Njam

Njam is fast-paced cross-platform pacman-like game written in C++ using SDL library

Features
- Single and multiplayer mode (local or network)
- Duel games (players compete each other to get more points)
- Cooperative games (players cooperate to finish as many levels as they can)
- Great music and sound effects
- Runs on Linux, Windows, NetBSD, FreeBSD, BeOS, and probably more platforms
- Customizable level skins
- Many different levels
- Integrated level editor
- Open Source (GPL Licence)

For installation instructions, read file INSTALL

For detailed documentation, see files in html/ directory or visit
http://njam.sourceforge.net   to get up-to-date information.

To see which issues are currently most important, read file TODO.

If you have any questions, read the docs.
If you haven't found an answer, or you wish to help the development, contact me at:
mbabuskov@yahoo.com

Have fun ;)

Njam is free, but if you really like it and want to support further development,
you can send $5 (or any other amount). Contact me by e-mail to get my address.


Licencing information:

Source code of Njam is covered by GNU GPL licence. See file COPYING for details.

Njam uses SDL, SDL_mixer, SDL_image and SDL_net libraries.

The Simple DirectMedia Layer (SDL for short) is a cross-platfrom library
designed to make it easy to write multi-media software, such as games and
emulators.

The Simple DirectMedia Layer library source code is available from:
http://www.libsdl.org/

The source of SDL_mixer, SDL_net and SDL_image is available from the libraries page at the SDL website:
http://www.libsdl.org/

All these libraries are distributed under the terms of the GNU LGPL license:
http://www.gnu.org/copyleft/lesser.html

SDL_image library includes the following libraries:

JPEG library: http://www.ijg.org/
PNG  library: http://www.libpng.org/pub/png/libpng.html
Zlib library: http://www.gzip.org/zlib/

Licencing information can be obtained at these websites.

