<!DOCTYPE book PUBLIC "-//KDE//DTD DocBook V3.1-Based Variant V1.0//EN" [
 <!ENTITY kappname "&ksnake;">
 <!ENTITY % Englilsh "INCLUDE">
 <!ENTITY % addindex "IGNORE">
  <!ENTITY % ents PUBLIC "-//KDE//ENTITIES Documentation V1.0//EN">
  %ents;
]>

<book lang="&language;">
<bookinfo>
<title>The &ksnake; Handbook</title>
<authorgroup>
<author>
<firstname>Michel</firstname>
<surname>Filippi</surname>
</author>
</authorgroup>
<date>16/12/2000</date>
<releaseinfo>0.02.00</releaseinfo>
<abstract>
<para>This documentation was last updated for ksnake version 0.2.
Please make any comments and additions to the author.</para>
</abstract>
<keywordset>
<keyword>KDE</keyword>
<keyword>game</keyword>
<keyword>linux</keyword>
<keyword>race</keyword>
</keywordset>
</bookinfo>

<chapter id="introduction">
<title>Introduction</title>
<para>Snake Race is a game of speed and agility. You are a hungry snake and 
are trying to eat all the apples in the room before getting out!</para>
</chapter>
<chapter id="rules-of-the-game">
<title>Rules of the Game</title>
<sect1 id="to-win">
<title>To Win</title>
<para>To win Snake Race you must eat all the apples in the room and leave through 
the exit that opens at the top.
<itemizedlist>
<listitem>
<para>Each apple you eat makes you grow longer.</para>
</listitem>
<listitem>
<para>If you hit a wall, you die.</para>
</listitem>
<listitem>
<para>If you hit yourself, you die.</para>
</listitem>
<listitem>
<para>If you are hit in the head by a bouncing ball, you die. </para>
</listitem>
<listitem>
<para>If you take too long to eat the apples, more of them appear. </para>
</listitem>
</itemizedlist>
</para>
</sect1>
<sect1 id="scoring">
<title>Scoring</title>
<para><emphasis remap="bf">Before the timer has run out, you score</emphasis>:
<itemizedlist>
<listitem>
<para>1 point for a red apple + a bonus depending on your skill level. </para>
</listitem>
<listitem>
<para>5 points for a gold apple + a bonus for your skill level + 2 points for each 
computer snake + 2 points for each bouncing ball. </para>
</listitem>
<listitem>
<para>Twice your level number when you exit the room + a bonus depending on your skill level. </para>
</listitem>
</itemizedlist>

<emphasis remap="bf">After the timer has run out, you score</emphasis>:
<itemizedlist>
<listitem>
<para>1 point for a red apple.</para>
</listitem>
<listitem>
<para>2 points for a gold apple. </para>
</listitem>
<listitem>
<para>Points equal to your level number when you exit the room + a bonus depending on your skill level. </para>
</listitem>
</itemizedlist>

<emphasis remap="bf">When the computer snake eats an object you loose</emphasis>:
<itemizedlist>
<listitem>
<para>2 points for a red apple. </para>
</listitem>
<listitem>
<para>5 points for a gold apple. </para>
</listitem>
</itemizedlist>

<emphasis remap="bf">20 points for killing a computer snake</emphasis>.</para>
</sect1>
</chapter>
<chapter id="customization">
<title>Customization</title>
<sect1 id="create-your-own-levels">
<title>Create Your Own Levels</title>
<para>To create your own level, copy one of the levels from $KDEDIR/share/apps/ksnake/levels 
to  /.kde/share/apps/ksnake and edit it with a bitmap editor. You can then 
select it in Options/Starting room.</para>
</sect1>
</chapter>
<chapter id="epilogue">
<title>Epilogue</title>
<sect1 id="developer">
<title>Developer</title>
<para><literal remap="tt"><ulink url="mailto:mfilippi@sade.rhein-main.de">Michel Filippi</ulink></literal></para>
</sect1>
<sect1 id="authors">
<title>Authors</title>
<para><literal remap="tt"><ulink url="mailto:mfilippi@sade.rhein-main.de">Michel Filippi</ulink></literal></para>
<para><literal remap="tt"><ulink url="mailto:rwilliams@kde.org">Robert Williams</ulink></literal> - Editor</para>

&underFDL;
&underGPL;

</sect1>

</chapter>
</book>
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