
####################################
## configuration file for map stuff
##   set : fossil A
####################################

####################################
## class MapStuffSet

>>section_enter<< MapStuffSet
material = DIGGABLE
odds     = 1, 1
>>end<<
>>section_leave<< MapStuffSet

####################################
## class SpriteSet

>>section_enter<< SET_MAP
sequences = FLYING, TRILOBIT
>>end<<
>>section_leave<< SET_MAP

>>section_enter<< FLYING
frames   = flying%02d.png
indices  = 1, 1
hotspot  = 95, 80
>>end<<
>>section_leave<< FLYING

>>section_enter<< TRILOBIT
frames   = trilobit%02d.png
indices  = 1, 1
hotspot  = 85, 85
>>end<<
>>section_leave<< TRILOBIT
