GDK Reference Manual
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# I. API Reference

Table of Contents
General -- library initialization and miscellaneous functions.
Multi-head Support Overview -- Overview of GdkDisplay and GdkScreen
GdkDisplay -- controls the keyboard/mouse pointer grabs and a set of GdkScreens
GdkScreen -- object representing a physical screen
Points, Rectangles and Regions -- simple graphical data types.
Graphics Contexts -- objects to encapsulate drawing properties.
Drawing Primitives -- functions for drawing points, lines, arcs, and text.
Bitmaps and Pixmaps -- Offscreen drawables.
GdkRGB -- renders RGB, grayscale, or indexed image data to a GdkDrawable
Images -- an area for bit-mapped graphics stored on the X Windows client.
Pixbufs --
Colormaps and Colors -- manipulation of colors and colormaps.
Visuals -- Low-level display hardware information
Fonts -- loading and manipulating fonts
Cursors -- standard and pixmap cursors.
Windows -- onscreen display areas in the target window system
Events -- functions for handling events from the window system.
Event Structures -- data structures specific to each type of event.
Key Values -- functions for manipulating keyboard codes.
Selections -- functions for transfering data via the X selection mechanism.
Drag and Drop -- functions for controlling drag and drop handling.
Properties and Atoms -- functions to manipulate properties on windows.
Threads -- functions for using GDK in multi-threaded programs
Input -- Callbacks on file descriptors.
Input Devices -- Functions for handling extended input devices.
Pango Interaction --
X Window System Interaction --

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