
#############################
## map stuff (class MapStuff) configuration "standard"
#############################

####
## section for randomly placed mapstuff
##
>>section_enter<< RANDOM
  ####
  ## sets: pairs [path, config file] of
  ##       the used map stuff sets
sets = \
pebbles, pebbles_A.conf, \ # pebbles
wood,    wood_A.conf       # some f..... up looking wood pieces

  ####
  ## odds: odds for the usage probability
  ##  -> if not specified -> uniform distribution
  ##  -> the number of odds weights must be equal
  ##     to the number of sets specified at "sets"
odds = 2, 1
>>section_leave<< RANDOM
##
####

####
## section for fixed placed map stuff
##
>>section_enter<< FIXED
>>section_leave<< FIXED
