
####################################
## configuration file for map stuff
##   set : pepples A
####################################

####################################
## class MapStuffSet

>>section_enter<< MapStuffSet
material = INDESTRUCTIBLE
odds     = 1, 2, 3, 1
>>end<<
>>section_leave<< MapStuffSet

####################################
## class SpriteSet

>>section_enter<< SET_MAP
sequences = SIZE_15, SIZE_35, SIZE_50, SIZE_70
>>end<<
>>section_leave<< SET_MAP

>>section_enter<< SIZE_15
frames   = size_15/pebble_15_%02d.pnm
indices  = 1, 9
hotspot  = 8, 8
colorkey = 255 0 255
>>end<<
>>section_leave<< SIZE_15

>>section_enter<< SIZE_35
frames   = size_35/pebble_35_%02d.png
indices  = 1, 11
hotspot  = 15, 17
colorkey = 255 0 255
>>end<<
>>section_leave<< SIZE_35

>>section_enter<< SIZE_50
frames   = size_50/pebble_50_%02d.png
indices  = 1, 13
hotspot  = 25, 25
colorkey = 255 0 255
>>end<<
>>section_leave<< SIZE_50

>>section_enter<< SIZE_70
frames   = size_70/pebble_70_%02d.png
indices  = 1, 14
hotspot  = 35, 32
colorkey = 255 0 255
>>end<<
>>section_leave<< SIZE_70
