The KTron Handbook
Prev |  | Next

# Chapter 2. Playing KTron

# 2.1. Rules

The rules of KTron are very simple. Once a round is started, the player donīt stop moving forward. All you have to do is avoid crashing by changing the direction. Additionaly you can try to hinder your opponent. For this it is possible to accelerate the velocity by pressing your accelerator key.

A round starts when all human players press a direction key. The initial moving direction is then this direction.

A game consists of several rounds and ends, if a player has at least nine points and additionaly two more points than the opponent. The current score is always displayed in the statusbar.

Prev | Home | Next
Introduction |  | The Computerplayer