The KSnake Handbook
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# 2.2. Scoring

Before the timer has run out, you score:

- 1 point for a red apple + a bonus depending on your skill level.

- 5 points for a gold apple + a bonus for your skill level + 2 points for each computer snake + 2 points for each bouncing ball.

- Twice your level number when you exit the room + a bonus depending on your skill level.

After the timer has run out, you score:

- 1 point for a red apple.

- 2 points for a gold apple.

- Points equal to your level number when you exit the room + a bonus depending on your skill level.

When the computer snake eats an object you loose:

- 2 points for a red apple.

- 5 points for a gold apple.

20 points for killing a computer snake.

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