##########################################
## configuration file for the worm avatar
##########################################

>>section_enter<< SET_MAP
templated = yes
nlayers   = 3
smooth    = 6
graytol   = 10
sequences = \
body_LEFT_0 eyes_LEFT_0 gun_LEFT_0 \
body_LEFT_5 eyes_LEFT_5 gun_LEFT_5 \
body_LEFT_10 eyes_LEFT_10 gun_LEFT_10 \
body_LEFT_15 eyes_LEFT_15 gun_LEFT_15 \
body_LEFT_20 eyes_LEFT_20 gun_LEFT_20 \
body_LEFT_25 eyes_LEFT_25 gun_LEFT_25 \
body_LEFT_30 eyes_LEFT_30 gun_LEFT_30 \
body_LEFT_35 eyes_LEFT_35 gun_LEFT_35 \
body_LEFT_40 eyes_LEFT_40 gun_LEFT_40 \
body_LEFT_45 eyes_LEFT_45 gun_LEFT_45 \
body_LEFT_50 eyes_LEFT_50 gun_LEFT_50 \
body_LEFT_55 eyes_LEFT_55 gun_LEFT_55 \
body_LEFT_60 eyes_LEFT_60 gun_LEFT_60 \
body_LEFT_65 eyes_LEFT_65 gun_LEFT_65 \
body_LEFT_70 eyes_LEFT_70 gun_LEFT_70 \
body_LEFT_75 eyes_LEFT_75 gun_LEFT_75 \
body_LEFT_80 eyes_LEFT_80 gun_LEFT_80 \
body_LEFT_85 eyes_LEFT_85 gun_LEFT_85 \
body_LEFT_90 eyes_LEFT_90 gun_LEFT_90 \
body_LEFT_95 eyes_LEFT_95 gun_LEFT_95 \
body_LEFT_100 eyes_LEFT_100 gun_LEFT_100 \
body_LEFT_105 eyes_LEFT_105 gun_LEFT_105 \
body_LEFT_110 eyes_LEFT_110 gun_LEFT_110 \
body_LEFT_115 eyes_LEFT_115 gun_LEFT_115 \
body_LEFT_120 eyes_LEFT_120 gun_LEFT_120 \
body_LEFT_125 eyes_LEFT_125 gun_LEFT_125 \
body_LEFT_130 eyes_LEFT_130 gun_LEFT_130 \
body_LEFT_135 eyes_LEFT_135 gun_LEFT_135 \
body_LEFT_140 eyes_LEFT_140 gun_LEFT_140 \
body_LEFT_145 eyes_LEFT_145 gun_LEFT_145 \
body_LEFT_150 eyes_LEFT_150 gun_LEFT_150 \
body_LEFT_155 eyes_LEFT_155 gun_LEFT_155 \
body_LEFT_160 eyes_LEFT_160 gun_LEFT_160 \
body_LEFT_165 eyes_LEFT_165 gun_LEFT_165 \
body_RIGHT_0 eyes_RIGHT_0 gun_RIGHT_0 \
body_RIGHT_5 eyes_RIGHT_5 gun_RIGHT_5 \
body_RIGHT_10 eyes_RIGHT_10 gun_RIGHT_10 \
body_RIGHT_15 eyes_RIGHT_15 gun_RIGHT_15 \
body_RIGHT_20 eyes_RIGHT_20 gun_RIGHT_20 \
body_RIGHT_25 eyes_RIGHT_25 gun_RIGHT_25 \
body_RIGHT_30 eyes_RIGHT_30 gun_RIGHT_30 \
body_RIGHT_35 eyes_RIGHT_35 gun_RIGHT_35 \
body_RIGHT_40 eyes_RIGHT_40 gun_RIGHT_40 \
body_RIGHT_45 eyes_RIGHT_45 gun_RIGHT_45 \
body_RIGHT_50 eyes_RIGHT_50 gun_RIGHT_50 \
body_RIGHT_55 eyes_RIGHT_55 gun_RIGHT_55 \
body_RIGHT_60 eyes_RIGHT_60 gun_RIGHT_60 \
body_RIGHT_65 eyes_RIGHT_65 gun_RIGHT_65 \
body_RIGHT_70 eyes_RIGHT_70 gun_RIGHT_70 \
body_RIGHT_75 eyes_RIGHT_75 gun_RIGHT_75 \
body_RIGHT_80 eyes_RIGHT_80 gun_RIGHT_80 \
body_RIGHT_85 eyes_RIGHT_85 gun_RIGHT_85 \
body_RIGHT_90 eyes_RIGHT_90 gun_RIGHT_90 \
body_RIGHT_95 eyes_RIGHT_95 gun_RIGHT_95 \
body_RIGHT_100 eyes_RIGHT_100 gun_RIGHT_100 \
body_RIGHT_105 eyes_RIGHT_105 gun_RIGHT_105 \
body_RIGHT_110 eyes_RIGHT_110 gun_RIGHT_110 \
body_RIGHT_115 eyes_RIGHT_115 gun_RIGHT_115 \
body_RIGHT_120 eyes_RIGHT_120 gun_RIGHT_120 \
body_RIGHT_125 eyes_RIGHT_125 gun_RIGHT_125 \
body_RIGHT_130 eyes_RIGHT_130 gun_RIGHT_130 \
body_RIGHT_135 eyes_RIGHT_135 gun_RIGHT_135 \
body_RIGHT_140 eyes_RIGHT_140 gun_RIGHT_140 \
body_RIGHT_145 eyes_RIGHT_145 gun_RIGHT_145 \
body_RIGHT_150 eyes_RIGHT_150 gun_RIGHT_150 \
body_RIGHT_155 eyes_RIGHT_155 gun_RIGHT_155 \
body_RIGHT_160 eyes_RIGHT_160 gun_RIGHT_160 \
body_RIGHT_165 eyes_RIGHT_165 gun_RIGHT_165
objectID  = AVATAR_WORM
>>end<<
>>section_leave<< SET_MAP

##################
## WALK SEQUENCES

>>section_enter<< body_LEFT_0
frames   = body_01_%02d.pnm
indices  = 1, 15
hotspot  = 7, 16
colorkey = 255, 0, 255
>>end<<
>>section_leave<< body_LEFT_0

>>section_enter<< eyes_LEFT_0
frames   = eyes_01_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< eyes_LEFT_0

>>section_enter<< gun_LEFT_0
frames   = gun_01_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< gun_LEFT_0

>>section_enter<< body_LEFT_5
frames   = body_02_%02d.pnm
indices  = 1, 15
hotspot  = 7, 15
colorkey = 255, 0, 255
>>end<<
>>section_leave<< body_LEFT_5

>>section_enter<< eyes_LEFT_5
frames   = eyes_02_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< eyes_LEFT_5

>>section_enter<< gun_LEFT_5
frames   = gun_02_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< gun_LEFT_5

>>section_enter<< body_LEFT_10
frames   = body_03_%02d.pnm
indices  = 1, 15
hotspot  = 8, 15
colorkey = 255, 0, 255
>>end<<
>>section_leave<< body_LEFT_10

>>section_enter<< eyes_LEFT_10
frames   = eyes_03_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< eyes_LEFT_10

>>section_enter<< gun_LEFT_10
frames   = gun_03_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< gun_LEFT_10

>>section_enter<< body_LEFT_15
frames   = body_04_%02d.pnm
indices  = 1, 15
hotspot  = 8, 15
colorkey = 255, 0, 255
>>end<<
>>section_leave<< body_LEFT_15

>>section_enter<< eyes_LEFT_15
frames   = eyes_04_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< eyes_LEFT_15

>>section_enter<< gun_LEFT_15
frames   = gun_04_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< gun_LEFT_15

>>section_enter<< body_LEFT_20
frames   = body_05_%02d.pnm
indices  = 1, 15
hotspot  = 8, 15
colorkey = 255, 0, 255
>>end<<
>>section_leave<< body_LEFT_20

>>section_enter<< eyes_LEFT_20
frames   = eyes_05_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< eyes_LEFT_20

>>section_enter<< gun_LEFT_20
frames   = gun_05_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< gun_LEFT_20

>>section_enter<< body_LEFT_25
frames   = body_06_%02d.pnm
indices  = 1, 15
hotspot  = 9, 15
colorkey = 255, 0, 255
>>end<<
>>section_leave<< body_LEFT_25

>>section_enter<< eyes_LEFT_25
frames   = eyes_06_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< eyes_LEFT_25

>>section_enter<< gun_LEFT_25
frames   = gun_06_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< gun_LEFT_25

>>section_enter<< body_LEFT_30
frames   = body_07_%02d.pnm
indices  = 1, 15
hotspot  = 10, 15
colorkey = 255, 0, 255
>>end<<
>>section_leave<< body_LEFT_30

>>section_enter<< eyes_LEFT_30
frames   = eyes_07_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< eyes_LEFT_30

>>section_enter<< gun_LEFT_30
frames   = gun_07_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< gun_LEFT_30

>>section_enter<< body_LEFT_35
frames   = body_08_%02d.pnm
indices  = 1, 15
hotspot  = 11, 15
colorkey = 255, 0, 255
>>end<<
>>section_leave<< body_LEFT_35

>>section_enter<< eyes_LEFT_35
frames   = eyes_08_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< eyes_LEFT_35

>>section_enter<< gun_LEFT_35
frames   = gun_08_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< gun_LEFT_35

>>section_enter<< body_LEFT_40
frames   = body_09_%02d.pnm
indices  = 1, 15
hotspot  = 12, 15
colorkey = 255, 0, 255
>>end<<
>>section_leave<< body_LEFT_40

>>section_enter<< eyes_LEFT_40
frames   = eyes_09_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< eyes_LEFT_40

>>section_enter<< gun_LEFT_40
frames   = gun_09_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< gun_LEFT_40

>>section_enter<< body_LEFT_45
frames   = body_10_%02d.pnm
indices  = 1, 15
hotspot  = 13, 15
colorkey = 255, 0, 255
>>end<<
>>section_leave<< body_LEFT_45

>>section_enter<< eyes_LEFT_45
frames   = eyes_10_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< eyes_LEFT_45

>>section_enter<< gun_LEFT_45
frames   = gun_10_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< gun_LEFT_45

>>section_enter<< body_LEFT_50
frames   = body_11_%02d.pnm
indices  = 1, 15
hotspot  = 14, 15
colorkey = 255, 0, 255
>>end<<
>>section_leave<< body_LEFT_50

>>section_enter<< eyes_LEFT_50
frames   = eyes_11_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< eyes_LEFT_50

>>section_enter<< gun_LEFT_50
frames   = gun_11_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< gun_LEFT_50

>>section_enter<< body_LEFT_55
frames   = body_12_%02d.pnm
indices  = 1, 15
hotspot  = 14, 15
colorkey = 255, 0, 255
>>end<<
>>section_leave<< body_LEFT_55

>>section_enter<< eyes_LEFT_55
frames   = eyes_12_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< eyes_LEFT_55

>>section_enter<< gun_LEFT_55
frames   = gun_12_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< gun_LEFT_55

>>section_enter<< body_LEFT_60
frames   = body_13_%02d.pnm
indices  = 1, 15
hotspot  = 15, 15
colorkey = 255, 0, 255
>>end<<
>>section_leave<< body_LEFT_60

>>section_enter<< eyes_LEFT_60
frames   = eyes_13_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< eyes_LEFT_60

>>section_enter<< gun_LEFT_60
frames   = gun_13_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< gun_LEFT_60

>>section_enter<< body_LEFT_65
frames   = body_14_%02d.pnm
indices  = 1, 15
hotspot  = 15, 16
colorkey = 255, 0, 255
>>end<<
>>section_leave<< body_LEFT_65

>>section_enter<< eyes_LEFT_65
frames   = eyes_14_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< eyes_LEFT_65

>>section_enter<< gun_LEFT_65
frames   = gun_14_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< gun_LEFT_65

>>section_enter<< body_LEFT_70
frames   = body_15_%02d.pnm
indices  = 1, 15
hotspot  = 15, 16
colorkey = 255, 0, 255
>>end<<
>>section_leave<< body_LEFT_70

>>section_enter<< eyes_LEFT_70
frames   = eyes_15_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< eyes_LEFT_70

>>section_enter<< gun_LEFT_70
frames   = gun_15_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< gun_LEFT_70

>>section_enter<< body_LEFT_75
frames   = body_16_%02d.pnm
indices  = 1, 15
hotspot  = 16, 16
colorkey = 255, 0, 255
>>end<<
>>section_leave<< body_LEFT_75

>>section_enter<< eyes_LEFT_75
frames   = eyes_16_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< eyes_LEFT_75

>>section_enter<< gun_LEFT_75
frames   = gun_16_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< gun_LEFT_75

>>section_enter<< body_LEFT_80
frames   = body_17_%02d.pnm
indices  = 1, 15
hotspot  = 16, 16
colorkey = 255, 0, 255
>>end<<
>>section_leave<< body_LEFT_80

>>section_enter<< eyes_LEFT_80
frames   = eyes_17_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< eyes_LEFT_80

>>section_enter<< gun_LEFT_80
frames   = gun_17_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< gun_LEFT_80

>>section_enter<< body_LEFT_85
frames   = body_18_%02d.pnm
indices  = 1, 15
hotspot  = 16, 16
colorkey = 255, 0, 255
>>end<<
>>section_leave<< body_LEFT_85

>>section_enter<< eyes_LEFT_85
frames   = eyes_18_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< eyes_LEFT_85

>>section_enter<< gun_LEFT_85
frames   = gun_18_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< gun_LEFT_85

>>section_enter<< body_LEFT_90
frames   = body_19_%02d.pnm
indices  = 1, 15
hotspot  = 16, 16
colorkey = 255, 0, 255
>>end<<
>>section_leave<< body_LEFT_90

>>section_enter<< eyes_LEFT_90
frames   = eyes_19_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< eyes_LEFT_90

>>section_enter<< gun_LEFT_90
frames   = gun_19_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< gun_LEFT_90

>>section_enter<< body_LEFT_95
frames   = body_20_%02d.pnm
indices  = 1, 15
hotspot  = 16, 16
colorkey = 255, 0, 255
>>end<<
>>section_leave<< body_LEFT_95

>>section_enter<< eyes_LEFT_95
frames   = eyes_20_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< eyes_LEFT_95

>>section_enter<< gun_LEFT_95
frames   = gun_20_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< gun_LEFT_95

>>section_enter<< body_LEFT_100
frames   = body_21_%02d.pnm
indices  = 1, 15
hotspot  = 16, 15
colorkey = 255, 0, 255
>>end<<
>>section_leave<< body_LEFT_100

>>section_enter<< eyes_LEFT_100
frames   = eyes_21_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< eyes_LEFT_100

>>section_enter<< gun_LEFT_100
frames   = gun_21_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< gun_LEFT_100

>>section_enter<< body_LEFT_105
frames   = body_22_%02d.pnm
indices  = 1, 15
hotspot  = 15, 15
colorkey = 255, 0, 255
>>end<<
>>section_leave<< body_LEFT_105

>>section_enter<< eyes_LEFT_105
frames   = eyes_22_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< eyes_LEFT_105

>>section_enter<< gun_LEFT_105
frames   = gun_22_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< gun_LEFT_105

>>section_enter<< body_LEFT_110
frames   = body_23_%02d.pnm
indices  = 1, 15
hotspot  = 15, 15
colorkey = 255, 0, 255
>>end<<
>>section_leave<< body_LEFT_110

>>section_enter<< eyes_LEFT_110
frames   = eyes_23_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< eyes_LEFT_110

>>section_enter<< gun_LEFT_110
frames   = gun_23_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< gun_LEFT_110

>>section_enter<< body_LEFT_115
frames   = body_24_%02d.pnm
indices  = 1, 15
hotspot  = 15, 15
colorkey = 255, 0, 255
>>end<<
>>section_leave<< body_LEFT_115

>>section_enter<< eyes_LEFT_115
frames   = eyes_24_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< eyes_LEFT_115

>>section_enter<< gun_LEFT_115
frames   = gun_24_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< gun_LEFT_115

>>section_enter<< body_LEFT_120
frames   = body_25_%02d.pnm
indices  = 1, 15
hotspot  = 14, 15
colorkey = 255, 0, 255
>>end<<
>>section_leave<< body_LEFT_120

>>section_enter<< eyes_LEFT_120
frames   = eyes_25_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< eyes_LEFT_120

>>section_enter<< gun_LEFT_120
frames   = gun_25_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< gun_LEFT_120

>>section_enter<< body_LEFT_125
frames   = body_26_%02d.pnm
indices  = 1, 15
hotspot  = 13, 15
colorkey = 255, 0, 255
>>end<<
>>section_leave<< body_LEFT_125

>>section_enter<< eyes_LEFT_125
frames   = eyes_26_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< eyes_LEFT_125

>>section_enter<< gun_LEFT_125
frames   = gun_26_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< gun_LEFT_125

>>section_enter<< body_LEFT_130
frames   = body_27_%02d.pnm
indices  = 1, 15
hotspot  = 13, 15
colorkey = 255, 0, 255
>>end<<
>>section_leave<< body_LEFT_130

>>section_enter<< eyes_LEFT_130
frames   = eyes_27_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< eyes_LEFT_130

>>section_enter<< gun_LEFT_130
frames   = gun_27_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< gun_LEFT_130

>>section_enter<< body_LEFT_135
frames   = body_28_%02d.pnm
indices  = 1, 15
hotspot  = 12, 15
colorkey = 255, 0, 255
>>end<<
>>section_leave<< body_LEFT_135

>>section_enter<< eyes_LEFT_135
frames   = eyes_28_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< eyes_LEFT_135

>>section_enter<< gun_LEFT_135
frames   = gun_28_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< gun_LEFT_135

>>section_enter<< body_LEFT_140
frames   = body_29_%02d.pnm
indices  = 1, 15
hotspot  = 12, 14
colorkey = 255, 0, 255
>>end<<
>>section_leave<< body_LEFT_140

>>section_enter<< eyes_LEFT_140
frames   = eyes_29_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< eyes_LEFT_140

>>section_enter<< gun_LEFT_140
frames   = gun_29_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< gun_LEFT_140

>>section_enter<< body_LEFT_145
frames   = body_30_%02d.pnm
indices  = 1, 15
hotspot  = 12, 14
colorkey = 255, 0, 255
>>end<<
>>section_leave<< body_LEFT_145

>>section_enter<< eyes_LEFT_145
frames   = eyes_30_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< eyes_LEFT_145

>>section_enter<< gun_LEFT_145
frames   = gun_30_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< gun_LEFT_145

>>section_enter<< body_LEFT_150
frames   = body_31_%02d.pnm
indices  = 1, 15
hotspot  = 12, 14
colorkey = 255, 0, 255
>>end<<
>>section_leave<< body_LEFT_150

>>section_enter<< eyes_LEFT_150
frames   = eyes_31_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< eyes_LEFT_150

>>section_enter<< gun_LEFT_150
frames   = gun_31_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< gun_LEFT_150

>>section_enter<< body_LEFT_155
frames   = body_32_%02d.pnm
indices  = 1, 15
hotspot  = 12, 14
colorkey = 255, 0, 255
>>end<<
>>section_leave<< body_LEFT_155

>>section_enter<< eyes_LEFT_155
frames   = eyes_32_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< eyes_LEFT_155

>>section_enter<< gun_LEFT_155
frames   = gun_32_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< gun_LEFT_155

>>section_enter<< body_LEFT_160
frames   = body_33_%02d.pnm
indices  = 1, 15
hotspot  = 12, 14
colorkey = 255, 0, 255
>>end<<
>>section_leave<< body_LEFT_160

>>section_enter<< eyes_LEFT_160
frames   = eyes_33_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< eyes_LEFT_160

>>section_enter<< gun_LEFT_160
frames   = gun_33_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< gun_LEFT_160

>>section_enter<< body_LEFT_165
frames   = body_34_%02d.pnm
indices  = 1, 15
hotspot  = 12, 13
colorkey = 255, 0, 255
>>end<<
>>section_leave<< body_LEFT_165

>>section_enter<< eyes_LEFT_165
frames   = eyes_34_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< eyes_LEFT_165

>>section_enter<< gun_LEFT_165
frames   = gun_34_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< gun_LEFT_165

>>section_enter<< body_RIGHT_0
frames   = body_35_%02d.pnm
indices  = 1, 15
hotspot  = 14, 16
colorkey = 255, 0, 255
>>end<<
>>section_leave<< body_RIGHT_0

>>section_enter<< eyes_RIGHT_0
frames   = eyes_35_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< eyes_RIGHT_0

>>section_enter<< gun_RIGHT_0
frames   = gun_35_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< gun_RIGHT_0

>>section_enter<< body_RIGHT_5
frames   = body_36_%02d.pnm
indices  = 1, 15
hotspot  = 14, 15
colorkey = 255, 0, 255
>>end<<
>>section_leave<< body_RIGHT_5

>>section_enter<< eyes_RIGHT_5
frames   = eyes_36_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< eyes_RIGHT_5

>>section_enter<< gun_RIGHT_5
frames   = gun_36_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< gun_RIGHT_5

>>section_enter<< body_RIGHT_10
frames   = body_37_%02d.pnm
indices  = 1, 15
hotspot  = 14, 15
colorkey = 255, 0, 255
>>end<<
>>section_leave<< body_RIGHT_10

>>section_enter<< eyes_RIGHT_10
frames   = eyes_37_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< eyes_RIGHT_10

>>section_enter<< gun_RIGHT_10
frames   = gun_37_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< gun_RIGHT_10

>>section_enter<< body_RIGHT_15
frames   = body_38_%02d.pnm
indices  = 1, 15
hotspot  = 14, 15
colorkey = 255, 0, 255
>>end<<
>>section_leave<< body_RIGHT_15

>>section_enter<< eyes_RIGHT_15
frames   = eyes_38_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< eyes_RIGHT_15

>>section_enter<< gun_RIGHT_15
frames   = gun_38_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< gun_RIGHT_15

>>section_enter<< body_RIGHT_20
frames   = body_39_%02d.pnm
indices  = 1, 15
hotspot  = 14, 14
colorkey = 255, 0, 255
>>end<<
>>section_leave<< body_RIGHT_20

>>section_enter<< eyes_RIGHT_20
frames   = eyes_39_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< eyes_RIGHT_20

>>section_enter<< gun_RIGHT_20
frames   = gun_39_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< gun_RIGHT_20

>>section_enter<< body_RIGHT_25
frames   = body_40_%02d.pnm
indices  = 1, 15
hotspot  = 14, 15
colorkey = 255, 0, 255
>>end<<
>>section_leave<< body_RIGHT_25

>>section_enter<< eyes_RIGHT_25
frames   = eyes_40_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< eyes_RIGHT_25

>>section_enter<< gun_RIGHT_25
frames   = gun_40_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< gun_RIGHT_25

>>section_enter<< body_RIGHT_30
frames   = body_41_%02d.pnm
indices  = 1, 15
hotspot  = 14, 15
colorkey = 255, 0, 255
>>end<<
>>section_leave<< body_RIGHT_30

>>section_enter<< eyes_RIGHT_30
frames   = eyes_41_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< eyes_RIGHT_30

>>section_enter<< gun_RIGHT_30
frames   = gun_41_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< gun_RIGHT_30

>>section_enter<< body_RIGHT_35
frames   = body_42_%02d.pnm
indices  = 1, 15
hotspot  = 14, 15
colorkey = 255, 0, 255
>>end<<
>>section_leave<< body_RIGHT_35

>>section_enter<< eyes_RIGHT_35
frames   = eyes_42_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< eyes_RIGHT_35

>>section_enter<< gun_RIGHT_35
frames   = gun_42_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< gun_RIGHT_35

>>section_enter<< body_RIGHT_40
frames   = body_43_%02d.pnm
indices  = 1, 15
hotspot  = 14, 15
colorkey = 255, 0, 255
>>end<<
>>section_leave<< body_RIGHT_40

>>section_enter<< eyes_RIGHT_40
frames   = eyes_43_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< eyes_RIGHT_40

>>section_enter<< gun_RIGHT_40
frames   = gun_43_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< gun_RIGHT_40

>>section_enter<< body_RIGHT_45
frames   = body_44_%02d.pnm
indices  = 1, 15
hotspot  = 14, 15
colorkey = 255, 0, 255
>>end<<
>>section_leave<< body_RIGHT_45

>>section_enter<< eyes_RIGHT_45
frames   = eyes_44_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< eyes_RIGHT_45

>>section_enter<< gun_RIGHT_45
frames   = gun_44_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< gun_RIGHT_45

>>section_enter<< body_RIGHT_50
frames   = body_45_%02d.pnm
indices  = 1, 15
hotspot  = 14, 15
colorkey = 255, 0, 255
>>end<<
>>section_leave<< body_RIGHT_50

>>section_enter<< eyes_RIGHT_50
frames   = eyes_45_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< eyes_RIGHT_50

>>section_enter<< gun_RIGHT_50
frames   = gun_45_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< gun_RIGHT_50

>>section_enter<< body_RIGHT_55
frames   = body_46_%02d.pnm
indices  = 1, 15
hotspot  = 14, 15
colorkey = 255, 0, 255
>>end<<
>>section_leave<< body_RIGHT_55

>>section_enter<< eyes_RIGHT_55
frames   = eyes_46_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< eyes_RIGHT_55

>>section_enter<< gun_RIGHT_55
frames   = gun_46_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< gun_RIGHT_55

>>section_enter<< body_RIGHT_60
frames   = body_47_%02d.pnm
indices  = 1, 15
hotspot  = 14, 15
colorkey = 255, 0, 255
>>end<<
>>section_leave<< body_RIGHT_60

>>section_enter<< eyes_RIGHT_60
frames   = eyes_47_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< eyes_RIGHT_60

>>section_enter<< gun_RIGHT_60
frames   = gun_47_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< gun_RIGHT_60

>>section_enter<< body_RIGHT_65
frames   = body_48_%02d.pnm
indices  = 1, 15
hotspot  = 14, 15
colorkey = 255, 0, 255
>>end<<
>>section_leave<< body_RIGHT_65

>>section_enter<< eyes_RIGHT_65
frames   = eyes_48_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< eyes_RIGHT_65

>>section_enter<< gun_RIGHT_65
frames   = gun_48_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< gun_RIGHT_65

>>section_enter<< body_RIGHT_70
frames   = body_49_%02d.pnm
indices  = 1, 15
hotspot  = 14, 15
colorkey = 255, 0, 255
>>end<<
>>section_leave<< body_RIGHT_70

>>section_enter<< eyes_RIGHT_70
frames   = eyes_49_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< eyes_RIGHT_70

>>section_enter<< gun_RIGHT_70
frames   = gun_49_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< gun_RIGHT_70

>>section_enter<< body_RIGHT_75
frames   = body_50_%02d.pnm
indices  = 1, 15
hotspot  = 14, 15
colorkey = 255, 0, 255
>>end<<
>>section_leave<< body_RIGHT_75

>>section_enter<< eyes_RIGHT_75
frames   = eyes_50_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< eyes_RIGHT_75

>>section_enter<< gun_RIGHT_75
frames   = gun_50_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< gun_RIGHT_75

>>section_enter<< body_RIGHT_80
frames   = body_51_%02d.pnm
indices  = 1, 15
hotspot  = 14, 15
colorkey = 255, 0, 255
>>end<<
>>section_leave<< body_RIGHT_80

>>section_enter<< eyes_RIGHT_80
frames   = eyes_51_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< eyes_RIGHT_80

>>section_enter<< gun_RIGHT_80
frames   = gun_51_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< gun_RIGHT_80

>>section_enter<< body_RIGHT_85
frames   = body_52_%02d.pnm
indices  = 1, 15
hotspot  = 14, 15
colorkey = 255, 0, 255
>>end<<
>>section_leave<< body_RIGHT_85

>>section_enter<< eyes_RIGHT_85
frames   = eyes_52_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< eyes_RIGHT_85

>>section_enter<< gun_RIGHT_85
frames   = gun_52_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< gun_RIGHT_85

>>section_enter<< body_RIGHT_90
frames   = body_53_%02d.pnm
indices  = 1, 15
hotspot  = 14, 16
colorkey = 255, 0, 255
>>end<<
>>section_leave<< body_RIGHT_90

>>section_enter<< eyes_RIGHT_90
frames   = eyes_53_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< eyes_RIGHT_90

>>section_enter<< gun_RIGHT_90
frames   = gun_53_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< gun_RIGHT_90

>>section_enter<< body_RIGHT_95
frames   = body_54_%02d.pnm
indices  = 1, 15
hotspot  = 14, 16
colorkey = 255, 0, 255
>>end<<
>>section_leave<< body_RIGHT_95

>>section_enter<< eyes_RIGHT_95
frames   = eyes_54_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< eyes_RIGHT_95

>>section_enter<< gun_RIGHT_95
frames   = gun_54_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< gun_RIGHT_95

>>section_enter<< body_RIGHT_100
frames   = body_55_%02d.pnm
indices  = 1, 15
hotspot  = 14, 16
colorkey = 255, 0, 255
>>end<<
>>section_leave<< body_RIGHT_100

>>section_enter<< eyes_RIGHT_100
frames   = eyes_55_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< eyes_RIGHT_100

>>section_enter<< gun_RIGHT_100
frames   = gun_55_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< gun_RIGHT_100

>>section_enter<< body_RIGHT_105
frames   = body_56_%02d.pnm
indices  = 1, 15
hotspot  = 14, 15
colorkey = 255, 0, 255
>>end<<
>>section_leave<< body_RIGHT_105

>>section_enter<< eyes_RIGHT_105
frames   = eyes_56_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< eyes_RIGHT_105

>>section_enter<< gun_RIGHT_105
frames   = gun_56_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< gun_RIGHT_105

>>section_enter<< body_RIGHT_110
frames   = body_57_%02d.pnm
indices  = 1, 15
hotspot  = 14, 15
colorkey = 255, 0, 255
>>end<<
>>section_leave<< body_RIGHT_110

>>section_enter<< eyes_RIGHT_110
frames   = eyes_57_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< eyes_RIGHT_110

>>section_enter<< gun_RIGHT_110
frames   = gun_57_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< gun_RIGHT_110

>>section_enter<< body_RIGHT_115
frames   = body_58_%02d.pnm
indices  = 1, 15
hotspot  = 14, 15
colorkey = 255, 0, 255
>>end<<
>>section_leave<< body_RIGHT_115

>>section_enter<< eyes_RIGHT_115
frames   = eyes_58_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< eyes_RIGHT_115

>>section_enter<< gun_RIGHT_115
frames   = gun_58_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< gun_RIGHT_115

>>section_enter<< body_RIGHT_120
frames   = body_59_%02d.pnm
indices  = 1, 15
hotspot  = 14, 15
colorkey = 255, 0, 255
>>end<<
>>section_leave<< body_RIGHT_120

>>section_enter<< eyes_RIGHT_120
frames   = eyes_59_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< eyes_RIGHT_120

>>section_enter<< gun_RIGHT_120
frames   = gun_59_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< gun_RIGHT_120

>>section_enter<< body_RIGHT_125
frames   = body_60_%02d.pnm
indices  = 1, 15
hotspot  = 14, 15
colorkey = 255, 0, 255
>>end<<
>>section_leave<< body_RIGHT_125

>>section_enter<< eyes_RIGHT_125
frames   = eyes_60_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< eyes_RIGHT_125

>>section_enter<< gun_RIGHT_125
frames   = gun_60_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< gun_RIGHT_125

>>section_enter<< body_RIGHT_130
frames   = body_61_%02d.pnm
indices  = 1, 15
hotspot  = 14, 15
colorkey = 255, 0, 255
>>end<<
>>section_leave<< body_RIGHT_130

>>section_enter<< eyes_RIGHT_130
frames   = eyes_61_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< eyes_RIGHT_130

>>section_enter<< gun_RIGHT_130
frames   = gun_61_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< gun_RIGHT_130

>>section_enter<< body_RIGHT_135
frames   = body_62_%02d.pnm
indices  = 1, 15
hotspot  = 14, 15
colorkey = 255, 0, 255
>>end<<
>>section_leave<< body_RIGHT_135

>>section_enter<< eyes_RIGHT_135
frames   = eyes_62_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< eyes_RIGHT_135

>>section_enter<< gun_RIGHT_135
frames   = gun_62_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< gun_RIGHT_135

>>section_enter<< body_RIGHT_140
frames   = body_63_%02d.pnm
indices  = 1, 15
hotspot  = 14, 14
colorkey = 255, 0, 255
>>end<<
>>section_leave<< body_RIGHT_140

>>section_enter<< eyes_RIGHT_140
frames   = eyes_63_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< eyes_RIGHT_140

>>section_enter<< gun_RIGHT_140
frames   = gun_63_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< gun_RIGHT_140

>>section_enter<< body_RIGHT_145
frames   = body_64_%02d.pnm
indices  = 1, 15
hotspot  = 14, 14
colorkey = 255, 0, 255
>>end<<
>>section_leave<< body_RIGHT_145

>>section_enter<< eyes_RIGHT_145
frames   = eyes_64_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< eyes_RIGHT_145

>>section_enter<< gun_RIGHT_145
frames   = gun_64_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< gun_RIGHT_145

>>section_enter<< body_RIGHT_150
frames   = body_65_%02d.pnm
indices  = 1, 15
hotspot  = 14, 14
colorkey = 255, 0, 255
>>end<<
>>section_leave<< body_RIGHT_150

>>section_enter<< eyes_RIGHT_150
frames   = eyes_65_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< eyes_RIGHT_150

>>section_enter<< gun_RIGHT_150
frames   = gun_65_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< gun_RIGHT_150

>>section_enter<< body_RIGHT_155
frames   = body_66_%02d.pnm
indices  = 1, 15
hotspot  = 14, 14
colorkey = 255, 0, 255
>>end<<
>>section_leave<< body_RIGHT_155

>>section_enter<< eyes_RIGHT_155
frames   = eyes_66_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< eyes_RIGHT_155

>>section_enter<< gun_RIGHT_155
frames   = gun_66_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< gun_RIGHT_155

>>section_enter<< body_RIGHT_160
frames   = body_67_%02d.pnm
indices  = 1, 15
hotspot  = 14, 14
colorkey = 255, 0, 255
>>end<<
>>section_leave<< body_RIGHT_160

>>section_enter<< eyes_RIGHT_160
frames   = eyes_67_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< eyes_RIGHT_160

>>section_enter<< gun_RIGHT_160
frames   = gun_67_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< gun_RIGHT_160

>>section_enter<< body_RIGHT_165
frames   = body_68_%02d.pnm
indices  = 1, 15
hotspot  = 14, 14
colorkey = 255, 0, 255
>>end<<
>>section_leave<< body_RIGHT_165

>>section_enter<< eyes_RIGHT_165
frames   = eyes_68_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< eyes_RIGHT_165

>>section_enter<< gun_RIGHT_165
frames   = gun_68_%02d.pnm
indices  = 1, 15
hotspot  = 0, 0
colorkey = 255, 0, 255
>>end<<
>>section_leave<< gun_RIGHT_165

