<?php
/**
 * CWidgetFactory class file.
 *
 * @author Qiang Xue <qiang.xue@gmail.com>
 * @link http://www.yiiframework.com/
 * @copyright Copyright &copy; 2008-2010 Yii Software LLC
 * @license http://www.yiiframework.com/license/
 */


/**
 * CWidgetFactory creates new widgets to be used in views.
 *
 * CWidgetFactory is used as the default "widgetFactory" application component.
 *
 * When calling {@link CBaseController::createWidget}, {@link CBaseController::widget}
 * or {@link CBaseController::beginWidget}, if the "widgetFactory" component is installed,
 * it will be used to create the requested widget. To install the "widgetFactory" component,
 * we should have the following application configuration:
 * <pre>
 * return array(
 *     'components'=>array(
 *         'widgetFactory'=>array(
 *             'class'=>'CWidgetFactory',
 *         ),
 *     ),
 * )
 * </pre>
 *
 * CWidgetFactory implements the "skin" feature, which allows a new widget to be created
 * and initialized with a set of predefined property values (called skin).
 *
 * When CWidgetFactory is used to create a new widget, it will first instantiate the
 * widget instance. It then checks if there is a skin available for this widget
 * according to the widget class name and the widget {@link CWidget::skin} property.
 * If a skin is found, it will be merged with the initial properties passed via
 * {@link createWidget}. Then the merged initial properties will be used to initialize
 * the newly created widget instance.
 *
 * As aforementioned, a skin is a set of initial property values for a widget.
 * It is thus represented as an associative array of name-value pairs.
 * Skins are stored in PHP scripts like other configurations. Each script file stores the skins
 * for a particular widget type and is named as the wiget class name (e.g. CLinkPager.php).
 * Each widget type may have one or several skins, identified by the skin name set via
 * {@link CWidget::skin} property. If the {@link CWidget::skin} property is not set for a given
 * widget, it means the default skin would be used. The following shows the possible skins for
 * the {@link CLinkPager} widget:
 * <pre>
 * return array(
 *     'default'=>array(
 *         'nextPageLabel'=>'&gt;&gt;',
 *         'prevPageLabel'=>'&lt;&lt;',
 *     ),
 *     'short'=>array(
 *         'header'=>'',
 *         'maxButtonCount'=>5,
 *     ),
 * );
 * </pre>
 * In the above, there are two skins. The first one is the default skin which is indexed by the string "default".
 * Note that {@link CWidget::skin} defaults to "default". Therefore, this is the skin that will be applied
 * if we do not explicitly specify the {@link CWidget::skin} property.
 * The second one is named as the "short" skin which will be used only when we set {@link CWidget::skin}
 * to be "short".
 *
 * By default, CWidgetFactory looks for the skin of a widget under the "skins" directory
 * of the current application's {@link CWebApplication::viewPath} (e.g. protected/views/skins).
 * If a theme is being used, it will look for the skin under the "skins" directory of
 * the theme's {@link CTheme::viewPath} (as well as the aforementioned skin directory).
 * In case the specified skin is not found, a widget will still be created
 * normally without causing any error.
 *
 * @author Qiang Xue <qiang.xue@gmail.com>
 * @version $Id: CWidgetFactory.php 2052 2010-04-16 20:28:41Z alexander.makarow $
 * @package system.web
 * @since 1.1
 */
class CWidgetFactory extends CApplicationComponent implements IWidgetFactory
{
	/**
	 * @var string the directory containing all the skin files. Defaults to null,
	 * meaning using the "skins" directory under the current application's {@link CWebApplication::viewPath}.
	 */
	public $skinPath;
	/**
	 * @var array list of widget class names that can be skinned.
	 * Because skinning widgets has performance impact, you may want to specify this property
	 * to limit skinning only to specific widgets. Any widgets that are not in this list
	 * will not be skinned. Defaults to null, meaning all widgets can be skinned.
	 */
	public $widgets;

	private $_skins=array();  // class name, skin name, property name => value

	/**
	 * Initializes the application component.
	 * This method overrides the parent implementation by resolving the skin path.
	 */
	public function init()
	{
		parent::init();

		if($this->skinPath===null)
			$this->skinPath=Yii::app()->getViewPath().DIRECTORY_SEPARATOR.'skins';
	}

	/**
	 * Creates a new widget based on the given class name and initial properties.
	 * @param CBaseController the owner of the new widget
	 * @param string the class name of the widget. This can also be a path alias (e.g. system.web.widgets.COutputCache)
	 * @param array the initial property values (name=>value) of the widget.
	 * @return CWidget the newly created widget whose properties have been initialized with the given values.
	 */
	public function createWidget($owner,$className,$properties=array())
	{
		$className=Yii::import($className,true);
		$widget=new $className($owner);
		if($this->widgets===null || in_array($className,$this->widgets))
		{
			$skinName=isset($properties['skin']) ? $properties['skin'] : 'default';
			if($skinName!==false && ($skin=$this->getSkin($className,$skinName))!==array())
				$properties=$properties===array() ? $skin : CMap::mergeArray($skin,$properties);
		}
		foreach($properties as $name=>$value)
			$widget->$name=$value;
		return $widget;
	}

	/**
	 * Returns the skin for the specified widget class and skin name.
	 * @param string the widget class name
	 * @param string the widget skin name
	 * @return array the skin (name=>value) for the widget
	 */
	protected function getSkin($className,$skinName)
	{
		if(!isset($this->_skins[$className][$skinName]))
		{
			$skinFile=$this->skinPath.DIRECTORY_SEPARATOR.$className.'.php';
			if(is_file($skinFile))
				$this->_skins[$className]=require($skinFile);
			else
				$this->_skins[$className]=array();

			if(($theme=Yii::app()->getTheme())!==null)
			{
				$skinFile=$theme->getSkinPath().DIRECTORY_SEPARATOR.$className.'.php';
				if(is_file($skinFile))
				{
					$skins=require($skinFile);
					foreach($skins as $name=>$skin)
						$this->_skins[$className][$name]=$skin;
				}
			}

			if(!isset($this->_skins[$className][$skinName]))
				$this->_skins[$className][$skinName]=array();
		}
		return $this->_skins[$className][$skinName];
	}
}