/***************************************************************************
               QgsCoordinateTransform.h  - Coordinate Transforms
                             -------------------
    begin                : Dec 2004
    copyright            : (C) 2004 Tim Sutton
    email                : tim at linfiniti.com
 ***************************************************************************/

/***************************************************************************
 *                                                                         *
 *   This program is free software; you can redistribute it and/or modify  *
 *   it under the terms of the GNU General Public License as published by  *
 *   the Free Software Foundation; either version 2 of the License, or     *
 *   (at your option) any later version.                                   *
 *                                                                         *
 ***************************************************************************/
 /* $Id: qgscoordinatetransform.h,v 1.39.2.7 2005/07/09 23:51:17 timlinux Exp $ */
#ifndef QGSCOORDINATETRANSFORM_H
#define QGSCOORDINATETRANSFORM_H

//qt includes
#include <qobject.h>

//qgis includes
#include "qgspoint.h"
#include "qgsrect.h"
#include "qgscsexception.h"
#include "qgsspatialrefsys.h"
class QDomNode;
class QDomDocument;

//non qt includes
#include <iostream>
#include <vector>

extern "C"{
#include <proj_api.h>
}
class QString;

/*! \class QgsCoordinateTransform
* \brief Class for doing transforms between two map coordinate systems.
*
* This class can convert map coordinates to a different spatial reference system.
* It is normally associated with a map layer and is used to transform between the
* layer's coordinate system and the coordinate system of the map canvas, although
* it can be used in a more general sense to transform coordinates.
*
* All references to source and destination coordinate systems refer to 
* layer and map canvas respectively. All operations are from the perspective 
* of the layer. For example, a forward transformation transforms coordinates from the
* layers coordinate system to the map canvas.
*/
class QgsCoordinateTransform: public QObject
{
  Q_OBJECT
 public:
    /*! Default constructor. Make sure you use initialised() manually if you use this one! */
    QgsCoordinateTransform() ;

  /* Constructs a QgsCoordinateTransform using QgsSpatialRefSys objects.
   * @param theSource SRS of the layer's coordinate system
   * @param theDest SRS of the map canvas coordinate system
   */
  QgsCoordinateTransform(const QgsSpatialRefSys& theSource, 
                         const QgsSpatialRefSys& theDest);

    /*!
     * Constructs a QgsCoordinateTransform using the Well Known Text representation
     * of the layer and map canvas coordinate systems
     * @param theSourceWKT WKT of the layer's coordinate system
     * @param theSourceWKT WKT of the map canvas coordinate system
     */
    QgsCoordinateTransform(QString theSourceWKT, QString theDestWKT  );
    /*!
     * Constructs a QgsCoordinateTransform using a Spatial Reference Id
     * of the layer and map canvas coordinate system as Wkt
     * @param theSourceSrid Spatial Ref Id of the layer's coordinate system
     * @param theSourceWKT WKT of the map canvas coordinate system
     * @param theSourceSRSType On of the enum members defined in QgsSpatialRefSys::SRS_TYPE
     */
    QgsCoordinateTransform(long theSourceSrid,  
                           QString theDestWKT,
                           QgsSpatialRefSys::SRS_TYPE theSourceSRSType = QgsSpatialRefSys::POSTGIS_SRID  );
     //! destructor
    ~QgsCoordinateTransform();
    //! Enum used to indicate the direction (forward or inverse) of the transform
    enum TransformDirection{
      FORWARD,
      INVERSE
    };
    
    /*! 
     * Set the source (layer) QgsSpatialRefSys
     * @param theSRS QgsSpatialRefSys representation of the layer's coordinate system
     */
    void setSourceSRS(const QgsSpatialRefSys& theSRS);
    /*! 
     * Mutator for dest QgsSpatialRefSys 
     * @param theSRS of the destination coordinate system
     */
    void setDestSRS(const QgsSpatialRefSys& theSRS);    
    /*!
     * Get the QgsSpatialRefSys representation of the layer's coordinate system
     * @return QgsSpatialRefSys of the layer's coordinate system
     */
    QgsSpatialRefSys& sourceSRS() { return mSourceSRS; }
    /*! 
     * Get the QgsSpatialRefSys representation of the map canvas coordinate system
     * @return QgsSpatialRefSys of the map canvas coordinate system
     */
    QgsSpatialRefSys& destSRS() { return mDestSRS; }
    /*! Transform the point from Source Coordinate System to Destination Coordinate System
    * If the direction is FORWARD then coordinates are transformed from layer CS --> map canvas CS,
    * otherwise points are transformed from map canvas CS to layerCS.
    * @param p Point to transform
    * @param direction TransformDirection (defaults to FORWARD)
    * @return QgsPoint in Destination Coordinate System
     */    
   QgsPoint transform(const QgsPoint p,TransformDirection direction=FORWARD);
    /*! Transform the point specified by x,y from Source Coordinate System to Destination Coordinate System
    * If the direction is FORWARD then coordinates are transformed from layer CS --> map canvas CS,
    * otherwise points are transformed from map canvas CS to layerCS.
    * @param x x cordinate of point to transform
    * @param y y coordinate of point to transform
    * @param direction TransformDirection (defaults to FORWARD)
    * @return QgsPoint in Destination Coordinate System
     */
   QgsPoint transform(const double x, const double y,TransformDirection direction=FORWARD);

    /*! Transform a QgsRect to the dest Coordinate system 
    * If the direction is FORWARD then coordinates are transformed from layer CS --> map canvas CS,
    * otherwise points are transformed from map canvas CS to layerCS.
    * It assumes that rect is a bounding box, and creates a bounding box
    * in the proejcted CS, so that all points in source rectangle is within
    * returned rectangle.
    * @param QgsRect rect to transform
    * @param direction TransformDirection (defaults to FORWARD)
    * @return QgsRect in Destination Coordinate System
     */        
   QgsRect transformBoundingBox(const QgsRect theRect,TransformDirection direction=FORWARD);

   // Same as for the other transform() functions, but alters the x
   // and y variables in place. The second one works with good old-fashioned
   // C style arrays.
   void transformInPlace(double& x, double& y, double &z, TransformDirection direction = FORWARD);

   void transformInPlace(std::vector<double>& x, std::vector<double>& y, std::vector<double>& z, 
       TransformDirection direction = FORWARD);

    /*! Transform a QgsRect to the dest Coordinate system 
    * If the direction is FORWARD then coordinates are transformed from layer CS --> map canvas CS,
    * otherwise points are transformed from map canvas CS to layerCS.
    * @param QgsRect rect to transform
    * @param direction TransformDirection (defaults to FORWARD)
    * @return QgsRect in Destination Coordinate System
     */        
   QgsRect transform(const QgsRect theRect,TransformDirection direction=FORWARD);
    
    /*! Transform an array of coordinates to a different Coordinate System
    * If the direction is FORWARD then coordinates are transformed from layer CS --> map canvas CS,
    * otherwise points are transformed from map canvas CS to layerCS.
    * @param x x cordinate of point to transform
    * @param y y coordinate of point to transform     
    * @param direction TransformDirection (defaults to FORWARD)
    * @return QgsRect in Destination Coordinate System
     */        
   void transformCoords( const int &numPoint, double *x, double *y, double *z,TransformDirection direction=FORWARD);
  /*! 
   * Flag to indicate whether the coordinate systems have been initialised
   * @return true if initialised, otherwise false
   */
   bool isInitialised() {return mInitialisedFlag;};
   /*! See if the transform short circuits because src and dest are equivalent
    * @return bool True if it short circuits
    */
    bool isShortCircuited() {return mShortCircuit;};
 public slots:
    /*! Change the destination coordinate system by passing it a qgis srsid
    * A QGIS srsid is a unique key value to an entry on the tbl_srs in the
    * srs.db sqlite database.
    * @note This slot will usually be called if the
    * project properties change and a different coordinate system is 
    * selected. 
    * @note This coord transform will be reinitialised when this slot is called
    * to check if short circuiting is needed or not etc.
    * @param theSRSID -  A long representing the srsid of the srs to be used */
    void setDestSRSID (long theSRSID);
    //!initialise is used to actually create the Transformer instance
    void initialise();

    /*! Restores state from the given DOM node.
    * @param theNode The node from which state will be restored
    * @return bool True on success, False on failure
    */
    bool readXML( QDomNode & theNode );
    /*! Stores state to the given DOM node in the given document
    * @param theNode The node in which state will be restored
    * @param theDom The document in which state will be stored
    * @return bool True on success, False on failure
    */
    bool writeXML( QDomNode & theNode, QDomDocument & theDoc );

 signals:
    /** Signal when an invalid pj_transform() has occured */
    void  invalidTransformInput();

 private:

    /*! 
     * Flag to indicate that the source and destination coordinate systems are
     * equal and not transformation needs to be done
     */
    bool mShortCircuit;
    /*!
     * flag to show whether the transform is properly initialised or not
     */
    bool mInitialisedFlag;
    /*! 
     * QgsSpatialRefSys of the source (layer) coordinate system 
     */
    QgsSpatialRefSys mSourceSRS;
    /*! 
     * QgsSpatialRefSys of the destination (map canvas) coordinate system 
     */
    QgsSpatialRefSys mDestSRS;
    /*!
     * Proj4 data structure of the source projection (layer coordinate system)
     */
    projPJ mSourceProjection;
    /*!
     * Proj4 data structure of the destination projection (map canvas coordinate system)
     */
    projPJ mDestinationProjection;
};

//! Output stream operator
inline std::ostream& operator << (std::ostream& os, const QgsCoordinateTransform &r)
{
  QString mySummary ("\n%%%%%%%%%%%%%%%%%%%%%%%%\nCoordinate Transform def begins:");
  mySummary += "\n\tInitialised? : ";
/*
  if (r.isInitialised()) 
  {
    mySummary += "Yes";
  }
  else
  {
    mySummary += "No" ;
  }
  mySummary += "\n\tShort Circuit?  : " ;
  if (r.isShortCircuited()) 
  {
    mySummary += "Yes";
  }
  else
  {
    mySummary += "No" ;
  }

  mySummary += "\n\tSource Spatial Ref Sys  : "; 
  if (r.sourceSRS()) 
  {
    mySummary << r.sourceSRS();
  }
  else
  {
    mySummary += "Undefined" ;
  }

  mySummary += "\n\tDest Spatial Ref Sys  : " ;
  if (r.destSRS()) 
  {
    mySummary << r.destSRS();
  }
  else
  {
    mySummary += "Undefined" ;
  }
*/
  mySummary+=("\nCoordinate Transform def ends \n%%%%%%%%%%%%%%%%%%%%%%%%\n");
  return os << mySummary.local8Bit() << std::endl;
}


#endif // QGSCOORDINATETRANSFORM_H
