The KPuzzle Handbook
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# The KPuzzle Documentation - The Main Screen

This section describes the main screen of KPuzzle. All its obvious possibilities and secret features are explained here.

On the left, there is the playing area. A left-click tries to place a piece at the position of the mouse pointer.

By clicking the right or middle mouse button, you may turn the piece. Please read below about the turning buttons. Around the playing area, there are the moving buttons, with which you move around the visible area of the picture.

If you have set the option Right Mouse Button pans around, dragging with the right mouse button will move the image around instead of turning it. In this case, you may also want to set the Turn Pieces around option.

On the right side, you see the points you have got and the time which remains for completing the puzzle. Below, there are two little pictures: The upper one shows the current status of the puzzle, the second shows a thumbnail of the entire picture.

The last area on the right side is the Piece Window. It shows the piece you are currently playing with. The Next and Previous buttons switch to another piece. Be aware that these buttons are deactivated if you play in the Unbearable mode and that you might be unable to switch to certain pieces when the time for this piece has run out or its faults counter is zero. Please read about this in the Getting started section.

Left to the Piece Window, there are the Turning Buttons. You may set in the Properties dialog which meaning these buttons should have. Note that clicking the middle mouse button in the Playing Area is equivalent to pressing the lower turning button and clicking the right mouse button has the meaning of pressing the upper turning button, if the option Right mouse button opans around is not set.

#### The KPuzzle Documentation - The Menu Commands

This section describes how all the menu commands.

The commands in the file menu make it possible to start, save or finish a game.

- New Game starts a game. You will be asked to choose a picture file then. The second step is setting some general game parameters. Then, you may start playing. Please read the Getting started section for more details.
- Open Game loads a previously saved game. You just have to choose the file you saved the game in. Additionally, if you did not save the pixmap together with the game and the pixmap file is not at its original position, you will have to give the name of the picture file. (Basically, you may use every picture which has the same size as the original.)
- Save Game saves the current game. If it has never been saved before, you will be asked for a filename. Then, the Save Game Dialog pops up, which will ask you for some saving parameters.
- Save Game As: See above. the only difference is that you will always be asked for a file name.
- Terminate Game terminates the game, not without giving you the opportunity to view what you have already achieved.
- Preferences shows the Properties dialog.
- Quit quits the application immediately.

The commands in the Game menu affect the game itself.

- Pause pauses the game.
- Show Large Image shows the image you have already puzzled together.
- Show Full Image shows the template image, i.e. the image you want to construct.

After executing any command of the game menu, you have to click somewhere in the application window to continue.

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