    # File lib/rubygame/event_triggers.rb, line 440
            def match?( event )
                    if event.kind_of?( Rubygame::Events::KeyReleased )
                            ((@key == :any) or (event.key == @key)) and \
                            ((@mods == :any) or (@mods == :none and event.modifiers == [])\
                                             or (_mods_match?(event.modifiers)))
                    end
            end