# SoComplexity.h

    00001 #ifndef COIN_SOCOMPLEXITY_H
    00002 #define COIN_SOCOMPLEXITY_H
    00003
    00004 /**************************************************************************\
    00005  *
    00006  *  This file is part of the Coin 3D visualization library.
    00007  *  Copyright (C) 1998-2003 by Systems in Motion.  All rights reserved.
    00008  *
    00009  *  This library is free software; you can redistribute it and/or
    00010  *  modify it under the terms of the GNU General Public License
    00011  *  ("GPL") version 2 as published by the Free Software Foundation.
    00012  *  See the file LICENSE.GPL at the root directory of this source
    00013  *  distribution for additional information about the GNU GPL.
    00014  *
    00015  *  For using Coin with software that can not be combined with the GNU
    00016  *  GPL, and for taking advantage of the additional benefits of our
    00017  *  support services, please contact Systems in Motion about acquiring
    00018  *  a Coin Professional Edition License.
    00019  *
    00020  *  See <URL:http://www.coin3d.org> for  more information.
    00021  *
    00022  *  Systems in Motion, Teknobyen, Abels Gate 5, 7030 Trondheim, NORWAY.
    00023  *  <URL:http://www.sim.no>.
    00024  *
    00025 \**************************************************************************/
    00026
    00027 #include <Inventor/nodes/SoSubNode.h>
    00028 #include <Inventor/fields/SoSFEnum.h>
    00029 #include <Inventor/fields/SoSFFloat.h>
    00030 #include <Inventor/elements/SoComplexityTypeElement.h>
    00031
    00032 class COIN_DLL_API SoComplexity : public SoNode {
    00033   typedef SoNode inherited;
    00034
    00035   SO_NODE_HEADER(SoComplexity);
    00036
    00037 public:
    00038   static void initClass(void);
    00039   SoComplexity(void);
    00040
    00041   enum Type {
    00042     OBJECT_SPACE = SoComplexityTypeElement::OBJECT_SPACE,
    00043     SCREEN_SPACE = SoComplexityTypeElement::SCREEN_SPACE,
    00044     BOUNDING_BOX = SoComplexityTypeElement::BOUNDING_BOX
    00045   };
    00046
    00047   SoSFEnum type;
    00048   SoSFFloat value;
    00049   SoSFFloat textureQuality;
    00050
    00051   virtual void doAction(SoAction * action);
    00052   virtual void callback(SoCallbackAction * action);
    00053   virtual void getBoundingBox(SoGetBoundingBoxAction * action);
    00054   virtual void GLRender(SoGLRenderAction * action);
    00055   virtual void pick(SoPickAction * action);
    00056   virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
    00057
    00058 protected:
    00059   virtual ~SoComplexity();
    00060 };
    00061
    00062 #endif // !COIN_SOCOMPLEXITY_H