# SbSpherePlaneProjector.h

    00001 #ifndef COIN_SBSPHEREPLANEPROJECTOR_H
    00002 #define COIN_SBSPHEREPLANEPROJECTOR_H
    00003
    00004 /**************************************************************************\
    00005  *
    00006  *  This file is part of the Coin 3D visualization library.
    00007  *  Copyright (C) 1998-2003 by Systems in Motion.  All rights reserved.
    00008  *
    00009  *  This library is free software; you can redistribute it and/or
    00010  *  modify it under the terms of the GNU General Public License
    00011  *  ("GPL") version 2 as published by the Free Software Foundation.
    00012  *  See the file LICENSE.GPL at the root directory of this source
    00013  *  distribution for additional information about the GNU GPL.
    00014  *
    00015  *  For using Coin with software that can not be combined with the GNU
    00016  *  GPL, and for taking advantage of the additional benefits of our
    00017  *  support services, please contact Systems in Motion about acquiring
    00018  *  a Coin Professional Edition License.
    00019  *
    00020  *  See <URL:http://www.coin3d.org> for  more information.
    00021  *
    00022  *  Systems in Motion, Teknobyen, Abels Gate 5, 7030 Trondheim, NORWAY.
    00023  *  <URL:http://www.sim.no>.
    00024  *
    00025 \**************************************************************************/
    00026
    00027 #include <Inventor/projectors/SbSphereSectionProjector.h>
    00028
    00029 class COIN_DLL_API SbSpherePlaneProjector : public SbSphereSectionProjector {
    00030   typedef SbSphereSectionProjector inherited;
    00031
    00032 public:
    00033   SbSpherePlaneProjector(const float edgetol = 0.9f,
    00034                          const SbBool orienttoeye = TRUE);
    00035   SbSpherePlaneProjector(const SbSphere & sph,
    00036                          const float edgetol = 0.9f,
    00037                          const SbBool orienttoeye = TRUE);
    00038
    00039   virtual SbProjector * copy(void) const;
    00040   virtual SbVec3f project(const SbVec2f & point);
    00041   virtual SbRotation getRotation(const SbVec3f & point1,
    00042                                  const SbVec3f & point2);
    00043
    00044 protected:
    00045   SbRotation getRotation(const SbVec3f & point1, const SbBool tol1,
    00046                          const SbVec3f & point2, const SbBool tol2);
    00047 };
    00048
    00049 #endif // !COIN_SBSPHEREPLANEPROJECTOR_H