# Class definition file, version 1
VERSION = 1

# Name is the class name that is displayed to the player
NAME = "Bandit-e"

# Stats
MOVE = 6
JUMP = 6

HP_BASE      = 72
HP_GROWTH    = 7.2
HP_MULT      = 1.1

SP_BASE      = 12
SP_GROWTH    = 1.2
SP_MULT      = 0.9

WATK_BASE    = 24
WATK_GROWTH  = 2.4
WATK_MULT    = 1.1

WDEF_BASE    = 20
WDEF_GROWTH  = 2.0
WDEF_MULT    = 1.0

MATK_BASE    = 12
MATK_GROWTH  = 1.2
MATK_MULT    = 0.9

MDEF_BASE    = 16
MDEF_GROWTH  = 1.6
MDEF_MULT    = 0.9

SPEED_BASE   = 50
SPEED_GROWTH = 2.5
SPEED_MULT   = 1.0

SPRITE_ROOT = "fighter"

ABILITIES = [(1, "rush")]
