# .................................................................................................................
level_dict["church"] = {   
                        "scheme":   "yellow_scheme",
                        "size":     (5,7,5),    
                        "intro":    "church", 
                        "help":     ( 
                                        "$scale(1.5)mission:\nactivate the exit!\n\n" + \
                                        "to activate the exit,\nfeed it with electricity:\n\n" + \
                                        "connect the generator\nwith the motor\n\n" + \
                                        "place a wire stone\nnext to the exit",
                                    ),
                        "player":   {   "position":         (1,0,0),
                                    },
                        "exits":    [
                                        {
                                            "name":         "exit",
                                            "active":       0,
                                            "position":     (0,-1,0),
                                        },
                                    ],
                        "create":
"""
s = world.getSize()

world.addObjectLine ("KikiWireStone()", KikiPos (0, 0, 0), KikiPos (0, s.y-2, 0))
world.addObjectLine ("KikiWireStone()", KikiPos (s.x-1, 0, 0), KikiPos (s.x-1, s.y-2, 0))
world.addObjectLine ("KikiWireStone()", KikiPos (s.x-1, 0, s.z-1), KikiPos (s.x-1, s.y-2, s.z-1))
world.addObjectLine ("KikiWireStone()", KikiPos (0, 0, s.z-1), KikiPos (0, s.y-2, s.z-1))

world.addObjectAtPos (KikiBomb(), KikiPos (s.x/2, s.y-2, s.z/2))
world.addObjectAtPos (KikiGenerator (KikiFace.PY), KikiPos (s.x/2, s.y/2, s.z/2))

world.addObjectAtPos (KikiWireStone(), KikiPos (1,      s.y-2,  1))
world.addObjectAtPos (KikiWireStone(), KikiPos (s.x-2,  s.y-2,  1))
world.addObjectAtPos (KikiWireStone(), KikiPos (1,      s.y-2,  s.z-2))
world.addObjectAtPos (KikiWireStone(), KikiPos (s.x-2,  s.y-2,  s.z-2))
world.addObjectAtPos (KikiWireStone(), KikiPos (s.x/2,  s.y-1,  s.z/2))

world.addObjectAtPos (KikiMotorGear     (KikiFace.PY), KikiPos (s.x/2, 0, 0))
world.addObjectAtPos (KikiMotorCylinder (KikiFace.PY), KikiPos (s.x/2, 1, 0))
""",                                 
}
