
  `guid` int(11) unsigned NOT NULL default '0',
  `map` int(11) unsigned NOT NULL default '0',
  `instance` bigint(40) NOT NULL default '0',
  `leader` int(11) unsigned NOT NULL default '0',
  PRIMARY KEY  (`guid`,`map`),
  KEY `instance` (`instance`),
  KEY `leader` (`leader`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;

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-- Dumping data for table `character_instance`
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--
-- Table structure for table `character_inventory`
--

DROP TABLE IF EXISTS `character_inventory`;
CREATE TABLE `character_inventory` (
  `guid` int(11) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier',
  `bag` int(11) unsigned NOT NULL default '0',
  `slot` tinyint(3) unsigned NOT NULL default '0',
  `item` int(11) unsigned NOT NULL default '0' COMMENT 'Item Global Unique Identifier',
  `item_template` int(11) unsigned NOT NULL default '0' COMMENT 'Item Identifier',
  PRIMARY KEY  (`item`),
  KEY `idx_guid` (`guid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Player System';

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-- Dumping data for table `character_inventory`
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--
-- Table structure for table `character_kill`
--

DROP TABLE IF EXISTS `character_kill`;
CREATE TABLE `character_kill` (
  `guid` int(11) unsigned NOT NULL default '0',
  `victim_guid` int(11) unsigned NOT NULL default '0',
  `count` tinyint(3) unsigned NOT NULL default '0',
  PRIMARY KEY  (`guid`,`victim_guid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Kills Yesterday';

--
-- Dumping data for table `character_kill`
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--
-- Table structure for table `character_pet`
--

DROP TABLE IF EXISTS `character_pet`;
CREATE TABLE `character_pet` (
  `id` int(11) unsigned NOT NULL default '0',
  `entry` int(11) unsigned NOT NULL default '0',
  `owner` int(11) unsigned NOT NULL default '0',
  `modelid` int(11) unsigned default '0',
  `CreatedBySpell` int(11) unsigned NOT NULL default '0',
  `PetType` tinyint(3) unsigned NOT NULL default '0',
  `level` int(11) unsigned NOT NULL default '1',
  `exp` int(11) unsigned NOT NULL default '0',
  `nextlvlexp` int(11) unsigned NOT NULL default '100',
  `Reactstate` tinyint(1) unsigned NOT NULL default '0',
  `Commandstate` tinyint(1) unsigned NOT NULL default '1',
  `loyaltypoints` int(11) NOT NULL default '0',
  `loyalty` int(11) unsigned NOT NULL default '0',
  `trainpoint` int(11) NOT NULL default '0',
  `name` varchar(100) default 'Pet',
  `renamed` tinyint(1) unsigned NOT NULL default '0',
  `slot` int(11) unsigned NOT NULL default '0',
  `curhealth` int(11) unsigned NOT NULL default '1',
  `curmana` int(11) unsigned NOT NULL default '0',
  `curhappiness` int(11) unsigned NOT NULL default '0',
  `savetime` bigint(20) unsigned NOT NULL default '0',
  `resettalents_cost` int(11) unsigned NOT NULL default '0',
  `resettalents_time` bigint(20) unsigned NOT NULL default '0',
  `ABData` longtext,
  `TeachSpelldata` longtext,
  PRIMARY KEY  (`id`),
  KEY `owner` (`owner`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Pet System';

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-- Dumping data for table `character_pet`
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--
-- Table structure for table `character_queststatus`
--

DROP TABLE IF EXISTS `character_queststatus`;
CREATE TABLE `character_queststatus` (
  `guid` int(11) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier',
  `quest` int(11) unsigned NOT NULL default '0' COMMENT 'Quest Identifier',
  `status` int(11) unsigned NOT NULL default '0',
  `rewarded` tinyint(1) unsigned NOT NULL default '0',
  `explored` tinyint(1) unsigned NOT NULL default '0',
  `timer` bigint(20) unsigned NOT NULL default '0',
  `mobcount1` int(11) unsigned NOT NULL default '0',
  `mobcount2` int(11) unsigned NOT NULL default '0',
  `mobcount3` int(11) unsigned NOT NULL default '0',
  `mobcount4` int(11) unsigned NOT NULL default '0',
  `itemcount1` int(11) unsigned NOT NULL default '0',
  `itemcount2` int(11) unsigned NOT NULL default '0',
  `itemcount3` int(11) unsigned NOT NULL default '0',
  `itemcount4` int(11) unsigned NOT NULL default '0',
  PRIMARY KEY  (`guid`,`quest`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Player System';

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-- Dumping data for table `character_queststatus`
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--
-- Table structure for table `character_queststatus_daily`
--

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  `guid` int(11) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier',
  `quest` int(11) unsigned NOT NULL default '0' COMMENT 'Quest Identifier',
  `time` bigint(20) unsigned NOT NULL default '0',
  PRIMARY KEY  (`guid`,`quest`),
  KEY `idx_guid` (`guid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Player System';

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-- Dumping data for table `character_queststatus_daily`
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--
-- Table structure for table `character_reputation`
--

DROP TABLE IF EXISTS `character_reputation`;
CREATE TABLE `character_reputation` (
  `guid` int(11) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier',
  `faction` int(11) unsigned NOT NULL default '0',
  `standing` int(11) NOT NULL default '0',
  `flags` int(11) NOT NULL default '0',
  PRIMARY KEY  (`guid`,`faction`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Player System';

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--
-- Table structure for table `character_social`
--

DROP TABLE IF EXISTS `character_social`;
CREATE TABLE `character_social` (
  `guid` int(11) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier',
  `name` varchar(21) NOT NULL default '',
  `friend` int(11) unsigned NOT NULL default '0' COMMENT 'Character Global Unique Identifier',
  `flags` tinyint(1) unsigned NOT NULL default '0',
  PRIMARY KEY  (`guid`,`friend`,`flags`),
  KEY `guid` (`guid`),
  KEY `friend` (`friend`),
  KEY `guid_flags` (`guid`,`flags`),
  KEY `friend_flags` (`friend`,`flags`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Player System';

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--
-- Table structure for table `character_spell`
--

DROP TABLE IF EXISTS `character_spell`;
CREATE TABLE `character_spell` (
  `guid` int(11) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier',
  `spell` int(11) unsigned NOT NULL default '0' COMMENT 'Spell Identifier',
  `slot` int(11) unsigned NOT NULL default '0',
  `active` tinyint(3) unsigned NOT NULL default '1',
  PRIMARY KEY  (`guid`,`spell`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Player System';

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-- Dumping data for table `character_spell`
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--
-- Table structure for table `character_spell_cooldown`
--

DROP TABLE IF EXISTS `character_spell_cooldown`;
CREATE TABLE `character_spell_cooldown` (
  `guid` int(11) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier, Low part',
  `spell` int(11) unsigned NOT NULL default '0' COMMENT 'Spell Identifier',
  `item` int(11) unsigned NOT NULL default '0' COMMENT 'Item Identifier',
  `time` bigint(20) unsigned NOT NULL default '0',
  PRIMARY KEY  (`guid`,`spell`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;

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-- Dumping data for table `character_spell_cooldown`
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--
-- Table structure for table `character_ticket`
--

DROP TABLE IF EXISTS `character_ticket`;
CREATE TABLE `character_ticket` (
  `ticket_id` int(11) unsigned NOT NULL auto_increment,
  `guid` int(11) unsigned NOT NULL default '0',
  `ticket_text` text,
  `ticket_category` int(1) NOT NULL default '0',
  PRIMARY KEY  (`ticket_id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Player System';

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-- Dumping data for table `character_ticket`
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--
-- Table structure for table `character_tutorial`
--

DROP TABLE IF EXISTS `character_tutorial`;
CREATE TABLE `character_tutorial` (
  `guid` int(11) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier',
  `tut0` int(11) unsigned NOT NULL default '0',
  `tut1` int(11) unsigned NOT NULL default '0',
  `tut2` int(11) unsigned NOT NULL default '0',
  `tut3` int(11) unsigned NOT NULL default '0',
  `tut4` int(11) unsigned NOT NULL default '0',
  `tut5` int(11) unsigned NOT NULL default '0',
  `tut6` int(11) unsigned NOT NULL default '0',
  `tut7` int(11) unsigned NOT NULL default '0',
  PRIMARY KEY  (`guid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Player System';

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-- Dumping data for table `character_tutorial`
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--
-- Table structure for table `corpse`
--

DROP TABLE IF EXISTS `corpse`;
CREATE TABLE `corpse` (
  `guid` int(11) unsigned NOT NULL default '0' COMMENT 'Global Unique Identifier',
  `player` int(11) unsigned NOT NULL default '0' COMMENT 'Character Global Unique Identifier',
  `position_x` float NOT NULL default '0',
  `position_y` float NOT NULL default '0',
  `position_z` float NOT NULL default '0',
  `orientation` float NOT NULL default '0',
  `zone` int(11) unsigned NOT NULL default '38' COMMENT 'Zone Identifier',
  `map` int(11) unsigned NOT NULL default '0' COMMENT 'Map Identifier',
  `data` longtext,
  `time` timestamp NOT NULL default '0000-00-00 00:00:00',
  `bones_flag` tinyint(3) NOT NULL default '0',
  `instance` int(11) unsigned NOT NULL default '0',
  PRIMARY KEY  (`guid`),
  KEY `idx_bones_flag` (`bones_flag`),
  KEY `instance` (`instance`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Death System';

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-- Dumping data for table `corpse`
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--
-- Table structure for table `group`
--

DROP TABLE IF EXISTS `group`;
CREATE TABLE `group` (
  `leaderGuid` int(11) unsigned NOT NULL,
  `mainTank` int(11) unsigned NOT NULL,
  `mainAssistant` int(11) unsigned NOT NULL,
  `lootMethod` tinyint(4) unsigned NOT NULL,
  `looterGuid` int(11) unsigned NOT NULL,
  `lootThreshold` tinyint(4) unsigned NOT NULL,
  `icon1` int(11) unsigned NOT NULL,
  `icon2` int(11) unsigned NOT NULL,
  `icon3` int(11) unsigned NOT NULL,
  `icon4` int(11) unsigned NOT NULL,
  `icon5` int(11) unsigned NOT NULL,
  `icon6` int(11) unsigned NOT NULL,
  `icon7` int(11) unsigned NOT NULL,
  `icon8` int(11) unsigned NOT NULL,
  `isRaid` tinyint(1) unsigned NOT NULL,
  PRIMARY KEY  (`leaderGuid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Groups';

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-- Dumping data for table `group`
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--
-- Table structure for table `group_member`
--

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-- Table structure for table `petition`
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CREATE TABLE `petition` (
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