    # File lib/rubygame/deprecated_mixer.rb, line 257
      def self.load_audio( filename )
        Rubygame.deprecated( "Rubygame::Mixer::Sample", "3.0" )

        chunk = SDL::Mixer.LoadWAV( filename )

        if( chunk.pointer.null? )
          raise( Rubygame::SDLError,
                 "Error loading audio Sample from file `%s': %s"%
                 [filename, SDL.GetError()] )
        end

        return new( chunk )
      end