##########################################
## configuration file for server graphics
## of static gun I.
## TYPE: SpriteSet
##########################################

>>section_enter<< SET_MAP
sequences = COLORED, FLAGS
objectID  = STATIC_GUN_I
>>end<<
>>section_leave<< SET_MAP

##################################
## 

>>section_enter<< COLORED
frames   = color_%02d.png
indices  = 1, 1
hotspot  = 20, 21
colorkey = 0 255 0
>>end<<
>>section_leave<< COLORED

>>section_enter<< FLAGS
frames   = flags_%02d.png
indices  = 1, 1
hotspot  = 20, 21
colorkey = 0 255 0
>>end<<
>>section_leave<< FLAGS
