## $Id: woprc,v 1.3 2005/12/21 18:49:42 chfreund Exp $
##
## This is a skeleton file for the configuration of
## "Wörms of Prey", www.wormsofprey.org
##
## - All settings, used here, can also be specified
##   using the command line. For example
##   "wop mode=client view=window" (no spaces between
##   the setting's name and its values)
##   Command line settings OVERWRITE settings read from
##   configuration files.
## - For a quick overview of the possible settings
##   invoke "wop -help"
## - On UNIX based systems the shortcuts using "~"
##   are expanded correctly.
## - If you want to use the default value of a setting,
##   you can leave it undefined. The default is taken
##   automatically.
## - On the command line you can specify the path of
##   this configuration file using the setting "config"

## program mode [server,client,replay]
##  - required
mode = client

## game mode [deathmatch,teamplay]
##  - optional, default "deathmatch"
##  - has effect on "server" only
gamemode = deathmatch

## path of the data directory
##  - optional, default "/usr/local/share/wop"
data = /usr/local/share/wop

## server name or IP address
##  - optional, default "localhost"
##  - can also be chosen in the menu
# server = localhost

## width of the world map
##  - optional, default 1000
##  - has effect on "server" only
##  - a selected theme may overwrite "width"
width = 1000

## height of the world map
##  - optional, default 1000
##  - has effect on server only
##  - a selected theme may overwrite "height"
height = 1000

## theme of the world's map
## [standard, medium, sparse1, fossil, circle,
##  randomcircles]
##  - optional, default "standard"
##  - has effect on "server" only
##  - for a list of available themes have a look
##    in the configuration file
##    <data directory>/images/themes.conf
##    [standard, medium,
##     sparse1, fossil,
##     circle, sky, randomcircles]
theme = sparse1

## view mode [window,fullscreen]
##  - optional, default "window"
##  - has effect on "client" and "replay" only
view = window

## quiet [yes,no]
##  - default on "client" is "no"
##  - default on "server" is "yes"
##  - switches off/on sound
quiet = no

## player name
##  - has effect on "client" only
##  - default "The Dude"
##  - can also be specified in option menu
name = "The Dude"

## avatar color
##  - default "255,255,255"
##  - has effect on "client" only
##  - specifies the RED,GREEN,BLUE contributions
##    to the player's color (three comma separated
##    values from 0 to 255
##  - can also be specified in option menu
color = 255,255,255

## the team number [0,...,20]
##  - default 0
##  - has effect on "client" only, and only, if the
##    gamemode is "teamplay"
##  - can also be specified in option menu
team = 0

## keyboard layout [us,de]
##  - default "us"
##  - this setting generally affects, whether the rope
##    is triggered by "z" (us) or by "y" (de)
keyboard = us

## number of balls in the game
##  - default 2
##  - has effect on "server" only
nballs = 2

## number of goals in the game
##  - default 2
##  - has effect on "server" only
ngoals = 2

## probability for creating skwoerm zones [0.0,1.0]
##  - default 0.01
##  - has effect on server only
szprob = 0.01

## debug [yes,no]
##  - default: no
##  - warning: enabling turns off the SDL parachute!
debug = no

## juke box directory
##  - no default
##  - this setting specifies a directory where WoP
##    will search files of type ".wav", ".ogg", ".mp3", ".mid", ".mod".
##    These files are played in random order as
##    background tunes during the game.
##  - CONTROL in the game:
##     F5 : volume -
##     F6 : volume +
##     F7 : toggle music on/off
# musicdir = "~/mymusic/woptracks/smooth tracks"
## on the command line you would have to write
## musicdir="~/mymusic/woptracks/smooth\ tracks"
