The Atomic Entertainment Handbook
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# Chapter 2. Playing Atomic Entertainment

# 2.1. Rules

The aim of Atomic Entertainment is to build chemical molecules using basic atoms you are given. The molecule being built is shown in a frame in the main window.

Clicking on an atom will cause arrows to appear beside it. These arrows show the direction the atom can be moved. After an arrow is clicked, the atom will move in this direction until it reaches the next border or another atom. If two atoms touch each other with the corresponding connectors, they form a molecule. The atoms can only be moved one at a time.

The level is solved when the new molecule has the same structure as shown in the preview window.

In the higher levels, some tactical skill will be neccessary for solving the puzzle.

The highscore in this game is actually a lowscore, because the goal is to solve a level with as few moves as possible. Highest score in the main-window shows the lowest number of moves used for this level. Your score so far shows the current number of moves.

The scrollbar on the top right of the main window changes the game level.

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