##########################################
## configuration file for chassis graphics
## of static gun I.
## TYPE: SpriteSet
##########################################

>>section_enter<< SET_MAP
sequences = COLORED
objectID  = STATIC_GUN_I_CHASSIS
>>end<<
>>section_leave<< SET_MAP

##################################
## 

>>section_enter<< COLORED
frames   = chassis_%02d.png
indices  = 1, 1
hotspot  = 8, 21
colorkey = 0 255 0
>>end<<
>>section_leave<< COLORED
