# CVS: Last edit by $Author: rr9 $ on $Date: 2000/02/08 12:35:46 $
# File: r_info.txt
# With new monsters for Zangband 2.2 (or 2.3)

# This file is used to initialize the "lib/raw/r_info.raw" file, which is
# used to initialize the "monster race" information for the Angband game.

# Do not modify this file unless you know exactly what you are doing,
# unless you wish to risk possible system crashes and broken savefiles.

# After modifying this file, delete the "lib/raw/r_info.raw" file.

# Zangband notes:

# Semantics of S_AMBERITES: Since all non-Tolkienian unique Ringwraiths
# have been removed (i.e. all except the Witch-king of Angmar and
# Khamul), the spell summons unique Amberites instead of Ringwraiths.

# Currently, "unique" monsters are just "special" monster races, with
# the requirement that only one monster of that race can exist at a time,
# and when it is killed, it can never again be generated.

# ATTR_CLEAR monsters acquire their attr from the item/floor below them,
# and use "white" for the recall window.  See "cave.c" for info.

# ATTR_MULTI monsters have a "flickering" attr, and use "violet" for the
# recall window.  See "cave.c" for info.

# CHAR_CLEAR monsters use special symbols (.) as given below,
# and use those symbols for the recall window.  In theory, normally,
# these monsters cannot be targetted, and when examined look like normal
# floors, until the player "notices" them (perhaps check "awake").

# CHAR_MULTI monsters use special symbols (!, ?, =) as given below,
# and use those symbols for the recall window.  In theory, normally,
# these monsters cannot be targetted, and when examined look like normal
# objects, until the player "notices" them (perhaps check "awake").

# Note that there are (a few) normal monsters who are "violet" but not
# ATTR_MULTI, and a lot of monsters which are "white" but not ATTR_CLEAR.

# Note that currently both CHAR_CLEAR and CHAR_MULTI monsters are treated
# as normal monsters that are just a little hard to see.

# Note that the monster list underwent several changes for Angband 2.7.9,
# including some monster name changes, some symbol redistributions, and
# some color changes.

# The Umber Hulk joined the Xorn/Xaren (X).  The ticks (t) joined the
# spiders (S).  The townspeople (t) left the people (p).  The "Jabberwock"
# became the "Chaos beetle" (K).  The major demons (&) became (U) and the
# minor demons (I) became (u).  Multiplying insects (fleas, fruit flies,
# hummerhorns) became (I), visually "matching" the multiplying lice (l).
# The "ant lions" (a) became "ants" (a).  The mummified monsters (M)
# joined the zombified monsters (z).  The multi-headed hydras (M) left
# the reptiles (R).  The snakes (J) left the reptiles (R).

# Some of the old "red" or "brown" monsters became "pink" if they lower
# strength, while some of the old "fire" monsters became simply "red"
# monsters.  The "dragons" and "hounds" and related monsters underwent
# a "color scheme regularization" ('w' = White/Cold, 's' = Black/Acid,
# 'o' = Lite/Dark, 'r' = Red/Fire, 'g' = Green/Poison, 'b' = Blue/Elec,
# 'u' = Brown/Earth/Force, 'D' = Dark/etc, 'W' = Stone/Inertia/Gravity/etc,
# 'v' = Multihued/Chaos/Disenchantment/etc, 'y' = Gold/Sound, 'R' = Nexus,
# 'G' = Nether, 'B' = Left-overs, and 'U' = Bronze/Confusion).

# In several situations, two or more monsters with identical symbols and
# colors were changed so that maximal information is conveyed by the symbol
# and color.

# The "people" (p), with more than 50 entries, got a new "color scheme"
# ('w' = Paladin, 's' = Knight, 'o' = Mystic, 'r' = Mage, 'g' = High Priest,
# 'b' = Thief, 'u' = Warrior, 'D' = Death knight, 'W' = Ranger/Archer,
# 'v' = Sorcerer, 'y' = Ninja, 'R' = High Mage, 'G' = Priest, 'B' = High
# Thief, 'U' = High Warrior).  Note that most non-unique "people" already
# had these colors, or colors close to these colors.  A similar color scheme
# was enforced for the "humanoid" (h) monsters as well, more or less.

# TY: This is no longer entirely accurate. The monster coloring has been
# changed 'back' to pre-2.7.* coloring in several cases. For example, I
# prefer "black" thief caracters. Also color can be (and should) be used to
# convey information, but more importantly it is a visual presentation
# of the creature and should be what the creature "looks" like.

# Many of the "unique" monsters were changed to "match" the "base" monster
# from which they were derived.  Angband 2.8.0 may require every "unique"
# monster to be based on a "normal" monster, and may enforce color matching.
# This may result in the addition of some new monsters, to serve as "base"
# monsters, possibly including Ogre captains, Greater Balrogs, Black Trolls,
# Vampire Queens, Giant Werewolfs, and others.  This may be accompanied by
# a separation of the monster list into a "normal" monster list (r_info)
# with 512 entries, and a "unique" monster list (u_info) with 128 entries,
# which will require reorganization of the list.  Some new "player ghost"
# unique monsters will probably be added at the same time.

# Mushrooms look just like food (and use the "," symbol for both the recall
# window and for normal display), Creeping coins look just like coins (and
# use the "$" symbol for both the recall window and for normal display), and
# Trappers/Lurkers can never be seen (and use the "." symbol for the recall
# window).  All other monsters use "alphabetic" symbols, and "alphabetic"
# symbols are used only for monsters.

# The "0" and "9" symbols are reserved for internal debugging use.

# The "&" symbol is reserved for future use as a special "terrain feature".

# The "`" symbol is reserved as an "alternate" open door picture, since
# the "'" symbol looks like the "," symbol in some fonts (esp. IBM).

# The "x" symbol is free for use as an "attr/char mapping" for annoying
# monsters, such as magic mushrooms, drolems, etc.

# Certain symbols ("X", "Y", "B", "l", "I", etc) are used by
# very few monsters, and could be reorganized somewhat.

# There are still too many "p" monsters, perhaps they should be broken up.

# As always, you can enforce any "visual picture" you want with a "pref file".

# Note that monster zero is used for the "player" picture.

# === Understanding r_info.txt ===

# N: serial number : monster name
# G: symbol : color
# I: speed : hit points : vision : armor class : alertness
# W: depth : rarity : unused (always 0) : experience for kill
# B: attack method : attack effect : damage
# S: spell frequency |
# S: spell type | spell type | etc
# F: flag | flag | etc
# D: Description

# 'N' indicates the beginning of an entry. The serial number must
# increase for each new item. Entry 0 is used for the player.

# 'G' is for graphics - symbol and color. There are 16 colors, as
# follows:

# D - Black        w - White          s - Gray          o - Orange
# r - Red          g - Green          b - Blue          u - Brown
# d - Dark Gray    W - Light Gray     v - Violet        y - Yellow
# R - Light Red    G - Light Green    B - Light Blue    U - Light Brown

# 'I' is for information - speed, health, vision in tens of feet,
# armor class, and alertness. 110 is normal speed. Alertness ranges
# from 0 (ever vigilant for intruders) to 255 (prefers to ignore
# intruders).

# 'W' is for more information - level, rarity, and experience for
# killing. The third slot is unused.

# 'B' is for blows - method of attack, effect of attack, and damage
# from attack. There may be up to four of these lines; effect and
# damage are optional.

# 'S' is for spells. The first S: line must be S:1_IN_X with X the
# number of monster turns, on average, before the monster will cast
# one of its spells. X must not be zero.

# 'F' is for flags. These are fairly self-explanatory. As many F:
# lines may be used as are needed to specify all the flags and flags
# are separated by the '|' symbol.

# 'D' is for description. As many D: lines may be used as are needed
# to describe the monster. Note that lines may need spaces at their
# ends to prevent words from running together in the monster memory.


# Version stamp (required)

V:2.8.1

##### The Player #####

N:0:Player
G:@:w

##### Town monsters #####

N:1:Filthy street urchin
G:t:D
I:110:1d4:4:2:40
W:0:2:0:0
B:BEG
B:TOUCH:EAT_GOLD
F:MALE | EVIL | WILD_TOWN | WILD_ONLY
F:RAND_25 | FRIENDS | 
F:TAKE_ITEM | OPEN_DOOR | DROP_CORPSE | DROP_SKELETON
D:He looks squalid and thoroughly revolting.

N:2:Scrawny cat
G:f:U
I:110:1d2:30:3:10
W:0:3:0:0
B:CLAW:HURT:1d1
F:RAND_25 | WILD_TOO | WILD_GRASS | WILD_TOWN | WILD_ONLY
F:ANIMAL | DROP_CORPSE | DROP_SKELETON
D:A skinny little furball with sharp claws and a menacing look.

#Note: Sparrows live only near humans, thus no WILD_*

N:3:Sparrow
G:B:U
I:110:1d1:30:2:10
W:0:3:0:0
B:BITE:HURT:1d1
F:RAND_25 | CAN_FLY | WILD_TOWN | WILD_ONLY
F:ANIMAL | DROP_SKELETON
D:Utterly harmless, except when angry.

#Instead, we have chaffinches for wilderness

N:4:Chaffinch
G:B:r
I:110:1d1:30:2:10
W:0:3:0:0
B:BITE:HURT:1d1
F:RAND_25 | CAN_FLY | WILD_ONLY | WILD_WOOD | WILD_GRASS
F:ANIMAL | DROP_SKELETON
D:Utterly harmless, except when angry.

N:5:Wild rabbit
G:r:U
I:110:1d2:30:2:10
W:0:3:0:0
B:BITE:HURT:1d1
F:RAND_50 | WILD_ONLY | WILD_GRASS | WILD_WOOD |
F:ANIMAL | DROP_SKELETON | DROP_CORPSE
D:It is not a carnivore, but will defend itself if you stray too 
D:close.

N:6:Woodsman
G:p:g
I:110:3d3:10:5:255
W:0:1:0:0
B:HIT:HURT:1d6
F:MALE | WILD_ONLY | WILD_WOOD |
F:RAND_25 | DROP_SKELETON | DROP_CORPSE |
F:ONLY_GOLD | DROP_60 | 
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR
D:He has an axe with a sharp and strong edge.

N:7:Scruffy little dog
G:C:U
I:110:1d3:20:3:5
W:0:3:0:0
B:BITE:HURT:1d1
F:RAND_25 | DROP_SKELETON | DROP_CORPSE | WILD_TOWN | WILD_ONLY
F:ANIMAL
D:A thin flea-ridden mutt, growling as you get close.

N:8:Farmer Maggot
G:h:w
I:110:35d10:40:10:3
W:0:3:0:0
B:HIT:HURT:1d3
F:UNIQUE | MALE | CAN_SPEAK | DROP_CORPSE | FRIENDLY
F:FORCE_MAXHP | WILD_TOWN | WILD_ONLY
F:ONLY_ITEM | DROP_90 | DROP_GOOD | DROP_GREAT
F:OPEN_DOOR | BASH_DOOR | 
F:NO_CONF | NO_SLEEP
D:Before you appears a broad thick-set hobbit with a round red face. 
D:"What's wrong with old Maggot?" asked Pippin.  "He's a good friend to 
D:all the Brandybucks.  Of course he's a terror to trespassers, and keeps 
D:ferocious dogs -- but after all, folk down here are near the border and 
D:have to be more on their guard." 

N:9:Blubbering idiot
G:t:W
I:110:1d2:6:1:0
W:0:1:0:0
B:DROOL
F:MALE | DROP_CORPSE | DROP_SKELETON | WILD_TOWN | WILD_ONLY
F:RAND_25 | 
F:TAKE_ITEM
D:He tends to blubber a lot.

N:10:Hobo
G:t:g
I:110:1d2:6:1:0
W:0:1:0:0
B:DROOL
F:MALE | DROP_SKELETON | DROP_CORPSE | WILD_TOWN | WILD_ONLY
F:RAND_25 | 
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR
D:Ugly doesn't begin to describe him.

N:11:Raving lunatic
G:t:G
I:120:3d4:6:1:0
W:0:1:0:0
B:DROOL
F:MALE | DROP_CORPSE | DROP_SKELETON | WILD_TOWN | WILD_ONLY
F:RAND_25 | 
F:TAKE_ITEM
D:Drooling and comical, but then, what do you expect?

N:12:Pitiful looking beggar
G:t:U
I:110:1d4:10:2:40
W:0:1:0:0
B:BEG
F:MALE | DROP_SKELETON | DROP_CORPSE
F:RAND_25 | WILD_TOWN | WILD_ONLY
F:TAKE_ITEM | OPEN_DOOR
D:You just can't help feeling sorry for him.

N:13:Mangy looking leper
G:t:u
I:110:1d1:10:2:50
W:0:1:0:0
B:BEG
B:TOUCH:DISEASE
F:MALE | DROP_CORPSE | DROP_SKELETON
F:RAND_25 | WILD_TOWN | WILD_ONLY
F:TAKE_ITEM | OPEN_DOOR
D:You feel it isn't safe to touch him.

N:14:Agent of black market
G:t:D
I:110:2d8:10:10:99
W:0:1:0:0
B:HIT:HURT:1d6
B:TOUCH:EAT_ITEM
F:MALE | DROP_CORPSE | DROP_SKELETON
F:DROP_60 | WILD_TOWN |
F:WILD_SWAMP | WILD_WOOD | WILD_GRASS | WILD_MOUNTAIN | WILD_ONLY
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:EVIL
D:He 'finds' new wares for the Black Market. From unwary adventurers... 

N:15:Singing, happy drunk
G:t:y
I:110:2d3:10:3:0
W:0:1:0:0
B:BEG
F:MALE |
F:RAND_50 | DROP_SKELETON | DROP_CORPSE
F:ONLY_GOLD | DROP_60 | WILD_TOWN | WILD_ONLY
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR
D:He makes you glad to be sober.

N:16:Aimless looking merchant
G:t:o
I:110:3d3:10:3:255
W:0:1:0:0
B:HIT:HURT:1d3
F:MALE | 
F:RAND_50 | 
F:ONLY_GOLD | DROP_60 | DROP_SKELETON | DROP_CORPSE
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | WILD_TOWN | WILD_ONLY
D:The typical ponce around town, with purse jingling, and looking for more 
D:amulets of adornment to buy.

N:17:Mean looking mercenary
G:t:R
I:110:4d8:10:10:250
W:0:1:0:0
B:HIT:HURT:1d10
F:MALE | DROP_SKELETON | DROP_CORPSE
F:RAND_50 | DROP_90 | WILD_GRASS | WILD_TOWN | WILD_WOOD | WILD_ONLY
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | 
F:EVIL
D:No job is too low for him.

N:18:Battle scarred veteran
G:t:r
I:110:6d8:10:16:250
W:0:1:0:0
B:HIT:HURT:2d6
F:MALE | DROP_SKELETON | DROP_CORPSE
F:RAND_50 | DROP_90 | WILD_TOWN | WILD_ONLY
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR
D:He doesn't take to strangers kindly.

N:19:Martti Ihrasaari
G:P:w
I:109:35d15:50:15:4
W:0:4:0:0
B:HIT:HURT:1d3
F:UNIQUE | MALE | GIANT | CAN_SPEAK | FRIENDLY
F:FORCE_MAXHP | DROP_CORPSE | WILD_TOWN | WILD_ONLY
F:ONLY_ITEM | DROP_90 | DROP_GOOD |
F:OPEN_DOOR | BASH_DOOR | 
F:NO_CONF | NO_SLEEP
D:He weighs 127 kg. He is the president of some remote country. 

##### Normal monsters #####

N:20:Grey mold
G:m:s
I:110:1d2:2:2:0
W:1:1:0:3
B:HIT:HURT:1d4
B:HIT:HURT:1d4
F:NEVER_MOVE | 
F:STUPID | EMPTY_MIND | 
F:IM_POIS | DROP_CORPSE
F:NO_CONF | NO_SLEEP | NO_FEAR
D:A small strange growth.

N:21:Large white snake
G:J:w
I:100:3d6:4:17:99
W:1:1:0:2
B:BITE:HURT:1d1
B:CRUSH:HURT:1d1
F:RAND_50 | WILD_TOO |
F:BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:ANIMAL
D:It is about eight feet long.

N:22:Blinking dot
G:,:s
I:110:1d2:2:2:0
W:1:1:0:1
B:SPORE:CONFUSE:1d4
F:NEVER_MOVE | 
F:STUPID | EMPTY_MIND | 
F:IM_POIS | DROP_CORPSE
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_2 |
S:BLINK
D:Is it there or is it not? 

N:23:Newt
G:R:y
I:110:2d6:8:8:30
W:1:1:0:2
B:BITE:HURT:1d3
B:BITE:HURT:1d3
F:WEIRD_MIND | CAN_SWIM | WILD_TOO | DROP_CORPSE
F:WILD_GRASS | WILD_WASTE | WILD_SHORE | WILD_SWAMP | WILD_MOUNTAIN |
F:ANIMAL
D:A small, harmless lizard.

N:24:Giant white centipede
G:c:w
I:110:3d5:7:8:40
W:1:1:0:2
B:BITE:HURT:1d2
B:STING:HURT:1d2
F:RAND_50 | DROP_SKELETON |
F:WEIRD_MIND | BASH_DOOR | WILD_TOO |
F:ANIMAL
D:It is about four feet long and carnivorous.

N:25:White icky thing
G:i:w
I:110:3d5:12:6:10
W:1:1:0:1
B:TOUCH:HURT:1d2
F:RAND_50 | RAND_25 | CAN_SWIM |
F:EMPTY_MIND | DROP_CORPSE
D:It is a smallish, slimy, icky creature.

N:26:Clear icky thing
G:i:B
I:110:2d5:12:6:10
W:2:1:0:1
B:TOUCH:HURT:1d2
F:ATTR_CLEAR | CAN_SWIM |
F:RAND_50 | RAND_25 | 
F:INVISIBLE | EMPTY_MIND | DROP_CORPSE
D:It is a smallish, slimy, icky, blobby creature.

N:27:Giant white mouse
G:r:w
I:110:1d3:8:4:20
W:1:1:0:1
B:BITE:HURT:1d2
F:RAND_50 | WILD_TOO | WILD_GRASS |
F:MULTIPLY | CAN_SWIM |
F:ANIMAL | DROP_CORPSE
D:It is about three feet long with large teeth.

N:28:Large brown snake
G:J:u
I:100:4d6:4:15:99
W:1:1:0:3
B:BITE:HURT:1d3
B:CRUSH:HURT:1d4
F:RAND_25 | CAN_SWIM |
F:BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:ANIMAL
D:It is about eight feet long.

N:29:Small kobold
G:k:G
I:110:2d7:20:10:10
W:1:1:0:5
B:HIT:HURT:1d5
F:DROP_60 | WILD_TOO | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | IM_POIS
D:It is a squat and ugly humanoid figure.

N:30:Kobold
G:k:g
I:110:4d6:20:12:10
W:3:1:0:3
B:HIT:HURT:1d8
F:DROP_60 | WILD_TOO |
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL | IM_POIS
D:It is a small, dog-headed humanoid.

N:31:White worm mass
G:w:w
I:100:3d5:7:3:10
W:1:1:0:2
B:CRAWL:POISON:1d2
F:RAND_50 | RAND_25 | CAN_SWIM |
F:STUPID | WEIRD_MIND | MULTIPLY | 
F:ANIMAL | IM_POIS | HURT_LITE | NO_FEAR
D:It is a large slimy mass of worms.

N:32:Floating eye
G:e:b
I:110:1d2:2:6:10
W:1:1:0:1
B:GAZE:PARALYZE
F:NEVER_MOVE | CAN_FLY | DROP_CORPSE
F:HURT_LITE | NO_FEAR
D:A disembodied eye, floating a few feet above the ground.

N:33:Rock lizard
G:R:U
I:110:3d4:20:5:15
W:1:1:0:2
B:BITE:HURT:1d1
F:ANIMAL | CAN_SWIM | WILD_TOO | WILD_MOUNTAIN
F:DROP_CORPSE
D:It is a small lizard with a hardened hide.

N:34:Grid bug
G:I:v
I:110:2d4:10:4:10
W:1:1:0:2
B:BITE:ELEC:1d4
F:RAND_25 | FRIENDS | CAN_FLY |
F:STUPID | WEIRD_MIND |
F:ANIMAL | NO_FEAR | IM_ELEC
D:A strange electric bug. 

N:35:Jackal
G:C:U
I:110:1d4:10:5:10
W:1:1:0:1
B:BITE:HURT:1d1
F:FRIENDS | 
F:ANIMAL | WILD_TOO | WILD_WOOD | WILD_GRASS | DROP_SKELETON | DROP_CORPSE
D:It is a yapping snarling dog, dangerous when in a pack.

N:36:Soldier ant
G:a:u
I:110:2d5:10:5:10
W:1:1:0:3
B:BITE:HURT:1d2
F:WEIRD_MIND | BASH_DOOR | DROP_SKELETON |
F:ANIMAL | WILD_TOO | WILD_GRASS
D:A large ant with powerful mandibles.

N:37:Fruit bat
G:b:v
I:120:2d2:20:11:10
W:1:1:0:1
B:BITE:HURT:1d1
F:ANIMAL | CAN_FLY | WILD_TOO | WILD_WOOD | WILD_SWAMP | DROP_CORPSE
D:A fast-moving pest.

N:38:Insect swarm
G:I:u
I:120:2d2:20:8:10
W:1:1:0:1
B:BITE:HURT:1d2
B:STING:HURT:1d2
F:ANIMAL | WEIRD_MIND | CAN_FLY | RAND_25 | WILD_TOO | WILD_GRASS |
F:WILD_WOOD | WILD_SWAMP
D:A lone insect may be harmless, but there's a whole swarm of 
D:them here!

N:39:Greater hell-beast
G:U:s
I:115:15d75:10:75:99
W:1:6:0:25
B:GAZE
B:GAZE
B:CRUSH
F:EVIL | IM_ACID | IM_ELEC | IM_FIRE | IM_POIS | IM_COLD |
F:RES_NETH | RES_WATE | RES_PLAS | RES_DISE | RES_NEXU |
F:KILL_WALL | FORCE_MAXHP | CAN_SWIM | DROP_CORPSE
S:1_IN_9 |
S:TPORT | BLINK | TELE_AWAY
D:This unholy abomination will crush you. Flee while you can! 

N:40:Shrieker mushroom patch
G:,:R
I:110:1d1:4:3:0
W:2:1:0:1
F:FORCE_SLEEP | NEVER_MOVE | NEVER_BLOW | 
F:STUPID | EMPTY_MIND | 
F:IM_POIS | WILD_TOO | WILD_SWAMP | DROP_CORPSE |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_4 | 
S:SHRIEK
D:Yum!  These look quite tasty.

N:41:Blubbering icky thing
G:i:g
I:110:4d7:14:6:10
W:2:1:0:8
B:CRAWL:POISON:1d4
B:CRAWL:EAT_FOOD
B:DROOL
B:DROOL
F:RAND_50 | DROP_90 | CAN_SWIM | DROP_CORPSE
F:EMPTY_MIND | TAKE_ITEM | KILL_BODY | 
F:IM_POIS
D:It is a smallish, slimy, icky, hungry creature.

N:42:Metallic green centipede
G:c:G
I:120:3d5:5:10:10
W:2:1:0:3
B:CRAWL:HURT:1d1
F:RAND_50 | WILD_TOO | DROP_SKELETON
F:WEIRD_MIND | BASH_DOOR | 
F:ANIMAL
D:It is about four feet long and carnivorous.

N:43:Novice warrior
G:p:U
I:110:7d4:20:13:5
W:2:1:0:6
B:HIT:HURT:1d7
B:HIT:HURT:1d6
F:MALE | 
F:DROP_60 | WILD_TOO | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR
D:He looks inexperienced but tough.

N:44:Novice rogue
G:p:D
I:110:6d4:20:11:5
W:2:1:0:6
B:HIT:HURT:1d6
B:TOUCH:EAT_GOLD
F:MALE | 
F:DROP_60 | DROP_SKELETON | DROP_CORPSE
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | WILD_TOO |
F:EVIL
D:A rather shifty individual.

N:45:Novice priest
G:p:B
I:110:6d4:20:9:10
W:2:1:0:7
B:HIT:HURT:1d5
F:MALE | 
F:FORCE_SLEEP | GOOD | WILD_TOO | DROP_SKELETON | DROP_CORPSE
F:DROP_60 | 
F:OPEN_DOOR | BASH_DOOR
S:1_IN_12 | 
S:HEAL | SCARE | CAUSE_1
D:He is tripping over his priestly robes.

N:46:Novice mage
G:p:R
I:110:5d4:20:7:5
W:2:1:0:7
B:HIT:HURT:1d4
F:MALE | 
F:FORCE_SLEEP | WILD_TOO | DROP_SKELETON | DROP_CORPSE
F:DROP_60 | 
F:OPEN_DOOR | BASH_DOOR
S:1_IN_12 | 
S:BLINK | BLIND | CONF | MISSILE
D:He is leaving behind a trail of dropped spell components.

N:47:Yellow mushroom patch
G:,:y
I:110:1d1:2:3:0
W:2:1:0:2
B:SPORE:TERRIFY:1d6
F:NEVER_MOVE | WILD_TOO | WILD_SWAMP |
F:STUPID | EMPTY_MIND | 
F:IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
D:Yum!  It looks quite tasty.

N:48:White jelly
G:j:w
I:120:6d8:2:1:99
W:2:1:0:10
B:TOUCH:POISON:1d2
F:NEVER_MOVE |
F:STUPID | EMPTY_MIND | 
F:IM_POIS | HURT_LITE | 
F:NO_CONF | NO_SLEEP | NO_FEAR
D:Its a large pile of white flesh.

N:49:Giant black ant
G:a:D
I:110:2d8:8:12:80
W:2:1:0:8
B:BITE:HURT:1d4
F:RAND_25 | 
F:WEIRD_MIND | DROP_SKELETON
F:BASH_DOOR | WILD_TOO | WILD_WOOD | WILD_GRASS |
F:ANIMAL
D:It is about three feet long.

N:50:Salamander
G:R:o
I:110:3d7:8:12:80
W:2:1:0:10
B:BITE:FIRE:1d3
F:RAND_25 | CAN_SWIM | WILD_TOO | WILD_VOLCANO | DROP_CORPSE
F:ANIMAL | IM_FIRE
D:A small black and orange lizard.

N:51:White harpy
G:H:w
I:110:2d5:16:18:10
W:2:1:0:5
B:CLAW:HURT:1d1
B:CLAW:HURT:1d1
B:BITE:HURT:1d2
F:FEMALE | CAN_FLY | WILD_TOO | WILD_MOUNTAIN 
F:RAND_50 | DROP_CORPSE
F:ANIMAL | EVIL
D:A flying, screeching bird with a woman's face.

N:52:Blue yeek
G:y:b
I:110:2d6:18:15:10
W:2:1:0:4
B:HIT:HURT:1d5
F:DROP_60 | 
F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE
F:ANIMAL | IM_ACID
D:A small humanoid figure.

N:53:Grip, Farmer Maggot's dog
G:C:w
I:120:4d6:30:17:0
W:2:2:0:30
B:BITE:HURT:1d4
F:UNIQUE | CAN_SPEAK |
F:FORCE_MAXHP | RAND_25 | DROP_CORPSE
F:BASH_DOOR | 
F:ANIMAL | NO_CONF | NO_SLEEP | NO_FEAR
D:A rather vicious dog belonging to Farmer Maggot.  It thinks you are 
D:stealing mushrooms.

N:54:Wolf, Farmer Maggot's dog
G:C:w
I:120:4d6:30:17:0
W:2:2:0:30
B:BITE:HURT:1d4
F:UNIQUE | CAN_SPEAK |
F:FORCE_MAXHP | RAND_25 | DROP_CORPSE
F:BASH_DOOR | 
F:ANIMAL | NO_CONF | NO_SLEEP | NO_FEAR
D:A rather vicious dog belonging to Farmer Maggot.  It thinks you are 
D:stealing mushrooms.

N:55:Fang, Farmer Maggot's dog
G:C:w
I:120:4d6:30:17:0
W:2:2:0:30
B:BITE:HURT:1d4
F:UNIQUE | CAN_SPEAK |
F:FORCE_MAXHP | RAND_25 | DROP_CORPSE
F:BASH_DOOR | 
F:ANIMAL | NO_CONF | NO_SLEEP | NO_FEAR
D:A rather vicious dog belonging to Farmer Maggot.  It thinks you are 
D:stealing mushrooms.

N:56:Giant green frog
G:R:g
I:110:2d8:12:8:30
W:2:1:0:6
B:BITE:HURT:1d3
F:RAND_25 | WILD_ONLY | WILD_SHORE | WILD_SWAMP | DROP_CORPSE
F:BASH_DOOR | 
F:ANIMAL
D:It is as big as a wolf.

N:57:Freesia
G:f:u
I:120:4d6:30:17:0
W:2:1:0:32
B:CLAW:HURT:1d2
B:CLAW:HURT:1d3
F:UNIQUE | 
F:FORCE_MAXHP | DROP_SKELETON
F:BASH_DOOR | 
F:ANIMAL | NO_CONF | NO_SLEEP
D:A striped housecat who enjoys hunting. 

N:58:Green worm mass
G:w:g
I:100:4d5:7:3:10
W:2:1:0:3
B:CRAWL:ACID:1d3
F:RAND_50 | RAND_25 | 
F:STUPID | WEIRD_MIND | MULTIPLY | 
F:ANIMAL | IM_ACID | CAN_SWIM | 
F:HURT_LITE | NO_FEAR
D:It is a large slimy mass of worms.

N:59:Large yellow snake
G:J:y
I:100:3d7:5:20:75
W:2:1:0:9
B:BITE:HURT:1d4
B:CRUSH:HURT:1d6
F:RAND_25 | CAN_SWIM | WILD_TOO | DROP_SKELETON | DROP_CORPSE
F:BASH_DOOR | 
F:ANIMAL
D:It is about ten feet long.

N:60:Cave spider
G:S:D
I:120:2d4:8:14:80
W:2:1:0:7
B:BITE:HURT:1d4
F:FRIENDS | 
F:WEIRD_MIND | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:ANIMAL | HURT_LITE
D:It is a black spider that moves in fits and starts.

N:61:Crow
G:B:s
I:120:3d5:40:15:0
W:2:2:0:8
B:BITE:HURT:1d3
B:BITE:HURT:1d3
F:ANIMAL | WILD_ONLY | CAN_FLY | DROP_CORPSE | FORCE_MAXHP | WILD_GRASS 
F:WILD_WOOD |
D:It is a hooded crow, gray except for the black wings and head.

N:62:Wild cat
G:f:U
I:120:2d6:40:15:0
W:2:2:0:8
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
F:BASH_DOOR | WILD_TOO | DROP_SKELETON | DROP_CORPSE
F:ANIMAL
D:A larger than normal feline, hissing loudly.  Its velvet claws conceal a 
D:fistful of needles.

N:63:Smeagol
G:h:u
I:130:4d5:20:24:5
W:3:2:0:16
B:TOUCH:EAT_GOLD
F:UNIQUE | MALE | CAN_SWIM | DROP_SKELETON | DROP_CORPSE
F:FORCE_MAXHP | CAN_SPEAK | SMART | 
F:RAND_50 | RAND_25 | WILD_TOO |
F:ONLY_ITEM | DROP_90 | DROP_GOOD | DROP_GREAT |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | INVISIBLE
F:EVIL
D:"Down the face of a precipice, sheer and almost smooth it seemed in the pale 
D:moonlight, a small black shape was moving with its thin limbs splayed out. 
D:Maybe its soft clinging hands and toes were used, but it looked as if it was 
D:just creeping down on sticky pads, like some large prowling thing of 
D:insect-kind.  And it was coming down head first, as if it was smelling its 
D:way.  Now and again it lifted its head slowly, turning it right back on its 
D:long skinny neck, and the hobbits caught a glimpse of two small pale gleaming 
D:lights, its eyes that blinked at the moon for a moment and then were quickly 
D:lidded again." 

N:64:Green ooze
G:j:g
I:120:3d3:8:12:80
W:3:2:0:4
B:CRAWL:ACID:1d3
F:RAND_50 | RAND_25 | DROP_90 | 
F:STUPID | EMPTY_MIND | 
F:IM_ACID | IM_POIS | CAN_SWIM |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:It's green and it's oozing.

N:65:Poltergeist
G:G:s
I:130:2d4:8:13:10
W:3:1:0:8
B:TOUCH:TERRIFY
F:RAND_50 | RAND_25 | CAN_FLY |
F:DROP_60 | DROP_90 | 
F:INVISIBLE | COLD_BLOOD | PASS_WALL | TAKE_ITEM | 
F:EVIL | UNDEAD | 
F:IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_15 | 
S:BLINK
D:It is a ghastly, ghostly form.

N:66:Yellow jelly
G:j:y
I:120:8d8:2:1:99
W:3:1:0:12
B:TOUCH:POISON:1d3
F:NEVER_MOVE |
F:STUPID | EMPTY_MIND | 
F:IM_POIS | HURT_LITE | 
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_15 | 
S:DRAIN_MANA
D:It's a large pile of yellow flesh.

N:67:Metallic blue centipede
G:c:B
I:120:3d5:6:11:15
W:3:1:0:7
B:CRAWL:HURT:1d2
F:RAND_50 | DROP_SKELETON
F:WEIRD_MIND | BASH_DOOR | WILD_TOO |
F:ANIMAL
D:It is about four feet long and carnivorous.

N:68:Raven
G:B:D
I:120:3d5:40:15:0
W:3:2:0:8
B:BITE:HURT:1d4
B:BITE:HURT:1d4
F:ANIMAL | WILD_ONLY | CAN_FLY | DROP_CORPSE | FORCE_MAXHP | WILD_GRASS |
F:WILD_WOOD
D:Larger than a crow, pitch black.

N:69:Giant white louse
G:I:w
I:120:1d1:6:3:10
W:3:1:0:1
B:BITE:HURT:1d1
F:RAND_50 | RAND_25 |
F:MULTIPLY | WEIRD_MIND | 
F:ANIMAL
D:It is six inches long.

N:70:Piranha
G:~:B
I:120:2d5:20:10:5
W:3:1:0:8
B:BITE:HURT:9d1
F:FRIENDS | AQUATIC | ANIMAL | WILD_TOO
D:Bloodthirsty fish who can smell your blood from a great distance.

N:71:Black naga
G:n:D
I:110:4d9:16:20:120
W:3:1:0:20
B:CRUSH:HURT:1d8
F:FEMALE | 
F:RAND_25 | DROP_60 | DROP_CORPSE
F:BASH_DOOR | CAN_SWIM |
F:EVIL
D:A large black serpent's body with a female torso.

N:72:Spotted mushroom patch
G:,:o
I:110:1d1:2:3:0
W:3:1:0:3
B:SPORE:POISON:2d4
F:NEVER_MOVE | WILD_TOO | WILD_SWAMP |
F:STUPID | EMPTY_MIND | 
F:IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
D:Yum!  It looks quite tasty.

N:73:Silver jelly
G:j:W
I:120:8d8:2:1:99
W:3:2:0:12
B:TOUCH:EAT_LITE:1d3
B:TOUCH:EAT_LITE:1d3
F:NEVER_MOVE |
F:STUPID | EMPTY_MIND |
F:IM_POIS | HURT_LITE | 
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_15 | 
S:DRAIN_MANA
D:It is a large pile of silver flesh that sucks all light from its 
D:surroundings.

N:74:Scruffy looking hobbit
G:h:s
I:110:2d6:16:11:10
W:3:1:0:4
B:HIT:HURT:1d4
B:TOUCH:EAT_GOLD
F:MALE | 
F:DROP_60 | 
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL
D:A short little guy, in bedraggled clothes.  He appears to be looking 
D:for a good tavern.

N:75:Giant white ant
G:a:w
I:110:2d7:8:12:80
W:3:1:0:7
B:BITE:HURT:1d4
F:WEIRD_MIND | BASH_DOOR | WILD_TOO | WILD_GRASS
F:ANIMAL | DROP_SKELETON
D:It is about two feet long and has sharp pincers.

N:76:Yellow mold
G:m:y
I:110:6d8:2:4:99
W:3:1:0:9
B:HIT:HURT:1d4
F:NEVER_MOVE | 
F:STUPID | EMPTY_MIND | 
F:IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
D:It is a strange growth on the dungeon floor.

N:77:Metallic red centipede
G:c:R
I:120:3d8:8:13:20
W:3:1:0:12
B:CRAWL:HURT:1d2
F:RAND_25 | 
F:WEIRD_MIND | BASH_DOOR | WILD_TOO | DROP_SKELETON
F:ANIMAL
D:It is about four feet long and carnivorous.

N:78:Yellow worm mass
G:w:y
I:100:3d8:7:3:10
W:3:2:0:4
B:CRAWL:LOSE_DEX:1d3
F:RAND_50 | RAND_25 | CAN_SWIM |
F:STUPID | WEIRD_MIND | MULTIPLY | 
F:ANIMAL | HURT_LITE | NO_FEAR
D:It is a large slimy mass of worms.

N:79:Clear worm mass
G:w:B
I:100:3d4:7:3:10
W:3:2:0:4
B:CRAWL:POISON:1d2
F:ATTR_CLEAR | CAN_SWIM |
F:RAND_50 | RAND_25 | 
F:STUPID | WEIRD_MIND | INVISIBLE | MULTIPLY | 
F:ANIMAL | 
F:IM_POIS | HURT_LITE | NO_FEAR
D:It is a disgusting mass of poisonous worms.

N:80:Radiation eye
G:e:R
I:110:2d7:2:5:10
W:3:1:0:6
B:GAZE:LOSE_STR:1d6
F:NEVER_MOVE | CAN_FLY | DROP_CORPSE
F:HURT_LITE | NO_FEAR
S:1_IN_11 | 
S:DRAIN_MANA
D:A disembodied eye, crackling with energy.

N:81:Yellow light
G:*:y
I:120:2d5:8:10:30
W:4:1:0:4
B:EXPLODE:BLIND
F:EMPTY_MIND | CAN_FLY | NONLIVING
D:A fast-moving bright light.

N:82:Cave lizard
G:R:u
I:110:2d7:8:12:80
W:4:1:0:8
B:BITE:HURT:1d5
F:ANIMAL | CAN_SWIM | DROP_CORPSE
D:It is an armoured lizard with a powerful bite.

N:83:Novice ranger
G:p:g
I:110:4d9:20:10:5
W:4:1:0:18
B:HIT:HURT:1d5
B:HIT:HURT:1d5
F:MALE | 
F:FORCE_SLEEP | DROP_SKELETON | DROP_CORPSE
F:DROP_60 | 
F:OPEN_DOOR | BASH_DOOR | WILD_TOO | WILD_WOOD |
S:1_IN_9 | 
S:ARROW_2 | MISSILE
D:An agile hunter, ready and relaxed.

N:84:Blue jelly
G:j:b
I:110:9d8:2:1:99
W:4:1:0:14
B:TOUCH:COLD:1d6
F:NEVER_MOVE | COLD_BLOOD | 
F:STUPID | EMPTY_MIND |
F:IM_COLD | HURT_LITE | 
F:NO_CONF | NO_SLEEP | NO_FEAR
D:It's a large pile of pulsing blue flesh.

N:85:Creeping copper coins
G:$:u
I:100:5d8:3:20:10
W:4:2:0:9
B:HIT:HURT:1d4
B:TOUCH:POISON:2d4
F:ONLY_GOLD | DROP_1D2 | 
F:COLD_BLOOD | BASH_DOOR | 
F:ANIMAL | IM_POIS | 
F:NO_CONF | NO_SLEEP
D:It is a pile of coins.

N:86:Giant white rat
G:r:W
I:110:2d2:8:6:30
W:4:1:0:1
B:BITE:POISON:1d3
F:RAND_25 | 
F:MULTIPLY | 
F:ANIMAL
D:It is a very vicious rodent.

N:87:Snotling
G:o:G
I:110:4d5:20:20:30
W:4:1:0:15
B:HIT:HURT:1d6
F:MALE | 
F:FRIENDS | DROP_60 | RAND_50 | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | WILD_TOO | WILD_WOOD |
F:EVIL | ORC | HURT_LITE
D:A pathetic breed of tiny snaga-like creatures. They are running 
D:wild and screaming all the time!

N:88:Swordfish
G:~:W
I:120:4d10:14:15:20
W:4:2:0:15
B:STING:HURT:5d1
B:STING:HURT:5d1
F:ANIMAL | AQUATIC | WILD_TOO |
D:An animal with a swordlike "beak".

N:89:Blue worm mass
G:w:b
I:100:4d7:7:4:10
W:4:1:0:5
B:CRAWL:COLD:1d4
F:RAND_50 | RAND_25 | 
F:STUPID | WEIRD_MIND | COLD_BLOOD | MULTIPLY | 
F:ANIMAL | IM_COLD | CAN_SWIM |
F:HURT_LITE | NO_FEAR
D:It is a large slimy mass of worms.

N:90:Large grey snake
G:J:s
I:100:4d9:6:22:50
W:4:1:0:14
B:BITE:HURT:1d5
B:CRUSH:HURT:1d8
F:RAND_25 | CAN_SWIM | DROP_SKELETON | DROP_CORPSE
F:BASH_DOOR | WILD_TOO |
F:ANIMAL
D:It is about ten feet long.

N:91:Skeleton kobold
G:s:w
I:110:4d7:20:16:40
W:5:1:0:12
B:HIT:HURT:1d6
F:COLD_BLOOD | EMPTY_MIND | OPEN_DOOR | BASH_DOOR | 
F:EVIL | UNDEAD | IM_COLD | IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
D:It is a small animated kobold skeleton.

N:92:Ewok
G:h:G
I:110:2d6:10:15:10
W:5:2:0:20
B:HIT:HURT:1d6
B:HIT:HURT:1d6
F:DROP_60 | OPEN_DOOR | BASH_DOOR | FRIENDS | DROP_CORPSE |
F:WILD_TOO | WILD_WOOD
S:1_IN_8
S:ARROW_1
D:A cute, furry little animal, full of merchandising potential. 

N:93:Novice mage
G:p:R
I:110:4d5:20:6:10
W:5:2:0:7
B:HIT:HURT:1d4
F:MALE | 
F:FORCE_SLEEP | 
F:FRIENDS | DROP_60 | WILD_TOO | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR
S:1_IN_12 | 
S:BLINK | BLIND | CONF | MISSILE
D:He is leaving behind a trail of dropped spell components.

N:94:Green naga
G:n:g
I:110:6d9:18:20:120
W:5:1:0:30
B:CRUSH:HURT:1d8
B:SPIT:ACID:2d6
F:FEMALE | 
F:RAND_25 | TAKE_ITEM | DROP_60 | DROP_CORPSE
F:BASH_DOOR | CAN_SWIM | WILD_TOO | WILD_SHORE |
F:EVIL | IM_ACID
D:A large green serpent with a female's torso.  Her green skin glistens with 
D:acid.

N:95:Giant leech
G:w:v
I:120:5d7:10:15:50
W:5:1:0:20
B:BITE:HURT:3d1
B:BITE:HURT:3d1
F:ANIMAL | AQUATIC | WEIRD_MIND | RAND_25
D:Yech! The disgusting thing only wants your blood!

N:96:Barracuda
G:~:b
I:120:5d10:20:30:20
W:5:2:0:30
B:BITE:HURT:10d1
B:BITE:HURT:1d10
F:AQUATIC | ANIMAL | WILD_TOO |
D:A predatory fish with razor-sharp teeth.

N:97:Novice paladin
G:p:w
I:110:4d9:20:15:5
W:4:1:0:20
B:HIT:HURT:1d7
B:HIT:HURT:1d7
F:MALE | 
F:FORCE_SLEEP | 
F:DROP_60 | WILD_TOO | DROP_SKELETON | DROP_CORPSE |
F:OPEN_DOOR | BASH_DOOR
S:1_IN_9 | 
S:SCARE | CAUSE_1
D:An adventurer both devoutly religious and skillful in combat. 
D:He seems to consider you an agent of the devil.

N:98:Zog
G:h:b
I:110:11d9:20:25:20
W:5:1:0:25
B:HIT:HURT:1d8
B:HIT:HURT:1d8
B:DROOL
F:EVIL | OPEN_DOOR | BASH_DOOR | DROP_90 | DROP_SKELETON
D:Drooling, insectoid aliens with disgusting habits.

N:99:Blue ooze
G:j:b
I:110:2d5:8:11:80
W:5:1:0:7
B:CRAWL:COLD:1d4
F:RAND_50 | RAND_25 | DROP_60 | 
F:STUPID | EMPTY_MIND | CAN_SWIM |
F:IM_COLD | 
F:NO_CONF | NO_SLEEP | NO_FEAR
D:It's blue and it's oozing.

N:100:Green glutton ghost
G:G:g
I:130:2d5:10:12:10
W:5:1:0:15
B:TOUCH:EAT_FOOD:1d1
F:RAND_50 | RAND_25 | 
F:DROP_60 | DROP_90 | CAN_FLY |
F:INVISIBLE | COLD_BLOOD | PASS_WALL | 
F:EVIL | UNDEAD | NO_CONF | NO_SLEEP
D:It is a very ugly green ghost with a voracious appetite.

N:101:Green jelly
G:j:g
I:120:17d8:2:1:99
W:5:1:0:18
B:TOUCH:ACID:1d2
F:NEVER_MOVE | 
F:STUPID | EMPTY_MIND |
F:IM_ACID | HURT_LITE | 
F:NO_CONF | NO_SLEEP | NO_FEAR
D:It is a large pile of pulsing green flesh.

N:102:Large kobold
G:k:w
I:110:10d9:20:20:30
W:5:1:0:25
B:HIT:HURT:1d10
F:DROP_90 | 
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL | IM_POIS
D:It a man-sized figure with the all too recognizable face of a kobold.

N:103:Grey icky thing
G:i:s
I:110:3d8:14:10:15
W:5:1:0:10
B:TOUCH:HURT:1d5
F:RAND_50 | CAN_SWIM | DROP_CORPSE
F:EMPTY_MIND
D:It is a smallish, slimy, icky, nasty creature.

N:104:Disenchanter eye
G:e:v
I:100:5d8:2:8:10
W:5:2:0:20
B:GAZE:UN_BONUS
F:ATTR_MULTI | ATTR_ANY | RES_DISE | DROP_CORPSE
F:NEVER_MOVE | CAN_FLY | 
F:HURT_LITE | NO_FEAR
S:1_IN_9 | 
S:DRAIN_MANA
D:A disembodied eye, crackling with magic.

N:105:Red worm mass
G:w:r
I:100:4d7:7:8:10
W:5:1:0:6
B:CRAWL:FIRE:1d6
F:RAND_50 | RAND_25 | 
F:STUPID | EMPTY_MIND | MULTIPLY | BASH_DOOR | 
F:ANIMAL | IM_FIRE | CAN_SWIM |
F:HURT_LITE | NO_FEAR
D:It is a large slimy mass of worms.

N:106:Copperhead snake
G:J:o
I:110:3d6:6:16:1
W:5:1:0:15
B:BITE:POISON:2d4
F:RAND_50 | CAN_SWIM | WILD_TOO | DROP_SKELETON | DROP_CORPSE
F:BASH_DOOR | 
F:ANIMAL | IM_POIS
D:It has a copper head and sharp venomous fangs.

N:107:Death sword
G:|:W
I:130:5d7:20:20:0
W:6:5:0:30
B:HIT:HURT:5d5
B:HIT:HURT:5d5
B:HIT:HURT:5d5
B:HIT:HURT:5d5
F:NEVER_MOVE | NONLIVING | NO_FEAR |
F:STUPID | EMPTY_MIND | COLD_BLOOD | CHAR_MULTI | NO_CONF | NO_SLEEP |
F:DROP_90 | EVIL | IM_COLD | IM_FIRE | FORCE_MAXHP | IM_ELEC | IM_POIS
D:A bloodthirsty blade lurking for prey. Beware! 

N:108:Purple mushroom patch
G:,:v
I:110:1d1:2:1:0
W:6:2:0:15
B:SPORE:LOSE_CON:1d2
B:SPORE:LOSE_CON:1d2
B:SPORE:LOSE_CON:1d2
F:NEVER_MOVE | 
F:STUPID | EMPTY_MIND | 
F:NO_CONF | NO_SLEEP | NO_FEAR
D:Yum!  It looks quite tasty.

N:109:Novice priest
G:p:B
I:110:5d4:20:9:5
W:6:2:0:7
B:HIT:HURT:1d5
F:MALE | GOOD |
F:FORCE_SLEEP | WILD_TOO | DROP_SKELETON | DROP_CORPSE |
F:FRIENDS | DROP_60 | 
F:OPEN_DOOR | BASH_DOOR
S:1_IN_12 | 
S:HEAL | SCARE | CAUSE_1
D:He is tripping over his priestly robes.

N:110:Novice warrior
G:p:U
I:110:7d4:20:13:5
W:6:2:0:6
B:HIT:HURT:1d7
B:HIT:HURT:1d6
F:MALE | 
F:FRIENDS | DROP_60 | WILD_TOO |
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
D:He looks inexperienced but tough.

N:111:Nibelung
G:h:D
I:110:6d4:20:15:5
W:6:1:0:6
B:HIT:HURT:1d6
B:TOUCH:EAT_GOLD
F:MALE | 
F:FRIENDS | DROP_60 | 
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | 
F:HURT_LITE | RES_DISE | DROP_SKELETON | DROP_CORPSE
D:Night dwarfs collecting new riches for their master, Alberich. 

N:112:Disembodied hand that strangled people
G:z:g
I:130:5d8:30:20:20
W:6:2:0:20
B:CRUSH:HURT:1d8
F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | UNDEAD | IM_POIS | CAN_FLY |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:Even today, nobody knows where it lurks... 

N:113:Brown mold
G:m:u
I:110:11d8:2:12:99
W:6:1:0:20
B:HIT:CONFUSE:1d4
F:NEVER_MOVE | 
F:STUPID | EMPTY_MIND | 
F:IM_POIS |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:A strange brown growth on the dungeon floor.

N:114:Giant brown bat
G:b:u
I:130:2d9:10:12:30
W:6:1:0:10
B:BITE:HURT:1d3
F:RAND_50 | CAN_FLY | WILD_TOO | WILD_MOUNTAIN | WILD_WOOD |
F:ANIMAL | DROP_CORPSE
D:It screeches as it attacks.

N:115:Rat-thing
G:r:R
I:120:7d9:12:15:20
W:6:1:0:10
B:BITE:HURT:3d2
B:BITE:HURT:3d2
F:EVIL | ANIMAL | DROP_CORPSE
S:1_IN_9
S:SCARE
D:A ratlike creature with a humanlike face. "The bones of the 
D:tiny paws, it is rumoured, imply prehensile characteristics 
D:more typical of a diminutive monkey than a of a rat; while the 
D:small skull with its savage yellow fangs is of the utmost 
D:anomalousness, appearing from certain angles like a miniature, 
D:monstrously degrade parody of a human skull."

N:116:Novice archer
G:p:G
I:120:4d9:20:10:5
W:6:2:0:20
B:HIT:HURT:1d4
B:HIT:HURT:1d4
F:MALE | 
F:FORCE_SLEEP | WILD_TOO | DROP_SKELETON | DROP_CORPSE
F:ONLY_GOLD | DROP_1D2 | 
F:OPEN_DOOR | BASH_DOOR
S:1_IN_3 | 
S:ARROW_1
D:A nasty little fellow with a bow and arrow.

N:117:Creeping silver coins
G:$:s
I:100:8d8:4:18:10
W:6:2:0:18
B:HIT:HURT:1d6
B:TOUCH:POISON:2d6
F:ONLY_GOLD | DROP_60 | DROP_1D2 | 
F:COLD_BLOOD | BASH_DOOR | 
F:ANIMAL | IM_POIS | NO_CONF | NO_SLEEP
D:It is a pile of coins, crawling forward on thousands of tiny legs.

N:118:Snaga
G:o:G
I:110:6d9:20:16:30
W:6:1:0:15
B:HIT:HURT:1d8
F:MALE | 
F:FRIENDS | DROP_60 | WILD_TOO | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | ORC | HURT_LITE
D:He is one of the many weaker 'slave' orcs, often mistakenly known as a 
D:goblin.

N:119:Rattlesnake
G:J:r
I:110:4d8:6:12:1
W:6:1:0:20
B:BITE:POISON:2d5
F:RAND_50 | CAN_SWIM | WILD_TOO | DROP_SKELETON | DROP_CORPSE
F:BASH_DOOR | 
F:ANIMAL | IM_POIS
D:It is recognized by the hard-scaled end of its body that is often rattled 
D:to frighten its prey.

N:120:Giant slug
G:w:U
I:100:9d9:10:12:25
W:6:1:0:25
B:BITE:ACID:2d4
B:BITE:ACID:2d6
F:ANIMAL | EMPTY_MIND | KILL_ITEM | KILL_BODY | CAN_SWIM | WILD_TOO |
F:DROP_CORPSE
S:1_IN_10
S:BR_ACID
D:It is slowly making its way towards you, eating everything in 
D:its path...

N:121:Giant pink frog
G:R:R
I:110:4d8:12:16:50
W:7:1:0:16
B:BITE:LOSE_STR:2d4
F:RAND_50 | WILD_ONLY | WILD_SHORE | WILD_SWAMP |
F:BASH_DOOR | DROP_CORPSE
F:ANIMAL
D:It looks poisonous.

N:122:Dark elf
G:h:D
I:110:5d10:20:10:20
W:7:2:0:25
B:HIT:HURT:1d6
B:HIT:HURT:1d6
F:MALE | 
F:FORCE_SLEEP | 
F:DROP_90 | 
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL | HURT_LITE
S:1_IN_10 | 
S:CONF | DARKNESS | MISSILE
D:An elven figure with jet black skin and white hair, his eyes are large and 
D:twisted with evil.

N:123:Zombified kobold
G:z:s
I:110:4d9:20:14:30
W:7:1:0:14
B:HIT:HURT:1d2
B:HIT:HURT:1d2
F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | UNDEAD | IM_COLD | IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
D:It is an animated kobold corpse.  Flesh falls off in large chunks as it 
D:shambles forward. 

N:124:Crypt Creep
G:s:D
I:110:4d9:20:15:14
W:7:2:0:25
B:CLAW:HURT:1d2
B:CLAW:HURT:1d2
B:BITE:POISON
F:RAND_25
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | FRIENDS |
F:EVIL | UNDEAD | IM_POIS |
F:NO_CONF | NO_SLEEP | HURT_LITE
S:1_IN_10
S:CAUSE_1 | S_UNDEAD
D:Frightening skeletal figures in black robes. 

N:125:Rotting corpse
G:z:R
I:110:6d8:20:15:20
W:7:1:0:15
B:CLAW:POISON:1d3
B:CLAW:POISON:1d3
F:OPEN_DOOR | BASH_DOOR | FRIENDS |
F:NO_CONF | NO_SLEEP | UNDEAD | EVIL | NO_FEAR | IM_POIS
F:IM_COLD | COLD_BLOOD | EMPTY_MIND
D:Corpses awakened from their sleep by dark sorceries. 

N:126:Cave orc
G:o:U
I:110:8d9:20:18:30
W:7:1:0:20
B:HIT:HURT:1d8
F:MALE | 
F:FRIENDS | DROP_60 | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | ORC | HURT_LITE
D:He is often found in huge numbers in deep caves.

N:127:Wood spider
G:S:U
I:120:2d7:8:10:60
W:7:3:0:15
B:BITE:HURT:1d3
B:STING:POISON:1d4
F:FRIENDS | DROP_SKELETON
F:WEIRD_MIND | BASH_DOOR | WILD_TOO | WILD_WOOD
F:ANIMAL | IM_POIS
D:It scuttles towards you.

N:128:Manes
G:u:R
I:110:6d8:20:18:30
W:7:2:0:16
B:HIT:HURT:1d8
F:FRIENDS | 
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | DEMON | IM_FIRE | NO_FEAR
D:It is a minor but aggressive demon.

N:129:Bloodshot eye
G:e:r
I:110:3d9:2:6:10
W:7:3:0:15
B:GAZE:BLIND:2d6
F:NEVER_MOVE | CAN_FLY | DROP_CORPSE
F:HURT_LITE | NO_FEAR
S:1_IN_7 | 
S:DRAIN_MANA
D:A disembodied eye, bloodshot and nasty.

N:130:Red naga
G:n:R
I:110:8d8:20:40:120
W:7:2:0:40
B:CRUSH:HURT:1d10
B:BITE:LOSE_STR:1d4
F:FEMALE | CAN_SWIM | WILD_TOO | WILD_SHORE |
F:RAND_25 | DROP_60 | 
F:TAKE_ITEM | BASH_DOOR | DROP_CORPSE |
F:EVIL
D:A large red snake with a woman's torso.

N:131:Red jelly
G:j:R
I:110:20d8:2:4:99
W:7:1:0:26
B:TOUCH:LOSE_STR:1d5
F:NEVER_MOVE | 
F:STUPID | EMPTY_MIND | 
F:HURT_LITE |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:It is a large pulsating mound of red flesh.

N:132:Green icky thing
G:i:G
I:110:3d9:14:16:20
W:7:2:0:18
B:TOUCH:ACID:2d5
F:RAND_50 | CAN_SWIM | DROP_CORPSE
F:EMPTY_MIND | 
F:IM_ACID
D:It is a smallish, slimy, icky, acidic creature.

N:133:Lost soul
G:G:u
I:110:2d6:12:8:10
W:7:2:0:18
B:HIT:HURT:2d2
B:TOUCH:LOSE_WIS
F:RAND_50 | DROP_60 | DROP_90 | CAN_FLY |
F:INVISIBLE | COLD_BLOOD | TAKE_ITEM | PASS_WALL | 
F:EVIL | UNDEAD | 
F:IM_COLD | NO_CONF | NO_SLEEP
S:1_IN_15 | 
S:TPORT | DRAIN_MANA
D:It is almost insubstantial.

N:134:Night lizard
G:R:b
I:110:3d7:20:20:30
W:7:2:0:35
B:BITE:HURT:1d6
B:BITE:HURT:1d6
F:ANIMAL | CAN_SWIM | WILD_TOO | DROP_CORPSE
D:It is a black lizard with overlapping scales and a powerful jaw.

N:135:Mughash the Kobold Lord
G:k:b
I:110:12d10:20:15:20
W:7:3:0:100
B:HIT:HURT:1d10
B:HIT:HURT:1d10
B:HIT:HURT:1d10
F:UNIQUE | MALE | CAN_SPEAK
F:FORCE_MAXHP | 
F:ESCORT | ESCORTS | DROP_SKELETON | DROP_CORPSE
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | IM_POIS
D:Strong and powerful, for a kobold.

N:136:Skeleton orc
G:s:w
I:110:7d8:20:18:40
W:8:1:0:26
B:HIT:HURT:2d5
F:COLD_BLOOD | EMPTY_MIND | OPEN_DOOR | BASH_DOOR | 
F:EVIL | ORC | UNDEAD | 
F:IM_COLD | IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
D:It is an animated orc skeleton.

N:137:Wormtongue, Agent of Saruman
G:p:D
I:110:19d10:20:15:20
W:8:2:0:150
B:HIT:HURT:1d5
B:HIT:HURT:1d5
B:TOUCH:EAT_GOLD
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | DROP_GREAT | 
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON
F:EVIL | RES_TELE
S:1_IN_5 | 
S:HEAL | SLOW | TRAPS | BO_COLD | BA_POIS
D:He's been spying for Saruman.  He is a snivelling wretch with no morals.
D:"At [Theoden's] feet upon the steps sat a wizened figure of a man, with a 
D:pale wise face and heavy-lidded eyes...he laughed grimly, as he lifted his 
D:heavy lids for a moment and gazed on the strangers with dark eyes." 

N:138:Robin Hood, the Outlaw
G:p:G
I:120:10d12:20:15:20
W:8:2:0:150
B:HIT:HURT:1d5
B:HIT:HURT:1d5
B:TOUCH:EAT_GOLD
B:TOUCH:EAT_ITEM
F:UNIQUE | MALE | FORCE_SLEEP | FORCE_MAXHP | CAN_SPEAK |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | DROP_GREAT | WILD_TOO | WILD_WOOD |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | EVIL | DROP_SKELETON | DROP_CORPSE
S:1_IN_5
S:ARROW_2 | HEAL | TRAPS
D:The legendary archer steals from the rich (you qualify).

N:139:Nurgling
G:u:U
I:110:6d10:20:16:30
W:8:2:0:19
B:BITE:DISEASE:1d8
F:FRIENDS | FRIEND |
F:OPEN_DOOR | BASH_DOOR | IM_POIS |
F:EVIL | DEMON | IM_FIRE | NO_FEAR
D:It is a minor demon servitor of Nurgle. It looks like a hairless 
D:teddy bear, with twisted eyes and rotting, ghoulish skin.

N:140:Lagduf, the Snaga
G:o:u
I:110:14d10:20:20:30
W:8:2:0:80
B:HIT:HURT:1d10
B:HIT:HURT:1d10
B:HIT:HURT:1d9
B:HIT:HURT:1d9
F:UNIQUE | MALE | 
F:FORCE_MAXHP | 
F:ESCORT | 
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE
F:EVIL | ORC
D:A captain of a regiment of weaker orcs, Lagduf keeps his troop in order 
D:with displays of excessive violence.
D:"I've told you twice that Gorbag's swine got to the gate first, and none 
D:of ours got out.  Lagduf and Muzgash ran through, but they were shot." 

N:141:Brown yeek
G:y:u
I:110:3d7:18:12:10
W:8:1:0:11
B:HIT:HURT:1d6
F:DROP_60 | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | 
F:ANIMAL | IM_ACID
D:It is a strange small humanoid.

N:142:Novice ranger
G:p:g
I:110:4d9:20:8:5
W:8:1:0:18
B:HIT:HURT:1d5
B:HIT:HURT:1d5
F:MALE | 
F:FORCE_SLEEP | FRIENDS | DROP_60 | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR
S:1_IN_9 | 
S:ARROW_2 | MISSILE
D:An agile hunter, ready and relaxed.

N:143:Giant salamander
G:R:r
I:110:4d8:6:20:1
W:8:1:0:50
B:BITE:FIRE:3d6
F:FORCE_SLEEP | 
F:RAND_25 | 
F:ANIMAL | IM_FIRE | CAN_SWIM | DROP_CORPSE
S:1_IN_9 
S:BR_FIRE
D:A large black and yellow lizard.  You'd better run away!

N:144:Space monster
G:.:d
I:110:18d8:30:15:20
W:8:2:0:28
B:HIT:TERRIFY:1d4
F:PASS_WALL | NO_CONF | NO_SLEEP | NONLIVING | IM_ACID | CAN_FLY
D:A black hole in the fabric of reality. 

N:145:Carnivorous flying monkey
G:H:R
I:110:17d9:30:15:20
W:8:2:0:30
B:CLAW:HURT:1d10
B:CLAW:HURT:1d10
B:BITE:HURT:5d1
F:ANIMAL | CAN_FLY | WILD_TOO | WILD_WOOD | WILD_MOUNTAIN
F:DROP_CORPSE
D:It looks fantastic, yet frightening.

N:146:Green mold
G:m:g
I:110:16d8:2:15:75
W:8:2:0:28
B:HIT:TERRIFY:1d4
F:NEVER_MOVE | 
F:STUPID | EMPTY_MIND | 
F:IM_ACID | IM_POIS |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:It is a strange growth on the dungeon floor.

N:147:Novice paladin
G:p:w
I:110:4d9:20:15:5
W:8:2:0:20
B:HIT:HURT:1d7
B:HIT:HURT:1d7
F:MALE | GOOD | WILD_TOO | DROP_SKELETON | DROP_CORPSE
F:FORCE_SLEEP | 
F:FRIENDS | DROP_60 | 
F:OPEN_DOOR | BASH_DOOR
S:1_IN_9 | 
S:SCARE | CAUSE_1
D:He thinks you are an agent of the devil. 

N:148:Lemure
G:u:o
I:110:9d9:20:16:30
W:8:3:0:16
B:HIT:HURT:1d8
F:FRIENDS | 
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | DEMON | IM_FIRE | NO_FEAR
D:It is the larval form of a major demon.

N:149:Hill orc
G:o:s
I:110:9d9:20:16:30
W:8:1:0:25
B:HIT:HURT:1d10
F:MALE | 
F:FRIENDS | DROP_60 | 
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL | ORC | HURT_LITE
D:He is a hardy well-weathered survivor.

N:150:Bandit
G:p:D
I:110:6d16:20:12:10
W:8:2:0:26
B:HIT:HURT:2d4
B:TOUCH:EAT_GOLD
F:MALE | 
F:DROP_1D2 | WILD_TOO |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL
D:He is after your cash!

N:151:Hunting hawk of Julian
G:B:u
I:120:6d8:30:15:10
W:8:2:0:22
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
B:BITE:HURT:1d4
F:ANIMAL | NO_FEAR | CAN_FLY | WILD_WOOD | DROP_CORPSE
D:Trained to hunt and kill without fear.

N:152:Phantom warrior
G:G:B
I:110:4d6:20:15:40
W:8:1:0:15
B:HIT:HURT:1d11
B:HIT:HURT:1d11
F:PASS_WALL | NO_SLEEP | FRIENDS | COLD_BLOOD | NONLIVING |
F:NO_FEAR | EMPTY_MIND | CAN_FLY
D:Creatures that are half real, half illusion.

N:153:Gremlin
G:u:u
I:110:4d6:30:15:20
W:8:3:0:6
B:CLAW:EAT_FOOD:1d2
B:CLAW:EAT_FOOD:1d2
B:BITE:EAT_FOOD:1d3
F:MULTIPLY | IM_POIS | HURT_LITE | EVIL | DEMON | OPEN_DOOR | 
F:TAKE_ITEM | CAN_SWIM 
D:Don't splash water on them, and don't feed them after midnight!

N:154:Yeti
G:Y:w
I:110:8d9:20:12:10
W:9:3:0:30
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
B:BITE:HURT:1d4
F:OPEN_DOOR | BASH_DOOR | WILD_TOO | WILD_MOUNTAIN | DROP_CORPSE
F:ANIMAL | IM_COLD
D:A large white figure covered in shaggy fur.

N:155:Bloodshot icky thing
G:i:r
I:110:5d8:14:10:20
W:9:3:0:24
B:TOUCH:HURT:1d4
B:CRAWL:ACID:2d4
F:RAND_50 | 
F:EMPTY_MIND | CAN_SWIM | DROP_CORPSE |
F:IM_POIS
S:1_IN_11 | 
S:DRAIN_MANA
D:It is a strange, slimy, icky creature.

N:156:Giant grey rat
G:r:s
I:110:2d2:8:6:20
W:9:1:0:2
B:BITE:POISON:1d4
F:RAND_25 | 
F:MULTIPLY | 
F:ANIMAL | IM_POIS
D:It is a rodent of unusual size.

N:157:Black harpy
G:H:D
I:120:2d9:16:11:10
W:9:1:0:19
B:CLAW:HURT:1d2
B:CLAW:HURT:1d2
B:BITE:HURT:1d3
F:FEMALE | CAN_FLY | WILD_TOO | WILD_MOUNTAIN | DROP_CORPSE
F:RAND_25 | 
F:ANIMAL | EVIL
D:A woman's face on the body of a vicious black bird.

N:158:Skaven
G:r:G
I:110:8d9:15:20:20
W:9:1:0:20
B:HIT:HURT:1d4
B:HIT:HURT:1d4
F:EVIL | FRIENDS | DROP_60 | DROP_90 | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | MALE | WILD_TOO | WILD_WASTE | WILD_SWAMP
D:A mutated rat-creature from the great waste, it is vaguely 
D:humanoid in appearance and walks on its hind legs. This race
D:serves chaos fervently and is greatly feared by others.

N:159:The wounded bear
G:q:r
I:110:8d10:10:18:10
W:9:1:0:25
B:CLAW:HURT:1d5
B:CLAW:HURT:1d5
B:BITE:HURT:1d10
F:BASH_DOOR | FORCE_MAXHP | FORCE_SLEEP | UNIQUE | DROP_CORPSE
F:ANIMAL | WILD_ONLY | WILD_WOOD | WILD_GRASS | WILD_MOUNTAIN 
D:A wounded bear, who has occasionally attacked humans.

N:160:Portuguese man-o-war
G:j:v
I:110:8d10:20:15:75
W:9:2:0:25
B:TOUCH:PARALYZE:1d6
B:TOUCH:PARALYZE:1d6
F:ANIMAL | AQUATIC | IM_POIS | WILD_TOO |
D:A strange water creature, whose touch can be deadly.

N:161:Rock mole
G:r:s
I:110:9d11:20:15:75
W:9:2:0:25
B:BITE:HURT:1d10
B:BITE:HURT:1d10
F:WEIRD_MIND | BASH_DOOR | KILL_WALL | KILL_ITEM | DROP_CORPSE
F:ANIMAL 
D:Despite its minuscule size, this mole creature has fangs powerful 
D:enough to bore through solid rock.

N:162:Orc shaman
G:o:b
I:110:6d8:20:10:20
W:9:1:0:30
B:HIT:HURT:1d6
B:HIT:HURT:1d6
F:MALE | 
F:FORCE_SLEEP | DROP_90 | WILD_TOO | WILD_WOOD | WILD_SWAMP | WILD_MOUNTAIN |
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL | ORC | HURT_LITE
S:1_IN_8 | 
S:BLINK | CAUSE_1 | MISSILE
D:An orc dressed in skins who gestures wildly.

N:163:Baby blue dragon
G:d:B
I:110:7d10:20:15:70
W:9:2:0:35
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
B:BITE:HURT:1d5
F:FORCE_MAXHP | FORCE_SLEEP | DROP_CORPSE
F:ONLY_GOLD | DROP_60 | DROP_1D2 | 
F:OPEN_DOOR | BASH_DOOR | CAN_FLY |
F:EVIL | DRAGON | IM_ELEC
S:1_IN_11 | 
S:BR_ELEC
D:This hatchling dragon is still soft, its eyes unaccustomed to light and 
D:its scales a pale blue.

N:164:Baby white dragon
G:d:W
I:110:7d10:20:15:70
W:9:2:0:35
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
B:BITE:HURT:1d5
F:FORCE_MAXHP | FORCE_SLEEP | CAN_FLY | DROP_CORPSE
F:ONLY_GOLD | DROP_60 | DROP_1D2 | 
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | DRAGON | IM_COLD
S:1_IN_11 | 
S:BR_COLD
D:This hatchling dragon is still soft, its eyes unaccustomed to light and 
D:its scales a pale white.

N:165:Baby green dragon
G:d:G
I:110:7d10:20:15:70
W:9:2:0:35
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
B:BITE:HURT:1d5
F:FORCE_MAXHP | FORCE_SLEEP | 
F:ONLY_GOLD | DROP_60 | DROP_1D2 | 
F:OPEN_DOOR | BASH_DOOR | CAN_FLY | DROP_CORPSE
F:EVIL | DRAGON | IM_POIS
S:1_IN_11 | 
S:BR_POIS
D:This hatchling dragon is still soft, its eyes unaccustomed to light and 
D:its scales a sickly green.

N:166:Baby black dragon
G:d:s
I:110:7d10:20:15:70
W:9:2:0:35
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
B:BITE:HURT:1d5
F:FORCE_MAXHP | FORCE_SLEEP | CAN_FLY | DROP_CORPSE
F:ONLY_GOLD | DROP_60 | DROP_1D2 | 
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | DRAGON | IM_ACID
S:1_IN_11 | 
S:BR_ACID
D:This hatchling dragon is still soft, its eyes unaccustomed to light and 
D:its scales a dull black.

N:167:Baby red dragon
G:d:R
I:110:8d10:20:15:70
W:9:2:0:35
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
B:BITE:HURT:1d5
F:FORCE_MAXHP | FORCE_SLEEP | CAN_FLY | DROP_CORPSE
F:ONLY_GOLD | DROP_60 | DROP_1D2 | 
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | DRAGON | IM_FIRE
S:1_IN_11 | 
S:BR_FIRE
D:This hatchling dragon is still soft, its eyes unaccustomed to light and 
D:its scales a pale red.

N:168:Giant red ant
G:a:R
I:110:3d7:12:17:60
W:9:2:0:22
B:BITE:HURT:1d4
B:STING:LOSE_STR:1d4
F:WEIRD_MIND | BASH_DOOR | WILD_TOO | DROP_SKELETON
F:ANIMAL
D:It is large and has venomous mandibles.

N:169:Brodda, the Easterling
G:p:o
I:110:15d10:20:20:20
W:9:2:0:100
B:HIT:HURT:1d12
B:HIT:HURT:1d12
B:HIT:HURT:1d12
B:HIT:HURT:1d12
F:UNIQUE | MALE | EVIL
F:FORCE_MAXHP | CAN_SPEAK | WILD_TOO | DROP_SKELETON | DROP_CORPSE
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR
D:A nasty piece of work, Brodda picks on defenseless women and children.
D:"And Morwen was gone.  Empty stood her house, broken and cold.  It was 
D:more than a year since she departed to Doriath.  Brodda the Easterling 
D:(who had wedded Morwen's kinswoman Airin) had plundered her house, and 
D:taken all that was left of her goods." 

N:170:Bloodfang the Wolf
G:C:R
I:120:5d6:30:18:20
W:9:1:0:30
B:BITE:HURT:1d10
B:BITE:HURT:1d10
F:BASH_DOOR | WILD_ONLY | WILD_GRASS | WILD_WOOD | DROP_CORPSE
F:ANIMAL | UNIQUE | FORCE_MAXHP
D:It has been terrorizing the nearby villages.

N:171:King cobra
G:J:g
I:110:5d10:8:15:1
W:9:2:0:28
B:SPIT:BLIND:1d2
B:BITE:POISON:3d4
F:RAND_50 | WILD_TOO | WILD_SWAMP | WILD_WOOD | DROP_SKELETON | DROP_CORPSE
F:BASH_DOOR | CAN_SWIM |
F:ANIMAL | IM_POIS
D:It is a large snake with a hooded face.

N:172:Eagle
G:B:u
I:120:7d8:30:20:10
W:9:2:0:22
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
B:BITE:HURT:1d6
F:ANIMAL | CAN_FLY | WILD_ONLY | WILD_WASTE | WILD_MOUNTAIN | WILD_WOOD
F:DROP_CORPSE
D:A magnificent huge predatory bird.

N:173:War bear
G:q:u
I:110:7d10:10:25:10
W:9:1:0:25
B:CLAW:HURT:1d4
B:CLAW:HURT:1d4
B:BITE:HURT:1d6
F:WEIRD_MIND | BASH_DOOR | FRIENDS | DROP_SKELETON | DROP_CORPSE
F:ANIMAL
D:Bears with tusks, trained to kill.

N:174:Killer bee
G:I:y
I:120:2d3:12:25:10
W:9:2:0:22
B:STING:POISON:1d4
B:STING:LOSE_STR:1d4
F:WEIRD_MIND | FRIENDS | CAN_FLY | WILD_TOO |
F:ANIMAL
D:It is poisonous and aggressive.

N:175:Giant spider
G:S:s
I:110:7d10:8:10:80
W:10:2:0:35
B:BITE:HURT:1d10
B:BITE:POISON:1d6
B:BITE:POISON:1d6
B:BITE:HURT:1d10
F:WEIRD_MIND | BASH_DOOR | WILD_TOO | DROP_SKELETON
F:ANIMAL | IM_POIS
D:It is a vast black spider whose bulbous body is bloated with poison.

N:176:Giant white tick
G:S:w
I:100:8d8:12:15:20
W:10:2:0:27
B:BITE:POISON:2d6
F:WEIRD_MIND | BASH_DOOR | CAN_FLY |
F:ANIMAL | IM_POIS
D:It is moving slowly towards you.

N:177:The Borshin
G:g:w
I:110:9d15:40:20:0
W:10:2:0:45
B:HIT:HURT:2d11
B:CRUSH:HURT:2d15
B:TOUCH:TERRIFY
F:BASH_DOOR | UNIQUE | FORCE_MAXHP | NO_CONF | NO_SLEEP |
F:IM_POIS | IM_COLD | NO_FEAR
D:Pallid and twisted, this creature hates the very sight of you.
D:"It looked like something that had started out to be a man but had never 
D:quite made it. It had been stepped on, twisted, had holes poked into the 
D:sickly dough of its head-bulge. Bones showed through the transparent flesh 
D:of its torso and its short legs were as thick as trees, terminating in 
D:disk-shaped pads from which dozens of long toes hung like roots or worms. 
D:its arms were longer than its entire body. it was a crushed slug, a thing 
D:that had been frozen and thawed before it was fully baked. It was - 
D:'It is the Borshin', said the Lord of Bats."

N:178:Dark elven mage
G:h:v
I:120:5d10:20:10:20
W:10:1:0:50
B:HIT:HURT:1d6
B:HIT:HURT:1d6
F:MALE | 
F:FORCE_SLEEP | 
F:ONLY_ITEM | DROP_1D2 | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | IM_POIS | HURT_LITE
S:1_IN_5 | 
S:BLIND | CONF | MISSILE | DARKNESS | BA_POIS
D:A dark elven figure, dressed all in black, hurling spells at you.

N:179:Kamikaze yeek
G:y:u
I:113:3d8:18:15:10
W:10:1:0:10
B:EXPLODE:HURT:15d2
F:OPEN_DOOR | BASH_DOOR | 
F:ANIMAL | IM_ACID | NO_FEAR
D:The evil wizard Bruce has trained them to be living weapons.

N:180:Orfax, Son of Boldor
G:y:B
I:120:8d10:18:16:10
W:10:3:0:80
B:HIT:HURT:1d9
B:HIT:HURT:1d8
B:INSULT
B:INSULT
F:UNIQUE | MALE | CAN_SPEAK | DROP_CORPSE
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ESCORT | ESCORTS | 
F:ONLY_ITEM | DROP_90 | DROP_GOOD | 
F:SMART | OPEN_DOOR | BASH_DOOR | 
F:ANIMAL | EVIL | IM_ACID
S:1_IN_4 | 
S:HEAL | BLINK | TELE_TO | SLOW | CONF | 
S:S_MONSTER
D:He's just like daddy!  He knows mighty spells, but fortunately he is a 
D:yeek.

N:181:Servant of Glaaki
G:z:G
I:110:7d11:20:10:20
W:10:1:0:25
B:CRUSH:HURT:1d8
B:CLAW:DISEASE:1d3
F:OPEN_DOOR | BASH_DOOR | FRIENDS | HURT_LITE |
F:NO_CONF | NO_SLEEP | UNDEAD | EVIL | NO_FEAR | IM_POIS
F:IM_COLD | COLD_BLOOD 
S:1_IN_12
S:CAUSE_1 | SCARE
D:"...the hand of a corpse -- bloodless and skeletal, and with 
D:impossibly long, cracked nails."

N:182:Dark elven warrior
G:h:D
I:110:7d11:20:14:20
W:10:1:0:50
B:HIT:HURT:1d8
B:HIT:HURT:1d8
F:MALE | 
F:DROP_1D2 | 
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL | HURT_LITE
S:1_IN_12
S:MISSILE
D:A dark elven figure in armour and ready with his sword.

N:183:Sand-dweller
G:u:U
I:110:7d9:20:10:20
W:10:1:0:30
B:CLAW:HURT:1d6
B:CLAW:HURT:1d6
F:FRIENDS | WILD_TOO | WILD_WASTE | DROP_SKELETON
F:OPEN_DOOR | BASH_DOOR | HURT_LITE | EVIL | DROP_60 | DROP_90
F:MALE
D:"Rough-skinned, large-eyed, large-eared, with a horrible, 
D:distorted resemblance to the koala bear facially, though 
D:his body had an appearance of emaciation."

N:184:Clear mushroom patch
G:,:w
I:120:1d1:4:1:0
W:10:2:0:3
B:SPORE:HURT:1d1
F:ATTR_CLEAR | 
F:NEVER_MOVE | INVISIBLE | COLD_BLOOD | MULTIPLY | 
F:STUPID | EMPTY_MIND |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:Yum!  It looks quite tasty.

N:185:Quiver slot
G:,:U
I:120:1d1:4:1:0
W:10:2:0:3
B:SPORE:CONFUSE:1d1
F:NEVER_MOVE | COLD_BLOOD | MULTIPLY |
F:STUPID | EMPTY_MIND | 
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_5
S:ARROW_1
D:It looks weird.

N:186:Grishnakh, the Hill Orc
G:o:u
I:110:16d10:20:20:20
W:10:3:0:160
B:HIT:HURT:1d12
B:HIT:HURT:1d10
B:HIT:HURT:1d12
B:HIT:HURT:1d10
F:UNIQUE | MALE | CAN_SPEAK | FORCE_MAXHP | ESCORT | WILD_TOO |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | DROP_SKELETON | DROP_CORPSE |
F:OPEN_DOOR | BASH_DOOR | EVIL | ORC | IM_POIS
D:He is a cunning and devious orc. 
D:"Grishnakh [was] a short crook-legged creature, very broad and with 
D:long arms that hung almost to the ground." 

N:187:Giant piranha
G:~:B
I:120:5d8:30:20:10
W:10:2:0:40
B:BITE:HURT:9d1
B:BITE:HURT:9d1
F:NO_SLEEP | WILD_TOO | 
F:FRIENDS | AQUATIC | ANIMAL
D:A very large and bloodthirsty fish.

N:188:Owlbear
G:H:o
I:110:12d8:20:10:20
W:10:1:0:35
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
B:CRUSH:HURT:1d10
F:EVIL | ANIMAL | OPEN_DOOR | BASH_DOOR | DROP_CORPSE
D:A bizarre bear-creature with the claws and the face of an owl.

N:189:Blue horror
G:u:B
I:110:11d9:20:25:20
W:10:3:0:25
B:CLAW:TERRIFY:1d8
B:CLAW:TERRIFY:1d8
F:FRIENDS | 
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | DEMON | IM_FIRE | NO_FEAR | NO_CONF
D:An ugly screaming little demon servant of Tzeentch.

N:190:Hairy mold
G:m:U
I:110:11d8:2:6:70
W:10:2:0:32
B:HIT:POISON:1d3
F:NEVER_MOVE |
F:STUPID | EMPTY_MIND | 
F:IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
D:It is a strange hairy growth on the dungeon floor.

N:191:Grizzly bear
G:q:u
I:110:10d11:10:25:10
W:10:1:0:25
B:CLAW:HURT:1d5
B:CLAW:HURT:1d5
B:BITE:HURT:1d10
F:BASH_DOOR | WILD_WOOD | WILD_MOUNTAIN | DROP_CORPSE
F:ANIMAL | WILD_ONLY
D:A huge, beastly bear.

N:192:Disenchanter mold
G:m:v
I:110:11d8:2:6:50
W:10:2:0:40
B:TOUCH:UN_BONUS:1d6
F:NEVER_MOVE | 
F:STUPID | EMPTY_MIND | RES_DISE |
F:IM_POIS | ATTR_MULTI |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_11 | 
S:DRAIN_MANA
D:It is a strange glowing growth on the dungeon floor.

N:193:Pseudo dragon
G:d:v
I:110:14d10:20:30:40
W:10:2:0:150
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
B:BITE:HURT:1d5
F:FORCE_MAXHP | FORCE_SLEEP | CAN_FLY | DROP_CORPSE |
F:DROP_60 | BASH_DOOR | DRAGON
S:1_IN_11 |
S:CONF | SCARE | BR_LITE | BR_DARK
D:A small relative of the dragon that inhabits dark caves.

N:194:Tengu
G:u:b
I:120:11d9:20:16:30
W:10:1:0:40
B:HIT:HURT:1d8
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | DEMON | IM_FIRE | NO_FEAR | RES_TELE | CAN_FLY
S:1_IN_3 | 
S:BLINK | TELE_TO | TELE_AWAY | TPORT
D:It is a fast-moving demon that blinks quickly in and out of existence; no 
D:other demon matches its teleporting mastery.

N:195:Creeping gold coins
G:$:y
I:100:12d8:5:18:10
W:10:3:0:32
B:HIT:HURT:2d5
B:TOUCH:POISON:3d5
F:ONLY_GOLD | DROP_90 | DROP_1D2 | 
F:COLD_BLOOD | BASH_DOOR | 
F:ANIMAL | 
F:IM_POIS | NO_CONF | NO_SLEEP
D:It is a pile of coins, crawling forward on thousands of tiny legs.

N:196:Wolf
G:C:u
I:120:4d7:30:15:20
W:10:1:0:30
B:BITE:HURT:1d6
F:RAND_25 | 
F:FRIENDS | 
F:BASH_DOOR | WILD_TOO | WILD_WOOD | WILD_WASTE | WILD_MOUNTAIN 
F:ANIMAL | DROP_CORPSE
D:It howls and snaps at you.

N:197:Giant fruit fly
G:I:U
I:120:1d4:8:7:10
W:10:6:0:4
B:BITE:HURT:1d2
F:RAND_50 | RAND_25 | CAN_FLY |
F:MULTIPLY | WEIRD_MIND | 
F:ANIMAL
D:A fast-breeding, annoying pest.

N:198:Panther
G:f:D
I:120:7d8:40:15:2
W:10:2:0:25
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
F:BASH_DOOR | WILD_TOO | WILD_WOOD | WILD_GRASS | DROP_SKELETON | DROP_CORPSE
F:ANIMAL
D:A large black cat, stalking you with intent.  It thinks you're its next 
D:meal.

N:199:Tax collector
G:p:D
I:110:6d8:20:16:10
W:10:3:0:35
B:TOUCH:EAT_GOLD
B:TOUCH:EAT_ITEM
F:MALE | 
F:DROP_1D2 | 
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | 
F:EVIL | DROP_SKELETON
D:He is eyeing your purse suspiciously.

N:200:Hobbes the Tiger
G:f:y
I:120:8d10:40:15:0
W:10:2:0:45
B:CLAW:HURT:1d11
B:CLAW:HURT:1d11
B:BITE:HURT:1d4
F:BASH_DOOR | UNIQUE | FORCE_MAXHP | NO_CONF | NO_SLEEP
F:ANIMAL | MALE | CAN_SPEAK | DROP_CORPSE
D:Fast-moving, with a taste for tuna sandwiches.

N:201:Shadow Creature of Fiona
G:h:s
I:110:7d8:12:10:16
W:10:2:0:35
B:HIT:HURT:1d7
B:HIT:HURT:1d7
F:BASH_DOOR | OPEN_DOOR | FRIENDS | DROP_60 | IM_POIS | NO_SLEEP | NO_CONF
F:MALE | DROP_SKELETON
D:"There was something unusual about their appearance... For one thing, 
D:all had uniformly bloodshot eyes. Very, very bloodshot eyes. With them, 
D:though, the condition seemed normal. For another, all had an extra joint 
D:to each finger and thumb, and sharp, forward-curving spurs on the backs 
D:of their hands. All of them had prominent jaws (and) forty-four teeth, 
D:most of them longer than human teeth, and several looking to be much 
D:sharper. Their flesh was grayish and hard and shiny. There were 
D:undoubtedly other differences also, but those were sufficient to prove 
D:a point of some sort."

N:202:Undead mass
G:j:u
I:110:6d8:70:10:5
W:10:2:0:33
B:TOUCH:DISEASE:1d6
B:TOUCH:LOSE_CON:1d6
F:UNDEAD | EMPTY_MIND | NO_CONF | NO_SLEEP | IM_POIS | IM_COLD | NO_FEAR |
F:HURT_LITE | COLD_BLOOD | EVIL | NEVER_MOVE | MULTIPLY
D:A sickening mound of decaying flesh, bones, hands and so on. It seems to 
D:be growing.

N:203:Chaos shapechanger
G:H:v
I:110:15d9:10:10:12
W:11:2:0:38
B:HIT:HURT:1d5
B:HIT:HURT:1d5
B:HIT:CONFUSE:1d3
F:DROP_60 | EVIL | SHAPECHANGER | ATTR_MULTI | ATTR_ANY
S:1_IN_5
S:BO_FIRE | BO_COLD | CONF
D:A vaguely humanoid form constantly changing its appearance.

N:204:Baby multi-hued dragon
G:d:v
I:110:8d9:20:15:60
W:11:2:0:45
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
B:BITE:HURT:1d5
F:ATTR_MULTI | 
F:FORCE_MAXHP | FORCE_SLEEP | 
F:ONLY_GOLD | DROP_60 | DROP_1D2 | 
F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE
F:EVIL | DRAGON | CAN_FLY |
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS
S:1_IN_11 | 
S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_POIS
D:This hatchling dragon is still soft, its eyes unaccustomed to light and 
D:its scales shimmering with a hint of colour.

N:205:Vorpal bunny
G:r:w
I:120:7d10:40:20:0
W:11:3:0:40
B:BITE:HURT:6d1
B:BITE:HURT:7d1
F:BASH_DOOR | WILD_TOO | WILD_MOUNTAIN | DROP_CORPSE
F:ANIMAL
S:1_IN_8
S:BLINK
D:It looks very cute, except for the razor sharp teeth. It moans 
D:ominously as it jumps at your throat!

N:206:Old Man Willow
G:#:s
I:110:16d20:20:10:20
W:11:5:0:150
B:TOUCH:PARALYZE
B:TOUCH:PARALYZE
B:CRUSH:HURT:2d12
S:1_IN_10
S:TELE_TO
F:ANIMAL | NEVER_MOVE | COLD_BLOOD | WILD_ONLY | WILD_WOOD |
F:EMPTY_MIND | UNIQUE | FORCE_MAXHP | FORCE_SLEEP |
F:RES_WATE | IM_POIS | IM_ACID
F:DROP_90 | DROP_GOOD | ONLY_ITEM
D:"...a huge willow-tree, old and hoary. Enormous it looked, its 
D:sprawling branches going up like racing arms with may long-
D:lingered hands, its knotted and twisted trunk gaping in wide 
D:fissures that creaked faintly as the boughs moved."

N:207:Hippocampus
G:H:B
I:110:14d9:12:7:10
W:11:1:0:30
B:BITE:HURT:2d5
B:BITE:HURT:2d5
F:AQUATIC | WILD_TOO | DROP_CORPSE
F:ANIMAL
D:A truly strange hybrid of a horse and a fish.

N:208:Zombified orc
G:z:s
I:110:8d8:20:12:25
W:11:1:0:30
B:HIT:HURT:1d4
B:HIT:HURT:1d4
B:HIT:HURT:1d4
F:COLD_BLOOD | EMPTY_MIND | OPEN_DOOR | BASH_DOOR | 
F:EVIL | ORC | UNDEAD | 
F:IM_COLD | IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
D:It is a shambling orcish corpse leaving behind a trail of flesh.

N:209:Hippogriff
G:H:U
I:110:14d9:12:7:10
W:11:1:0:30
B:HIT:HURT:2d5
B:BITE:HURT:2d5
F:BASH_DOOR | CAN_FLY | WILD_TOO | WILD_MOUNTAIN | WILD_GRASS
F:ANIMAL | DROP_CORPSE
D:A strange hybrid of eagle, lion and horse.  It looks weird.

N:210:Black mamba
G:J:D
I:120:7d8:10:14:1
W:12:3:0:40
B:BITE:POISON:4d4
F:RAND_50 | 
F:BASH_DOOR | CAN_SWIM | WILD_TOO | WILD_WOOD | WILD_GRASS | WILD_SWAMP
F:ANIMAL | IM_POIS | DROP_SKELETON | DROP_CORPSE
D:It has glistening black skin, a sleek body and highly venomous fangs.

N:211:White wolf
G:C:w
I:120:5d7:30:14:20
W:12:1:0:30
B:BITE:HURT:1d3
B:BITE:HURT:1d4
F:RAND_25 | 
F:FRIENDS | 
F:BASH_DOOR | WILD_TOO | WILD_WASTE |
F:ANIMAL | IM_COLD | DROP_SKELETON | DROP_CORPSE
D:A large and muscled wolf from the northern wastes.  Its breath is cold and 
D:icy and its fur coated in frost.

N:212:Grape jelly
G:j:v
I:110:36d8:2:1:99
W:12:3:0:60
B:TOUCH:EXP_10
F:NEVER_MOVE | 
F:STUPID | EMPTY_MIND | 
F:IM_POIS | HURT_LITE |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_11 | 
S:DRAIN_MANA
D:It is a pulsing mound of glowing flesh.

N:213:Nether worm mass
G:w:D
I:100:3d9:10:6:3
W:12:4:0:6
B:TOUCH:EXP_10
F:RAND_50 | RAND_25 | CAN_SWIM |
F:STUPID | WEIRD_MIND | MULTIPLY | BASH_DOOR | 
F:ANIMAL | HURT_LITE | NO_FEAR
D:It is a disgusting mass of dark worms, eating each other, the floor, 
D:the air, you....

N:214:Abyss worm mass
G:w:D
I:100:4d7:10:7:3
W:12:4:0:7
B:CRAWL:EXP_10
F:RAND_50 | RAND_25 | 
F:STUPID | WEIRD_MIND | MULTIPLY | BASH_DOOR | EVIL | CAN_SWIM |
F:ANIMAL | HURT_LITE | NO_FEAR | KILL_WALL | COLD_BLOOD | INVISIBLE
D:Even more disgusting dark worms, their essence that of unbeing.

N:215:Golfimbul, the Hill Orc Chief
G:o:u
I:110:18d10:20:30:20
W:12:3:0:230
B:HIT:HURT:1d12
B:HIT:HURT:1d12
B:HIT:HURT:1d10
B:HIT:HURT:1d10
F:UNIQUE | MALE | 
F:FORCE_MAXHP | WILD_TOO |
F:ESCORT | DROP_SKELETON | DROP_CORPSE
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | CAN_SPEAK |
F:EVIL | ORC | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS
D:A leader of a band of raiding orcs, he picks on hobbits.

N:216:Swordsman
G:p:U
I:110:10d9:20:20:20
W:12:1:0:40
B:HIT:HURT:3d5
B:HIT:HURT:3d5
F:MALE | WILD_TOO |
F:DROP_1D2 | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR
D:A warrior of considerable skill.

N:217:Skaven shaman
G:r:g
I:110:7d8:20:10:20
W:9:1:0:36
B:HIT:HURT:1d7
B:HIT:HURT:1d7
F:MALE | WILD_TOO | WILD_SWAMP | WILD_WASTE |
F:FORCE_SLEEP | DROP_90 | 
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL | 
S:1_IN_8 | 
S:BLINK | CAUSE_1 | MISSILE | CONF | SCARE
D:The shaman of a skaven tribe gets his powers from a mystic 
D:stone corrupted by chaos, called a Warp Stone.

N:218:Gazer
G:e:b
I:110:7d9:15:9:40
W:12:1:0:40
B:GAZE:PARALYZE:1d2
B:GAZE:CONFUSE:1d2
F:CAN_FLY | IM_POIS | WILD_TOO | WILD_WOOD | DROP_CORPSE | EVIL
S:1_IN_8
S:HOLD | CONF
D:A floating eye surrounded by number of smaller eyestalks. Its 
D:gaze seems mesmerizing.

N:219:Knight archer
G:p:U
I:110:7d11:20:20:20
W:12:1:0:40
B:HIT:HURT:3d4
B:HIT:HURT:3d4
F:MALE | 
F:DROP_1D2 | 
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
S:1_IN_8
S:ARROW_2
D:A warrior trained in melee as well as missile weapons.

N:220:Ixitxachitl
G:~:s
I:110:9d8:20:15:20
W:12:1:0:40
B:STING:POISON:2d5
B:STING:POISON:2d5
F:ANIMAL | EVIL | AQUATIC | IM_POIS | WILD_TOO |
D:A devil ray of the depths.

N:221:Mine-dog
G:C:u
I:120:5d6:30:15:20
W:12:4:0:40
B:EXPLODE:HURT:6d6
F:RAND_50 | 
F:FRIENDS | 
F:BASH_DOOR | ANIMAL 
D:An explosive charge has been attached to this poor animal, who 
D:has been trained to search for its target and detonate.

N:222:Hellcat
G:f:R
I:120:7d8:20:15:30
W:12:1:0:40
B:CLAW:HURT:1d5
B:CLAW:HURT:1d5
B:BITE:HURT:1d8
F:ANIMAL | WEIRD_MIND | FRIENDS | RAND_25 | IM_FIRE | EVIL
D:It is as large as a tiger, its yellow eyes are pupilless.

N:223:Moon beast
G:q:W
I:120:8d9:30:15:20
W:12:1:0:57
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
B:BUTT:HURT:1d6
F:DROP_1D2 | ONLY_ITEM | OPEN_DOOR | BASH_DOOR |
F:EVIL | IM_FIRE | ANIMAL | DROP_CORPSE
S:1_IN_6
S:HEAL | BLIND | DARKNESS | CONF | CAUSE_2
D:"Great greyish-white slippery things which could expand and 
D:contract at will, and whose principle shape... was that of a 
D:sort of toad without any eyes, but with a curious vibrating mass 
D:of short pink tentacles on the end of its blung, vague snout."

N:224:Master yeek
G:y:g
I:110:8d9:18:15:10
W:12:2:0:28
B:HIT:HURT:1d8
F:FORCE_SLEEP | 
F:DROP_60 | 
F:OPEN_DOOR | BASH_DOOR | 
F:ANIMAL | EVIL | IM_ACID | DROP_CORPSE
S:1_IN_4 | 
S:BLINK | TPORT | BLIND | SLOW | BA_POIS | 
S:S_MONSTER
D:A small humanoid that radiates some power.

N:225:Priest
G:p:B
I:110:8d8:20:15:40
W:12:1:0:36
B:HIT:HURT:2d3
B:HIT:HURT:2d3
F:MALE | GOOD |
F:FORCE_SLEEP | 
F:DROP_1D2 | 
F:SMART | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
S:1_IN_3 |
S:HEAL | SCARE | CAUSE_2 |
S:S_MONSTER
D:A robed humanoid dedicated to his god.

N:226:Dark elven priest
G:h:b
I:120:5d11:20:15:30
W:12:1:0:50
B:HIT:HURT:1d9
B:HIT:HURT:1d10
F:MALE | 
F:FORCE_SLEEP | 
F:ONLY_ITEM | DROP_1D2 | 
F:SMART | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL | HURT_LITE
S:1_IN_5 | 
S:HEAL | BLIND | CONF | CAUSE_2 | DARKNESS | MISSILE
D:A dark elven figure, dressed all in black, chanting curses and waiting to 
D:deliver your soul to hell.

N:227:Air spirit
G:E:B
I:130:6d8:12:20:20
W:12:2:0:40
B:HIT:HURT:1d3
F:RAND_50 | RAND_25 | NONLIVING |
F:EMPTY_MIND | INVISIBLE | COLD_BLOOD | BASH_DOOR | 
F:EVIL | IM_POIS | CAN_FLY |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:A whirlwind of sentient air.

N:228:Skeleton human
G:s:w
I:110:7d8:20:15:30
W:12:1:0:38
B:HIT:HURT:1d8
F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | UNDEAD | IM_COLD | 
F:IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
D:It is an animated human skeleton.

N:229:Zombified human
G:z:s
I:110:9d8:20:12:20
W:12:1:0:34
B:HIT:HURT:1d4
B:HIT:HURT:1d4
F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | UNDEAD | IM_COLD | IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
D:It is a shambling human corpse dropping chunks of flesh behind it.

N:230:Tiger
G:f:o
I:120:9d10:40:10:2
W:12:2:0:40
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
B:BITE:HURT:1d6
F:BASH_DOOR | WILD_TOO | WILD_GRASS | WILD_WOOD | WILD_MOUNTAIN
F:ANIMAL | DROP_SKELETON | DROP_CORPSE
D:One of the largest of its species, a sleek orange and black shape creeps 
D:towards you, ready to pounce.

N:231:Moaning spirit
G:G:U
I:120:3d9:14:10:10
W:12:2:0:44
B:WAIL:TERRIFY
B:TOUCH:LOSE_DEX:1d8
F:FORCE_SLEEP | RAND_25 | 
F:DROP_60 | DROP_90 | CAN_FLY |
F:INVISIBLE | COLD_BLOOD | PASS_WALL | 
F:EVIL | UNDEAD | IM_COLD | NO_CONF | NO_SLEEP
S:1_IN_15 | 
S:TPORT | SCARE
D:A ghostly apparition that shrieks horribly.

N:232:Frumious bandersnatch
G:c:b
I:120:10d8:12:15:30
W:12:2:0:40
B:BITE:HURT:2d4
B:BITE:HURT:2d4
B:STING:HURT:2d4
F:WEIRD_MIND | BASH_DOOR | 
F:ANIMAL | DROP_SKELETON
D:It is a vast armoured centipede with massive mandibles and a spiked tail.

N:233:Spotted jelly
G:j:s
I:120:10d8:12:5:1
W:12:3:0:33
B:TOUCH:ACID:1d10
B:TOUCH:ACID:2d6
B:TOUCH:ACID:2d6
F:NEVER_MOVE | 
F:STUPID | EMPTY_MIND | COLD_BLOOD | 
F:IM_ACID | IM_POIS | HURT_LITE |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:A jelly thing.

N:234:Drider
G:S:b
I:110:7d13:8:15:80
W:13:2:0:55
B:HIT:HURT:1d12
B:HIT:HURT:1d12
B:BITE:POISON:1d6
F:FORCE_SLEEP | 
F:BASH_DOOR | DROP_SKELETON |
F:EVIL | IM_POIS
S:1_IN_8 | 
S:CONF | CAUSE_1 | DARKNESS | MISSILE | ARROW_2 
D:A dark elven torso merged with the bloated form of a giant spider.

N:235:Mongbat
G:b:U
I:113:8d11:20:40:8
W:13:3:0:65
B:CLAW:HURT:1d4
B:CLAW:HURT:1d4
B:BITE:POISON:1d8
F:ANIMAL | EVIL | FRIEND | FRIENDS | CAN_FLY | FORCE_MAXHP |
F:IM_COLD | IM_ELEC | IM_POIS | WEIRD_MIND | DROP_CORPSE
D:Devil-bats, notoriously difficult to kill.

N:236:Killer brown beetle
G:K:u
I:110:9d8:10:20:30
W:13:2:0:38
B:BITE:HURT:3d4
F:WEIRD_MIND | BASH_DOOR | CAN_FLY | DROP_CORPSE
F:ANIMAL
D:It is a vicious insect with a tough carapace.

N:237:Boldor, King of the Yeeks
G:y:v
I:120:13d10:18:20:10
W:13:3:0:200
B:HIT:HURT:1d9
B:HIT:HURT:1d9
B:HIT:HURT:1d8
F:UNIQUE | MALE | 
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ESCORT | ESCORTS | 
F:ONLY_ITEM | DROP_90 | DROP_1D2 | DROP_GOOD | 
F:SMART | OPEN_DOOR | BASH_DOOR | CAN_SPEAK | DROP_CORPSE
F:ANIMAL | EVIL | IM_ACID
S:1_IN_3 | 
S:HEAL | BLINK | TPORT | BLIND | SLOW | 
S:S_KIN
D:A great yeek, powerful in magic and sorcery, but a yeek all the same.

N:238:Ogre
G:O:U
I:110:9d9:20:16:30
W:13:2:0:50
B:HIT:HURT:2d8
F:FRIENDS | 
F:DROP_60 | WILD_TOO | WILD_WOOD | WILD_MOUNTAIN | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | GIANT
D:A hideous, smallish giant that is often found near or with orcs.

N:239:Creeping mithril coins
G:$:B
I:110:15d8:5:25:10
W:13:4:0:45
B:HIT:HURT:2d5
B:TOUCH:POISON:3d5
F:ONLY_GOLD | DROP_90 | DROP_2D2 | 
F:COLD_BLOOD | BASH_DOOR | 
F:ANIMAL | 
F:IM_POIS | NO_CONF | NO_SLEEP
D:It is a pile of coins, shambling forward on thousands of tiny legs.

N:240:Illusionist
G:p:v
I:110:8d8:20:10:10
W:13:2:0:50
B:HIT:HURT:2d2
F:MALE | 
F:FORCE_SLEEP | DROP_1D2 | DROP_SKELETON | DROP_CORPSE
F:SMART | OPEN_DOOR | BASH_DOOR | 
F:EVIL
S:1_IN_3 | 
S:HASTE | BLINK | TPORT | BLIND | HOLD | SLOW | CONF | DARKNESS
D:A deceptive spell caster.

N:241:Druid
G:p:g
I:110:8d12:20:10:10
W:13:2:0:50
B:HIT:HURT:2d4
B:HIT:HURT:2d4
F:MALE | WILD_TOO | WILD_WOOD |
F:FORCE_SLEEP | DROP_1D2 | DROP_SKELETON | DROP_CORPSE
F:SMART | OPEN_DOOR | BASH_DOOR | 
F:EVIL
S:1_IN_3 | 
S:HASTE | BLINK | BLIND | HOLD | SLOW | BO_FIRE | BO_ELEC
D:A mystic at one with nature.  Om.

N:242:Pink horror
G:u:R
I:110:10d9:20:20:20
W:13:3:0:64
B:CLAW:TERRIFY:1d8
B:CLAW:TERRIFY:1d8
B:BITE:CONFUSE:1d6
F:FRIENDS | 
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | DEMON | IM_FIRE | NO_FEAR | NO_CONF
S:1_IN_8
S:CONF | SCARE
D:An ugly screaming little demon servant of Tzeentch.

N:243:Cloaker
G:(:g
I:130:6d6:20:20:0
W:13:5:0:30
B:HIT:PARALYZE:5d5
B:HIT:TERRIFY:5d5
F:NEVER_MOVE | NONLIVING | NO_FEAR |
F:STUPID | EMPTY_MIND | COLD_BLOOD | CHAR_MULTI | NO_CONF | NO_SLEEP |
F:DROP_90 | EVIL | IM_COLD | FORCE_MAXHP | IM_ELEC | IM_POIS
D:It resembles a normal cloak until some poor fool ventures too close! 

N:244:Black orc
G:o:D
I:110:8d10:20:36:20
W:13:2:0:45
B:HIT:HURT:3d4
B:HIT:HURT:3d4
F:MALE | WILD_TOO | DROP_SKELETON | DROP_CORPSE
F:FRIENDS | DROP_60 | 
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | ORC | HURT_LITE
S:1_IN_15
S:ARROW_1
D:He is a large orc with powerful arms and deep black skin.

N:245:Ochre jelly
G:j:y
I:120:9d8:12:18:1
W:13:3:0:40
B:TOUCH:ACID:1d10
B:TOUCH:ACID:2d6
B:TOUCH:ACID:2d6
F:STUPID | EMPTY_MIND | COLD_BLOOD |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | 
F:IM_ACID | IM_POIS | CAN_SWIM |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:A fast moving highly acidic jelly thing, that is eating away the floor it 
D:rests on.

N:246:Software bug
G:I:r
I:120:1d4:8:6:10
W:14:1:0:4
B:BITE:HURT:1d2
F:RAND_50 | RAND_25 | 
F:MULTIPLY | WEIRD_MIND | BASH_DOOR | CAN_FLY |
F:ANIMAL
D:Oh no! They are everywhere!

N:247:Lurker
G:.:w
I:110:15d10:30:20:10
W:14:3:0:80
B:HIT:HURT:1d8
B:HIT:HURT:1d8
F:CHAR_CLEAR | ATTR_CLEAR | 
F:NEVER_MOVE | FORCE_MAXHP | 
F:EMPTY_MIND | INVISIBLE | COLD_BLOOD | 
F:NO_CONF | NO_SLEEP | NO_FEAR
D:A strange creature that merges with the dungeon floor, trapping its 
D:victims by enveloping them within its perfectly disguised form.

N:248:Nixie
G:h:B
I:110:13d10:20:22:50
W:14:1:0:60
B:HIT:HURT:6d3
B:HIT:HURT:6d3
F:AQUATIC | WILD_TOO |
F:MALE
D:A race of fair yet belligrent sea elves.

N:249:Vlasta
G:R:b
I:120:9d6:12:10:12
W:14:3:0:40
B:BITE:BLIND:1d10
B:BITE:BLIND:1d10
F:OPEN_DOOR | DROP_SKELETON | DROP_CORPSE
D:This strange creature looks like a miniature tyrannosaurus. It has 
D:empty, pale eyes and a sharp beak, which it aims at your eyes 
D:as it jumps at you! 

N:250:Giant white dragon fly
G:F:w
I:110:3d9:20:15:50
W:14:3:0:60
B:BITE:COLD:1d6
F:FORCE_SLEEP | WILD_TOO | WILD_WASTE |
F:RAND_50 | CAN_FLY |
F:WEIRD_MIND | BASH_DOOR | 
F:ANIMAL | IM_COLD
S:1_IN_10 | 
S:BR_COLD
D:It is a large fly that drips frost.

N:251:Snaga sapper
G:o:G
I:111:6d8:20:16:30
W:14:1:0:15
B:HIT:HURT:1d8
B:EXPLODE:HURT:20d2
F:MALE | 
F:WILD_TOO | 
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | ORC | HURT_LITE
D:He is one of the many weaker 'slave' orcs, often mistakenly known as a 
D:goblin. He is equipped with an explosive charge.

N:252:Blue icky thing
G:i:b
I:100:7d6:15:14:20
W:14:4:0:20
B:CRAWL:POISON:1d4
B:CRAWL:EAT_FOOD
B:HIT:HURT:1d4
B:HIT:HURT:1d4
F:FORCE_SLEEP | 
F:RAND_50 | 
F:MULTIPLY | OPEN_DOOR | BASH_DOOR | CAN_SWIM | DROP_CORPSE
F:EVIL | IM_POIS
S:1_IN_8 | 
S:BLIND | CONF | SCARE
D:It is a strange, slimy, icky creature, with rudimentary intelligence, 
D:but evil cunning.  It hungers for food, and you look tasty.

N:253:Gibbering mouther
G:j:o
I:110:6d6:15:14:20
W:14:4:0:20
B:CRAWL:POISON:1d4
F:NEVER_MOVE | MULTIPLY | EVIL | CAN_SWIM |
F:IM_POIS | EMPTY_MIND | NO_FEAR |
S:1_IN_7
S:SCARE | CONF | BR_LITE
D:A chaotic mass of pulsating flesh, mouths and eyes.

N:254:Irish wolfhound of Flora
G:C:s
I:120:7d9:20:14:0
W:14:2:0:40
B:BITE:HURT:1d5
B:BITE:HURT:1d5
F:ANIMAL | NO_FEAR | FRIENDS | DROP_SKELETON | DROP_CORPSE
D:Well-trained watchdogs, obedient to death.

N:255:Hill giant
G:P:U
I:110:12d10:20:22:50
W:14:1:0:60
B:HIT:HURT:3d6
B:HIT:HURT:3d6
F:DROP_60 | WILD_TOO | WILD_MOUNTAIN | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | GIANT | MALE
D:A ten foot tall humanoid with powerful muscles.

#Note! Flesh golem's CAN_SWIM is a tribute to Shelley...

N:256:Flesh golem
G:g:o
I:110:9d8:12:15:10
W:14:1:0:50
B:HIT:HURT:1d6
B:HIT:HURT:1d6
F:EMPTY_MIND | BASH_DOOR | CAN_SWIM |
F:IM_ELEC | IM_COLD |
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING
D:A shambling humanoid monster with long scars.

N:257:Warg
G:C:D
I:120:6d8:20:12:40
W:14:2:0:40
B:BITE:HURT:1d8
F:RAND_25 | 
F:FRIENDS | WILD_TOO | WILD_WOOD | WILD_MOUNTAIN | DROP_SKELETON | DROP_CORPSE
F:BASH_DOOR | 
F:ANIMAL | EVIL
D:It is a large wolf with eyes full of cunning.

N:258:Cheerful leprechaun
G:h:G
I:120:2d4:8:6:6
W:14:2:0:23
B:TOUCH:EAT_GOLD
B:TOUCH:EAT_FOOD
F:MULTIPLY | DROP_60 | ONLY_GOLD | RAND_50 | OPEN_DOOR | MALE | GOOD 
S:1_IN_6
S:BLINK
D:A merry little gnome.

N:259:Giant flea
G:I:s
I:120:1d2:6:3:10
W:14:1:0:3
B:BITE:HURT:1d2
F:RAND_50 | CAN_FLY |
F:WEIRD_MIND | MULTIPLY | 
F:ANIMAL
D:It makes you itch just to look at it. 

N:260:Ufthak of Cirith Ungol
G:o:g
I:110:22d10:20:25:20
W:14:3:0:200
B:HIT:HURT:3d4
B:HIT:HURT:3d4
B:HIT:HURT:3d4
B:HIT:HURT:3d4
F:UNIQUE | MALE | 
F:FORCE_MAXHP | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE
F:ESCORT | 
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | ORC | IM_COLD | IM_POIS
D:A strong orc guarding the pass of Cirith Ungol.  He is mortally afraid of 
D:spiders.

N:261:Clay golem
G:g:U
I:110:10d8:12:15:10
W:15:2:0:50
B:HIT:HURT:1d8
B:HIT:HURT:1d8
F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | 
F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | 
F:HURT_ROCK | NONLIVING |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:It is a massive animated statue made out of hardened clay.

N:262:Black ogre
G:O:D
I:110:14d9:20:17:30
W:15:2:0:75
B:HIT:HURT:2d8
B:HIT:HURT:2d8
F:RAND_25 | WILD_TOO | WILD_MOUNTAIN | DROP_CORPSE
F:FRIENDS | DROP_60 | 
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | GIANT
D:A massive orc-like figure with black skin and powerful arms.

N:263:Dweller on the threshold
G:Y:v
I:110:22d8:30:15:0
W:15:5:0:100
B:GAZE:PARALYZE
B:CLAW:UN_POWER:3d5
B:CLAW:FIRE:3d5
B:BITE:UN_BONUS:2d5
F:NEVER_MOVE | DROP_60 | EVIL | DROP_CORPSE
F:IM_POIS | IM_COLD | IM_FIRE | NO_FEAR | NO_CONF | NO_SLEEP
F:RES_DISE
S:1_IN_6
S:BO_ACID | CONF | DRAIN_MANA
D:A creature like a giant purple Buddha with lots of teeth.
D:It cleans them with the bones of sorcerors.

N:264:Half-orc
G:o:s
I:110:12d10:20:20:20
W:15:3:0:50
B:HIT:HURT:3d4
B:HIT:HURT:3d4
F:MALE | WILD_TOO |
F:FRIENDS | DROP_60 | 
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL | ORC
D:He is a hideous deformed cross-breed with man and orc, combining man's 
D:strength and cunning with orcish evil.

N:265:Dark naga
G:n:D
I:110:17d11:60:32:60
W:15:2:0:90
B:STING:HURT:1d10
B:BITE:HURT:1d10
F:FEMALE | 
F:RAND_25 | DROP_60 | DROP_1D2 | IM_POIS | IM_COLD | RES_WATE |
F:OPEN_DOOR | BASH_DOOR | EMPTY_MIND | CAN_SWIM | DROP_CORPSE
F:EVIL
S:1_IN_4
S:HOLD | CONF | BO_COLD | HEAL | DARKNESS
D:A giant snake-like figure with a woman's torso. Not as strong 
D:as other nagas, but more talented in magic.

N:266:Giant octopus
G:~:v
I:105:22d11:60:30:60
W:15:2:0:60
B:SPIT:BLIND:1d3
B:CRUSH:HURT:8d3
B:CRUSH:HURT:8d3
B:CRUSH:HURT:8d3
F:RAND_25 | IM_COLD | RES_WATE | AQUATIC | ANIMAL | WILD_TOO |
D:It doesn't move very fast, but when it does - watch out!

N:267:Magic mushroom patch
G:,:B
I:130:1d1:40:10:0
W:15:2:0:10
F:FORCE_SLEEP | NEVER_MOVE | NEVER_BLOW | FRIENDS | 
F:STUPID | RES_TELE | 
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_1 | 
S:BLINK | SLOW | SCARE | DARKNESS
D:Yum!  It looks quite tasty.  It seems to glow with an unusual light.

N:268:Plaguebearer of Nurgle
G:z:o
I:110:8d10:20:25:20
W:15:2:0:75
B:CLAW:DISEASE:2d5
B:CLAW:DISEASE:2d5
B:BUTT:HURT:3d5
F:FORCE_MAXHP | DROP_60 | 
F:OPEN_DOOR | BASH_DOOR | IM_COLD |
F:EVIL | DEMON | UNDEAD | IM_POIS | NONLIVING 
S:1_IN_8
S:SCARE | S_ANT | CAUSE_2 | SLOW
D:An unfortunate individual, who was killed by the incurable 
D:disease known as Nurgle's Rot, and was transformed into a 
D:rotting demon zombie. It has but one eye, and a single 
D:pale horn in its forehead.

N:269:Guardian naga
G:n:y
I:110:17d11:20:32:120
W:15:2:0:80
B:CRUSH:HURT:2d8
B:BITE:HURT:1d8
B:BITE:HURT:1d8
F:FEMALE | 
F:RAND_25 | DROP_60 | DROP_1D2 | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | CAN_SWIM |
F:EVIL
D:A giant snake-like figure with a woman's torso.

N:270:Wererat
G:r:D
I:110:14d8:10:6:10
W:15:2:0:55
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
B:BITE:HURT:2d6
F:FORCE_SLEEP | 
F:ONLY_GOLD | DROP_60 | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | 
F:ANIMAL | EVIL
S:1_IN_9 | 
S:BLINK | CAUSE_2 | BO_COLD | BA_POIS | S_KIN
D:A large rat with glowing red eyes.  The wererat is a disgusting creature, 
D:relishing in filth and disease.

N:271:Light hound
G:Z:o
I:110:4d7:30:15:0
W:15:1:0:50
B:BITE:HURT:1d6
F:FORCE_SLEEP | DROP_CORPSE
F:FRIENDS | 
F:BASH_DOOR | 
F:ANIMAL
S:1_IN_5 | 
S:BR_LITE
D:A brilliant canine form whose light hurts your eyes, even at this distance.

N:272:Shadow hound
G:Z:D
I:110:4d7:30:15:0
W:15:1:0:50
B:BITE:HURT:1d6
F:FORCE_SLEEP | DROP_CORPSE
F:FRIENDS | 
F:BASH_DOOR | HURT_LITE | 
F:ANIMAL
S:1_IN_5 | 
S:BR_DARK
D:A hole in the air in the shape of a huge hound.  No light falls upon its 
D:form.

N:273:Flying skull
G:s:s
I:110:7d10:30:15:20
W:15:3:0:50
B:BITE:POISON:1d3
B:BITE:LOSE_STR:1d4
F:UNDEAD | EVIL | IM_POIS | IM_COLD | WEIRD_MIND | NO_FEAR | CAN_FLY |
F:NO_CONF | NO_SLEEP | DROP_60 | BASH_DOOR | FRIENDS | COLD_BLOOD
D:A skullpack animated by necromantic spells.

N:274:Mi-Go
G:I:R
I:120:10d8:20:15:20
W:15:2:0:80
B:STING:POISON:1d4
B:BITE:LOSE_STR:1d2
F:IM_POIS | IM_COLD | COLD_BLOOD | ANIMAL | EVIL | 
F:NO_SLEEP | NO_CONF | CAN_FLY | DROP_SKELETON
S:1_IN_6
S:CONF | S_MONSTER | S_DEMON
D:"They were pinkish things about five feet long; with crustaceous 
D:bodies bearing vast pairs of dorsal fins or membranous wings and 
D:several sets of articulate limbs, and with a sort of convoluted 
D:ellipsoid, covered with multitudes of very short antenna, where 
D:a head would ordinarily be..."

N:275:Giant tarantula
G:S:G
I:120:7d15:8:16:80
W:15:3:0:70
B:BITE:POISON:1d6
B:BITE:POISON:1d6
B:BITE:POISON:1d6
F:WEIRD_MIND | BASH_DOOR | WILD_TOO |
F:ANIMAL | IM_POIS | DROP_SKELETON
D:A giant spider with hairy black and red legs.

N:276:Giant clear centipede
G:c:w
I:110:4d7:12:15:30
W:15:2:0:30
B:BITE:HURT:2d4
B:STING:HURT:2d4
F:ATTR_CLEAR | 
F:INVISIBLE | WEIRD_MIND | BASH_DOOR | WILD_TOO |
F:ANIMAL | DROP_SKELETON
D:It is about four feet long and carnivorous.

N:277:Mirkwood spider
G:S:u
I:120:6d8:15:13:80
W:15:2:0:25
B:BITE:HURT:1d8
B:BITE:POISON:1d6
B:BITE:POISON:1d6
F:FRIENDS | WILD_TOO | WILD_WOOD |
F:WEIRD_MIND | BASH_DOOR | HURT_LITE |
F:ANIMAL | EVIL | IM_POIS | DROP_SKELETON
D:A strong and powerful spider from Mirkwood forest.  Cunning and evil, it 
D:seeks to taste your juicy insides.

N:278:Frost giant
G:P:w
I:110:12d10:20:25:50
W:15:1:0:75
B:HIT:COLD:3d6
B:HIT:HURT:2d8
F:DROP_60 | WILD_TOO | WILD_WASTE | WILD_MOUNTAIN |
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL | GIANT | MALE | AURA_COLD | 
F:IM_COLD
D:A twelve foot tall giant covered in furs.

N:279:Griffon
G:H:u
I:110:21d8:12:8:10
W:15:1:0:70
B:HIT:HURT:3d4
B:BITE:HURT:2d6
F:BASH_DOOR | CAN_FLY | WILD_TOO | WILD_WOOD | WILD_MOUNTAIN | WILD_GRASS |
F:ANIMAL | DROP_CORPSE
D:It is half lion, half eagle.  It flies menacingly towards you.

N:280:Homonculous
G:u:U
I:110:6d8:20:16:30
W:15:3:0:40
B:HIT:PARALYZE:1d2
B:HIT:HURT:1d10
F:OPEN_DOOR | BASH_DOOR | NONLIVING | CAN_FLY |
F:EVIL | DEMON | IM_FIRE | NO_FEAR
D:It is a small demonic spirit full of malevolence.

N:281:Gnome mage
G:h:R
I:110:5d8:20:10:20
W:15:2:0:40
B:HIT:HURT:1d5
F:MALE | 
F:FORCE_SLEEP | FRIENDS | DROP_60 | 
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON
F:EVIL
S:1_IN_4 | 
S:BLINK | DARKNESS | BO_COLD | 
S:S_MONSTER
D:A mage of short stature.

N:282:Clear hound
G:Z:B
I:110:7d6:30:12:0
W:15:2:0:50
B:BITE:HURT:1d6
B:BITE:HURT:1d6
B:BITE:HURT:1d6
F:ATTR_CLEAR | 
F:FRIENDS | DROP_SKELETON | DROP_CORPSE
F:INVISIBLE | BASH_DOOR | 
F:ANIMAL
D:A completely translucent hound.

N:283:Umber hulk
G:X:u
I:110:14d10:20:25:10
W:16:1:0:75
B:GAZE:CONFUSE
B:HIT:HURT:1d6
B:HIT:HURT:1d6
B:BITE:HURT:2d6
F:EMPTY_MIND | COLD_BLOOD | 
F:BASH_DOOR | KILL_WALL | DROP_SKELETON
F:ANIMAL | EVIL | 
F:IM_POIS | 
F:HURT_ROCK | NO_CONF | NO_SLEEP
D:This bizarre creature has glaring eyes and large mandibles capable of 
D:slicing through rock.

N:284:Rust monster
G:q:o
I:110:15d12:12:28:10
W:16:2:0:50
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
F:STUPID | WEIRD_MIND | KILL_ITEM |
F:IM_ACID | IM_POIS | DROP_CORPSE | FORCE_MAXHP |
F:NO_CONF | 
D:It is a weird, small animal with two antennae popping forth from 
D:its forehead. It looks hungry.

N:285:Orc captain
G:o:g
I:110:14d10:20:30:20
W:16:3:0:40
B:HIT:HURT:3d4
B:HIT:HURT:3d4
B:HIT:HURT:3d4
F:MALE | WILD_TOO |
F:DROP_90 | 
F:OPEN_DOOR | BASH_DOOR | ESCORT | DROP_SKELETON | DROP_CORPSE
F:EVIL | ORC | CAN_SPEAK
S:1_IN_15
S:ARROW_1
D:An armoured orc with an air of authority.

N:286:Gelatinous cube
G:j:B
I:110:27d10:12:6:1
W:16:4:0:80
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
F:FORCE_MAXHP | 
F:DROP_1D2 | DROP_4D2 | 
F:STUPID | EMPTY_MIND | COLD_BLOOD |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | CAN_SWIM |
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
D:It is a strange, vast gelatinous structure that assumes cubic proportions 
D:as it lines all four walls of the corridors it patrols.  Through its 
D:transparent jelly structure you can see treasures it has engulfed, and a 
D:few corpses as well.

N:287:Giant green dragon fly
G:F:G
I:110:2d8:12:16:50
W:16:2:0:70
B:BITE:POISON:1d6
F:FORCE_SLEEP | RAND_50 | RAND_25 | WILD_TOO | WILD_SWAMP |
F:WEIRD_MIND | BASH_DOOR | CAN_FLY |
F:ANIMAL | IM_POIS
S:1_IN_10 | 
S:BR_POIS
D:A vast, foul-smelling dragonfly.

N:288:Fire giant
G:P:r
I:110:14d8:20:30:50
W:16:2:0:54
B:HIT:FIRE:3d7
B:HIT:FIRE:3d7
F:DROP_60 | 
F:OPEN_DOOR | BASH_DOOR | WILD_TOO | WILD_VOLCANO |
F:EVIL | GIANT | MALE | AURA_FIRE | DROP_SKELETON | DROP_CORPSE
F:IM_FIRE
D:A glowing fourteen foot tall giant.  Flames drip from its red skin.

N:289:Hummerhorn
G:I:y
I:120:2d2:8:7:10
W:16:5:0:4
B:BITE:CONFUSE:2d2
F:RAND_50 | RAND_25 | CAN_FLY |
F:MULTIPLY | WEIRD_MIND | 
F:ANIMAL
D:A giant buzzing wasp, its stinger drips venom.

N:290:Lizardman
G:h:R
I:110:11d10:20:20:20
W:16:3:0:55
B:HIT:HURT:4d4
B:HIT:HURT:4d4
F:MALE | CAN_SWIM | IM_ACID |
F:FRIENDS | DROP_60 | WILD_TOO | WILD_SHORE |
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON
F:EVIL 
D:Intelligent lizard beings from the depths.

N:291:Ulfast, Son of Ulfang
G:p:o
I:110:25d10:20:20:40
W:16:3:0:200
B:HIT:HURT:3d5
B:HIT:HURT:3d5
B:HIT:HURT:3d5
B:HIT:HURT:3d5
F:UNIQUE | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE
F:MALE | 
F:FORCE_MAXHP | 
F:ONLY_ITEM | DROP_90 | DROP_GOOD | 
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | 
F:EVIL
D:A short and swarthy Easterling.

N:292:Hammerhead
G:~:b
I:115:11d10:20:30:20
W:16:3:0:40
B:BITE:HURT:4d4
B:BUTT:HURT:4d4
B:BITE:HURT:4d4
F:ANIMAL | AQUATIC | WILD_TOO |
D:A hungry shark with a strange head.

N:293:Berserker
G:p:u
I:113:16d10:20:32:20
W:16:3:0:50
B:HIT:HURT:4d4
B:HIT:HURT:4d4
B:HIT:HURT:4d4
F:MALE | NO_FEAR | NO_STUN | BASH_DOOR | OPEN_DOOR | DROP_1D2 |
F:WILD_TOO | WILD_WASTE | DROP_SKELETON | DROP_CORPSE
D:A warrior in a battle-frenzy; he'll stop only when he drops.

N:294:Quasit
G:u:W
I:110:4d8:20:15:20
W:16:2:0:50
B:BITE:LOSE_DEX:1d6
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
F:FORCE_SLEEP | CAN_FLY |
F:RAND_25 | 
F:ONLY_ITEM | DROP_1D2 | 
F:SMART | INVISIBLE | BASH_DOOR | 
F:EVIL | DEMON | IM_FIRE | NONLIVING |
S:1_IN_10 | 
S:BLINK | TPORT | TELE_TO | TELE_LEVEL | BLIND | CONF | SCARE
D:The chaotic evil master's favourite pet.

N:295:Sphinx
G:H:o
I:110:40d5:20:40:20
W:17:2:0:80
B:CLAW:HURT:2d6
B:CLAW:HURT:2d6
F:FORCE_SLEEP | 
F:ONLY_GOLD | DROP_1D2 | CAN_FLY | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | WILD_TOO | WILD_MOUNTAIN
F:ANIMAL
S:1_IN_11 | 
S:SCARE | CONF
D:It will eat you if you cannot answer its riddle.

N:296:Imp
G:u:r
I:110:4d8:20:15:20
W:17:2:0:55
B:HIT:POISON:3d4
B:HIT:POISON:3d4
F:FORCE_SLEEP | CAN_FLY |
F:RAND_25 | 
F:ONLY_ITEM | DROP_1D2 | 
F:SMART | INVISIBLE | COLD_BLOOD | BASH_DOOR | 
F:EVIL | DEMON | IM_FIRE | RES_TELE
S:1_IN_10 | 
S:BLINK | TPORT | TELE_TO | TELE_LEVEL | BLIND | CONF | SCARE | BO_FIRE
D:The lawful evil master's favourite pet.

N:297:Forest troll
G:T:G
I:110:14d10:20:25:40
W:17:1:0:70
B:HIT:HURT:1d4
B:HIT:HURT:1d4
B:BITE:HURT:1d6
F:MALE | 
F:FRIENDS | DROP_60 | WILD_TOO | WILD_WOOD | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | TROLL | HURT_LITE
D:He is green skinned and ugly.

N:298:Freezing sphere
G:*:w
I:120:5d5:100:15:0
W:17:1:0:50
B:EXPLODE:COLD:8d8
F:FORCE_SLEEP | CAN_FLY |
F:EMPTY_MIND | AURA_COLD |
F:IM_COLD | NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING
D:The embodiment of cold.

N:299:Jumping fireball
G:*:r
I:120:5d5:100:15:0
W:17:1:0:50
B:EXPLODE:FIRE:8d8
F:FORCE_SLEEP | CAN_FLY |
F:EMPTY_MIND | AURA_FIRE |
F:IM_FIRE | NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING
D:The embodiment of heat.

N:300:Ball lightning
G:*:B
I:120:5d5:100:15:0
W:17:1:0:50
B:EXPLODE:ELEC:8d8
F:FORCE_SLEEP | CAN_FLY |
F:EMPTY_MIND | AURA_ELEC |
F:IM_ELEC | NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING
D:A crackling ball of energy.

N:301:2-headed hydra
G:M:u
I:110:75d3:20:30:20
W:17:2:0:80
B:BITE:HURT:2d6
B:BITE:HURT:2d6
F:FORCE_SLEEP | WILD_TOO | WILD_SHORE | WILD_SWAMP |
F:ONLY_GOLD | DROP_1D2 | CAN_SWIM | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | 
F:ANIMAL
S:1_IN_11 | 
S:SCARE
D:A strange reptilian hybrid with two heads, guarding its hoard.

N:302:Swamp thing
G:H:g
I:110:10d14:20:30:30
W:17:2:0:80
B:CLAW:TERRIFY:2d5
B:CLAW:TERRIFY:5d2
F:CAN_SWIM | OPEN_DOOR | BASH_DOOR | WILD_TOO | WILD_SWAMP
D:A creature that was once human, but is now as green as moss.

N:303:Water spirit
G:E:b
I:120:9d8:12:15:40
W:17:1:0:58
B:HIT:HURT:2d4
B:HIT:HURT:2d4
F:RAND_25 | 
F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | 
F:EVIL | IM_POIS | CAN_FLY | NONLIVING |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:A whirlpool of sentient liquid.

N:304:Giant red scorpion
G:S:R
I:110:10d8:12:44:20
W:17:1:0:62
B:BITE:HURT:2d4
B:STING:LOSE_STR:1d7
F:WEIRD_MIND | BASH_DOOR | WILD_TOO |
F:ANIMAL | DROP_SKELETON
D:It is fast and poisonous.

N:305:Earth spirit
G:E:U
I:120:10d8:10:25:50
W:17:2:0:64
B:HIT:HURT:1d8
B:HIT:HURT:1d8
F:RAND_25 | 
F:EMPTY_MIND | COLD_BLOOD | 
F:PASS_WALL | CAN_FLY | NONLIVING |
F:EVIL | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | HURT_ROCK | 
F:NO_CONF | NO_SLEEP | NO_FEAR
D:A whirling form of sentient rock.

N:306:Fire spirit
G:E:R
I:120:7d9:16:15:20
W:18:2:0:75
B:HIT:FIRE:2d6
B:HIT:FIRE:2d6
F:RAND_25 | 
F:EMPTY_MIND | BASH_DOOR | CAN_FLY | NONLIVING |
F:EVIL | IM_FIRE | IM_POIS | WILD_TOO | WILD_VOLCANO |
F:NO_CONF | NO_SLEEP | NO_FEAR | AURA_FIRE
D:A whirlwind of sentient flame.

N:307:Fire hound
G:Z:r
I:110:7d6:30:15:0
W:18:1:0:70
B:BITE:FIRE:1d3
B:BITE:FIRE:1d3
B:BITE:FIRE:1d3
F:FORCE_SLEEP | 
F:FRIENDS | 
F:BASH_DOOR | 
F:ANIMAL | IM_FIRE | DROP_SKELETON | DROP_CORPSE
S:1_IN_10 | 
S:BR_FIRE
D:Flames lick at its feet and its tongue is a blade of fire.  You can feel a 
D:furnace heat radiating from the creature.

N:308:Cold hound
G:Z:W
I:110:7d6:30:15:0
W:18:1:0:70
B:BITE:COLD:1d6
B:CLAW:HURT:1d8
B:BITE:HURT:1d6
F:FORCE_SLEEP | 
F:FRIENDS | 
F:BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:ANIMAL | IM_COLD
S:1_IN_10 | 
S:BR_COLD
D:A hound as tall as a man, this creature appears to be composed of angular 
D:planes of ice.  Cold radiates from it and freezes your breath in the air.

N:309:Energy hound
G:Z:y
I:110:7d6:30:15:0
W:18:1:0:70
B:BITE:ELEC:1d3
B:BITE:ELEC:1d3
B:BITE:ELEC:1d3
F:FORCE_SLEEP | 
F:FRIENDS | DROP_SKELETON | DROP_CORPSE
F:BASH_DOOR | 
F:ANIMAL | IM_ELEC
S:1_IN_10 | 
S:BR_ELEC
D:Saint Elmo's Fire forms a ghostly halo around this hound, and sparks sting 
D:your fingers as energy builds up in the air around you.

N:310:Potion mimic
G:!:w
I:110:7d10:25:15:0
W:18:3:0:60
B:HIT:POISON:3d4
B:HIT:HURT:2d3
B:HIT:HURT:2d3
F:CHAR_MULTI | 
F:FORCE_SLEEP | NEVER_MOVE | 
F:EMPTY_MIND | COLD_BLOOD | 
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_6 | 
S:BLIND | CONF | SCARE | CAUSE_2 | BO_COLD
D:A strange creature that disguises itself as discarded objects to lure 
D:unsuspecting adventurers within reach of its venomous claws.

N:311:Door mimic
G:+:U
I:110:7d10:25:15:0
W:18:6:0:70
B:HIT:POISON:3d4
B:HIT:CONFUSE:2d3
B:HIT:PARALYZE:2d3
F:CHAR_MULTI | 
F:FORCE_SLEEP | NEVER_MOVE | 
F:EMPTY_MIND | COLD_BLOOD | 
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_6 | 
S:BLIND | CONF | SCARE | CAUSE_2 | BO_COLD
D:A strange creature that disguises itself as a door to lure 
D:unsuspecting adventurers within reach of its venomous claws.

N:312:Blink dog
G:C:B
I:120:6d6:20:30:10
W:18:2:0:50
B:BITE:HURT:1d8
F:RAND_25 | 
F:FRIENDS | 
F:BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:ANIMAL| RES_TELE
S:1_IN_4 | 
S:BLINK | TELE_TO
D:A strange magical member of the canine race, its form seems to shimmer and 
D:fade in front of your very eyes.

N:313:Uruk
G:o:w
I:110:6d10:20:25:20
W:18:1:0:68
B:HIT:HURT:3d5
B:HIT:HURT:3d5
F:MALE | 
F:FORCE_MAXHP | FRIENDS | DROP_60 | 
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL | ORC | IM_POIS
S:1_IN_12
S:ARROW_1
D:He is a cunning orc of power, as tall as a man, and stronger.  It fears 
D:little.

N:314:Shagrat, the Orc Captain
G:o:u
I:110:28d10:20:30:20
W:18:2:0:400
B:HIT:HURT:3d8
B:HIT:HURT:3d8
B:HIT:HURT:3d5
B:HIT:HURT:3d5
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_MAXHP | 
F:ESCORT | DROP_SKELETON | DROP_CORPSE
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | ORC | IM_POIS
D:He is an Uruk of power and great cunning.

N:315:Gorbag, the Orc Captain
G:o:u
I:110:28d10:20:30:20
W:18:3:0:400
B:HIT:HURT:3d8
B:HIT:HURT:3d8
B:HIT:HURT:3d5
B:HIT:HURT:3d5
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_MAXHP | 
F:ESCORT | DROP_SKELETON | DROP_CORPSE
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | ORC | IM_POIS
D:A gruesomely ugly but cunning orc, his eyes regard you with hatred.  His 
D:powerful arms flex menacingly as he advances.

N:316:Shambling mound
G:,:g
I:110:15d6:20:8:40
W:18:2:0:75
B:HIT:HURT:1d8
B:HIT:HURT:1d8
F:ONLY_GOLD | DROP_90 | WILD_TOO | WILD_SWAMP |
F:STUPID | EMPTY_MIND | OPEN_DOOR | BASH_DOOR | 
F:EVIL | 
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_4 | 
S:SHRIEK
D:A pile of rotting vegetation that slides towards you with a disgusting 
D:stench, waking all it nears.

N:317:White shark
G:~:W
I:120:7d10:20:25:10
W:18:1:0:68
B:BITE:HURT:3d5
B:BITE:HURT:3d5
F:ANIMAL | AQUATIC | WILD_TOO |
D:Fast moving hunter of the depths, when this creature moves, 
D:everybody in water is in danger!

N:318:Chaos beastman
G:H:u
I:110:14d8:20:50:30
W:18:2:0:75
B:HIT:CONFUSE:3d5
B:HIT:EXP_20:3d5
F:DROP_1D2
F:OPEN_DOOR | BASH_DOOR | NO_CONF | NO_SLEEP | DROP_CORPSE
F:EVIL | IM_POIS | IM_FIRE | ATTR_ANY | ATTR_MULTI
S:1_IN_8
S:MISSILE | BO_FIRE | CONF | TPORT
D:A truly loathsome thing, twisted by chaos, it is a mixture 
D:of several different kinds of creature.

N:319:Daemonette of Slaanesh
G:u:R
I:120:9d8:20:25:30
W:18:2:0:75
B:CLAW:CONFUSE:3d5
B:CLAW:CONFUSE:3d5
F:FORCE_MAXHP | DROP_60 | FEMALE |
F:OPEN_DOOR | BASH_DOOR | IM_COLD | NO_CONF | NO_SLEEP |
F:EVIL | DEMON | IM_POIS | IM_FIRE
S:1_IN_8
S:SCARE | S_DEMON | CAUSE_2 | CONF | BO_FIRE | BO_COLD 
D:It is minor female demon, vaguely human-like, but with crab-like 
D:pincers instead of hands. She wears a rather indecent skimpy 
D:leather bikini, moves quickly and casts deadly spells!

N:320:Giant bronze dragon fly
G:F:U
I:120:2d8:12:10:50
W:18:1:0:70
F:FORCE_SLEEP | NEVER_BLOW | 
F:RAND_50 | RAND_25 | CAN_FLY |
F:WEIRD_MIND | BASH_DOOR | WILD_TOO | WILD_MOUNTAIN |
F:ANIMAL | NO_CONF | NO_SLEEP
S:1_IN_9 | 
S:BR_CONF
D:This vast gleaming bronze fly has wings which beat mesmerically fast.

N:321:Stone giant
G:P:s
I:110:20d8:20:35:50
W:18:1:0:90
B:HIT:HURT:3d8
B:HIT:HURT:3d8
F:DROP_60 | 
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL | GIANT | MALE | WILD_TOO | WILD_MOUNTAIN
D:It is eighteen feet tall and looking at you.

N:322:Giant black dragon fly
G:F:D
I:120:2d8:12:10:50
W:18:2:0:68
F:FORCE_SLEEP | NEVER_BLOW | RAND_50 | RAND_25 | 
F:WEIRD_MIND | BASH_DOOR | CAN_FLY | WILD_TOO | WILD_SWAMP |
F:ANIMAL | IM_ACID
S:1_IN_9 | 
S:BR_ACID
D:The size of a large bird, this fly drips caustic acid.

N:323:Stone golem
G:g:s
I:100:20d8:12:35:10
W:19:2:0:100
B:HIT:HURT:1d10
B:HIT:HURT:1d10
F:COLD_BLOOD | EMPTY_MIND | BASH_DOOR | 
F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | 
F:HURT_ROCK | 
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING
D:It is a massive animated statue.

N:324:Red mold
G:m:r
I:110:11d8:2:8:70
W:19:1:0:64
B:TOUCH:FIRE:4d4
F:NEVER_MOVE | 
F:STUPID | EMPTY_MIND | 
F:IM_FIRE | IM_POIS |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:It is a strange red growth on the dungeon floor; it seems to burn with 
D:flame.

N:325:Giant gold dragon fly
G:F:y
I:120:2d8:12:10:50
W:18:2:0:78
B:BITE:HURT:1d3
F:FORCE_SLEEP | 
F:RAND_50 | RAND_25 | WILD_TOO | WILD_MOUNTAIN |
F:WEIRD_MIND | BASH_DOOR | 
F:ANIMAL | IM_FIRE | CAN_FLY
S:1_IN_9 | 
S:BR_SOUN
D:Large beating wings support this dazzling insect.  A loud buzzing noise 
D:pervades the air.

N:326:Stunwall
G:#:W
I:110:3d8:45:15:0
W:18:5:0:50
B:TOUCH:PARALYZE:10d1
B:TOUCH:PARALYZE:10d1
F:NEVER_MOVE | IM_COLD | COLD_BLOOD | IM_ACID | IM_ELEC | NO_FEAR |
F:IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP | CHAR_MULTI 
F:EMPTY_MIND | HURT_ROCK
D:A sentient section of wall.

N:327:Ghast
G:z:U
I:110:9d10:40:20:20
W:19:1:0:75
B:KICK:HURT:3d3
B:KICK:HURT:9d1
B:BITE:HURT:6d2
F:DROP_60 | 
F:NO_SLEEP | NO_CONF | UNDEAD | EVIL | IM_POIS | IM_COLD | 
F:COLD_BLOOD | HURT_LITE | CAN_SWIM | ELDRITCH_HORROR
F:BASH_DOOR | OPEN_DOOR
D:A repulsive being which leaps on long hind legs like a kangaroo. 
D:Its face is curiously human despite the absence of a nose, a 
D:forehead, and "other important particulars".

N:328:Ixitxachitl priest
G:~:s
I:110:7d10:20:20:20
W:19:1:0:80
B:STING:POISON:2d7
B:STING:POISON:2d7
F:ANIMAL | EVIL | AQUATIC | IM_POIS | WILD_TOO |
S:1_IN_6
S:TELE_TO | HEAL | SCARE | CAUSE_2 | BLIND | S_MONSTER
D:A devil ray of the depths, with priestly magic.

N:329:Huorn
G:#:g
I:110:35d10:40:22:20
W:19:1:0:75
B:CRUSH:HURT:3d6
B:CRUSH:HURT:3d6
B:CRUSH:HURT:3d6
B:CRUSH:HURT:3d6
F:DROP_60 | NO_SLEEP | NO_CONF | ANIMAL | WEIRD_MIND | EVIL
F:RES_WATE | IM_COLD | NEVER_MOVE | WILD_ONLY | WILD_WOOD |
S:1_IN_9
S:BLINK | TELE_TO
D:A very strong near-sentient tree, which has become hostile 
D:to humanoid forms of life.

N:330:Bolg, Son of Azog
G:o:R
I:120:35d10:20:25:20
W:20:4:0:800
B:HIT:HURT:3d6
B:HIT:HURT:3d6
B:HIT:HURT:3d6
B:HIT:HURT:3d6
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_MAXHP | 
F:ESCORT | DROP_SKELETON | DROP_CORPSE
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | ORC | IM_POIS
D:A large and powerful orc.  He looks just like his daddy.  He is tall and 
D:fast, but fortunately blessed with orcish brains.

N:331:Phase spider
G:S:B
I:120:4d8:15:13:80
W:20:2:0:60
B:BITE:HURT:1d8
B:BITE:POISON:1d6
B:BITE:POISON:1d6
F:FRIENDS | WILD_TOO | WILD_WOOD | DROP_SKELETON
F:WEIRD_MIND | BASH_DOOR | CAN_SWIM |
F:ANIMAL | IM_POIS | RES_TELE
S:1_IN_5 | 
S:BLINK | TELE_TO
D:A spider that never seems quite there.  Everywhere you look it is just 
D:half-seen in the corner of one eye.

N:332:Lizard king
G:h:R
I:120:13d12:20:20:20
W:20:3:0:150
B:HIT:HURT:5d5
B:HIT:HURT:5d5
B:WAIL:TERRIFY
F:MALE | CAN_SWIM | IM_ACID | IM_POIS | WILD_SHORE |
F:DROP_60 | DROP_1D2 | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | FORCE_MAXHP
D:A lizardman leader.

N:333:Landmine
G:.:w
I:110:5d6:30:12:10
W:20:5:0:50
B:EXPLODE:HURT:25d2
F:CHAR_CLEAR | ATTR_CLEAR | 
F:NEVER_MOVE | FORCE_MAXHP | 
F:EMPTY_MIND | INVISIBLE | COLD_BLOOD | 
F:NO_CONF | NO_SLEEP | NO_FEAR
D:It was left here to be used against intruders.

N:334:Wyvern
G:d:G
I:120:75d5:20:32:20
W:20:2:0:360
B:BITE:HURT:2d6
B:BITE:HURT:2d6
B:BITE:HURT:2d6
B:STING:POISON:1d6
F:FORCE_SLEEP | 
F:ONLY_GOLD | DROP_60 | DROP_90 | IM_POIS | CAN_FLY |
F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | DRAGON | WILD_TOO |
F:WILD_WOOD | WILD_MOUNTAIN | DROP_SKELETON | DROP_CORPSE
F:ANIMAL | EVIL
D:A fast-moving and deadly dragonian animal. Beware its poisonous sting!

N:335:Great eagle
G:B:u
I:120:75d5:20:65:20
W:20:2:0:150
B:CLAW:HURT:6d3
B:CLAW:HURT:6d3
B:BITE:HURT:3d6
F:CAN_FLY |
F:WILD_ONLY | WILD_MOUNTAIN | WILD_VOLCANO
F:ANIMAL | GOOD | DROP_CORPSE
D:An agent of supernatural beings, this creature looks like a 
D:huge eagle.

N:336:Livingstone
G:#:W
I:110:4d8:45:14:20
W:20:4:0:56
B:HIT:HURT:2d5
B:HIT:HURT:2d5
F:MULTIPLY | NEVER_MOVE | IM_COLD | COLD_BLOOD | IM_ACID | IM_ELEC | NO_FEAR |
F:IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP | FRIENDS | CHAR_MULTI | HURT_ROCK
D:A sentient section of wall.

N:337:Earth hound
G:Z:u
I:110:10d8:30:15:0
W:20:1:0:200
B:BITE:HURT:1d8
B:BITE:HURT:1d8
B:CLAW:HURT:3d3
B:CLAW:HURT:3d3
F:FORCE_SLEEP | 
F:FRIENDS | DROP_SKELETON | DROP_CORPSE
F:BASH_DOOR | 
F:ANIMAL
S:1_IN_10 | 
S:BR_SHAR
D:A beautiful crystalline shape does not disguise the danger this hound 
D:clearly presents.  Your flesh tingles as it approaches.

N:338:Air hound
G:Z:B
I:110:10d8:30:15:0
W:20:1:0:200
B:BITE:HURT:1d8
B:BITE:HURT:1d8
B:CLAW:HURT:3d3
B:CLAW:HURT:3d3
F:FORCE_SLEEP | 
F:FRIENDS | CAN_FLY |
F:BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:ANIMAL | IM_POIS
S:1_IN_10 | 
S:BR_POIS
D:Swirling vapours surround this beast as it floats towards you, seemingly 
D:walking on air.  Noxious gases sting your throat.

N:339:Sabre-tooth tiger
G:f:y
I:120:14d14:40:25:0
W:20:2:0:120
B:CLAW:HURT:1d10
B:CLAW:HURT:1d10
B:BITE:HURT:1d10
B:BITE:HURT:1d10
F:BASH_DOOR | WILD_WOOD | WILD_TOO | WILD_GRASS |
F:ANIMAL | DROP_SKELETON | DROP_CORPSE
D:A fierce and dangerous cat, its huge tusks and sharp claws would lacerate 
D:even the strongest armour.

N:340:Water hound
G:Z:b
I:110:10d8:30:15:0
W:20:2:0:200
B:BITE:ACID:2d8
B:BITE:ACID:2d8
B:CLAW:HURT:3d3
B:CLAW:HURT:3d3
F:FORCE_SLEEP | 
F:FRIENDS | 
F:BASH_DOOR | CAN_SWIM | DROP_SKELETON | DROP_CORPSE
F:ANIMAL | IM_ACID
S:1_IN_10 | 
S:BR_ACID
D:Liquid footprints follow this hound as it pads around the dungeon.  An 
D:acrid smell of acid rises from the dog's pelt.

N:341:Chimera
G:H:y
I:110:9d8:12:13:10
W:20:1:0:200
B:BITE:HURT:1d10
B:BITE:FIRE:1d3
B:BITE:FIRE:1d3
F:FORCE_SLEEP | CAN_FLY | DROP_CORPSE |
F:BASH_DOOR | WILD_TOO | WILD_MOUNTAIN |
F:IM_FIRE
S:1_IN_10 | 
S:BR_FIRE
D:It is a strange concoction of lion, dragon and goat.  It looks very odd 
D:but very avoidable.

N:342:Quylthulg
G:Q:W
I:110:4d8:10:1:2
W:20:1:0:250
F:FORCE_SLEEP | NEVER_MOVE | NEVER_BLOW
F:EMPTY_MIND | INVISIBLE | 
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_4 | 
S:BLINK | 
S:S_MONSTER
D:It is a strange pulsing mound of flesh.

N:343:Sasquatch
G:Y:W
I:120:14d19:15:20:10
W:20:3:0:180
B:CLAW:HURT:1d10
B:CLAW:HURT:1d10
B:BITE:HURT:2d8
F:OPEN_DOOR | BASH_DOOR | WILD_TOO | WILD_MOUNTAIN | WILD_WOOD | WILD_WASTE |
F:ANIMAL | IM_COLD | DROP_SKELETON | DROP_CORPSE
D:A tall shaggy, furry humanoid, it could call the yeti brother.

N:344:Weir
G:C:W
I:110:7d12:15:15:40
W:20:2:0:150
B:BITE:HURT:1d6
B:BITE:HURT:1d6
F:RAND_25 | 
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:ANIMAL | EVIL | FRIENDS
D:It is a tracker; half human, half beast.

N:345:Whale
G:~:G
I:110:22d20:15:25:70
W:20:4:0:175
B:CRUSH:HURT:1d20
B:CRUSH:HURT:1d20
F:RAND_25 | FORCE_MAXHP | RES_WATE
F:ANIMAL | AQUATIC | WILD_TOO |
D:Although it looks like a fish and lives in water, it is in fact 
D:a mammal. And it is huge!

N:346:Electric eel
G:J:B
I:110:11d15:15:20:70
W:20:2:0:145
B:TOUCH:ELEC:2d7
B:TOUCH:ELEC:7d2
B:TOUCH:ELEC:2d7
F:AQUATIC | ANIMAL | RAND_25 | IM_ELEC | RES_WATE | WILD_TOO |
D:This cute little serpentine creature can create a deadly voltage. 
D:Better watch out!

N:347:Werewolf
G:C:D
I:110:14d22:15:18:20
W:20:2:0:150
B:BITE:HURT:1d6
B:BITE:HURT:1d6
B:BITE:HURT:1d10
F:RAND_25 | 
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON |
F:ANIMAL | EVIL
D:It is a huge wolf with eyes that glow with manly intelligence.

N:348:Dark elven lord
G:h:D
I:120:13d15:20:20:30
W:20:2:0:500
B:HIT:HURT:3d8
B:HIT:HURT:3d5
F:MALE | 
F:FORCE_SLEEP | 
F:ONLY_ITEM | DROP_2D2 | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | HURT_LITE
S:1_IN_5 | 
S:HASTE | BLIND | CONF | DARKNESS | BO_FIRE | BO_COLD | MISSILE
D:A dark elven figure in armour and radiating evil power.

N:349:Cloud giant
G:P:B
I:110:25d10:20:30:50
W:20:1:0:125
B:HIT:ELEC:3d8
B:HIT:ELEC:3d8
F:DROP_90 | 
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL | GIANT | IM_ELEC | MALE
D:It is a twenty foot tall giant wreathed in clouds.

N:350:Ugluk, the Uruk
G:o:u
I:110:45d10:20:42:20
W:20:4:0:550
B:HIT:HURT:3d5
B:HIT:HURT:3d5
B:HIT:HURT:3d5
B:HIT:HURT:3d5
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE
F:ESCORT | 
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | ORC | IM_POIS
D:Another of Morgoth's servants, this orc is strong and cunning.  He is ugly 
D:and scarred from many power struggles.

N:351:Blue dragon bat
G:b:B
I:130:3d4:12:13:50
W:21:1:0:54
B:BITE:ELEC:1d3
F:FORCE_SLEEP | 
F:RAND_50 | 
F:BASH_DOOR | CAN_FLY |
F:ANIMAL | IM_ELEC
S:1_IN_4 | 
S:BR_ELEC
D:It is a glowing blue bat with a sharp tail.

N:352:Scroll mimic
G:?:w
I:110:7d14:30:20:0
W:21:3:0:60
B:HIT:POISON:3d4
B:HIT:POISON:3d4
B:HIT:HURT:2d3
B:HIT:HURT:2d3
F:CHAR_MULTI | 
F:FORCE_SLEEP | NEVER_MOVE | 
F:EMPTY_MIND | COLD_BLOOD |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_5 | 
S:BLIND | CONF | SCARE | CAUSE_2 | BO_FIRE | 
S:S_MONSTER
D:A strange creature that disguises itself as discarded objects to lure 
D:unsuspecting adventurers within reach of its venomous claws.

N:353:Chest mimic
G:&:W
I:110:7d14:30:20:0
W:21:6:0:70
B:GAZE:CONFUSE:2d3
B:CLAW:POISON:3d4
B:CLAW:POISON:3d4
B:SPIT:BLIND:2d3
F:CHAR_MULTI | 
F:FORCE_SLEEP | NEVER_MOVE | 
F:EMPTY_MIND | COLD_BLOOD |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_5 | 
S:BLIND | CONF | SCARE | CAUSE_2 | BO_POIS | BA_POIS |
S:S_MONSTER
D:A strange creature that disguises itself as a chest to lure 
D:unsuspecting adventurers within reach of its venomous claws.

N:354:Fire vortex
G:v:r
I:110:6d9:100:12:0
W:21:1:0:100
B:ENGULF:FIRE:3d3
F:FORCE_SLEEP | RAND_50 | CAN_FLY | WILD_VOLCANO | WILD_TOO |
F:EMPTY_MIND | BASH_DOOR | POWERFUL | AURA_FIRE |
F:IM_FIRE | NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING
S:1_IN_6 | 
S:BR_FIRE
D:A whirling maelstrom of fire.

N:355:Water vortex
G:v:b
I:110:6d9:100:12:0
W:21:1:0:100
B:ENGULF:ACID:3d3
F:FORCE_SLEEP | RAND_50 | 
F:EMPTY_MIND | BASH_DOOR | POWERFUL | CAN_FLY |
F:IM_ACID | NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING
S:1_IN_6 | 
S:BR_ACID
D:A caustic spinning whirlpool of water.

N:356:Lugdush, the Uruk
G:o:b
I:110:50d10:20:45:20
W:21:3:0:550
B:HIT:HURT:3d8
B:HIT:HURT:3d8
B:HIT:HURT:3d5
B:HIT:HURT:3d5
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE
F:ESCORT | 
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | ORC | IM_FIRE | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP
D:A strong and cunning orc warrior, Lugdush sneers as he insults your mother.

N:357:Arch-vile
G:u:W
I:130:8d11:100:15:0
W:21:1:0:300
B:CLAW:HURT:3d9
B:CLAW:HURT:3d9
F:RAND_50 | EVIL | DEMON | FORCE_SLEEP | FORCE_MAXHP |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | COLD_BLOOD |
F:IM_FIRE | RES_NETH | NO_CONF | NO_SLEEP | NONLIVING | NO_STUN
S:1_IN_3 |
S:BA_FIRE | ANIM_DEAD
D:A pale, corpse-like lesser demon, who moves very fast and spawns evil 
D:everywhere.

N:358:Cold vortex
G:v:W
I:110:6d9:100:12:0
W:21:1:0:100
B:ENGULF:COLD:3d3
F:FORCE_SLEEP | RAND_50 | AURA_COLD | COLD_BLOOD |
F:EMPTY_MIND | BASH_DOOR | POWERFUL | CAN_FLY |
F:IM_COLD | NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING
S:1_IN_6 | 
S:BR_COLD
D:A twisting whirlpool of frost.

N:359:Energy vortex
G:v:y
I:110:8d12:100:12:0
W:21:1:0:130
B:ENGULF:ELEC:5d5
F:FORCE_SLEEP | RAND_50 | CAN_FLY |
F:EMPTY_MIND | BASH_DOOR | POWERFUL | AURA_ELEC |
F:IM_ELEC | NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING
S:1_IN_6 | 
S:BR_ELEC
D:A shimmering tornado of air, sparks crackle along its length.

N:360:Globefish
G:~:w
I:110:14d10:20:15:30
W:21:1:0:200
B:BITE:POISON:5d5
B:BITE:POISON:5d5
F:EMPTY_MIND | BASH_DOOR | POWERFUL | AQUATIC |
F:IM_POIS | NO_STUN | WILD_TOO | FORCE_MAXHP
S:1_IN_7 | 
S:BR_POIS
D:This cute fish is among the most poisonous creatures there are.

N:361:Carrion
G:B:W
I:113:11d12:20:15:20
W:21:1:0:70
B:CLAW:POISON:2d3
B:CLAW:POISON:2d3
B:BITE:EXP_20:1d8
F:DROP_90 | 
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | ANIMAL | UNDEAD | CAN_FLY |
F:IM_COLD | IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
D:A mummified, undead great avian creature, who now serves as 
D:a steed for mighty undead creatures.

N:362:Mummified orc
G:z:u
I:110:12d8:20:14:75
W:21:1:0:56
B:HIT:HURT:2d4
B:HIT:HURT:2d4
F:DROP_90 | 
F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | ORC | UNDEAD | 
F:IM_COLD | IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
D:It is an orcish figure covered in wrappings.

N:363:Killer whale
G:~:w
I:115:22d11:12:26:30
W:22:1:0:85
B:BITE:HURT:8d3
B:BITE:HURT:8d3
F:AQUATIC | WILD_TOO | WILD_OCEAN
F:ANIMAL
D:An almost beautiful, deadly beast.

N:364:Serpent man
G:J:g
I:120:12d10:20:20:20
W:22:3:0:75
B:BITE:POISON:5d5
B:BITE:POISON:5d5
F:MALE | CAN_SWIM | IM_POIS | IM_ACID |
F:DROP_60 | DROP_1D2 | FRIENDS | DROP_CORPSE |
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | 
S:1_IN_8
S:BA_POIS | S_MONSTER | SCARE | HOLD | BO_POIS
D:"They walked lithely and sinnously erect on pre-mammalian 
D:members, their pied and hairless bodies bending with great 
D:suppleness. There was a loud hissing of formulae as they 
D:went to and fro."

N:365:Vampiric mist
G:#:D
I:110:7d8:12:26:10
W:22:1:0:40
B:ENGULF:EXP_VAMP:2d6
F:RAND_25 | 
F:IM_COLD | IM_POIS | IM_ACID | RES_NETH | WILD_TOO | WILD_SWAMP |
F:EVIL | EMPTY_MIND | COLD_BLOOD | FRIENDS
D:A cloud of evil, sentient mist.

N:366:Killer stag beetle
G:K:s
I:110:14d8:12:27:30
W:22:1:0:80
B:CLAW:HURT:1d12
B:CLAW:HURT:1d12
F:RAND_25 | WILD_TOO | DROP_CORPSE |
F:WEIRD_MIND | BASH_DOOR | 
F:ANIMAL | CAN_FLY
D:It is a giant beetle with vicious claws.

N:367:Iron golem
G:g:W
I:110:56d12:12:40:10
W:22:2:0:160
B:HIT:HURT:1d12
F:FORCE_SLEEP | 
F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | 
F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING
S:1_IN_7 | 
S:SLOW
D:It is a massive metal statue that moves steadily towards you.

N:368:Auto-roller
G:g:s
I:120:55d12:10:40:12
W:22:2:0:230
B:CRUSH:HURT:1d8
B:CRUSH:HURT:1d8
B:CRUSH:HURT:1d8
B:CRUSH:HURT:1d8
F:FORCE_SLEEP | RES_TELE
F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS
F:NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING
D:It looks like a huge spiked roller, moving on its own towards you.

N:369:Giant yellow scorpion
G:S:y
I:110:9d8:12:19:20
W:22:1:0:60
B:BITE:HURT:1d8
B:STING:POISON:2d5
F:WEIRD_MIND | BASH_DOOR | WILD_TOO |
F:ANIMAL | DROP_SKELETON
D:It is a giant scorpion with a sharp stinger.

N:370:Jade monk
G:p:G
I:120:41d12:30:24:10
W:30:2:0:800
B:KICK:HURT:5d2
B:HIT:HURT:5d1
B:KICK:HURT:5d5
B:HIT:HURT:5d1
F:MALE | DROP_60 | DROP_1D2 | OPEN_DOOR | BASH_DOOR | IM_ELEC | 
F:IM_FIRE | IM_COLD | IM_POIS | NO_FEAR | NO_CONF | NO_SLEEP | 
F:DROP_CORPSE | DROP_SKELETON
S:1_IN_6 | 
S:BO_ELEC
D:A green-garbed monk, trained in martial arts.

N:371:Black ooze
G:j:D
I:90:4d9:10:10:1
W:23:1:0:7
B:TOUCH:ACID:2d6
F:RAND_50 | DROP_60 | 
F:STUPID | EMPTY_MIND | MULTIPLY | CAN_SWIM |
F:TAKE_ITEM | KILL_BODY | OPEN_DOOR | BASH_DOOR | 
F:IM_POIS | NO_FEAR
S:1_IN_11 | 
S:DRAIN_MANA
D:It is a strangely moving puddle.

N:372:Hardened warrior
G:p:u
I:110:10d11:20:20:40
W:23:1:0:60
B:HIT:HURT:3d5
B:HIT:HURT:3d5
F:MALE | 
F:DROP_1D2 | 
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL
D:A scarred warrior who moves with confidence.

N:373:Azog, King of the Uruk-Hai
G:o:r
I:120:63d10:20:40:20
W:23:5:0:1111
B:HIT:HURT:5d5
B:HIT:HURT:5d5
B:HIT:HURT:5d5
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE
F:ESCORT | ESCORTS | 
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | ORC | IM_POIS
D:He is also known as the King of Khazad-dum.  His ego is renowned to be 
D:bigger than his head.

N:374:Fleshhound of Khorne
G:C:R
I:120:14d20:15:15:70
W:23:3:0:150
B:CLAW:HURT:4d1
B:CLAW:HURT:4d1
B:BITE:HURT:6d1
B:BITE:HURT:6d1
F:BASH_DOOR | DEMON | NO_STUN | NO_FEAR |
F:ANIMAL | EVIL | IM_FIRE | NO_SLEEP | NO_CONF 
F:RES_NETH | RES_NEXU | RES_DISE | RES_PLAS
D:A revolting canine creature, a huge demon hound with a somewhat 
D:reptilian head.

N:375:Dark elven warlock
G:h:v
I:120:5d10:20:8:20
W:23:1:0:75
B:HIT:HURT:1d6
B:HIT:HURT:1d6
F:MALE | 
F:FORCE_SLEEP | 
F:ONLY_ITEM | DROP_1D2 | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | FRIENDS
F:EVIL | IM_POIS | HURT_LITE
S:1_IN_5 | 
S:CONF | MISSILE | DARKNESS | BO_MANA
D:A dark elven mage with spells of frightening destructive power.

N:376:Master rogue
G:p:D
I:120:10d9:20:18:40
W:23:2:0:110
B:HIT:HURT:2d8
B:HIT:HURT:2d8
B:HIT:EAT_GOLD:4d4
F:MALE | DROP_SKELETON | DROP_CORPSE
F:DROP_2D2 | 
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | 
F:EVIL
D:A thief of great power and shifty speed.

N:377:Red dragon bat
G:b:r
I:130:2d9:12:14:50
W:23:1:0:60
B:BITE:FIRE:1d3
F:FORCE_SLEEP | RAND_50 | 
F:BASH_DOOR | CAN_FLY | DROP_CORPSE
F:ANIMAL | IM_FIRE
S:1_IN_4 | 
S:BR_FIRE
D:It is a sharp-tailed bat, wreathed in fire.

N:378:Killer white beetle
G:K:w
I:110:14d8:14:27:30
W:23:1:0:85
B:BITE:HURT:4d5
F:RAND_25 | 
F:WEIRD_MIND | BASH_DOOR | WILD_TOO | DROP_CORPSE
F:ANIMAL | CAN_FLY
D:It is looking for prey.

N:379:Ice skeleton
G:s:w
I:110:14d9:20:17:60
W:23:1:0:70
B:CLAW:COLD:2d3
B:CLAW:COLD:2d3
F:ONLY_ITEM | DROP_90 | 
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | UNDEAD | IM_COLD | IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
D:It is a skeleton covered in frost.

N:380:Angamaite of Umbar
G:p:u
I:110:80d7:25:40:25
W:24:2:0:400
B:HIT:HURT:4d6
B:HIT:HURT:4d6
B:HIT:HURT:4d6
B:HIT:HURT:4d6
F:UNIQUE | MALE | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_90 | DROP_1D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | IM_FIRE | IM_ELEC | NO_CONF | NO_SLEEP
S:1_IN_4 | 
S:SLOW | FORGET
D:A Black Numenorean who hates the men of the west.

N:381:Kouko
G:W:G
I:110:8d8:20:15:30
W:24:1:0:140
B:HIT:HURT:1d6
B:HIT:HURT:1d6
B:TOUCH:EXP_20
F:FORCE_SLEEP | RAND_25 | 
F:DROP_60 | DROP_90 | 
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | CAN_FLY |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | 
F:NO_CONF | NO_SLEEP
S:1_IN_10 |
S:SCARE | DRAIN_MANA
D:It is a ghostly apparition with a humanoid form.

N:382:Mime, the Nibelung
G:h:u
I:110:82d7:20:40:10
W:24:2:0:300
B:HIT:HURT:3d6
B:HIT:HURT:3d6
B:HIT:UN_BONUS
B:TOUCH:EAT_GOLD
F:UNIQUE | MALE | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | EVIL |
F:IM_FIRE | IM_COLD | NO_CONF | NO_SLEEP | RES_DISE | RES_TELE
S:1_IN_8 | 
S:HEAL | HASTE | BO_FIRE
D:This tiny night dwarf is as greedy for gold as his brother, Alberich.

N:383:Hagen, son of Alberich
G:h:o
I:110:82d7:20:40:10
W:24:2:0:300
B:HIT:HURT:3d7
B:HIT:HURT:3d7
B:HIT:HURT:3d7
B:HIT:UN_BONUS
F:UNIQUE | MALE | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | DROP_CHOSEN |
F:OPEN_DOOR | BASH_DOOR | EVIL |
F:IM_FIRE | IM_COLD | NO_CONF | NO_SLEEP | RES_TELE
S:1_IN_8 | 
S:HEAL | HASTE | BO_FIRE
D:Alberich's son, born of a mortal woman won with gold.

N:384:Meneldor the Swift
G:B:u
I:130:80d7:20:32:20
W:24:5:0:360
B:CLAW:HURT:7d3
B:CLAW:HURT:7d3
B:BITE:HURT:3d7
F:CAN_FLY | UNIQUE | FORCE_MAXHP | DROP_CORPSE
F:WILD_ONLY | WILD_MOUNTAIN | WILD_VOLCANO | FRIENDLY
F:ANIMAL | GOOD
D:An agent of supernatural beings, this creature looks like a 
D:huge eagle.

N:385:Phantom beast
G:G:B
I:110:8d12:20:20:40
W:24:1:0:100
B:HIT:HURT:44d2
B:HIT:HURT:44d2
F:PASS_WALL | NO_SLEEP | COLD_BLOOD | NONLIVING | NO_FEAR |
F:FORCE_MAXHP | RES_TELE | EMPTY_MIND | CAN_FLY 
D:A creature that is half real, half illusion.

N:386:Great white shark
G:~:w
I:120:75d6:20:35:20
W:24:2:0:250
B:BITE:HURT:3d6
B:BITE:HURT:3d6
B:BITE:HURT:3d6
F:FORCE_SLEEP | AQUATIC | 
F:ANIMAL
D:A very large carnivorous fish.

N:387:4-headed hydra
G:M:U
I:120:75d6:20:35:20
W:24:2:0:350
B:BITE:HURT:2d6
B:BITE:HURT:2d6
B:BITE:HURT:2d6
B:BITE:HURT:2d6
F:FORCE_SLEEP | 
F:ONLY_GOLD | DROP_4D2 | WILD_TOO | WILD_SWAMP | WILD_SHORE |
F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | DROP_SKELETON | DROP_CORPSE
F:ANIMAL
S:1_IN_7 | 
S:SCARE
D:A strange reptilian hybrid with four heads, guarding its hoard.

N:388:Lesser hell-beast
G:U:s
I:115:15d75:10:50:50
W:24:4:0:400
B:GAZE:TERRIFY:1d4
B:GAZE:TERRIFY:1d4
B:CRUSH:HURT:44d1
F:EVIL | IM_ACID | IM_ELEC | IM_FIRE | IM_POIS | IM_COLD |
F:RES_NETH | RES_WATE | RES_PLAS | RES_DISE | RES_NEXU |
F:KILL_WALL | FORCE_MAXHP | CAN_SWIM | DROP_CORPSE
S:1_IN_9 |
S:TPORT | BLINK | TELE_AWAY
D:This creature just might crush you.

N:389:Tyrannosaurus
G:R:g
I:120:150d3:20:35:20
W:24:2:0:350
B:CLAW:HURT:1d6
B:CLAW:HURT:1d6
B:BITE:HURT:3d6
B:BITE:HURT:3d6
F:FORCE_SLEEP | 
F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | DROP_CORPSE
F:ANIMAL 
D:A horror from prehistory, reawakened by chaos.

N:390:Mummified human
G:z:U
I:110:18d8:20:17:60
W:24:1:0:70
B:HIT:HURT:2d4
B:HIT:HURT:2d4
F:ONLY_ITEM | DROP_90 | 
F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | UNDEAD | IM_COLD | IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
D:It is a human form encased in mouldy wrappings.

N:391:Vampire bat
G:b:D
I:120:9d7:12:20:50
W:24:2:0:150
B:BITE:EXP_40:1d4
B:BITE:EXP_40:1d4
F:RAND_50 | COLD_BLOOD | REGENERATE | CAN_FLY |
F:EVIL | ANIMAL | UNDEAD | IM_COLD | IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
D:An undead bat that flies at your neck hungrily.

N:392:Sangahyando of Umbar
G:p:o
I:110:80d7:25:40:25
W:24:2:0:400
B:HIT:HURT:4d6
B:HIT:HURT:4d6
B:HIT:HURT:4d6
B:HIT:HURT:4d6
F:UNIQUE | MALE | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_90 | DROP_1D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | IM_FIRE | IM_ELEC | NO_CONF | NO_SLEEP
S:1_IN_4 | 
S:SLOW | FORGET
D:A Black Numenorean with a blacker heart.

N:393:It
G:.:W
I:110:58d11:25:40:25
W:24:3:0:400
B:GAZE:BLIND:8d8
B:TOUCH:TERRIFY
B:GAZE:EXP_40
B:TOUCH:EAT_ITEM
F:ONLY_ITEM | DROP_90 | DROP_1D2 | DROP_GOOD | DROP_GREAT | DROP_CORPSE
F:CHAR_MULTI | CHAR_CLEAR | ATTR_CLEAR | INVISIBLE | COLD_BLOOD
F:NO_CONF | UNIQUE | FORCE_MAXHP | NO_SLEEP | CAN_SPEAK | REFLECTING |
F:IM_FIRE | IM_ELEC | EMPTY_MIND | EVIL | SMART | RES_TELE | CAN_FLY
S:1_IN_4
S:DRAIN_MANA | BLINK | BLIND | SCARE | CONF | S_UNDEAD | S_MONSTER |
S:HEAL | TELE_AWAY | DARKNESS | S_HYDRA | TRAPS | FORGET | TELE_TO | SHRIEK
D:Nobody has ever seen It.

N:394:Banshee
G:G:W
I:120:4d9:20:12:10
W:24:2:0:60
B:WAIL:TERRIFY
B:TOUCH:EXP_20
F:FEMALE | 
F:RAND_50 | DROP_1D2 | 
F:INVISIBLE | COLD_BLOOD | TAKE_ITEM | PASS_WALL | CAN_FLY |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_15 | 
S:TPORT | DRAIN_MANA
D:It is a ghostly woman's form that wails mournfully.

N:395:Carrion crawler
G:c:g
I:110:14d12:15:20:10
W:25:2:0:60
B:STING:PARALYZE:2d6
B:STING:PARALYZE:2d6
F:RAND_25 | 
F:WEIRD_MIND | BASH_DOOR | DROP_SKELETON
F:ANIMAL | IM_POIS
D:A hideous centipede covered in slime and with glowing tentacles around its 
D:head.

N:396:Xiclotlan
G:#:D
I:110:19d25:15:30:10
W:25:2:0:60
B:CRUSH:HURT:6d4
B:CRUSH:HURT:6d4
B:BITE:HURT:3d2
F:RAND_25 | 
F:EMPTY_MIND | BASH_DOOR | FORCE_MAXHP |
F:IM_POIS | IM_ELEC
D:"...a metallically grey tree... about sixteen feet high with 
D:very thick cylindrical branches... cylinders further 
D:divided into six flat circular extensions... and from the top 
D:of what I had taken for a trunk rose a featureless oval... an 
D:orifice gaping at the top."

N:397:Silent watcher
G:g:s
I:110:60d20:42:40:10
W:25:5:0:590
B:GAZE:TERRIFY
B:GAZE:PARALYZE
B:GAZE:LOSE_STR
F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | NONLIVING | NEVER_MOVE |
F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | EVIL |
F:HURT_ROCK | HURT_LITE |
F:NO_CONF | NO_SLEEP | NO_FEAR | RES_TELE
S:1_IN_6 | 
S:SHRIEK | S_MONSTER | S_MONSTERS | HOLD | CONF | MIND_BLAST | DRAIN_MANA
D:A figure carved from stone, with three vulture faces. Their eyes glow 
D:a malevolent light...

N:398:Pukelman
G:g:u
I:110:46d12:12:40:10
W:25:3:0:600
B:HIT:HURT:1d12
B:HIT:HURT:3d6
F:FORCE_SLEEP | 
F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | 
F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | 
F:HURT_ROCK | NONLIVING |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_4 | 
S:SLOW | CONF | BO_ACID
D:A stumpy figure carved from stone, with glittering eyes.

N:399:Disenchanter beast
G:q:w
I:110:23d30:12:30:12
W:25:2:0:250
B:TOUCH:UN_BONUS:1d10
B:TOUCH:UN_BONUS:1d10
B:TOUCH:UN_BONUS:1d10
B:TOUCH:UN_BONUS:1d10
F:STUPID | WEIRD_MIND | RES_DISE | DROP_CORPSE |
F:IM_ACID | IM_POIS | 
F:NO_CONF | 
S:1_IN_6
S:DRAIN_MANA
D:It looks like an anteater, and there is a static feeling 
D:crackling around its long trunk.

N:400:Dark elven druid
G:h:G
I:120:14d20:15:25:10
W:25:3:0:500
B:HIT:HURT:1d7
B:HIT:HURT:1d7
B:HIT:HURT:3d8
F:MALE | 
F:FORCE_SLEEP | 
F:ONLY_ITEM | DROP_1D2 | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_6 | 
S:HEAL | CONF | DARKNESS | 
S:S_MONSTER | S_SPIDER | MISSILE
D:A powerful dark elf, with mighty nature-controlling enchantments.

N:401:Stone troll
G:T:D
I:110:23d7:20:20:50
W:25:1:0:85
B:HIT:HURT:1d6
B:HIT:HURT:1d6
B:BITE:HURT:3d4
F:MALE | 
F:FRIENDS | DROP_60 | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | TROLL | HURT_LITE | HURT_ROCK
D:He is a giant troll with scabrous black skin.

N:402:Black
G:j:d
I:111:11d14:12:32:30
W:25:3:0:50
B:ENGULF:EXP_VAMP:2d6
B:ENGULF:EXP_VAMP:2d6
F:RAND_25 | 
F:IM_COLD | IM_POIS | IM_ACID | RES_NETH |
F:EVIL | EMPTY_MIND | COLD_BLOOD | FRIENDS
D:The eldritch blood of Yibb-Tstll is know only as "the Black": it is 
D:an amorphous substance, who will suck your life and deliver it to 
D:Yibb-Tstll.

N:403:Troll priest
G:T:b
I:110:21d10:20:25:30
W:25:1:0:100
B:HIT:HURT:1d8
B:HIT:HURT:1d8
B:BITE:HURT:3d4
F:MALE | 
F:FORCE_SLEEP | FORCE_MAXHP | DROP_90 | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | TROLL | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_5 | 
S:BLINK | SCARE | CAUSE_1 | MISSILE | DARKNESS
D:A troll who is so bright he knows how to read.

N:404:Wereworm
G:w:u
I:110:70d11:15:35:20
W:25:3:0:300
B:GAZE:EXP_20
B:CRAWL:ACID:2d4
B:BITE:HURT:1d10
B:BITE:POISON:1d6
F:BASH_DOOR | EVIL | CAN_SWIM | WILD_TOO | WILD_SWAMP
F:ANIMAL | IM_ACID | DROP_CORPSE
D:A huge wormlike shape dripping acid, twisted by evil sorcery into a foul 
D:monster that breeds on death.

N:405:Killer crimson beetle
G:K:R
I:110:14d8:14:25:30
W:25:2:0:85
B:BITE:LOSE_STR:4d4
F:RAND_25 | WILD_TOO |
F:WEIRD_MIND | BASH_DOOR | DROP_CORPSE
F:ANIMAL | CAN_FLY
D:A giant beetle with poisonous mandibles.

N:406:Vampiric ixitxachitl
G:~:D
I:110:17d22:20:25:20
W:26:1:0:120
B:STING:POISON:2d8
B:STING:EXP_VAMP:2d8
F:ANIMAL | EVIL | AQUATIC | RES_NETH | IM_POIS | WILD_TOO
S:1_IN_6
S:HEAL | SCARE | CAUSE_3 | BLIND | FORGET | HASTE
D:A devil ray of the depths, with vampiric powers.

N:407:Gnoph-Keh
G:q:s
I:110:15d15:12:25:25
W:26:2:0:95
B:CLAW:COLD:2d4
B:CLAW:COLD:2d4
B:BUTT:HURT:2d9
F:RAND_25 | DROP_90 | DROP_60
F:OPEN_DOOR | BASH_DOOR | AURA_COLD | IM_COLD |
F:ANIMAL | DROP_CORPSE | EVIL
S:1_IN_8
S:BR_COLD | BO_ICEE | BO_COLD | BA_COLD
D:A creature with a sharp horn: "the hairy myth-thing of the 
D:Greenland ice, that walked sometimes on two legs, sometimes 
D:on four, and sometimes on six."

N:408:Giant grey ant
G:a:s
I:110:20d5:10:20:40
W:26:1:0:90
B:BITE:HURT:2d12
F:RAND_25 | KILL_BODY | DROP_SKELETON
F:WEIRD_MIND | BASH_DOOR | 
F:ANIMAL
D:It is an ant encased in shaggy grey fur.

N:409:Kharis the Powerslave
G:z:u
I:110:64d11:20:20:40
W:26:4:0:500
B:GAZE:TERRIFY
B:HIT:DISEASE:6d6
B:CLAW:LOSE_CON
B:CLAW:LOSE_CON
F:UNIQUE | MALE | CAN_SPEAK | UNDEAD | EVIL | ESCORTS | ESCORT
F:FORCE_MAXHP | COLD_BLOOD | IM_POIS | IM_COLD | NO_FEAR
F:ONLY_ITEM | DROP_90 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | RES_TELE
S:1_IN_5 |
S:TRAPS | CAUSE_3 | DARKNESS | S_UNDEAD | SCARE | SLOW
S:S_KIN | ANIM_DEAD
D:He is out to have a revenge on you who have desecrated his tomb.

N:410:Gwaihir the Windlord
G:B:u
I:130:64d10:20:65:20
W:24:5:0:360
B:CLAW:HURT:15d2
B:CLAW:HURT:15d2
B:BITE:HURT:3d10
F:CAN_FLY | UNIQUE | FORCE_MAXHP | DROP_CORPSE
F:WILD_ONLY | WILD_MOUNTAIN | WILD_VOLCANO | FRIENDLY
F:ANIMAL | GOOD
D:An agent of supernatural beings, this creature looks like a 
D:huge eagle.

N:411:Giant red tick
G:S:r
I:110:18d5:14:27:20
W:26:1:0:90
B:BITE:FIRE:3d6
F:RAND_25 | 
F:WEIRD_MIND | BASH_DOOR | 
F:ANIMAL | IM_FIRE | CAN_FLY
D:It is smoking and burning with great heat.

N:412:Displacer beast
G:f:b
I:110:25d7:35:50:20
W:26:2:0:100
B:BITE:HURT:2d8
B:HIT:HURT:1d10
B:HIT:HURT:1d10
B:HIT:HURT:1d10
F:INVISIBLE | BASH_DOOR | DROP_CORPSE
F:ANIMAL
D:It is a huge black panther, clubbed tentacles sprouting from its shoulders.

N:413:Ulwarth, Son of Ulfang
G:p:U
I:110:85d7:20:20:40
W:26:4:0:500
B:HIT:HURT:4d6
B:HIT:HURT:4d6
B:HIT:HURT:4d6
F:UNIQUE | MALE | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE
F:FORCE_MAXHP | WILD_TOO |
F:ONLY_ITEM | DROP_90 | DROP_GOOD | 
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | 
F:EVIL
D:A short and swarthy Easterling.

N:414:Agent of Benedict
G:p:W
I:110:14d8:14:27:20
W:26:3:0:100
B:HIT:HURT:1d9
B:HIT:HURT:1d9
F:FRIENDS | MALE | DROP_SKELETON | DROP_CORPSE
F:BASH_DOOR | OPEN_DOOR |
S:1_IN_8
S:BLIND | CONF | TPORT
D:A faithful servitor and a skilled warrior.

N:415:Cave ogre
G:O:u
I:110:31d6:20:17:30
W:26:1:0:42
B:HIT:HURT:3d8
B:HIT:HURT:3d8
F:FRIENDS | DROP_60 | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | GIANT
D:A giant orc-like figure with an awesomely muscled frame.

N:416:White wraith
G:W:w
I:110:16d5:20:20:10
W:26:1:0:175
B:HIT:HURT:1d6
B:HIT:HURT:1d6
B:TOUCH:EXP_20
F:FORCE_SLEEP | 
F:DROP_1D2 | 
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | CAN_FLY |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_8 | 
S:SCARE | CAUSE_2 | DARKNESS
D:It is a tangible but ghostly form made of white fog.

N:417:Angel
G:A:b
I:110:23d10:30:30:255
W:26:6:0:220
B:HIT:HURT:3d4
B:HIT:HURT:3d4
B:HIT:HURT:3d4
B:HIT:HURT:3d4
F:FORCE_MAXHP | FORCE_SLEEP | NO_FEAR |
F:ONLY_ITEM | DROP_2D2 | GOOD | CAN_FLY |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | 
F:IM_ACID | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:BLIND | CONF | SCARE | FORGET
D:A lesser angel wearing little more than a loincloth - its steely skin 
D:provides all the protection it needs.

N:418:Ghoul
G:z:U
I:110:11d9:30:15:20
W:26:1:0:95
B:CLAW:DISEASE:1d4
B:CLAW:DISEASE:1d4
B:BITE:PARALYZE:1d5
F:DROP_60 | OPEN_DOOR | BASH_DOOR | CAN_SWIM |
F:EVIL | UNDEAD | FRIENDS | IM_POIS | IM_COLD | NO_CONF | NO_SLEEP
F:COLD_BLOOD | HURT_LITE
S:1_IN_9
S:SCARE | HOLD
D:Flesh is falling off in chunks from this decaying abomination.

N:419:Alberich the Nibelung King
G:h:D
I:120:56d11:20:40:20
W:27:4:0:1000
B:HIT:UN_BONUS:3d12
B:HIT:UN_BONUS:3d12
B:TOUCH:EAT_GOLD
B:TOUCH:EAT_GOLD
F:UNIQUE | MALE | CAN_SPEAK
F:FORCE_MAXHP | FORCE_SLEEP | DROP_SKELETON | DROP_CORPSE
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | INVISIBLE |
F:EVIL | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | 
F:NO_CONF | NO_SLEEP | RES_DISE | RES_TELE
S:1_IN_6 | 
S:HEAL | SCARE | BO_ACID | BA_ACID | TPORT | S_MONSTER 
D:Made invisible with his magic cap, the greedy dwarf plots for 
D:world domination through his riches.

N:420:Hellblade
G:|:v
I:120:10d13:20:20:20
W:27:2:0:130
B:HIT:EXP_20:2d13
B:HIT:EXP_20:2d13
F:CHAR_MULTI | EVIL | IM_POIS | IM_COLD | 
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:COLD_BLOOD | BASH_DOOR | NONLIVING |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:A deadly blade of chaos, moving of its own volition.

N:421:Killer red beetle
G:K:r
I:110:14d5:14:25:30
W:27:1:0:95
B:BITE:HURT:3d4
B:SPIT:FIRE:4d5
F:WEIRD_MIND | BASH_DOOR | WILD_TOO | WILD_VOLCANO | DROP_CORPSE
F:ANIMAL | IM_FIRE | CAN_FLY
D:It is a giant beetle wreathed in flames.

N:422:Beast of Nurgle
G:q:o
I:110:15d7:14:25:30
W:27:2:0:100
B:TOUCH:POISON:3d3
B:TOUCH:DISEASE:3d3
B:BITE:ACID:4d5
F:WEIRD_MIND | BASH_DOOR | IM_ACID | IM_POIS |
F:DEMON | EVIL | IM_FIRE | CAN_SWIM
D:It walks on four legs, but mostly resembles a slug-shaped jelly. 
D:It even has two disgusting antennae in its head. Yecch!

N:423:Creeping adamantite coins
G:$:v
I:120:14d25:5:25:10
W:27:4:0:45
B:BITE:POISON:3d4
B:TOUCH:POISON:3d5
B:HIT:HURT:1d12
B:HIT:HURT:1d12
F:ONLY_GOLD | DROP_90 | DROP_2D2 | 
F:COLD_BLOOD | BASH_DOOR | 
F:ANIMAL | 
F:IM_POIS | NO_CONF | NO_SLEEP
D:It is a pile of coins, slithering forward on thousands of tiny legs.

N:424:Algroth
G:T:s
I:110:15d12:20:30:40
W:27:1:0:150
B:CLAW:POISON:3d3
B:CLAW:POISON:3d3
B:BITE:HURT:1d6
F:FRIENDS | DROP_60 | WILD_WOOD | WILD_MOUNTAIN | WILD_TOO | WILD_SWAMP
F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE
F:EVIL | TROLL
D:A powerful troll form.  Venom drips from its needlelike claws.

N:425:Flamer of Tzeentch
G:,:R
I:110:45d15:10:35:20
W:27:2:0:500
B:ENGULF:FIRE:3d6
B:ENGULF:FIRE:3d6
F:FORCE_SLEEP | BASH_DOOR | 
F:IM_FIRE | IM_POIS | AURA_FIRE | DEMON | EVIL | RES_PLAS |
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING
S:1_IN_3 | 
S:BO_FIRE | BA_FIRE
D:It looks like an inverted mushroom, with two flexible arms.

N:426:Roper
G:#:D
I:115:70d9:30:30:255
W:27:5:0:235
B:CRUSH:PARALYZE:3d5
B:CRUSH:PARALYZE:3d5
B:CRUSH:PARALYZE:3d5
B:CRUSH:PARALYZE:3d5
F:FORCE_MAXHP | FORCE_SLEEP | NO_FEAR | NEVER_MOVE |
F:ONLY_GOLD | DROP_2D2 | DROP_60 | DROP_1D2 | EVIL 
F:IM_ACID | IM_POIS | NO_CONF | NO_SLEEP | IM_COLD | IM_FIRE |
S:1_IN_5 | 
S:BA_FIRE | BA_ELEC | BA_POIS | HASTE | 
S:TRAPS | SHRIEK | HOLD | CONF
D:This creature look like a pillar of rock. However, a closer 
D:inspection reveals a glaring eye and powerful tentacles, 
D:which crush its prey and feed it to the creature's hungry 
D:mouth.

N:427:Headless
G:H:u
I:110:19d17:20:25:40
W:27:1:0:175
B:HIT:HURT:1d8
B:HIT:HURT:1d8
F:FRIENDS | DROP_60 | OPEN_DOOR | BASH_DOOR | WILD_TOO |
F:WILD_MOUNTAIN | WILD_WASTE | DROP_SKELETON | DROP_CORPSE
F:EVIL 
S:1_IN_6
S:SCARE
D:Headless humanoid abominations created by a magical mutation.

N:428:Vibration hound
G:Z:U
I:110:25d7:30:15:0
W:27:3:0:250
B:BITE:HURT:2d6
B:BITE:HURT:2d6
B:CLAW:HURT:3d3
B:CLAW:HURT:3d3
F:FORCE_SLEEP | 
F:FRIENDS | 
F:BASH_DOOR | 
F:ANIMAL | NO_CONF | NO_SLEEP | DROP_SKELETON | DROP_CORPSE
S:1_IN_5 | 
S:BR_SOUN
D:A blurry canine form which seems to be moving as fast as the eye can 
D:follow.  You can feel the earth resonating beneath your feet.

N:429:Nexus hound
G:Z:v
I:110:25d7:30:15:0
W:27:3:0:250
B:BITE:HURT:2d8
B:BITE:HURT:2d8
B:CLAW:HURT:3d3
B:CLAW:HURT:3d3
F:FORCE_SLEEP | RES_NEXU | DROP_SKELETON | DROP_CORPSE
F:FRIENDS | 
F:BASH_DOOR | 
F:ANIMAL | NO_CONF | NO_SLEEP
S:1_IN_5 | 
S:BR_NEXU
D:A locus of conflicting points coalesce to form the vague shape of a huge 
D:hound.  Or is it just your imagination?

N:430:Ogre mage
G:O:o
I:110:21d12:20:20:30
W:27:2:0:300
B:HIT:HURT:3d8
B:HIT:HURT:3d8
B:HIT:HURT:3d8
B:HIT:HURT:3d8
F:FORCE_SLEEP | 
F:DROP_1D2 | WILD_TOO | WILD_MOUNTAIN |
F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE
F:EVIL | GIANT
S:1_IN_4 | 
S:HEAL | HOLD | TRAPS | BA_COLD | 
S:S_MONSTER
D:A hideous ogre wrapped in black sorcerous robes.

N:431:Grendel
G:O:g
I:120:15d70:20:50:20
W:27:2:0:1500
B:HIT:HURT:6d6
B:HIT:HURT:6d6
B:HIT:HURT:6d6
F:UNIQUE | MALE | CAN_SPEAK | WILD_TOO | WILD_SWAMP | WILD_SHORE |
F:FORCE_MAXHP | 
F:ESCORT | 
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | CAN_SWIM |
F:EVIL | GIANT | IM_POIS
D:An ogre renowned for acts of surpassing cruelty.

N:432:Vampire
G:V:W
I:110:18d12:20:22:10
W:27:1:0:175
B:HIT:HURT:1d6
B:HIT:HURT:1d6
B:BITE:EXP_VAMP:1d8
F:FORCE_SLEEP | 
F:COLD_BLOOD | DROP_60 | DROP_1D2 | 
F:OPEN_DOOR | BASH_DOOR | REGENERATE | CAN_FLY |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_9 | 
S:TELE_TO | HOLD | SCARE | CAUSE_2 | MIND_BLAST | FORGET | DARKNESS
D:It is a humanoid with an aura of power.  You notice a sharp set of front 
D:teeth.

N:433:Gorgimera
G:H:D
I:110:25d14:12:27:10
W:27:2:0:200
B:BITE:FIRE:1d3
B:BITE:FIRE:1d3
B:BITE:HURT:1d10
B:GAZE:PARALYZE:2d4
F:FORCE_SLEEP |
F:BASH_DOOR | CAN_FLY | DROP_CORPSE
F:IM_FIRE
S:1_IN_8 | 
S:BR_FIRE 
D:It has 3 heads - gorgon, goat and dragon - all attached to a 
D:lion's body.

N:434:Shantak
G:B:D
I:120:25d14:12:27:10
W:27:2:0:280
B:BITE:HURT:1d6
B:BITE:HURT:1d6
B:BITE:HURT:1d6
F:ANIMAL | IM_ACID | EVIL | ELDRITCH_HORROR | CAN_FLY | DROP_CORPSE
S:1_IN_6
S:SCARE | HASTE
D:A scaly bird larger than an elephants, with a horse-like head.

N:435:Colbran
G:g:b
I:120:56d12:12:40:10
W:27:2:0:900
B:HIT:ELEC:3d8
B:HIT:ELEC:3d8
F:FORCE_SLEEP | 
F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | CAN_FLY |
F:IM_ELEC | IM_POIS | AURA_ELEC | REFLECTING |
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING
S:1_IN_3 | 
S:BO_ELEC
D:A man-shaped form of living lightning, sparks and shocks crackle all over 
D:this madly capering figure, as it leaps and whirls around and about you.

N:436:Spirit naga
G:n:B
I:110:21d15:20:37:120
W:28:2:0:60
B:CRUSH:HURT:2d8
B:CRUSH:HURT:2d8
B:BITE:HURT:1d8
B:BITE:HURT:1d8
F:FEMALE | 
F:FORCE_SLEEP | CAN_FLY |
F:ONLY_ITEM | DROP_90 | DROP_2D2 | DROP_CORPSE
F:INVISIBLE | OPEN_DOOR | BASH_DOOR | 
F:EVIL | NO_CONF | NO_SLEEP
S:1_IN_4 | 
S:HEAL | BLIND | MIND_BLAST | DARKNESS
D:A wraithly snake-like form with the torso of a beautiful woman, it is the 
D:most powerful of its kind.

N:437:Corpser
G:,:g
I:112:23d15:20:37:120
W:28:2:0:65
B:CRUSH:HURT:2d8
B:CRUSH:HURT:2d8
B:CRUSH:HURT:2d8
B:CRUSH:HURT:2d8
F:WILD_TOO | WILD_GRASS |
F:INVISIBLE | OPEN_DOOR | BASH_DOOR | 
F:EVIL | NO_CONF | NO_SLEEP
D:A creature who lives underground and eats surface 
D:dwellers whom it catches 
D:with its poisonous tentacle, which is the only part of the creature tha 
D:is ever seen. Perhaps it is better not to see the part which remains 
D:underground...

N:438:Fiend of Slaanesh
G:S:R
I:120:25d14:12:25:40
W:28:4:0:225
B:STING:POISON:8d1
B:STING:LOSE_STR:8d1
B:WAIL:TERRIFY:1d4
F:BASH_DOOR | 
F:EVIL | DEMON | 
D:Slaanesh's pet, a large scorpion-like creature with a human face and 
D:reptile skin.

N:439:stairway to hell
G:>:W
I:120:11d8:90:20:20
W:28:5:0:125
B:WAIL:UN_BONUS
B:WAIL:EXP_20
B:WAIL:EAT_GOLD
B:WAIL:EAT_ITEM
F:CHAR_MULTI | COLD_BLOOD | EVIL | NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING |
F:UNDEAD | FORCE_MAXHP | IM_FIRE | IM_ELEC | IM_POIS | IM_ACID | EMPTY_MIND
F:NEVER_MOVE
S:1_IN_15
S:S_DEMON | SHRIEK
D:Often found in graveyards.

N:440:5-headed hydra
G:M:g
I:120:70d8:20:40:20
W:28:2:0:350
B:BITE:POISON:4d4
B:BITE:POISON:4d4
B:BITE:POISON:4d4
B:BITE:POISON:4d4
F:FORCE_SLEEP | 
F:ONLY_GOLD | DROP_1D2 | DROP_4D2 | DROP_SKELETON | DROP_CORPSE
F:BASH_DOOR | MOVE_BODY | CAN_SWIM |
F:ANIMAL | IM_POIS | WILD_TOO | WILD_SHORE | WILD_SWAMP |
S:1_IN_5 | 
S:SCARE | BA_POIS
D:A strange reptilian hybrid with five heads dripping venom.

N:441:Barney the Dinosaur
G:R:v
I:120:83d9:10:45:20
W:29:2:0:500
B:SHOW:LOSE_INT
B:SHOW:LOSE_WIS
B:CHARGE:EAT_GOLD
B:CHARGE:EAT_GOLD
F:DROP_1D2 | DROP_90 | DROP_GOOD | DROP_GREAT | ONLY_ITEM |
F:EVIL | MALE | CAN_SPEAK | SMART | RES_TELE | CAN_SWIM | DROP_CORPSE
F:ANIMAL | IM_POIS | NO_CONF | NO_SLEEP | FORCE_MAXHP | UNIQUE | FORCE_SLEEP
S:1_IN_3
S:SHRIEK | CONF | S_HYDRA | SLOW | BLIND | DRAIN_MANA
S:BA_POIS | BR_CHAO | FORGET | DARKNESS | BR_NUKE
D:The lovable purple reptile is making a guest appearance here.

N:442:Black knight
G:p:D
I:120:22d10:20:35:10
W:28:1:0:240
B:HIT:HURT:5d5
B:HIT:HURT:5d5
B:HIT:HURT:5d5
F:MALE | 
F:FORCE_SLEEP | DROP_1D2 | 
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL
S:1_IN_8 | 
S:BLIND | SCARE | CAUSE_3 | DARKNESS
D:He is a figure encased in deep black plate armour; he looks at you 
D:menacingly.

N:443:Seahorse
G:~:o
I:120:83d11:20:30:20
W:28:2:0:360
B:BITE:PARALYZE:4d5
B:BITE:LOSE_DEX:4d5
B:BITE:LOSE_CON:4d5
F:FORCE_SLEEP | AQUATIC | GOOD | ANIMAL |
F:IM_COLD | IM_POIS | IM_FIRE | IM_ELEC | WILD_TOO | WILD_OCEAN 
S:1_IN_5 | 
S:BO_WATE | BO_COLD | BO_ICEE | BO_MANA
D:Your mind is filled with admiration as you view this wondrous, 
D:magical seahorse.

N:444:Cyclops
G:P:u
I:120:50d12:20:45:20
W:28:2:0:350
B:HIT:HURT:9d8
B:HIT:HURT:9d8
F:FORCE_SLEEP | 
F:DROP_1D2 | TAKE_ITEM | WILD_TOO | WILD_SHORE | WILD_MOUNTAIN |
F:BASH_DOOR | OPEN_DOOR | MOVE_BODY | DROP_CORPSE
F:EVIL | IM_POIS | IM_ACID | GIANT
S:1_IN_8 | 
S:ARROW_4
D:A gigantic humanoid with but one eye.

N:445:Clairvoyant
G:p:B
I:120:25d7:100:25:10
W:28:3:0:250
B:HIT:CONFUSE:5d5
B:HIT:TERRIFY:5d5
F:MALE | 
F:FORCE_SLEEP | DROP_1D2 | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | SMART |
F:EVIL
S:1_IN_8 | 
S:BLIND | MIND_BLAST | HOLD | CAUSE_3 | FORGET | S_MONSTER
D:He is using his supernatural talents to bring about your 
D:destruction.

N:446:Giant purple worm
G:w:v
I:110:67d5:14:30:30
W:29:4:0:400
B:HIT:HURT:1d8
B:BITE:ACID:2d8
B:STING:POISON:1d8
F:BASH_DOOR | DROP_CORPSE
F:ANIMAL | IM_ACID | IM_POIS | CAN_SWIM
D:It is a massive worm form, many feet in length.  Its vast maw drips acid 
D:and poison.

N:447:Catoblepas
G:q:g
I:110:30d7:15:26:40
W:29:2:0:400
B:GAZE:TERRIFY:2d4
B:GAZE:BLIND:2d4
B:BUTT:HURT:2d6
B:BITE:HURT:2d12
F:ONLY_GOLD | DROP_2D2 | DROP_CORPSE | EVIL |
F:BASH_DOOR | CAN_SWIM | WILD_TOO | WILD_SWAMP |
F:ANIMAL | IM_POIS
D:A strange ox-like form with a huge head but a thin, weak neck, it looks 
D:like the creation of some deranged alchemist.

N:448:Lesser wall monster
G:#:W
I:110:9d8:20:37:40
W:28:4:0:600
B:HIT:HURT:2d6
B:HIT:HURT:2d6
B:HIT:HURT:2d6
F:FORCE_SLEEP | COLD_BLOOD | EMPTY_MIND | KILL_WALL | RAND_50 | MULTIPLY |
F:BASH_DOOR | IM_COLD | IM_ACID | IM_FIRE | IM_ELEC | IM_POIS | NONLIVING |
F:HURT_ROCK | NO_CONF | NO_SLEEP | CHAR_MULTI
D:A sentient, moving section of wall.

N:449:Mage
G:p:r
I:110:15d5:20:20:10
W:28:1:0:150
B:HIT:HURT:2d5
B:HIT:HURT:2d5
F:MALE | 
F:FORCE_SLEEP | 
F:ONLY_ITEM | DROP_1D2 | DROP_SKELETON | DROP_CORPSE
F:SMART | OPEN_DOOR | BASH_DOOR | 
F:EVIL
S:1_IN_3 | 
S:HASTE | TPORT | TELE_TO | BLIND | CONF | 
S:BO_FIRE | BO_COLD | BO_ELEC | 
S:S_MONSTER
D:A fat mage with glasses.

N:450:Mind flayer
G:h:v
I:110:15d7:20:25:10
W:28:1:0:200
B:GAZE:LOSE_INT:2d6
B:GAZE:LOSE_INT:2d6
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE
F:ONLY_ITEM | DROP_60 | DROP_1D2 | 
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | NO_CONF | NO_SLEEP
S:1_IN_8 | 
S:BLIND | HOLD | SCARE | MIND_BLAST | BRAIN_SMASH | FORGET
D:A humanoid form with a gruesome head, tentacular mouth, and piercing 
D:eyes.  Claws reach out for you and you feel a presence invade your mind.

N:451:The Ultimate Dungeon Cleaner
G:g:D
I:120:70d9:10:40:12
W:28:2:0:555
B:CRUSH:HURT:2d10
B:CRUSH:HURT:2d10
B:CRUSH:HURT:2d10
B:CRUSH:HURT:2d10
F:FORCE_SLEEP | FORCE_MAXHP | KILL_BODY | KILL_ITEM | UNIQUE | REFLECTING |
F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS
F:NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING | RES_TELE
D:It looks like a huge spiked roller. It was designed to keep this dungeon 
D:clean, and you are the biggest spot of dirt in sight.

N:452:Deep one
G:u:g
I:120:26d12:20:25:20
W:28:5:0:150
B:CLAW:POISON:2d4
B:CLAW:POISON:2d4
B:BITE:HURT:4d4
F:FRIENDS | WILD_TOO | WILD_SHORE | DROP_CORPSE
F:RAND_25 | 
F:DROP_60 | DROP_90 |
F:CAN_SWIM | BASH_DOOR | ELDRITCH_HORROR | RES_TELE |
F:EVIL | DEMON | IM_FIRE | IM_COLD | IM_POIS | RES_WATE
D:"I thought their predominant color was a greyish-green, 
D:though they had white bellies. They were mostly shiny and 
D:slippery, but the ridges of their backs were scaly. Their 
D:forms vaguely suggested the anthropoid, while their heads were 
D:the heads of fish, with prodigious bulging eyes that never 
D:closed. At the sides of their necks were palpitating gills and 
D:their long paws were webbed."

N:453:Basilisk
G:R:D
I:120:14d30:15:45:30
W:28:3:0:350
B:GAZE:PARALYZE
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:BITE:HURT:2d12
F:ONLY_ITEM | DROP_1D2 | WILD_TOO | WILD_MOUNTAIN |
F:OPEN_DOOR | BASH_DOOR | EVIL | IM_POIS | DROP_CORPSE
F:ANIMAL | NO_CONF | NO_SLEEP | CAN_SWIM
S:1_IN_8
S:BR_POIS
D:An evil reptile whose eyes stare deeply at you and 
D:makes your soul wilt!

N:454:Ice troll
G:T:w
I:110:28d7:20:25:50
W:28:1:0:160
B:HIT:HURT:1d5
B:HIT:HURT:1d5
B:HIT:HURT:1d5
B:BITE:COLD:3d6
F:MALE | 
F:FRIENDS | DROP_60 | WILD_TOO | WILD_WASTE | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | TROLL | IM_COLD | HURT_LITE
D:He is a white troll with powerfully clawed hands.

N:455:Dhole
G:w:s
I:110:49d12:14:64:25
W:29:4:0:555
B:SPIT:ACID:1d8
B:ENGULF:ACID:2d8
B:CRUSH:HURT:4d8
F:ANIMAL | EVIL | KILL_WALL | IM_ACID | ELDRITCH_HORROR |
F:CAN_SWIM | FORCE_MAXHP | DROP_CORPSE
S:1_IN_6
S:BR_ACID
D:A gigantic worm dripping with acid. "...even as he looked, one 
D:reared up several hundred feet and leveled a bleached, viscous end 
D:at him."

N:456:Archangel
G:A:B
I:110:40d7:30:34:255
W:29:6:0:400
B:HIT:HURT:3d5
B:HIT:HURT:3d5
B:HIT:HURT:3d5
B:HIT:HURT:3d5
F:FORCE_MAXHP | FORCE_SLEEP | NO_FEAR | GOOD |
F:ONLY_ITEM | DROP_2D2 | CAN_FLY |
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | 
F:IM_FIRE | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | RES_TELE
S:1_IN_3 | 
S:HEAL | HASTE | BLIND | CONF | SCARE
D:A lesser angel protected by an aura of holiness.  Its muscular form looks 
D:extremely powerful next to your own frail body.

N:457:Ring mimic
G:=:w
I:120:7d35:30:30:100
W:29:4:0:200
B:HIT:POISON:3d4
B:HIT:POISON:3d4
B:HIT:POISON:3d4
B:HIT:POISON:3d4
F:CHAR_MULTI | 
F:FORCE_SLEEP | NEVER_MOVE | 
F:EMPTY_MIND | COLD_BLOOD | 
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_4 | 
S:BLIND | CONF | SCARE | CAUSE_2 | FORGET | 
S:BO_ACID | BO_FIRE | BO_COLD | BO_ELEC | 
S:S_MONSTER
D:A strange creature that disguises itself as discarded objects to lure 
D:unsuspecting adventurers within reach of its venomous claws.

N:458:Chaos tile
G:.:v
I:120:2d6:30:30:100
W:29:6:0:200
B:HIT:POISON:3d4
B:HIT:CONFUSE:3d4
F:CHAR_MULTI | ATTR_MULTI | ATTR_ANY |
F:FORCE_SLEEP | NEVER_MOVE | MULTIPLY |
F:EMPTY_MIND | COLD_BLOOD | 
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_4 | 
S:BLIND | CONF | SCARE | CAUSE_2 | BLINK
S:S_MONSTER
D:It is a floor tile corrupted by chaos.

N:459:Young blue dragon
G:d:b
I:110:22d7:20:30:70
W:29:1:0:300
B:CLAW:HURT:1d4
B:CLAW:HURT:1d4
B:BITE:HURT:1d6
F:FORCE_SLEEP | FORCE_MAXHP | WILD_TOO | WILD_MOUNTAIN | WILD_WOOD |
F:DROP_60 | DROP_90 | DROP_1D2 | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | CAN_FLY |
F:EVIL | DRAGON | IM_ELEC
S:1_IN_11 | 
S:SCARE | 
S:BR_ELEC
D:It has a form that legends are made of.  Its still-tender scales are a 
D:deep blue in hue.  Sparks crackle along its length.

N:460:Young white dragon
G:d:w
I:110:22d7:20:30:70
W:29:1:0:275
B:CLAW:HURT:1d4
B:CLAW:HURT:1d4
B:BITE:HURT:1d6
F:FORCE_SLEEP | FORCE_MAXHP | WILD_TOO | WILD_MOUNTAIN | WILD_WASTE |
F:DROP_60 | DROP_90 | DROP_1D2 | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | CAN_FLY |
F:EVIL | DRAGON | IM_COLD
S:1_IN_11 | 
S:SCARE | 
S:BR_COLD
D:It has a form that legends are made of.  Its still-tender scales are a 
D:frosty white in hue.  Icy blasts of cold air come from it as it breathes.

N:461:Young green dragon
G:d:g
I:110:20d7:20:30:70
W:29:1:0:290
B:CLAW:HURT:1d4
B:CLAW:HURT:1d4
B:BITE:HURT:1d6
F:FORCE_SLEEP | FORCE_MAXHP | WILD_TOO | WILD_MOUNTAIN | WILD_SWAMP |
F:DROP_60 | DROP_90 | DROP_1D2 | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | CAN_FLY |
F:EVIL | DRAGON | IM_POIS
S:1_IN_11 | 
S:SCARE | 
S:BR_POIS
D:It has a form that legends are made of.  Its still-tender scales are a 
D:deep green in hue.  Foul gas seeps through its scales.

N:462:Young bronze dragon
G:d:U
I:110:25d7:20:30:150
W:29:3:0:310
B:CLAW:HURT:1d4
B:CLAW:HURT:1d4
B:BITE:HURT:1d6
F:FORCE_SLEEP | FORCE_MAXHP | WILD_TOO | WILD_MOUNTAIN | 
F:DROP_60 | DROP_90 | DROP_2D2 | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | CAN_FLY |
F:DRAGON | NO_CONF | NO_SLEEP
S:1_IN_11 | 
S:SCARE | 
S:BR_CONF
D:It has a form that legends are made of.  Its still-tender scales are a 
D:rich bronze hue, and its shape masks its true form.

N:463:Aklash
G:T:W
I:110:23d9:14:32:25
W:29:4:0:300
B:CLAW:HURT:1d6
B:CLAW:HURT:1d6
B:BITE:POISON:1d20
B:CRUSH:HURT:2d9
F:TROLL | EVIL | FRIENDS | OPEN_DOOR | BASH_DOOR | DROP_CORPSE
F:IM_POIS | IM_ACID | REGENERATE |
S:1_IN_7
S:BR_POIS
D:Pale, bald, fat, hairless troll creatures. Ugly beyond description. 
D:Not to mention how bad their breath smells...

N:464:Mithril golem
G:g:B
I:110:56d15:12:45:10
W:30:4:0:500
B:HIT:HURT:3d8
B:HIT:HURT:3d8
B:HIT:HURT:5d5
B:HIT:HURT:5d5
F:ONLY_GOLD | DROP_2D2 | 
F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | REFLECTING | 
F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING
D:It is a massive statue of purest mithril.  It looks expensive!

N:465:Skeleton troll
G:s:w
I:110:20d7:20:25:20
W:30:1:0:225
B:HIT:HURT:1d6
B:HIT:HURT:1d6
B:BITE:HURT:3d4
F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | TROLL | UNDEAD | 
F:IM_COLD | IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
D:It is a troll skeleton animated by dark dweomers.

N:466:Skeletal tyrannosaurus
G:R:w
I:120:50d7:20:25:20
W:30:2:0:225
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
B:BITE:LOSE_CON:4d6
B:GAZE:TERRIFY
F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | ANIMAL | UNDEAD | 
F:IM_COLD | IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
D:It is the skeleton of a tyrannosaurus, animated by dark dweomers.

N:467:Jaws
G:~:w
I:120:54d12:10:40:12
W:30:2:0:500
B:BITE:HURT:11d2
B:BITE:HURT:22d1
B:BITE:HURT:11d2
B:BITE:HURT:22d1
F:FORCE_MAXHP | TAKE_ITEM | UNIQUE | MOVE_BODY | 
F:WILD_OCEAN | WILD_TOO |
F:BASH_DOOR | IM_COLD | IM_ELEC | IM_POIS | ANIMAL | AQUATIC |
F:NO_CONF | NO_SLEEP | DROP_1D2
D:The biggest white shark who has ever lived, it is hunting for you now! 

N:468:Thorondor
G:B:u
I:130:64d12:20:32:20
W:30:6:0:555
B:CLAW:HURT:16d2
B:CLAW:HURT:16d2
B:BITE:HURT:4d10
F:CAN_FLY | UNIQUE | FORCE_MAXHP | DROP_CORPSE
F:WILD_ONLY | WILD_MOUNTAIN | WILD_VOLCANO | FRIENDLY
F:ANIMAL | GOOD
D:An agent of supernatural being, Thorondor is the lord of eagles.

N:469:Giant blue ant
G:a:b
I:110:5d9:10:25:60
W:30:2:0:80
B:BITE:ELEC:5d5
F:RAND_25 | WILD_TOO | DROP_SKELETON
F:WEIRD_MIND | BASH_DOOR | 
F:ANIMAL | IM_ELEC
D:It is a giant ant that crackles with energy.

N:470:Grave wight
G:W:b
I:110:12d7:20:20:30
W:30:1:0:325
B:HIT:HURT:1d7
B:HIT:HURT:1d7
B:TOUCH:EXP_20
F:FORCE_SLEEP | RAND_25 |
F:ONLY_ITEM | DROP_1D2 | 
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | UNDEAD | CAN_FLY |
F:IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_8 | 
S:SCARE | CAUSE_3 | DARKNESS
D:It is a ghostly form with eyes that haunt you.

N:471:Shadow drake
G:d:D
I:110:35d7:25:30:30
W:30:2:0:700
B:BITE:COLD:1d6
B:BITE:COLD:1d6
B:BITE:COLD:1d6
F:FORCE_SLEEP | RAND_25 | 
F:ONLY_ITEM | DROP_2D2 | CAN_FLY | DROP_CORPSE
F:TAKE_ITEM | INVISIBLE | OPEN_DOOR | BASH_DOOR | 
F:ANIMAL | EVIL | DRAGON | IM_COLD
S:1_IN_6 | 
S:HASTE | SLOW | CONF | SCARE | DARKNESS
D:It is a dragon-like form wrapped in shadow.  Glowing red eyes shine out in 
D:the dark.

N:472:Manticore
G:H:o
I:120:25d7:12:15:10
W:30:2:0:300
B:HIT:HURT:3d4
B:HIT:HURT:3d4
B:HIT:HURT:3d4
B:HIT:HURT:3d4
F:FORCE_SLEEP | FORCE_MAXHP |
F:BASH_DOOR | CAN_FLY | WILD_TOO | WILD_WOOD | DROP_CORPSE
F:EVIL
S:1_IN_5 | 
S:ARROW_4
D:It is a winged lion's body with a human torso and a tail covered in 
D:vicious spikes.

N:473:Giant army ant
G:a:o
I:120:14d6:10:20:40
W:30:3:0:90
B:BITE:HURT:2d12
F:RAND_25 | KILL_BODY | FRIENDS | DROP_SKELETON
F:WEIRD_MIND | BASH_DOOR | 
F:ANIMAL
D:An armoured form moving with purpose.  Powerful on its own, flee when 
D:hordes of them march.

N:474:Killer slicer beetle
G:K:o
I:110:22d7:14:25:30
W:30:2:0:200
B:BITE:HURT:5d8
B:BITE:HURT:5d8
F:WEIRD_MIND | BASH_DOOR | WILD_TOO | WILD_GRASS | DROP_CORPSE
F:ANIMAL | CAN_FLY
D:It is a beetle with deadly sharp cutting mandibles and a rock-hard 
D:carapace.

N:475:Gorgon
G:H:b
I:110:30d14:12:44:20
W:31:2:0:275
B:BUTT:HURT:3d9
B:BUTT:HURT:3d9
B:BITE:POISON:1d10
B:KICK:HURT:2d4
F:FORCE_SLEEP | ANIMAL | MOVE_BODY | WILD_TOO | WILD_WOOD |
F:BASH_DOOR | IM_POIS | IM_ACID | DROP_CORPSE | EVIL
S:1_IN_8 | 
S:BR_POIS
D:A bull whose skin is made of steel plates. Watch out for its 
D:deadly breath!

N:476:Gug
G:P:D
I:110:17d15:14:30:30
W:31:2:0:210
B:BITE:HURT:10d4
B:CLAW:HURT:2d7
B:CLAW:HURT:2d7
B:CLAW:HURT:2d7
F:FORCE_SLEEP | 
F:DROP_1D2 | TAKE_ITEM |
F:BASH_DOOR | OPEN_DOOR | DROP_CORPSE
F:EVIL | IM_POIS | IM_ACID | GIANT
D:A hideous, beastly, four-armed unclean giant: "...large as a 
D:barrel... The eyes jutted two inches from each side, shaded by 
D:bony protuberances overgrown of the mouth. That mouth had great 
D:yellow fangs and ran from the top to the tally."

N:477:Ghost
G:G:w
I:120:9d8:20:20:10
W:31:1:0:350
B:WAIL:TERRIFY
B:TOUCH:EXP_20
B:CLAW:LOSE_INT:1d6
B:CLAW:LOSE_WIS:1d6
F:FORCE_SLEEP | RAND_25 | DROP_60 | DROP_1D2 | 
F:INVISIBLE | COLD_BLOOD | TAKE_ITEM | PASS_WALL | 
F:EVIL | UNDEAD | IM_COLD | CAN_FLY |
F:IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_15 | 
S:BLIND | HOLD | DRAIN_MANA
D:You don't believe in them.

N:478:Death watch beetle
G:K:B
I:110:19d12:16:30:30
W:31:3:0:190
B:BITE:HURT:5d4
B:WAIL:TERRIFY:5d6
F:WEIRD_MIND | BASH_DOOR | WILD_TOO | DROP_CORPSE
F:ANIMAL | CAN_FLY
D:It is a giant beetle that produces a chilling sound.

N:479:Ogre shaman
G:O:b
I:110:14d7:20:26:30
W:32:2:0:250
B:HIT:HURT:3d6
B:HIT:HURT:3d6
B:HIT:HURT:3d6
F:FORCE_SLEEP | 
F:ONLY_ITEM | DROP_90 | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | GIANT
S:1_IN_5 | 
S:TPORT | HOLD | SCARE | CAUSE_2 | TRAPS | BO_FIRE | 
S:S_MONSTER
D:It is an ogre wrapped in furs and covered in grotesque body paints.

N:480:Nexus quylthulg
G:Q:v
I:110:7d12:10:1:1
W:32:1:0:300
F:FORCE_SLEEP | NEVER_MOVE | NEVER_BLOW | 
F:INVISIBLE | EMPTY_MIND | RES_NEXU |
F:NO_CONF | NO_SLEEP | NO_FEAR | RES_TELE
S:1_IN_1 | 
S:BLINK | TELE_AWAY
D:It is a very unstable, strange pulsing mound of flesh.

N:481:Shelob, Spider of Darkness
G:S:D
I:110:12d70:8:40:80
W:32:3:0:1200
B:BITE:HURT:2d10
B:STING:POISON:2d5
B:STING:LOSE_STR:1d4
B:STING:POISON:2d5
F:UNIQUE | FEMALE | 
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ESCORT | ESCORTS | DROP_CORPSE
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_GOOD | 
F:SMART | BASH_DOOR | 
F:ANIMAL | EVIL | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_2 | 
S:HEAL | BLIND | SLOW | CONF | SCARE | CAUSE_3 | CAUSE_4 | 
S:TRAPS | BR_DARK
S:S_SPIDER
D:Shelob is an enormous bloated spider, rumoured to have been one of the 
D:brood of Ungoliant the Unlight.  Her poison is legendary, as is her ego, 
D:which may be her downfall.  She used to guard the pass through Cirith 
D:Ungol, but has not been seen there for many eons.

N:482:Giant squid
G:~:g
I:110:80d7:8:40:80
W:32:3:0:600
B:CRUSH:HURT:8d4
B:CRUSH:HURT:8d4
B:CRUSH:HURT:8d4
F:IM_ACID | RES_WATE | AQUATIC | ANIMAL | IM_COLD | MOVE_BODY
F:FORCE_MAXHP | WILD_TOO | WILD_OCEAN |
S:1_IN_8
S:BR_ELEC | BR_ACID | BR_POIS
D:Besides being capable of dragging whole ships underwater, 
D:this creature can also harm you with ranged attacks.

N:483:Ghoulking
G:z:D
I:120:11d12:20:30:10
W:32:2:0:340
B:CLAW:LOSE_STR:3d4
B:CLAW:DISEASE:3d4
B:CLAW:DISEASE:3d4
B:BITE:PARALYZE:3d5
F:DROP_60 | OPEN_DOOR | BASH_DOOR | CAN_SWIM |
F:DROP_1D2 | FORCE_MAXHP | ESCORT | FORCE_SLEEP |
F:EVIL | UNDEAD | IM_POIS | IM_COLD | NO_CONF | NO_SLEEP |
F:COLD_BLOOD | HURT_LITE
S:1_IN_7
S:SCARE | HOLD | DARKNESS | S_UNDEAD | ANIM_DEAD
D:Flesh is falling off in chunks from this decaying abomination.

N:484:Doombat
G:b:b
I:120:18d24:16:37:30
W:32:2:0:250
B:BITE:FIRE:5d4
B:BITE:FIRE:5d4
B:BITE:FIRE:5d4
F:WEIRD_MIND | BASH_DOOR | AURA_FIRE | CAN_FLY | DROP_CORPSE |
F:IM_FIRE | EVIL |
F:ANIMAL
D:It is a fast moving creature of chaos, a gigantic black bat 
D:surrounded by flickering bright red flames.

N:485:Ninja
G:p:D
I:120:13d9:20:25:10
W:32:2:0:300
B:HIT:POISON:3d4
B:HIT:LOSE_STR:3d4
B:HIT:LOSE_STR:3d4
F:MALE | 
F:DROP_1D2 | 
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE |
F:EVIL | NO_CONF | NO_SLEEP
D:A humanoid clothed in black who moves with blinding speed.

N:486:Memory moss
G:,:b
I:110:1d2:30:1:5
W:32:3:0:150
B:HIT:CONFUSE:1d4
B:HIT:CONFUSE:1d4
F:FORCE_SLEEP | NEVER_MOVE | 
F:STUPID | EMPTY_MIND | 
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_6 | 
S:FORGET
D:A mass of green vegetation.  You don't remember seeing anything like it 
D:before.

N:487:Storm giant
G:P:b
I:110:38d20:20:30:40
W:32:1:0:1500
B:HIT:ELEC:3d8
B:HIT:ELEC:3d8
B:HIT:ELEC:3d8
F:FORCE_SLEEP | FORCE_MAXHP | DROP_1D2 | WILD_TOO | WILD_MOUNTAIN |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | AURA_ELEC | DROP_SKELETON | DROP_CORPSE
F:EVIL | GIANT | IM_COLD | IM_ELEC | MALE
S:1_IN_8 | 
S:BLINK | TELE_TO | CONF | SCARE | BO_ELEC | BA_ELEC
D:It is a twenty-five foot tall giant wreathed in lighting.

N:488:Spectator
G:e:B
I:110:20d7:30:1:5
W:32:3:0:150
B:GAZE:PARALYZE:1d4
B:GAZE:CONFUSE:1d4
B:GAZE:UN_BONUS
F:FORCE_SLEEP |
F:STUPID | EMPTY_MIND | CAN_FLY | DROP_CORPSE |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_6 | 
S:FORGET | CAUSE_2 | HOLD | SLOW
D:It has two small eyestalks and a large central eye.

N:489:Bokrug
G:R:g
I:110:11d68:20:35:50
W:33:7:0:2200
B:BITE:HURT:5d5
B:CRUSH:HURT:2d10
B:CRUSH:HURT:2d10
F:UNIQUE | CAN_SPEAK |
F:FORCE_MAXHP | NONLIVING |
F:ESCORT | ESCORTS | ELDRITCH_HORROR |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD |
F:OPEN_DOOR | BASH_DOOR | CAN_SWIM |
F:EVIL | IM_COLD | IM_POIS | DEMON
S:1_IN_5
S:S_UNDEAD | MIND_BLAST | CAUSE_3 | SCARE | BO_WATE | S_KIN
D:A lizard-like Great Old One worshipped by the men of Sarnath.

N:490:Biclops
G:P:u
I:120:60d9:20:45:20
W:33:5:0:1200
B:HIT:HURT:11d8
B:HIT:HURT:11d8
F:FORCE_SLEEP |
F:DROP_1D2 | TAKE_ITEM | DROP_CORPSE |
F:BASH_DOOR | OPEN_DOOR | MOVE_BODY |
F:EVIL | IM_POIS | IM_ACID | GIANT
S:1_IN_8 |
S:ARROW_4
D:Oh, no! Aaargh! It is the most unnatural, most disgusting 
D:creature imaginable: a two-eyed cyclops! This perversion 
D:of nature must be exterminated!

N:491:Half-troll
G:T:o
I:110:18d14:20:30:50
W:33:2:0:300
B:CLAW:HURT:1d5
B:CLAW:HURT:1d5
B:CLAW:HURT:1d5
B:BITE:HURT:2d6
F:MALE | 
F:FRIENDS | 
F:ONLY_ITEM | DROP_90 | DROP_SKELETON | DROP_CORPSE |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | TROLL | IM_POIS
D:A huge, ugly, half-human in search of plunder.

N:492:Ivory monk
G:p:w
I:120:40d7:25:25:7
W:33:1:0:900
B:KICK:HURT:8d1
B:HIT:HURT:8d1
B:KICK:HURT:8d4
B:HIT:HURT:8d1
F:MALE | DROP_60 | DROP_1D2 | OPEN_DOOR | BASH_DOOR | IM_FIRE | 
F:IM_POIS | NO_FEAR | NO_CONF | NO_SLEEP | DROP_CORPSE | 
F:DROP_SKELETON
S:1_IN_7 | 
S:HEAL
D:A monk in white robes.  He is skilled in martial arts.

N:493:Bert the Stone Troll
G:T:W
I:110:11d70:20:35:50
W:33:7:0:2000
B:HIT:HURT:5d5
B:BITE:HURT:2d10
B:BITE:HURT:2d3
F:UNIQUE | MALE | 
F:FORCE_MAXHP | 
F:ESCORT | 
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | WILD_TOO | WILD_WOOD |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL | TROLL | IM_COLD | IM_POIS | HURT_LITE | HURT_ROCK
D:Big, brawny, powerful and with a taste for hobbit.  He has friends called 
D:Bill and Tom.

N:494:Bill the Stone Troll
G:T:W
I:110:11d70:20:35:50
W:33:7:0:2000
B:HIT:HURT:5d5
B:BITE:HURT:2d10
B:BITE:HURT:2d3
F:UNIQUE | MALE | 
F:FORCE_MAXHP | 
F:ESCORT | 
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | WILD_TOO | WILD_WOOD |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL | TROLL | IM_COLD | IM_POIS | HURT_LITE | HURT_ROCK
D:Big, brawny, powerful and with a taste for hobbit.  He has friends called 
D:Bert and Tom.

N:495:Tom the Stone Troll
G:T:W
I:110:11d70:20:35:50
W:33:7:0:2000
B:HIT:HURT:5d5
B:BITE:HURT:2d10
B:BITE:HURT:2d3
F:UNIQUE | MALE | 
F:FORCE_MAXHP | 
F:ESCORT | 
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | WILD_TOO | WILD_WOOD |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL | TROLL | IM_COLD | IM_POIS | HURT_LITE | HURT_ROCK
D:Big, brawny, powerful and with a taste for hobbit.  He has friends called 
D:Bert and Bill.

N:496:Cave troll
G:T:u
I:110:18d12:20:35:50
W:33:1:0:350
B:HIT:HURT:3d5
B:HIT:HURT:1d8
B:HIT:HURT:1d8
B:HIT:HURT:1d8
F:MALE | 
F:FRIENDS | DROP_60 | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | TROLL | IM_POIS | HURT_LITE
D:He is a vicious monster, feared for his ferocity.

N:497:Anti-paladin
G:p:D
I:120:30d14:30:25:30
W:33:2:0:450
B:HIT:HURT:2d6
B:HIT:HURT:1d6
B:HIT:HURT:1d6
F:MALE | OPEN_DOOR | BASH_DOOR | TAKE_ITEM | DROP_1D2 | ONLY_ITEM |
F:EVIL | IM_POIS | IM_COLD | NO_CONF | NO_SLEEP | DROP_SKELETON | DROP_CORPSE
S:1_IN_4
S:HOLD | SCARE | BLIND | CAUSE_3 | TRAPS | DARKNESS | FORGET | HASTE
D:An embodiment of all the cardinal vices, he beholds you scornfully.

N:498:Logrus master
G:p:v
I:120:30d7:30:25:5
W:33:3:0:550
B:HIT:HURT:10d2
B:KICK:HURT:10d2
B:PUNCH:HURT:10d2
B:KICK:HURT:10d2
F:MALE | 
F:FORCE_SLEEP | FORCE_MAXHP | EVIL |
F:ONLY_ITEM | DROP_1D2 | ATTR_ANY | DROP_SKELETON | DROP_CORPSE
F:INVISIBLE | OPEN_DOOR | BASH_DOOR | 
F:IM_ACID | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_6 | 
S:HEAL | 
S:S_SPIDER | BA_CHAO | S_DEMON
D:An adept of chaos, feared for his skill of invoking raw Logrus.

N:499:Barrow wight
G:W:W
I:110:15d7:20:25:10
W:33:3:0:375
B:HIT:HURT:1d8
B:HIT:HURT:1d8
B:TOUCH:EXP_40
F:FORCE_SLEEP | FRIENDS | DROP_60 | 
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | CAN_FLY |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_8 | 
S:HOLD | SCARE | CAUSE_2 | DARKNESS
D:It is a ghostly nightmare of an entity.

N:500:Giant skeleton troll
G:s:b
I:110:45d7:20:30:20
W:33:1:0:325
B:HIT:HURT:1d9
B:HIT:HURT:1d9
B:BITE:HURT:1d5
B:BITE:HURT:1d5
F:FORCE_MAXHP | 
F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | TROLL | UNDEAD | 
F:IM_COLD | IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
D:It is the animated form of a massive troll.

N:501:Chaos drake
G:d:v
I:110:50d7:25:50:30
W:33:3:0:700
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
B:BITE:HURT:2d6
F:ATTR_MULTI | ATTR_ANY | CAN_FLY | FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_2D2 | RES_DISE | OPEN_DOOR | BASH_DOOR | DROP_CORPSE |
F:EVIL | DRAGON | IM_FIRE | NO_CONF | NO_SLEEP
S:1_IN_6 |
S:SLOW | CONF | SCARE | BR_DISE | BR_CHAO
D:A dragon twisted by the forces of chaos.  It seems first ugly, then fair, 
D:as its form shimmers and changes in front of your eyes.

N:502:Law drake
G:d:W
I:110:45d7:25:50:30
W:33:3:0:700
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
B:BITE:HURT:2d6
F:FORCE_SLEEP | FORCE_MAXHP | GOOD | ONLY_ITEM | DROP_2D2 | CAN_FLY |
F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE DRAGON | IM_COLD | NO_CONF | NO_SLEEP
S:1_IN_6 | 
S:SLOW | CONF | SCARE | BR_SOUN | BR_SHAR
D:This dragon is clever and cunning.  It laughs at your puny efforts to 
D:disturb it.

N:503:Balance drake
G:d:s
I:110:50d7:25:45:30
W:33:3:0:700
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
B:BITE:HURT:2d6
F:ATTR_MULTI | ATTR_ANY |
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_2D2 | RES_DISE |
F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE
F:EVIL | DRAGON | GOOD | CAN_FLY |
F:IM_FIRE | IM_COLD | NO_CONF | NO_SLEEP
S:1_IN_6 | 
S:SLOW | CONF | SCARE | 
S:BR_SOUN | BR_SHAR | BR_DISE | BR_CHAO
D:A mighty dragon, the balance drake seeks to maintain the Cosmic Balance, 
D:and despises your feeble efforts to destroy evil.

N:504:Ethereal drake
G:d:o
I:110:45d7:25:45:15
W:33:3:0:700
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
B:BITE:HURT:2d6
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_2D2 | CAN_FLY |
F:INVISIBLE | PASS_WALL |
F:EVIL | DRAGON | NO_CONF | NO_SLEEP
S:1_IN_6 | 
S:SLOW | CONF | SCARE | 
S:BR_LITE | BR_DARK
D:A dragon of elemental power, with control over light and dark, the 
D:ethereal drake's eyes glare with white hatred from the shadows.

N:505:Groo the Wanderer
G:p:o
I:120:13d85:20:35:50
W:33:7:0:2000
B:HIT:HURT:9d1
B:HIT:HURT:6d5
B:HIT:HURT:25d1
B:HIT:HURT:30d1
F:UNIQUE | MALE | WEIRD_MIND | CAN_SPEAK |
F:FORCE_MAXHP | WILD_TOO | DROP_CORPSE
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD |
F:DROP_CHOSEN |
F:OPEN_DOOR | BASH_DOOR | 
F:TROLL | IM_COLD | IM_POIS
D:He who laughs at Groo's brains will find there is nothing to laugh 
D:about... erm, nobody laughs at Groo and lives.

N:506:Fasolt the Giant
G:P:u
I:110:11d83:20:35:50
W:33:7:0:2000
B:HIT:HURT:5d5
B:BITE:HURT:2d10
B:HIT:EAT_GOLD:2d2
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_MAXHP | WILD_TOO | DROP_CORPSE
F:ESCORT | 
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | 
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | 
F:EVIL | GIANT | IM_COLD | IM_POIS 
D:Big, brawny, powerful and with a greed for gold.

N:507:Logrus ghost
G:G:r
I:120:14d14:20:15:10
W:33:3:0:350
B:WAIL:TERRIFY
B:TOUCH:EXP_40
B:CLAW:LOSE_INT:1d10
F:FORCE_SLEEP | RAND_25 | 
F:ONLY_ITEM | DROP_90 | DROP_2D2 | 
F:INVISIBLE | COLD_BLOOD | TAKE_ITEM | PASS_WALL | 
F:EVIL | UNDEAD | IM_COLD | IM_POIS | CAN_FLY |
F:NO_CONF | NO_SLEEP | ATTR_MULTI | ATTR_ANY |
S:1_IN_15 | 
S:BLIND | HOLD | DRAIN_MANA | FORGET
D:An almost life-like creature which is nothing more than a phantom 
D:created by the Logrus.

N:508:Spectre
G:G:G
I:120:14d15:20:20:10
W:33:3:0:350
B:WAIL:TERRIFY
B:TOUCH:EXP_40
B:CLAW:LOSE_WIS:5d5
F:FORCE_SLEEP | RAND_25 | 
F:ONLY_ITEM | DROP_90 | DROP_2D2 | CAN_FLY |
F:COLD_BLOOD | TAKE_ITEM | PASS_WALL |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | 
F:NO_CONF | NO_SLEEP
S:1_IN_15 | 
S:BLIND | HOLD | DRAIN_MANA | FORGET
D:A phantasmal shrieking spirit.  Its wail drives the intense cold of pure 
D:evil deep within your body.

N:509:Water troll
G:T:B
I:110:36d7:20:35:50
W:33:1:0:420
B:HIT:HURT:1d9
B:HIT:HURT:1d9
B:HIT:HURT:2d2
B:HIT:HURT:2d2
F:MALE | WILD_TOO | WILD_SHORE | WILD_SWAMP |
F:FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE
F:FRIENDS | DROP_60 | 
F:OPEN_DOOR | BASH_DOOR | CAN_SWIM |
F:EVIL | TROLL | IM_COLD | IM_POIS | HURT_LITE
D:He is a troll that reeks of brine.

N:510:Fire elemental
G:E:r
I:110:21d8:12:25:50
W:33:2:0:350
B:HIT:FIRE:4d6
B:HIT:FIRE:4d6
F:FORCE_SLEEP | RAND_25 | 
F:EMPTY_MIND | CAN_FLY | WILD_TOO | WILD_VOLCANO |
F:KILL_ITEM | KILL_BODY | BASH_DOOR | POWERFUL | AURA_FIRE |
F:EVIL | IM_FIRE | IM_POIS | NONLIVING |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_6 | 
S:BO_FIRE
D:It is a towering inferno of flames.

N:511:Cherub
G:A:W
I:120:45d7:30:35:255
W:33:6:0:400
B:HIT:HURT:4d3
B:HIT:HURT:3d8
B:HIT:HURT:4d3
B:HIT:HURT:3d8
F:FORCE_SLEEP | FORCE_MAXHP | NO_FEAR | GOOD | CAN_FLY |
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | REFLECTING | RES_TELE |
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | 
F:NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:HEAL | HASTE | BLIND | SCARE | MIND_BLAST | BO_FIRE | 
S:S_MONSTERS
D:It is an angel moving very quickly, wielding a holy war hammer and casting 
D:a volley of powerful spells in your direction.

N:512:Water elemental
G:E:b
I:110:18d8:12:20:50
W:33:2:0:325
B:HIT:HURT:1d10
B:HIT:HURT:1d10
B:HIT:HURT:1d10
F:FORCE_SLEEP | RAND_25 | 
F:EMPTY_MIND | COLD_BLOOD | CAN_FLY |
F:KILL_BODY | KILL_ITEM | BASH_DOOR | POWERFUL | 
F:EVIL | IM_POIS | NONLIVING |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_6 | 
S:BO_COLD
D:It is a towering tempest of water.

N:513:Multi-hued hound
G:Z:v
I:120:30d7:25:20:0
W:33:2:0:600
B:CLAW:HURT:3d6
B:CLAW:HURT:3d6
B:BITE:HURT:4d4
B:BITE:HURT:4d4
F:FORCE_SLEEP | 
F:FRIENDS | 
F:BASH_DOOR | ATTR_MULTI | DROP_SKELETON | DROP_CORPSE
F:ANIMAL | NO_CONF | NO_SLEEP
F:IM_ELEC | IM_POIS | IM_ACID | IM_FIRE | IM_COLD
S:1_IN_5
S:BR_ACID | BR_POIS | BR_COLD | BR_FIRE | BR_ELEC
D:Shimmering in rainbow hues, this hound is beautiful and deadly. 

N:514:Night stalker
G:E:w
I:130:14d12:20:25:20
W:34:3:0:310
B:GAZE:HURT:6d6
B:GAZE:HURT:6d6
F:RAND_50 | 
F:EMPTY_MIND | INVISIBLE | COLD_BLOOD | 
F:OPEN_DOOR | BASH_DOOR | POWERFUL | CAN_FLY |
F:EVIL | IM_COLD | IM_POIS | UNDEAD | IM_ELEC
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING
D:It is impossible to define its form but its violence is legendary.

N:515:Carrion crawler
G:c:g
I:110:14d12:15:20:10
W:34:2:0:100
B:STING:PARALYZE:2d6
B:STING:PARALYZE:2d6
F:RAND_25 | FRIENDS | DROP_SKELETON
F:WEIRD_MIND | BASH_DOOR | 
F:ANIMAL | IM_POIS
D:A hideous centipede covered in slime and with glowing tentacles around its 
D:head.

N:516:Master thief
G:p:D
I:130:18d8:20:25:40
W:34:2:0:350
B:HIT:HURT:2d8
B:HIT:HURT:3d4
B:HIT:EAT_GOLD:4d4
B:HIT:EAT_ITEM:4d5
F:MALE | 
F:DROP_90 | DROP_2D2 | DROP_SKELETON | DROP_CORPSE
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | 
F:EVIL
D:Cool and confident, fast and lithe; protect your possessions quickly!

N:517:Jurt the Living Trump
G:p:R
I:120:10d70:20:45:40
W:34:5:0:1200
B:HIT:HURT:5d5
B:HIT:HURT:5d5
B:HIT:HURT:5d5
B:HIT:HURT:5d5
F:UNIQUE | MALE | CAN_SPEAK | AURA_ELEC |
F:FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | 
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | 
F:EVIL |
S:1_IN_6
S:TPORT | BLINK | BA_CHAO
D:A magical treatment has turned Jurt, an adept of Logrus, 
D:into a Living Trump.

N:518:Lich
G:L:w
I:110:30d7:20:30:60
W:34:3:0:800
B:TOUCH:EXP_40
B:TOUCH:UN_POWER
B:TOUCH:LOSE_DEX:2d8
B:TOUCH:LOSE_DEX:2d8
F:FORCE_SLEEP | FORCE_MAXHP | DROP_1D2 | 
F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | 
F:NO_CONF | NO_SLEEP
S:1_IN_4 | 
S:BLINK | TELE_TO | TELE_AWAY | BLIND | HOLD | SLOW | SCARE | 
S:CAUSE_3 | DRAIN_MANA | BRAIN_SMASH
D:It is a skeletal form dressed in robes.  It radiates vastly evil power.

N:519:Gas spore
G:e:g
I:110:25d7:30:1:5
W:34:4:0:100
B:EXPLODE:DISEASE:40d2
F:FORCE_SLEEP |
F:STUPID | EMPTY_MIND | CAN_FLY |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:From a distance, this creature is often mistaken for the 
D:much more dangerous beholder.

N:520:Master vampire
G:V:s
I:110:34d7:20:30:10
W:34:3:0:750
B:HIT:HURT:1d6
B:HIT:HURT:1d6
B:BITE:EXP_VAMP:1d7
B:BITE:EXP_VAMP:1d7
F:FORCE_SLEEP | FORCE_MAXHP | 
F:DROP_4D2 | 
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | REGENERATE | CAN_FLY |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_6 | 
S:TELE_TO | HOLD | CONF | SCARE | CAUSE_3 | MIND_BLAST | FORGET | 
S:DARKNESS | BO_NETH
D:It is a humanoid form dressed in robes.  Power emanates from its chilling 
D:frame.

N:521:Oriental vampire
G:V:g
I:110:30d9:20:30:10
W:34:3:0:750
B:HIT:HURT:1d6
B:HIT:HURT:1d6
B:BITE:EXP_VAMP:1d8
F:FORCE_SLEEP | FORCE_MAXHP | 
F:DROP_4D2 | CAN_FLY |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | REGENERATE | INVISIBLE | PASS_WALL |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP | RES_TELE
S:1_IN_6 | 
S:TELE_TO | HOLD | CONF | SCARE | CAUSE_3 | MIND_BLAST | FORGET | 
S:DARKNESS | BO_NETH
D:The oriental vampire is a mist-like creature.

N:522:Greater mummy
G:z:W
I:110:41d13:30:34:255
W:34:3:0:800
B:CLAW:LOSE_CON:1d6
B:CLAW:DISEASE:1d6
B:GAZE:EXP_VAMP:3d4
B:GAZE:TERRIFY:1d4
F:FORCE_SLEEP | FORCE_MAXHP | NO_FEAR | EVIL | UNDEAD |
F:COLD_BLOOD |
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | RES_TELE
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | 
F:NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:HEAL | HASTE | BLIND | SCARE | S_UNDEAD | ANIM_DEAD
S:BA_POIS | BA_NETH | BA_COLD | DRAIN_MANA |
S:MIND_BLAST | CAUSE_3 | DARKNESS | FORGET
D:Once a powerful ruler, now an even more powerful undead menace.

N:523:Bloodletter of Khorne
G:U:r
I:120:23d8:20:20:30
W:34:1:0:450
B:HIT:EXP_20:13d1
B:HIT:EXP_20:13d1
B:HIT:EXP_20:13d1
F:FORCE_MAXHP | OPEN_DOOR | FRIENDS | DROP_60 | REGENERATE |
F:ONLY_ITEM | DROP_CHOSEN | NO_FEAR | NONLIVING |
F:EVIL | IM_POIS | IM_COLD | IM_FIRE | DEMON 
D:Slender, red-skinned demons twisting in nightmarish shapes. 
D:They are armed with hellblades, which will suck the life from 
D:your body.

N:524:Giant grey scorpion
G:S:s
I:120:18d14:12:25:40
W:34:4:0:275
B:BITE:HURT:1d6
B:STING:POISON:1d4
F:WEIRD_MIND | BASH_DOOR | WILD_TOO | DROP_SKELETON |
F:ANIMAL
D:It is a giant grey scorpion.  It looks poisonous.

N:525:Earth elemental
G:E:u
I:100:30d10:10:35:90
W:34:2:0:375
B:HIT:HURT:4d6
B:HIT:HURT:4d6
B:HIT:HURT:4d6
F:FORCE_SLEEP | 
F:EMPTY_MIND | COLD_BLOOD | NONLIVING |
F:KILL_ITEM | KILL_BODY | PASS_WALL | POWERFUL | 
F:EVIL | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | HURT_ROCK | 
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_8 | 
S:BO_ACID
D:It is a towering form composed of rock with fists of awesome power.

N:526:Air elemental
G:E:B
I:120:21d5:12:25:50
W:34:2:0:390
B:HIT:HURT:1d10
B:HIT:CONFUSE:1d4
B:HIT:HURT:1d10
F:FORCE_SLEEP | RAND_25 | 
F:EMPTY_MIND | COLD_BLOOD | CAN_FLY | NONLIVING |
F:KILL_BODY | KILL_ITEM | BASH_DOOR | POWERFUL | 
F:EVIL | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_8 | 
S:BO_ELEC
D:It is a towering tornado of winds.

N:527:Doom drake
G:d:v
I:110:30d11:25:50:30
W:34:3:0:450
B:CLAW:HURT:1d5
B:CLAW:HURT:1d5
B:BITE:HURT:2d6
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE
F:ONLY_ITEM | DROP_1D2 | FRIENDS |
F:OPEN_DOOR | BASH_DOOR | CAN_FLY |
F:EVIL | DRAGON | 
F:IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_6 | 
S:BR_FIRE
D:Doom drakes are trained firedrakes, always moving in pairs, looking 
D:for a battle.

N:528:Gargoyle
G:u:s
I:110:18d9:10:25:15
W:34:2:0:110
B:CLAW:HURT:2d6
B:CLAW:HURT:2d6
B:BITE:HURT:1d6
F:DROP_60 | ONLY_GOLD | EVIL | DEMON | FRIENDS | HURT_LITE |
F:WILD_TOO | WILD_MOUNTAIN | WILD_WASTE |
F:IM_POIS | IM_FIRE | IM_COLD | IM_ELEC | HURT_ROCK | NONLIVING 
S:1_IN_12
S:BR_ELEC | BR_FIRE
D:A weird demon creature with a stone-like skin.

N:529:Malicious leprechaun
G:h:v
I:120:4d4:8:7:8
W:35:4:0:85
F:MULTIPLY | INVISIBLE | RAND_25 | TAKE_ITEM | COLD_BLOOD |
F:HURT_LITE | EVIL | OPEN_DOOR | MALE
B:TOUCH:EAT_GOLD
B:TOUCH:EAT_ITEM
S:1_IN_6
S:BLINK | TPORT | TELE_TO | CAUSE_1
D:This little creature has a fiendish gleam in its eyes.

N:530:Eog golem
G:g:D
I:100:100d14:12:50:10
W:35:4:0:1200
B:HIT:HURT:8d6
B:HIT:HURT:8d6
B:HIT:HURT:6d6
B:HIT:HURT:6d6
F:ONLY_GOLD | DROP_2D2 | 
F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | REFLECTING |
F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING
D:It is a massive deep brown statue, striding towards you with an 
D:all-too-familiar purpose.  Your magic surprisingly feels much less 
D:powerful now.

N:531:Little Boy
G:{:D
I:120:9d12:10:40:12
W:35:2:0:200
B:EXPLODE:SHATTER:100d2
F:FORCE_SLEEP | FORCE_MAXHP | UNIQUE | REFLECTING |
F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS
F:NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING | RES_TELE
D:A shining machine of death and destruction.

N:532:Dagashi
G:p:y
I:120:8d25:20:30:10
W:35:4:0:500
B:HIT:POISON:3d4
B:HIT:LOSE_STR:3d4
B:HIT:LOSE_STR:3d4
B:HIT:POISON:3d4
F:MALE | 
F:DROP_1D2 | 
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL | NO_CONF | NO_SLEEP
D:A human warrior, moving with lightning speed.

N:533:Headless ghost
G:G:u
I:120:14d25:20:15:10
W:35:3:0:550
B:TOUCH:TERRIFY
B:TOUCH:EXP_40
B:CLAW:LOSE_INT:5d5
B:CLAW:LOSE_WIS:5d5
F:FORCE_SLEEP | RAND_25 | 
F:ONLY_ITEM | DROP_90 | DROP_2D2 | CAN_FLY |
F:COLD_BLOOD | TAKE_ITEM | PASS_WALL |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | 
F:NO_CONF | NO_SLEEP
S:1_IN_15 | 
S:BLIND | DRAIN_MANA | SCARE | BO_COLD | FORGET
D:A phantasmal apparition with no head

N:534:Dread
G:G:o
I:120:25d14:20:15:10
W:35:2:0:600
B:HIT:HURT:6d6
B:HIT:HURT:6d6
B:HIT:LOSE_STR:3d4
F:FORCE_SLEEP | RAND_25 | 
F:ONLY_ITEM | DROP_60 | DROP_2D2 | 
F:TAKE_ITEM | INVISIBLE | COLD_BLOOD | PASS_WALL | 
F:EVIL | UNDEAD | IM_COLD | IM_POIS | CAN_FLY |
F:NO_CONF | NO_SLEEP
S:1_IN_15 | 
S:BLIND | HOLD | CONF | DRAIN_MANA | BO_NETH
D:It is a form that screams its presence against the eye.  Death incarnate, 
D:its hideous black body seems to struggle against reality as the universe 
D:itself struggles to banish it.

N:535:Leng spider
G:S:v
I:120:26d14:12:25:40
W:35:4:0:250
B:BITE:POISON:1d6
B:STING:POISON:1d6
F:WEIRD_MIND | BASH_DOOR | FRIENDS | ELDRITCH_HORROR | DROP_CORPSE
F:ANIMAL | EVIL
D:Bloated purple spiders with long, bristly legs.

N:536:Star vampire
G:V:r
I:120:23d25:20:20:10
W:35:2:0:700
B:CLAW:LOSE_STR:4d4
B:BITE:EXP_VAMP:4d4
B:CLAW:LOSE_STR:4d4
B:BITE:EXP_VAMP:4d4
F:EVIL | ELDRITCH_HORROR | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS |
F:NONLIVING | CAN_FLY |
F:NO_CONF | NO_SLEEP | NO_FEAR | NO_STUN
D:"It was red and dripping; an immensity of pulsing, moving jelly;
D:a scarlet blob with myriad tentacular trunks that waved and waved. 
D:There were suckers on the tips of the appendages, and these were 
D:opening and closing with ghoulish lust... the thing was bloated and 
D:obscene; a headless, faceless, eyeless bulk, with the ravenous maw and 
D:titanic talons of a star-born monster."

N:537:Smoke elemental
G:E:D
I:120:15d7:10:40:90
W:35:3:0:375
B:BITE:HURT:2d6
B:BITE:HURT:2d6
F:FORCE_SLEEP | 
F:EMPTY_MIND | 
F:KILL_ITEM | KILL_BODY | BASH_DOOR | POWERFUL | 
F:EVIL | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR | CAN_FLY | NONLIVING
S:1_IN_5 | 
S:DARKNESS | BO_FIRE
D:It is a towering blackened form, crackling with heat.

N:538:Olog
G:T:g
I:110:25d10:20:35:50
W:35:1:0:450
B:HIT:HURT:1d12
B:HIT:HURT:1d12
B:BITE:HURT:2d3
B:BITE:HURT:2d3
F:FORCE_MAXHP | OPEN_DOOR | FRIENDS | DROP_60 | 
F:SMART | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL | TROLL | IM_POIS
D:It is a massive intelligent troll with needle sharp fangs.

N:539:Halfling slinger
G:h:U
I:110:23d9:20:20:30
W:35:1:0:330
B:HIT:HURT:2d6
B:HIT:HURT:2d6
F:FORCE_MAXHP | OPEN_DOOR | FRIENDS | DROP_90 |
F:SMART | EVIL | IM_POIS | IM_COLD | MALE | DROP_SKELETON | DROP_CORPSE
S:1_IN_3
S:ARROW_4
D:A rebel halfling who has rejected the halfling tradition of archery.

N:540:Gravity hound
G:Z:s
I:110:21d10:30:16:0
W:35:2:0:500
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:CLAW:HURT:3d3
F:FORCE_SLEEP | FRIENDS | DROP_SKELETON | DROP_CORPSE
F:BASH_DOOR | 
F:ANIMAL | NO_CONF | NO_SLEEP | 
S:1_IN_5 | 
S:BR_GRAV
D:Unfettered by the usual constraints of gravity, these unnatural creatures 
D:are walking on the walls and even the ceiling!  The earth suddenly feels 
D:rather less solid as you see gravity warp all round the monsters.

N:541:Acidic cytoplasm
G:j:G
I:120:24d10:12:12:1
W:35:5:0:36
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
F:FORCE_MAXHP | TAKE_ITEM | COLD_BLOOD | 
F:DROP_1D2 | DROP_4D2 |
F:STUPID | EMPTY_MIND | OPEN_DOOR | BASH_DOOR | 
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | 
F:NO_FEAR | NO_CONF | NO_SLEEP
D:A disgusting animated blob of destruction.  Flee its gruesome hunger!

N:542:Inertia hound
G:Z:W
I:110:21d10:30:16:0
W:35:2:0:500
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:CLAW:HURT:3d3
F:FORCE_SLEEP | FRIENDS | DROP_SKELETON | DROP_CORPSE
F:BASH_DOOR | 
F:ANIMAL | NO_CONF | NO_SLEEP
S:1_IN_5 | 
S:BR_INER
D:Bizarrely, this hound seems to be hardly moving at all, yet it approaches 
D:you with deadly menace.  It makes you tired just to look at it.

N:543:Impact hound
G:Z:u
I:110:21d10:30:16:0
W:35:2:0:500
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:CLAW:HURT:3d3
F:FORCE_SLEEP | 
F:FRIENDS | 
F:BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:ANIMAL | NO_CONF | NO_SLEEP
S:1_IN_8 | 
S:BR_WALL
D:A deep brown shape is visible before you, its canine form strikes you with 
D:an almost physical force.  The dungeon floor buckles as if struck by a 
D:powerful blow as it stalks towards you.

N:544:Sea troll
G:T:B
I:110:41d7:20:25:50
W:35:1:0:440
B:HIT:HURT:1d10
B:HIT:HURT:1d10
B:HIT:HURT:3d2
B:HIT:HURT:3d2
F:MALE | 
F:FORCE_MAXHP | AQUATIC |
F:FRIENDS | DROP_60 | WILD_TOO | WILD_OCEAN |
F:OPEN_DOOR | BASH_DOOR | RES_WATE
F:EVIL | TROLL | IM_COLD | IM_POIS | HURT_LITE
D:He is a troll that reeks of brine, close relative to water trolls.

N:545:Ooze elemental
G:E:U
I:110:8d10:10:40:90
W:35:3:0:300
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
F:FORCE_SLEEP | 
F:EMPTY_MIND | COLD_BLOOD | WILD_TOO | WILD_SHORE | WILD_SWAMP |
F:KILL_ITEM | KILL_BODY | BASH_DOOR | POWERFUL | 
F:EVIL | IM_ACID | IM_FIRE | CAN_SWIM | NONLIVING |
F:IM_COLD | IM_ELEC | IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_5 | 
S:BO_ACID | BA_ACID
D:It is a towering mass of filth, an eyesore of ooze.

N:546:Young black dragon
G:d:D
I:110:22d7:20:30:50
W:35:1:0:620
B:CLAW:HURT:1d5
B:CLAW:HURT:1d5
B:BITE:HURT:1d6
F:FORCE_SLEEP | FORCE_MAXHP | WILD_TOO | WILD_SWAMP |
F:DROP_60 | DROP_90 | DROP_1D2 | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | CAN_FLY | 
F:EVIL | DRAGON | IM_ACID
S:1_IN_11 | 
S:SCARE | 
S:BR_ACID
D:It has a form that legends are made of.  Its still-tender scales are a 
D:darkest black hue.  Acid drips from its body.

N:547:Mumak
G:q:s
I:110:54d10:20:30:100
W:35:3:0:2100
B:BUTT:HURT:4d6
B:BUTT:HURT:4d6
B:CRUSH:HURT:4d4
F:BASH_DOOR | DROP_CORPSE
F:ANIMAL
D:A massive elephantine form with eyes twisted by madness.

N:548:Giant red ant
G:a:r
I:110:12d10:14:30:40
W:35:1:0:350
B:BITE:FIRE:3d12
B:BITE:FIRE:3d12
F:FORCE_MAXHP | KILL_BODY | FRIENDS | DROP_SKELETON
F:WEIRD_MIND | BASH_DOOR | 
F:ANIMAL | IM_FIRE
D:A giant ant covered in shaggy fur.  Its powerful jaws glow with heat.

N:549:Mature white dragon
G:d:w
I:110:35d10:20:40:70
W:35:1:0:1000
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
B:BITE:HURT:2d8
F:FORCE_SLEEP | FORCE_MAXHP | DROP_2D2 | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | CAN_FLY | WILD_TOO | WILD_WASTE | WILD_MOUNTAIN | 
F:EVIL | DRAGON | IM_COLD | NO_CONF | NO_SLEEP
S:1_IN_10 |
S:SCARE |
S:BR_COLD
D:A large dragon, scales gleaming bright white.

N:550:Xorn
G:X:o
I:110:16d7:20:40:10
W:36:2:0:650
B:HIT:HURT:1d6
B:HIT:HURT:1d6
B:HIT:HURT:1d6
B:HIT:HURT:1d6
F:FORCE_MAXHP | 
F:EMPTY_MIND | COLD_BLOOD | 
F:KILL_ITEM | PASS_WALL | 
F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | 
F:HURT_ROCK | NO_CONF | NO_SLEEP
D:A huge creature of the element Earth.  Able to merge with its element, it 
D:has four huge arms protruding from its enormous torso.

N:551:Rogrog the Black Troll
G:T:D
I:120:15d70:20:35:50
W:36:5:0:5000
B:HIT:HURT:6d6
B:BITE:HURT:2d10
B:BITE:HURT:2d3
B:SPIT:ACID:3d8
F:UNIQUE | MALE | 
F:FORCE_MAXHP | 
F:ESCORT | 
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | DROP_CORPSE
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | 
F:EVIL | TROLL | IM_COLD | IM_POIS
D:A massive and cruel troll of great power, drool slides caustically down 
D:his muscular frame.  Despite his bulk, he strikes with stunning speed.

N:552:Mist giant
G:#:B
I:120:35d14:20:25:50
W:36:2:0:450
B:CRUSH:HURT:4d8
B:CRUSH:HURT:4d8
B:CRUSH:HURT:4d8
B:BITE:EXP_40:3d9
F:FORCE_MAXHP | OPEN_DOOR | DROP_60 | WILD_TOO | WILD_SWAMP |
F:SMART | BASH_DOOR | 
F:EVIL | GIANT | IM_POIS | CAN_FLY 
D:"Two eyes, the colour of a thin, yellow wine, were set high in the 
D:thing's body; though it had no separate head. A mouthing, obscene slit, 
D:filled with fangs lay just beneath the eyes. It had no nose or ears... 
D:Four appendages sprang from its upper parts and its lower body 
D:slithered along the ground, unsupported by any limbs... incredibly 
D:disgusting to behold and its amorphous body gave off a stench of death 
D:and decay..."

N:553:Pattern ghost
G:G:D
I:120:14d25:30:15:20
W:36:3:0:400
B:TOUCH:EXP_80
B:TOUCH:EXP_40
B:CLAW:LOSE_INT:1d10
B:CLAW:LOSE_WIS:1d10
F:FORCE_SLEEP | 
F:ONLY_ITEM | DROP_1D2 | 
F:INVISIBLE | COLD_BLOOD | PASS_WALL | CAN_FLY |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_5 | 
S:FORGET | MIND_BLAST
D:An almost life-like creature which is nothing more than a phantom 
D:created by the Pattern.

N:554:Grey wraith
G:W:s
I:110:12d10:20:30:10
W:36:1:0:700
B:HIT:HURT:1d10
B:HIT:HURT:1d10
B:TOUCH:EXP_40
F:FORCE_SLEEP | FORCE_MAXHP | 
F:DROP_60 | DROP_90 | 
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | UNDEAD | HURT_LITE | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_7 |
S:HOLD | SCARE | CAUSE_3 | DARKNESS
D:A tangible but ghostly form, made of grey fog.  The air around it feels 
D:deathly cold.

N:555:Revenant
G:W:u
I:125:83d2:30:35:5
W:36:1:0:800
B:HIT:HURT:2d10
B:HIT:HURT:2d10
F:FORCE_SLEEP | FORCE_MAXHP | REGENERATE |
F:DROP_60 | DROP_90 | 
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY |
F:EVIL | UNDEAD | HURT_LITE | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_4|
S:BO_FIRE
D:Back from the grave, to wreak vengeance upon the living. A gaunt, tall, 
D:skeletal figure wearing a ruined plate mail.

N:556:Young multi-hued dragon
G:d:v
I:110:24d7:20:35:50
W:36:1:0:1320
B:CLAW:HURT:1d9
B:CLAW:HURT:1d9
B:BITE:HURT:2d10
F:ATTR_MULTI | 
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE
F:DROP_1D2 | DROP_4D2 | CAN_FLY |
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | DRAGON | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | 
F:IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_5 | 
S:SCARE | 
S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_POIS
D:It has a form that legends are made of.  Beautiful scales of shimmering 
D:and magical colours cover it.

N:557:Raal's Tome of Destruction
G:?:r
I:120:38d15:20:75:15
W:36:4:0:1500
F:NEVER_MOVE | NEVER_BLOW | NONLIVING |
F:FORCE_SLEEP | DROP_90 | DROP_GOOD | EVIL | COLD_BLOOD | EMPTY_MIND |
F:FORCE_MAXHP | NO_CONF | NO_FEAR | NO_SLEEP | CHAR_MULTI |
F:IM_ACID | IM_POIS | IM_COLD | IM_ELEC | HURT_FIRE | RES_NETH | RES_TELE
S:1_IN_2 |
S:BO_ACID | BR_FIRE | BO_MANA | BR_COLD | BR_POIS |
S:BO_WATE | BA_POIS | BR_NETH
D:A sentient arcane tome casting spells with malevolent intent.

N:558:Colossus
G:g:y
I:110:30d70:15:75:10
W:36:4:0:900
B:HIT:HURT:10d10
B:HIT:HURT:10d10
B:HIT:HURT:6d6
B:HIT:HURT:6d6
F:FORCE_MAXHP | 
F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | 
F:IM_FIRE | IM_COLD | IM_ELEC | 
F:IM_POIS | NONLIVING | REFLECTING |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_8
S:ARROW_4
D:An enormous construct resembling a titan made from stone.  It strides 
D:purposefully towards you, swinging its slow fists with earth-shattering 
D:power.

N:559:Young gold dragon
G:d:y
I:110:25d7:20:35:150
W:36:2:0:950
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
B:BITE:HURT:2d8
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:DROP_60 | DROP_90 | DROP_2D2 | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | WILD_TOO | WILD_MOUNTAIN |
F:DRAGON
S:1_IN_11 | 
S:SCARE | 
S:BR_SOUN
D:It has a form that legends are made of.  Its still-tender scales are a 
D:tarnished gold hue, and light is reflected from its form.

N:560:Mature blue dragon
G:d:b
I:110:35d10:20:40:70
W:36:1:0:1200
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
B:BITE:HURT:2d10
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:DROP_60 | DROP_90 | DROP_2D2 | DROP_CORPSE
F:BASH_DOOR | WILD_TOO | WILD_MOUNTAIN | WILD_WOOD |
F:EVIL | DRAGON | IM_ELEC | NO_CONF | NO_SLEEP
S:1_IN_9 | 
S:SCARE | 
S:BR_ELEC
D:A large dragon, scales tinted deep blue.

N:561:Mature green dragon
G:d:g
I:110:33d10:20:40:70
W:36:1:0:1100
B:CLAW:HURT:1d4
B:CLAW:HURT:1d4
B:BITE:HURT:1d6
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:DROP_60 | DROP_90 | DROP_2D2 | DROP_CORPSE
F:BASH_DOOR | WILD_TOO | WILD_MOUNTAIN | WILD_WOOD |
F:EVIL | DRAGON | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_9 | 
S:SCARE | 
S:BR_POIS
D:A large dragon, scales tinted deep green.

N:562:Mature bronze dragon
G:d:U
I:110:40d10:20:40:150
W:36:2:0:1300
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
B:BITE:HURT:2d10
F:FORCE_SLEEP | FORCE_MAXHP | WILD_TOO | WILD_MOUNTAIN |
F:DROP_1D2 | DROP_4D2 | CAN_FLY |
F:BASH_DOOR | DROP_CORPSE
F:DRAGON | NO_CONF | NO_SLEEP
S:1_IN_9 | 
S:CONF | SCARE | 
S:BR_CONF
D:A large dragon with scales of rich bronze.

N:563:Young red dragon
G:d:r
I:110:25d7:20:30:50
W:36:1:0:640
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
B:BITE:HURT:2d8
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:DROP_60 | DROP_90 | DROP_1D2 | WILD_TOO | WILD_MOUNTAIN | WILD_VOLCANO |
F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE
F:EVIL | DRAGON | IM_FIRE
S:1_IN_11 | 
S:SCARE | 
S:BR_FIRE
D:It has a form that legends are made of.  Its still-tender scales are a 
D:deepest red hue.  Heat radiates from its form.

N:564:Nightblade
G:h:D
I:120:14d13:20:30:10
W:36:2:0:315
B:HIT:POISON:3d4
B:HIT:POISON:3d4
B:HIT:LOSE_CON:3d4
F:MALE | 
F:DROP_1D2 | FRIENDS | INVISIBLE | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | HURT_LITE |
F:EVIL | NO_CONF | NO_SLEEP
D:A dark elven assassin, so stealthy that he is almost impossible to see.

N:565:Trapper
G:.:w
I:120:36d10:30:35:10
W:36:3:0:580
B:HIT:HURT:3d8
B:HIT:HURT:3d8
B:HIT:PARALYZE:15d1
B:HIT:PARALYZE:15d1
F:CHAR_CLEAR | ATTR_CLEAR | 
F:NEVER_MOVE | FORCE_MAXHP | 
F:INVISIBLE | EMPTY_MIND | COLD_BLOOD | 
F:NO_CONF | NO_SLEEP | NO_FEAR
D:This creature traps unsuspecting victims 
D:and paralyzes them, to be slowly digested later.

N:566:Bodak
G:u:D
I:110:21d10:10:30:90
W:36:2:0:750
B:HIT:FIRE:4d6
B:HIT:FIRE:4d6
B:GAZE:EXP_20
F:FORCE_SLEEP | 
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | AURA_FIRE | NONLIVING |
F:EVIL | DEMON | IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_4 | 
S:BO_FIRE | BA_FIRE | 
S:S_DEMON
D:It is a humanoid form composed of flames and hatred.

N:567:Time bomb
G:.:w
I:130:9d12:30:20:0
W:36:5:0:50
B:EXPLODE:TIME:30d2
F:CHAR_CLEAR | ATTR_CLEAR | 
F:NEVER_MOVE | FORCE_MAXHP | 
F:EMPTY_MIND | INVISIBLE | COLD_BLOOD | 
F:NO_CONF | NO_SLEEP | NO_FEAR
D:It was left here to be used against intruders.

N:568:Mezzodaemon
G:u:o
I:110:30d13:10:34:90
W:36:2:0:750
B:CLAW:HURT:5d6
B:CLAW:HURT:5d6
F:FORCE_SLEEP | PASS_WALL | INVISIBLE |
F:IM_POIS | IM_COLD | IM_ACID | IM_FIRE |
F:NO_SLEEP | NO_CONF | NO_STUN | NONLIVING |
F:EVIL | DEMON 
S:1_IN_4 | 
S:BLINK | DARKNESS | S_DEMON
D:An ugly demon with insect-like extremities and large bulbous eyes.

N:569:Elder thing
G:u:G
I:110:26d13:10:35:50
W:36:3:0:800
B:CRUSH:HURT:4d6
B:CRUSH:HURT:4d6
B:CRUSH:HURT:4d6
B:TOUCH:LOSE_WIS
F:FORCE_SLEEP | OPEN_DOOR | BASH_DOOR | NONLIVING |
F:DEMON | IM_POIS | IM_ACID | NO_CONF | NO_SLEEP | RES_TELE |
F:CAN_SWIM |
S:1_IN_4 |
S:SCARE | TELE_AWAY | BA_NUKE | CAUSE_4 | BA_POIS |
S:CONF | S_DEMON | S_UNDEAD
D:"...some ridged barrel-shaped objects with thin 
D:horizontal arms radiating spoke-like from a central ring and with 
D:vertical knobs or bulbs projecting from the head and base of the 
D:barrel. Each of these knobs was the hub of a system of five long, 
D:flat, triangularly tapering arms arranged around it like the arms 
D:of a starfish."

N:570:Ice elemental
G:E:w
I:110:21d10:10:30:90
W:36:2:0:650
B:BITE:COLD:1d3
B:HIT:HURT:4d6
B:BITE:COLD:1d3
F:FORCE_SLEEP | 
F:EMPTY_MIND | COLD_BLOOD | AURA_COLD |
F:KILL_ITEM | KILL_BODY | BASH_DOOR | POWERFUL | 
F:EVIL | IM_COLD | IM_ELEC | CAN_SWIM |
F:IM_POIS | NONLIVING |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_5 | 
S:BO_ICEE | BA_COLD
D:It is a towering glacier of ice.

N:571:Ipsissimus
G:p:D
I:110:17d10:20:25:10
W:36:2:0:666
B:HIT:HURT:2d6
B:HIT:HURT:2d6
F:MALE | 
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_1D2 | DROP_SKELETON
F:SMART | OPEN_DOOR | BASH_DOOR | 
F:EVIL
S:1_IN_3 | 
S:HASTE | TPORT | TELE_TO | BLIND | HOLD | SCARE | CAUSE_3 | 
S:BO_NETH | MIND_BLAST | FORGET |
S:S_UNDEAD | S_DEMON | ANIM_DEAD
D:A gaunt figure, clothed in black robes.

N:572:The Greater hell magic mushroom were-quylthulg
G:Q:s
I:120:19d70:50:40:50
W:36:3:0:2500
B:GAZE:EXP_VAMP:4d8
B:GAZE:EXP_VAMP:4d8
B:CRUSH:ACID:8d8
B:CRUSH:ACID:8d8
F:FORCE_MAXHP | FORCE_SLEEP | UNIQUE | NO_STUN | NO_CONF |
F:NO_SLEEP| EVIL | IM_ACID | IM_ELEC | IM_FIRE | IM_POIS | 
F:IM_COLD | RES_NETH | RES_WATE | RES_PLAS | RES_DISE | SMART |
F:RES_NEXU | NONLIVING | RES_TELE | KILL_WALL | ELDRITCH_HORROR |
F:BASH_DOOR | DEMON | COLD_BLOOD | ANIMAL | CAN_SWIM |
F:DROP_GOOD | DROP_GREAT | ONLY_ITEM | DROP_2D2 
S:1_IN_3 | 
S:BLINK | SLOW | SCARE | DARKNESS | HEAL | ANIM_DEAD
S:TPORT | TELE_AWAY | HASTE | S_MONSTER | DRAIN_MANA |
S:S_UNDEAD | S_DEMON | S_DRAGON | S_KIN
D:This unholy abomination will crush you too. Flee while you can! 

N:573:Lord Borel of Hendrake
G:p:v
I:120:18d70:25:50:10
W:36:2:0:1200
B:HIT:HURT:6d6
B:HIT:HURT:6d6
B:HIT:HURT:3d8
B:HIT:HURT:3d8
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | 
F:NO_CONF | NO_SLEEP
S:1_IN_4 | 
S:TELE_TO | 
S:S_KIN
D:A Lord of Chaos famous for his skill at arms.

N:574:Chaos spawn
G:e:u
I:110:20d26:20:25:20
W:36:2:0:600
B:GAZE:HURT:10d10
B:GAZE:UN_BONUS:5d2
B:GAZE:EXP_VAMP:5d2
B:GAZE:PARALYZE:5d2
F:FORCE_MAXHP | BASH_DOOR | EVIL | CAN_FLY 
D:It has two eyestalks and a large central eye. Its gaze can kill.

N:575:Mummified troll
G:z:w
I:110:16d12:20:30:50
W:37:1:0:420
B:HIT:HURT:2d6
B:HIT:HURT:2d6
F:FORCE_MAXHP | 
F:DROP_60 | 
F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | TROLL | UNDEAD | IM_COLD | IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
D:It is a massive figure clothed in wrappings.  You are wary of its massive 
D:fists.

N:576:Fire angel
G:d:y
I:120:50d7:10:50:25
W:37:3:0:1500
B:CLAW:HURT:3d8
B:CLAW:HURT:3d8
B:BITE:HURT:5d5
B:BITE:HURT:5d5
F:EVIL | DRAGON | SMART | FORCE_MAXHP | NO_CONF | NO_SLEEP | IM_FIRE
F:DROP_4D2 | BASH_DOOR | RES_PLAS | CAN_FLY | DROP_CORPSE
S:1_IN_9
S:BR_PLAS
D:It is a fast, deadly dragonoid creature. It was bred and trained 
D:in the Courts of Chaos for assassination.

N:577:Crypt thing
G:L:B
I:120:120d5:20:30:60
W:37:3:0:2000
B:TOUCH:EXP_40
B:TOUCH:UN_POWER
B:TOUCH:LOSE_DEX:2d10
B:TOUCH:LOSE_DEX:2d10
F:FORCE_SLEEP | FORCE_MAXHP | DROP_1D2 | 
F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | 
F:NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:BLINK | TELE_TO | TELE_AWAY | TELE_LEVEL |
S:CAUSE_3 | DRAIN_MANA | BRAIN_SMASH
D:It is a skeletal form dressed in robes. 
D:It looks evil and devious...

N:578:Chaos butterfly
G:I:G
I:120:60d7:40:30:10
W:37:2:0:1000
B:CLAW:HURT:3d7
B:CLAW:HURT:3d7
B:CRUSH:HURT:10d5
F:FORCE_SLEEP | 
F:CAN_FLY |
F:WEIRD_MIND | BASH_DOOR | ATTR_MULTI | ATTR_ANY |
F:NO_CONF | NO_SLEEP | EVIL
S:1_IN_9
S:BR_CONF | BR_CHAO
D:"It had the appearance of a butterfly, but but a butterfly with 
D:wings so huge they blotted out the sun... it had a man's body, 
D:covered with hairs or feathers hued like a peacocks..."

N:579:Time elemental
G:E:G
I:120:35d7:90:35:10
W:37:2:0:1000
B:TOUCH:TIME:3d4
B:TOUCH:TIME:3d4
F:PASS_WALL | IM_POIS | IM_FIRE | IM_ELEC | NONLIVING | CAN_FLY |
F:NO_CONF | NO_SLEEP | EVIL | EMPTY_MIND | KILL_ITEM | RAND_50
S:1_IN_7
S:SLOW | BR_TIME |
D:You have not seen it yet.

N:580:Flying polyp
G:~:R
I:120:35d7:90:35:10
W:37:2:0:1000
B:CRUSH:PARALYZE:8d4
B:CRUSH:PARALYZE:8d4
B:CRUSH:PARALYZE:8d4
F:PASS_WALL | INVISIBLE | FORCE_MAXHP | RES_DISE | 
F:IM_POIS | IM_COLD | IM_ACID | ELDRITCH_HORROR |
F:NO_CONF | NO_SLEEP | EVIL | CAN_FLY |
S:1_IN_7
S:BR_WALL |
D:"They were only partly material and had the power of aerial motion, 
D:despite the absence of wings... Suggestions of monstrous plasticity 
D:and of temporary lapses of visibility..."

N:581:The Queen Ant
G:a:v
I:120:9d100:30:45:10
W:37:2:0:1000
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:BITE:HURT:2d8
B:BITE:HURT:2d8
F:UNIQUE | FEMALE | GOOD | DROP_CORPSE
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ESCORT | ESCORTS | CAN_FLY |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | 
F:WEIRD_MIND | OPEN_DOOR | BASH_DOOR | 
F:ANIMAL | NO_CONF | NO_SLEEP
S:1_IN_2 | 
S:S_ANT
D:She's upset because you hurt her children.

N:582:Will o' the wisp
G:E:y
I:130:12d10:30:60:0
W:37:4:0:500
B:HIT:HURT:1d9
B:HIT:HURT:1d9
B:HIT:HURT:1d9
B:HIT:HURT:1d9
F:FORCE_SLEEP | FORCE_MAXHP | RAND_50 | 
F:SMART | EMPTY_MIND | INVISIBLE | 
F:PASS_WALL | POWERFUL | CAN_FLY | WILD_TOO | WILD_SWAMP |
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING
S:1_IN_2 | 
S:BLINK | TPORT | CONF | CAUSE_2
D:A strange ball of glowing light.  It disappears and reappears and seems to 
D:draw you to it.  You seem somehow compelled to stand still and watch its 
D:strange dancing motion.

N:583:Shan
G:I:B
I:120:14d10:20:60:20
W:37:4:0:250
F:IM_POIS | IM_COLD | COLD_BLOOD | ANIMAL | EVIL | 
F:NO_SLEEP | NO_CONF | CAN_FLY | NEVER_BLOW
S:1_IN_2
S:CONF | HOLD | DRAIN_MANA | FORGET | MIND_BLAST | SHRIEK
D:"Those huge lidless eyes which stared with hate at me, the jointed 
D:tendrils which seemed to twist from the head in cosmic rhythms, 
D:the ten legs, covered with black shining tentacles and folded into 
D:the pallid underbelly, and the semi-circular ridged wings covered 
D:with triangular scales -- all this cannot convey the soul-ripping 
D:horror of the shape which darted at me. I saw the three mouths 
D:of the thing move moistly, and then it was upon me."

N:584:Magma elemental
G:E:o
I:110:21d10:10:30:90
W:37:2:0:950
B:HIT:FIRE:3d7
B:HIT:HURT:4d6
B:HIT:FIRE:3d7
F:FORCE_SLEEP | 
F:EMPTY_MIND | AURA_FIRE | WILD_TOO | WILD_VOLCANO |
F:KILL_ITEM | KILL_BODY | PASS_WALL | POWERFUL | 
F:EVIL | IM_FIRE | IM_ELEC | NONLIVING |
F:IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_7 | 
S:BO_PLAS | BA_FIRE
D:It is a towering glowing form of molten hate.

N:585:Black pudding
G:j:D
I:110:24d10:12:12:1
W:37:5:0:36
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
F:FORCE_MAXHP | 
F:FRIENDS | 
F:DROP_60 | DROP_90 | DROP_1D2 | 
F:STUPID | EMPTY_MIND | COLD_BLOOD | 
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | 
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR | CAN_SWIM
D:A lump of rotting black flesh that slurrrrrrrps across the dungeon floor.

N:586:Killer iridescent beetle
G:K:v
I:110:15d10:16:24:30
W:37:2:0:850
B:CLAW:ELEC:1d12
B:CLAW:ELEC:1d12
B:GAZE:PARALYZE
F:ATTR_MULTI |
F:FORCE_MAXHP | 
F:WEIRD_MIND | BASH_DOOR | AURA_ELEC | DROP_CORPSE
F:ANIMAL | IM_ELEC | CAN_FLY
D:It is a giant beetle, whose carapace shimmers with vibrant energies.

N:587:Nexus vortex
G:v:v
I:120:19d10:100:15:0
W:37:1:0:800
B:ENGULF:HURT:5d5
F:FORCE_SLEEP | 
F:RAND_50 | RAND_25 | RES_NEXU | CAN_FLY |
F:EMPTY_MIND | BASH_DOOR | POWERFUL | RES_TELE |
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING
S:1_IN_6 | 
S:BR_NEXU
D:A maelstrom of potent magical energy.

N:588:Plasma vortex
G:v:R
I:120:19d10:100:15:0
W:37:1:0:800
B:ENGULF:FIRE:8d8
F:FORCE_SLEEP | 
F:RAND_50 | RAND_25 | RES_PLAS | AURA_FIRE | AURA_ELEC |
F:EMPTY_MIND | BASH_DOOR | POWERFUL | 
F:IM_FIRE | CAN_FLY |
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING
S:1_IN_6 | 
S:BR_PLAS
D:A whirlpool of intense flame, charring the stones at your feet.

N:589:Mature red dragon
G:d:r
I:110:38d10:20:40:30
W:37:1:0:1400
B:CLAW:HURT:1d4
B:CLAW:HURT:1d10
B:BITE:HURT:2d12
F:FORCE_SLEEP | FORCE_MAXHP | WILD_TOO | WILD_MOUNTAIN | WILD_VOLCANO |
F:DROP_1D2 | DROP_4D2 | CAN_FLY | DROP_CORPSE
F:BASH_DOOR | 
F:EVIL | DRAGON | IM_FIRE | NO_CONF | NO_SLEEP
S:1_IN_9 | 
S:CONF | SCARE | 
S:BR_FIRE
D:A large dragon, scales tinted deep red.

N:590:Mature gold dragon
G:d:y
I:110:40d10:20:45:150
W:37:2:0:1500
B:CLAW:HURT:1d4
B:CLAW:HURT:1d10
B:BITE:HURT:2d12
F:FORCE_SLEEP | FORCE_MAXHP | WILD_TOO | WILD_MOUNTAIN |
F:DROP_1D2 | DROP_4D2 | CAN_FLY | DROP_CORPSE
F:BASH_DOOR | 
F:DRAGON | NO_CONF | NO_SLEEP
S:1_IN_9 | 
S:CONF | SCARE | 
S:BR_SOUN
D:A large dragon with scales of gleaming gold.

N:591:Crystal drake
G:d:B
I:120:45d10:25:45:30
W:37:2:0:1500
B:CLAW:HURT:1d4
B:CLAW:HURT:1d4
B:BITE:HURT:2d5
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE
F:ONLY_ITEM | DROP_4D2 | REFLECTING |
F:INVISIBLE | OPEN_DOOR | BASH_DOOR | CAN_FLY |
F:EVIL | DRAGON | IM_COLD | NO_CONF | NO_SLEEP
S:1_IN_6 | 
S:SLOW | CONF | SCARE | BLIND |
S:BR_SHAR
D:A dragon of strange crystalline form.  Light shines through it, dazzling 
D:your eyes with spectrums of colour.

N:592:Mature black dragon
G:d:D
I:110:35d10:20:40:30
W:37:1:0:1350
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
B:BITE:HURT:2d10
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | DROP_CORPSE
F:DROP_60 | DROP_90 | DROP_2D2 | WILD_TOO | WILD_SWAMP | WILD_MOUNTAIN |
F:BASH_DOOR | 
F:EVIL | DRAGON | IM_ACID | NO_CONF | NO_SLEEP
S:1_IN_9 | 
S:SCARE | 
S:BR_ACID
D:A large dragon, with scales of deepest black.

N:593:Mature multi-hued dragon
G:d:v
I:110:40d10:20:40:50
W:38:2:0:1700
B:CLAW:HURT:1d10
B:CLAW:HURT:1d10
B:BITE:HURT:2d12
F:ATTR_MULTI | 
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:DROP_3D2 | DROP_4D2 | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | DRAGON | IM_ACID | IM_FIRE | IM_COLD | 
F:IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_5 | 
S:BLIND | CONF | SCARE | 
S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_POIS
D:A large dragon, scales shimmering many colours.

N:594:Sky whale
G:~:B
I:110:60d10:20:37:30
W:38:6:0:1750
B:CRUSH:HURT:20d2
B:CRUSH:HURT:20d2
B:CRUSH:HURT:20d2
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:DROP_60 | DROP_90 | DROP_2D2 | DROP_CORPSE
F:BASH_DOOR | SMART | GOOD | 
F:NO_CONF | NO_SLEEP | RES_NEXU | RES_TELE | RES_DISE
S:1_IN_9 | 
S:BRAIN_SMASH | CONF | SCARE | FORGET | TELE_TO | TELE_AWAY | SHRIEK
D:A vastly intelligent whale from the stars.

N:595:Father Dagon
G:u:g
I:120:19d75:12:40:50
W:38:3:0:3250
B:CLAW:POISON:8d4
B:CLAW:POISON:8d4
B:BITE:HURT:8d8
F:ESCORT
F:DROP_60 | DROP_90 | DROP_1D2 | DROP_GOOD | ONLY_ITEM | DROP_CORPSE
F:CAN_SWIM | BASH_DOOR | ELDRITCH_HORROR | RES_TELE | CAN_SPEAK |
F:EVIL | DEMON | IM_FIRE | IM_COLD | IM_POIS | RES_WATE |
F:UNIQUE | MALE | FORCE_SLEEP | FORCE_MAXHP | POWERFUL |
F:NO_CONF | NO_SLEEP |
S:1_IN_7 | 
S:S_KIN | S_DEMON | BO_WATE | BA_WATE | BO_ACID | BA_ACID 
D:The king of the deep ones. "Vast, Polyphemous-like, and loathsome, it 
D:darted like a stupendous monster of nightmares..."

N:596:Mother Hydra
G:u:g
I:120:19d75:12:80:50
W:38:3:0:3250
B:CLAW:POISON:8d4
B:CLAW:POISON:8d4
B:BITE:HURT:8d8
F:ESCORT
F:DROP_60 | DROP_90 | DROP_1D2 | DROP_GOOD | ONLY_ITEM | DROP_CORPSE
F:CAN_SWIM | BASH_DOOR | ELDRITCH_HORROR | RES_TELE | CAN_SPEAK |
F:EVIL | DEMON | IM_FIRE | IM_COLD | IM_POIS | RES_WATE |
F:UNIQUE | FEMALE | FORCE_SLEEP | FORCE_MAXHP | POWERFUL |
F:NO_CONF | NO_SLEEP |
S:1_IN_7 | 
S:S_HYDRA | S_DEMON | DARKNESS | BA_WATE | BO_ACID | BA_ACID 
D:The queen of the deep ones. "Vast, Polyphemous-like, and loathsome, it 
D:darted like a stupendous monster of nightmares..."

N:597:Death knight
G:p:s
I:120:36d10:20:40:10
W:38:1:0:1111
B:HIT:HURT:6d6
B:HIT:HURT:5d5
B:HIT:HURT:5d5
B:HIT:EXP_20
F:FORCE_SLEEP | FORCE_MAXHP | SMART | RES_NETH |
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | 
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | IM_COLD
S:1_IN_5 | 
S:BLIND | SCARE | CAUSE_3 | BO_NETH | 
S:S_MONSTERS
D:It is a humanoid form dressed in armour of an ancient form.  From beneath 
D:its helmet, eyes glow a baleful red and seem to pierce you like lances of 
D:fire.

N:598:Mandor, Master of the Logrus
G:p:v
I:120:53d10:20:35:40
W:38:5:0:1600
B:HIT:HURT:5d5
B:HIT:HURT:5d5
B:HIT:UN_POWER:5d5
B:HIT:UN_BONUS:5d5
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | 
F:SMART | OPEN_DOOR | TAKE_ITEM | BASH_DOOR | 
F:EVIL | RES_TELE
S:1_IN_2 |
S:BO_FIRE | BO_COLD | HOLD | BO_MANA | S_MONSTER
S:TRAPS | BO_ICEE | HEAL | BO_PLAS | BA_CHAO
D:Mandor is one of the greatest Logrus Masters, a formidable magician.

N:599:Time vortex
G:v:G
I:130:19d10:100:15:0
W:38:4:0:900
B:ENGULF:HURT:5d5
F:FORCE_SLEEP | 
F:RAND_50 | RAND_25 | 
F:EMPTY_MIND | BASH_DOOR | POWERFUL | CAN_FLY |
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING
S:1_IN_6 | 
S:BR_TIME
D:You haven't seen it yet.

N:600:Shimmering vortex
G:v:v
I:140:4d12:100:15:0
W:38:4:0:200
F:ATTR_MULTI |
F:FORCE_SLEEP | NEVER_BLOW | 
F:RAND_50 | RAND_25 | CAN_FLY |
F:EMPTY_MIND | BASH_DOOR | POWERFUL | RES_TELE |
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING
S:1_IN_4 | 
S:BR_LITE | SHRIEK
D:A strange pillar of shining light that hurts your eyes.  Its shape changes 
D:constantly as it cuts through the air towards you.  It is like a beacon, 
D:waking monsters from their slumber.

N:601:Ancient blue dragon
G:D:b
I:120:42d15:20:40:80
W:38:1:0:1500
B:CLAW:HURT:4d8
B:CLAW:HURT:4d8
B:BITE:ELEC:5d8
F:FORCE_SLEEP | FORCE_MAXHP | 
F:DROP_1D2 | DROP_4D2 | DROP_CORPSE
F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY | CAN_FLY |
F:EVIL | DRAGON | IM_ELEC | NO_CONF | NO_SLEEP
S:1_IN_9 | 
S:BLIND | CONF | SCARE | 
S:BR_ELEC
D:A huge draconic form.  Lightning crackles along its length.

N:602:Ancient bronze dragon
G:D:U
I:120:44d15:20:45:200
W:38:2:0:1700
B:CLAW:HURT:4d8
B:CLAW:HURT:4d8
B:BITE:CONFUSE:5d10
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE
F:DROP_3D2 | DROP_4D2 | CAN_FLY |
F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:DRAGON | NO_CONF | NO_SLEEP
S:1_IN_6 | 
S:BLIND | CONF | SCARE | 
S:BR_CONF
D:A huge draconic form enveloped in a cascade of colour.

N:603:Beholder
G:e:g
I:120:16d70:30:40:10
W:38:4:0:4000
B:GAZE:EXP_20:2d4
B:GAZE:PARALYZE:2d4
B:GAZE:LOSE_INT:2d6
B:GAZE:UN_POWER:2d6
F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE | CAN_FLY |
F:BASH_DOOR | DROP_CORPSE |
F:EVIL | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_2 | 
S:BLIND | SLOW | CONF | SCARE | DRAIN_MANA | MIND_BLAST | FORGET | 
S:DARKNESS | BO_ACID | BO_FIRE | BO_COLD
D:A disembodied eye, surrounded by twelve smaller eyes on stalks.

N:604:Emperor wight
G:W:y
I:120:23d10:20:40:10
W:38:2:0:1600
B:HIT:HURT:1d12
B:HIT:HURT:1d12
B:TOUCH:EXP_80
B:TOUCH:EXP_80
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_90 | DROP_4D2 | CAN_FLY |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_6 | 
S:HOLD | SCARE | CAUSE_3 | BO_NETH
D:Your life force is torn from your body as this powerful unearthly being 
D:approaches.

N:605:Seraph
G:A:w
I:120:50d7:30:34:255
W:38:6:0:1800
B:HIT:HURT:4d6
B:HIT:HURT:5d5
B:HIT:HURT:5d5
B:HIT:HURT:4d6
F:FORCE_SLEEP | FORCE_MAXHP | SMART | NO_FEAR | GOOD | CAN_FLY |
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | REFLECTING | RES_TELE |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | 
F:NO_CONF | NO_SLEEP
S:1_IN_11 | 
S:HEAL | HASTE | TELE_AWAY | CONF | BO_MANA | BO_PLAS | 
S:S_MONSTERS | S_ANGEL
D:It is an angel, fast and strong.  You are stunned by its extreme holiness 
D:and try to resist all desires to obey it.

N:606:Loge, Spirit of Fire
G:E:R
I:120:15d70:12:25:50
W:38:3:0:3000
B:HIT:FIRE:6d6
B:HIT:FIRE:6d6
B:HIT:FIRE:6d6
B:HIT:FIRE:6d6
F:UNIQUE | 
F:FORCE_SLEEP | FORCE_MAXHP | RAND_25 |
F:EMPTY_MIND | CAN_SPEAK | MALE | AURA_FIRE |
F:KILL_ITEM | KILL_BODY | BASH_DOOR | POWERFUL |
F:EVIL | IM_FIRE | NONLIVING |
F:IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_4 |
S:BO_PLAS | BA_FIRE
D:A towering fire elemental, Loge burns everything beyond recognition.

N:607:Black wraith
G:W:D
I:120:30d10:20:30:10
W:38:2:0:1700
B:HIT:HURT:1d12
B:HIT:HURT:1d12
B:TOUCH:EXP_40
B:TOUCH:EXP_40
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | 
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_7 | 
S:BLIND | HOLD | SCARE | CAUSE_3 | BO_NETH
D:A figure that seems made of void, its strangely human shape is cloaked in 
D:shadow.  It reaches out at you.

N:608:Nightgaunt
G:U:D
I:110:24d7:20:25:80
W:38:2:0:1000
B:STING:LOSE_STR:1d5
B:TOUCH:PARALYZE:3d4
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_60 | ELDRITCH_HORROR |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | CAN_FLY |
F:EVIL | DEMON | 
F:IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_7 | 
S:BLIND | CONF | BO_FIRE
D:"Shocking and uncouth black things with smooth, oily, whale-like 
D:surfaces, unpleasant horns that curved inward toward each other, 
D:bat wings whose beating made no sound, ugly prehensile paws, and 
D:barbed tails that lashed needlessly and disquietingly. And worst 
D:of all, they never spoke or laughed, and never smiled because they 
D:had no faces at all to smile with, but only to a suggestive 
D:blankness where a face ought to be."

N:609:Baron of hell
G:U:U
I:110:113d12:10:65:40
W:38:3:0:1000
B:CLAW:HURT:11d2
B:CLAW:HURT:11d2
B:CLAW:HURT:22d1
F:IM_POIS | OPEN_DOOR | BASH_DOOR | MALE | RES_PLAS | NONLIVING |
F:IM_FIRE | NO_CONF | NO_SLEEP | EVIL | DEMON | FORCE_MAXHP | RES_TELE
S:1_IN_2 |
S:BO_PLAS
D:A minor demon lord with a goat's head, tough to kill.

N:610:Scylla
G:M:G
I:125:70d15:20:45:20
W:39:2:0:3500
B:BITE:POISON:10d3
B:BITE:POISON:10d3
B:BITE:POISON:10d3
B:BITE:POISON:10d3
F:FORCE_SLEEP | UNIQUE | CAN_SWIM | FORCE_MAXHP |
F:ONLY_GOLD | DROP_2D2 | DROP_4D2 | ESCORT | DROP_CORPSE
F:BASH_DOOR | MOVE_BODY | EVIL | WILD_TOO | WILD_SHORE |
F:ANIMAL | IM_POIS
S:1_IN_5 | 
S:BR_POIS | BR_FIRE | SCARE | CONF
D:A strange reptilian hybrid with multiple heads dripping venom.

N:611:Monastic lich
G:L:u
I:120:12d70:30:40:30
W:39:2:0:5000
B:KICK:HURT:24d1
B:HIT:HURT:24d1
B:CLAW:EXP_80:4d2
B:CLAW:LOSE_DEX:4d2
F:FORCE_SLEEP | FORCE_MAXHP | SMART | RES_TELE
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | 
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:BLINK | TELE_TO | BLIND | HOLD | CONF | SCARE | CAUSE_3 | CAUSE_4 | 
S:DRAIN_MANA | BRAIN_SMASH | ANIM_DEAD 
D:A skeletal form wrapped in priestly robes.  Before its un-death, it 
D:was a monk in an evil order...

N:612:Nether wraith
G:W:R
I:120:29d10:20:30:10
W:39:2:0:1700
B:HIT:HURT:1d12
B:HIT:HURT:1d12
B:TOUCH:EXP_80
B:TOUCH:EXP_80
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:ONLY_ITEM | DROP_90 | DROP_4D2 | 
F:INVISIBLE | COLD_BLOOD | PASS_WALL | 
F:EVIL | UNDEAD | IM_COLD | IM_POIS | 
F:HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_6 | 
S:BLIND | SCARE | CAUSE_3 | MIND_BLAST | DARKNESS | BO_NETH
D:A form that hurts the eye, death permeates the air around it.  As it nears 
D:you, a coldness saps your soul.

N:613:Fire vampire
G:V:r
I:120:52d9:30:66:0
W:39:4:0:1200
B:TOUCH:FIRE:1d10
B:TOUCH:LOSE_WIS:1d10
B:TOUCH:FIRE:1d10
B:TOUCH:LOSE_INT:1d10
F:FORCE_SLEEP | FORCE_MAXHP | RAND_25 | CAN_FLY | EVIL |
F:SMART | EMPTY_MIND | AURA_FIRE | RES_PLAS | KILL_ITEM |
F:PASS_WALL | IM_ACID | IM_FIRE | IM_ELEC | IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | NO_STUN
S:1_IN_4 | 
S:BLINK | TPORT | CONF | BA_FIRE | DRAIN_MANA | HASTE | BO_PLAS
D:It is a living entity of fire. Fire springs up wherever this 
D:creature touches.

N:614:7-headed hydra
G:M:G
I:120:100d7:20:45:20
W:39:2:0:2000
B:BITE:POISON:3d9
B:BITE:POISON:3d9
B:BITE:POISON:3d9
B:SPIT:BLIND:1d2
F:FORCE_SLEEP | WILD_TOO | WILD_SHORE | WILD_SWAMP |
F:ONLY_GOLD | DROP_2D2 | DROP_4D2 | CAN_SWIM | DROP_CORPSE
F:BASH_DOOR | MOVE_BODY | 
F:ANIMAL | IM_POIS
S:1_IN_5 | 
S:SCARE | BA_POIS | 
S:BR_POIS
D:A strange reptilian hybrid with seven heads dripping venom.

N:615:Moire, Queen of Rebma
G:E:b
I:120:14d100:12:40:50
W:39:3:0:3250
B:HIT:HURT:5d5
B:HIT:HURT:5d5
B:HIT:HURT:5d5
B:HIT:HURT:5d5
F:UNIQUE | FEMALE | DROP_1D2 | DROP_2D2 | ONLY_ITEM | DROP_GOOD |
F:FORCE_SLEEP | FORCE_MAXHP | RAND_25 | DROP_CORPSE |
F:CAN_SPEAK | CAN_SWIM | WILD_OCEAN |
F:KILL_ITEM | KILL_BODY | BASH_DOOR | POWERFUL |
F:EVIL | IM_POIS | WILD_TOO | WILD_SHORE | WILD_SWAMP |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_4 |
S:BO_ICEE | BO_WATE | BA_COLD | BA_WATE
D:The Queen of the Sea where the Pattern is reflected is a cunning 
D:diplomat and a dangerous foe. "A woman sat upon the throne... 
D:and her hair was green, though streaked with silver, and her eyes 
D:were round of moons of jade and her brows rose like the wings of 
D:olive gulls. Her mouth was small, her chin was small; her cheeks 
D:were high and wide and rounded. A circlet of white gold crossed 
D:her brow and there was a crystal necklace about her neck. At its 
D:tip there flashed a sapphire between her sweet bare breasts, whose 
D:nipples were also bare green. She wore scaled trunks of blue and 
D:a silver belt, and she held a scepter of pink coral in her hand 
D:and had a ring upon every finger, and each ring had a stone of 
D:a different blue within it. She did not smile..."

N:616:Kavlax the Many-Headed
G:d:v
I:120:8d100:20:40:30
W:39:3:0:3000
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:BITE:HURT:2d12
F:UNIQUE | MALE | ATTR_MULTI | CAN_SPEAK | ATTR_ANY |
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | RES_NEXU |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | CAN_FLY |
F:EVIL | DRAGON | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | 
F:NO_CONF | NO_SLEEP
S:1_IN_4 | 
S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_SOUN | BR_CONF | 
S:BR_SHAR | BR_GRAV | BR_NEXU
D:A large dragon with a selection of heads, all shouting and arguing as they 
D:look for prey, but each with its own deadly breath weapon.

N:617:Ancient white dragon
G:D:w
I:120:42d15:20:40:80
W:39:1:0:2500
B:CLAW:HURT:4d9
B:CLAW:HURT:4d9
B:BITE:COLD:5d12
F:FORCE_SLEEP | FORCE_MAXHP | 
F:DROP_3D2 | DROP_4D2 | DROP_CORPSE
F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY | CAN_FLY |
F:EVIL | DRAGON | IM_COLD | NO_CONF | NO_SLEEP
S:1_IN_9 | 
S:BLIND | CONF | SCARE | 
S:BR_COLD
D:A huge draconic form.  Frost covers it from head to tail.

N:618:Ancient green dragon
G:D:g
I:120:42d15:20:40:80
W:39:1:0:2400
B:CLAW:HURT:4d8
B:CLAW:HURT:4d8
B:BITE:HURT:5d10
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE
F:DROP_3D2 | DROP_4D2 | CAN_FLY |
F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:EVIL | DRAGON | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_9 | 
S:BLIND | CONF | SCARE | 
S:BR_POIS
D:A huge draconic form enveloped in clouds of poisonous vapour.

N:619:Chthonian
G:w:D
I:120:70d10:20:45:20
W:39:2:0:2300
B:CRUSH:SHATTER:11d6
B:TOUCH:LOSE_CON:1d2
B:TOUCH:LOSE_CON:1d2
F:IM_FIRE | RES_PLAS | IM_COLD | IM_POIS | ELDRITCH_HORROR | RES_TELE
F:KILL_WALL | ONLY_GOLD | DROP_4D2 | DROP_2D2 | CAN_SWIM | DROP_CORPSE
F:EVIL | FORCE_MAXHP
S:1_IN_5 | 
S:SCARE | CONF | HOLD | S_DEMON | 
S:MIND_BLAST | HEAL | HASTE | FORGET | BRAIN_SMASH
D:"Flowing tentacles and a pulpy gray-black elongated sack of a body... 
D:no distinguishing features at all other than the reaching, groping 
D:tentacles. Or was there -- yes! -- a lump in the upper body of 
D:the thing... a container of sorts for the brain, ganglia, or 
D:whichever diseased organ governed this horror's loathsome life!"

N:620:Eldrak
G:T:r
I:110:50d10:20:45:50
W:39:3:0:800
B:HIT:HURT:3d4
B:HIT:HURT:3d4
B:HIT:HURT:3d4
F:FORCE_MAXHP | 
F:DROP_60 | 
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | WILD_SHORE | WILD_WOOD |
F:EVIL | TROLL | IM_POIS | NO_CONF | NO_SLEEP | DROP_CORPSE
D:A massive troll, larger and stronger than many men together.

N:621:Ettin
G:T:y
I:110:9d100:20:55:30
W:39:3:0:1000
B:HIT:HURT:3d6
B:HIT:HURT:3d6
B:HIT:HURT:3d6
F:FORCE_MAXHP | 
F:ONLY_ITEM | DROP_1D2 | WILD_TOO | WILD_MOUNTAIN | WILD_WOOD | WILD_SWAMP |
F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE
F:EVIL | TROLL | IM_POIS | NO_CONF | NO_SLEEP
D:A massive troll of huge strength.  Ettins are stupid but violent.

N:622:Night mare
G:q:v
I:120:9d100:30:30:0
W:39:3:0:2900
B:BITE:EXP_80:2d6
B:HIT:HURT:3d8
B:HIT:HURT:3d8
B:HIT:CONFUSE:6d6
F:FORCE_MAXHP | 
F:ONLY_GOLD | DROP_2D2 | 
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | CAN_FLY |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP
D:A fearsome skeletal horse with glowing eyes, that watch you with little 
D:more than a hatred of all that lives. Flying hooves don't touch the 
D:ground...

N:623:Vampire lord
G:V:b
I:120:10d100:20:28:10
W:39:3:0:1800
B:HIT:HURT:1d6
B:HIT:HURT:1d6
B:BITE:EXP_VAMP:2d6
B:BITE:EXP_VAMP:2d6
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:DROP_60 | DROP_4D2 | 
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | REGENERATE | RES_TELE
F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | 
F:NO_CONF | NO_SLEEP
S:1_IN_7 | 
S:BLIND | HOLD | SCARE | CAUSE_3 | CAUSE_4 | DRAIN_MANA | 
S:BRAIN_SMASH | DARKNESS | BO_NETH
D:A foul wind chills your bones as this ghastly figure approaches.

N:624:Ancient black dragon
G:D:D
I:120:43d15:20:40:70
W:39:1:0:2500
B:CLAW:HURT:4d9
B:CLAW:HURT:4d9
B:BITE:ACID:5d10
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:DROP_3D2 | DROP_4D2 | DROP_CORPSE
F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:EVIL | DRAGON | IM_ACID | NO_CONF | NO_SLEEP
S:1_IN_9 | 
S:BLIND | CONF | SCARE | 
S:BR_ACID
D:A huge draconic form.  Pools of acid melt the floor around it.

N:625:Weird fume
G:#:v
I:120:35d7:100:20:0
W:40:2:0:800
B:ENGULF:CONFUSE:8d4
B:ENGULF:CONFUSE:8d4
F:FORCE_SLEEP | 
F:RAND_50 | RAND_25 | RES_NEXU | AURA_ELEC | IM_FIRE | IM_ELEC |
F:EMPTY_MIND | BASH_DOOR | POWERFUL | 
F:CAN_FLY | ATTR_MULTI | ATTR_ANY |
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING
S:1_IN_6 | 
S:BR_CHAO | BR_NEXU | BR_NUKE
D:A swirling spiral of mist, constantly changing its appearance.

N:626:Spawn of Ubbo-Sathla
G:j:v
I:120:30d7:100:20:50
W:40:5:0:300
B:CRUSH:ACID:8d4
B:CRUSH:ACID:8d4
F:FORCE_SLEEP | ATTR_MULTI | ATTR_ANY | MULTIPLY | EVIL |
F:RAND_25 | RES_NEXU | AURA_ELEC | IM_FIRE | IM_ELEC |
F:EMPTY_MIND | BASH_DOOR | POWERFUL | KILL_BODY |
F:CAN_SWIM | NO_CONF | NO_SLEEP | 
D:Weird, jelly like creatures. No two look the same.

N:627:Fat Man
G:{:D
I:120:12d12:10:40:12
W:40:2:0:200
B:EXPLODE:SHATTER:200d2
F:FORCE_SLEEP | FORCE_MAXHP | UNIQUE | REFLECTING |
F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR |
F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS |
F:NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING | RES_TELE
D:A shining machine of death and destruction.

N:628:Malekith the Accursed
G:h:v
I:125:25d70:20:35:10
W:40:2:0:7500
B:HIT:HURT:12d9
B:HIT:HURT:12d9
F:MALE | REGENERATE | UNIQUE | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE
F:ONLY_ITEM | DROP_90 | DROP_4D2 | DROP_GOOD |
F:SMART | OPEN_DOOR | BASH_DOOR | 
F:EVIL | HURT_LITE | NO_CONF | NO_SLEEP | NO_STUN
S:1_IN_2 | 
S:HEAL | TELE_TO | BLIND | CONF | CAUSE_3 | DARKNESS | FORGET | HOLD |
S:S_MONSTER | S_MONSTERS | S_DEMON | TPORT | BA_NETH | MIND_BLAST |
S:S_KIN
D:One of the oldest and most powerful dark elves, Malekith is a master 
D:sorcerer devoted to evil. The left side of his face is pale, the other 
D:one is dark. His hair is long and white. 

N:629:Morgenstern, Julian's steed
G:q:W
I:130:30d70:20:50:50
W:40:3:0:2000
B:KICK:HURT:4d4
B:KICK:HURT:5d5
B:BITE:HURT:6d6
F:FORCE_MAXHP | UNIQUE | ANIMAL |
F:REGENERATE | BASH_DOOR | IM_FIRE | IM_COLD | IM_ELEC |
F:IM_POIS | NO_CONF | NO_SLEEP | NO_FEAR | DROP_CORPSE
D:Morgenstern is tougher and faster than any other horse: "Morgenstern 
D:was six hands higher than any other horse I had ever seen, and his 
D:eyes were the dead color of a Weimaraner dog's and his coat was all 
D:gray and his hooves looked like polished steel. He raced along like 
D:the wind..."

N:630:Spirit troll
G:T:v
I:110:6d100:20:36:5
W:40:3:0:900
B:HIT:HURT:3d6
B:HIT:HURT:3d5
B:HIT:HURT:3d5
F:FORCE_MAXHP | 
F:DROP_90 | 
F:INVISIBLE | PASS_WALL | CAN_FLY |
F:EVIL | TROLL | IM_COLD | IM_ELEC | IM_POIS | 
F:NO_CONF | NO_SLEEP
D:A weird troll from the elemental planes.

N:631:War troll
G:T:g
I:120:50d7:20:50:50
W:40:3:0:800
B:HIT:HURT:4d4
B:HIT:HURT:5d5
B:HIT:HURT:6d6
F:FORCE_MAXHP | 
F:DROP_90 | REGENERATE | FRIENDS |
F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE
F:EVIL | TROLL | IM_POIS | NO_CONF | NO_SLEEP | NO_FEAR
D:A massive troll, equipped with a scimitar and heavy armour.

N:632:Disenchanter worm mass
G:w:v
I:100:6d8:7:5:10
W:40:3:0:30
B:CRAWL:UN_BONUS:1d4
F:RAND_50 | RES_DISE | ATTR_MULTI | CAN_SWIM |
F:STUPID | WEIRD_MIND | MULTIPLY | BASH_DOOR | 
F:ANIMAL | HURT_LITE | NO_FEAR
D:It is a strange mass of squirming worms.  Magical energy crackles 
D:around its disgusting form.

N:633:Rotting quylthulg
G:Q:U
I:120:12d10:20:1:0
W:40:1:0:1500
F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW | 
F:INVISIBLE | EMPTY_MIND | 
F:ANIMAL | EVIL | 
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_2 | 
S:BLINK | TPORT | 
S:S_UNDEAD
D:It is a pulsing flesh mound that reeks of death and putrefaction.

N:634:Lesser titan
G:P:y
I:120:6d100:30:35:15
W:40:3:0:3500
B:HIT:CONFUSE:6d6
B:HIT:CONFUSE:6d6
B:HIT:CONFUSE:6d6
B:HIT:CONFUSE:6d6
F:FORCE_SLEEP | FORCE_MAXHP | 
F:DROP_2D2 | DROP_4D2 | DROP_SKELETON | DROP_CORPSE
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:EVIL | GIANT | MALE
S:1_IN_3 | 
S:HEAL | TELE_TO | SCARE | 
S:S_MONSTERS
D:It is a humanoid figure thirty feet tall that gives off an aura of power 
D:and hate.

N:635:9-headed hydra
G:M:o
I:120:70d12:20:48:20
W:40:2:0:3000
B:BITE:FIRE:3d6
B:BITE:FIRE:3d6
B:BITE:FIRE:3d6
B:BITE:FIRE:3d6
F:FORCE_SLEEP | WILD_TOO | WILD_SHORE | WILD_SWAMP |
F:ONLY_GOLD | DROP_2D2 | DROP_4D2 | CAN_SWIM |
F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | DROP_CORPSE
F:ANIMAL | IM_FIRE
S:1_IN_4 | 
S:SCARE | BO_FIRE | 
S:BR_FIRE
D:A strange reptilian hybrid with nine smouldering heads.

N:636:Enchantress
G:p:y
I:130:31d10:20:25:10
W:40:4:0:2100
B:HIT:HURT:2d6
B:HIT:HURT:2d6
B:HIT:HURT:2d8
F:FEMALE | 
F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | NO_CONF | NO_SLEEP
S:1_IN_2 | 
S:BLIND | 
S:S_DRAGON
D:This elusive female spellcaster has a special affinity for dragons, whom 
D:she rarely fights without.

N:637:Archpriest
G:p:b
I:120:34d10:20:30:10
W:40:2:0:1800
B:HIT:HURT:3d4
B:HIT:HURT:3d4
B:HIT:HURT:3d5
F:MALE | 
F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE
F:ONLY_ITEM | DROP_90 | DROP_2D2 | 
F:SMART | OPEN_DOOR | BASH_DOOR | 
F:EVIL | NO_CONF | NO_SLEEP
S:1_IN_2 | 
S:HEAL | BLIND | HOLD | CONF | CAUSE_3 | ANIM_DEAD
S:S_MONSTER | S_UNDEAD
D:An evil priest, dressed all in black.  Deadly spells hit you at an 
D:alarming rate as his black spiked mace rains down blow after blow on your 
D:pitiful frame.

N:638:Sorcerer
G:p:o
I:130:31d10:20:25:10
W:40:2:0:2150
B:HIT:HURT:2d8
B:HIT:HURT:2d8
B:HIT:HURT:2d8
F:MALE | 
F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE
F:ONLY_ITEM | DROP_90 | DROP_4D2 | 
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | NO_CONF | NO_SLEEP
S:1_IN_2 | 
S:BLINK | TELE_TO | BLIND | CONF | CAUSE_3 | TRAPS | 
S:BO_ACID | BA_FIRE | BA_COLD | 
S:S_MONSTER | S_UNDEAD | S_DRAGON
D:A human figure in robes, he moves with magically improved speed, and his 
D:hands are ablur with spell casting.

N:639:Xaren
G:X:y
I:120:22d10:20:35:10
W:40:1:0:1200
B:HIT:HURT:3d4
B:HIT:HURT:3d4
B:HIT:HURT:3d4
B:HIT:HURT:3d4
F:FORCE_MAXHP | 
F:EMPTY_MIND | COLD_BLOOD | 
F:KILL_ITEM | PASS_WALL | 
F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | 
F:HURT_ROCK | NO_CONF | NO_SLEEP
D:It is a tougher relative of the Xorn.  Its hide glitters with metal ores.

N:640:Jubjub bird
G:B:u
I:110:45d13:20:30:10
W:40:3:0:1000
B:CRUSH:HURT:8d12
B:CRUSH:HURT:8d12
B:HIT:ELEC:12d12
F:BASH_DOOR | CAN_FLY | WILD_MOUNTAIN | WILD_WOOD |
F:ANIMAL | IM_ELEC | DROP_CORPSE
D:A vast legendary bird, its iron talons rake the most impenetrable of 
D:surfaces and its screech echoes through the many winding dungeon corridors.

N:641:Minotaur
G:H:U
I:130:60d10:13:25:10
W:40:2:0:2100
B:BUTT:HURT:4d6
B:BUTT:HURT:4d6
B:BUTT:HURT:2d6
B:BUTT:HURT:2d6
F:BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:EVIL
D:It is a cross between a human and a bull.

N:642:Jasra, Brand's Mistress
G:n:v
I:120:24d70:30:50:5
W:40:3:0:9000
B:GAZE:EXP_80
B:GAZE:PARALYZE
B:HIT:HURT:8d6
B:HIT:HURT:8d6
F:UNIQUE | FEMALE | CAN_SPEAK | DROP_CORPSE
F:FORCE_SLEEP | FORCE_MAXHP | CAN_SWIM |
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_GOOD | 
F:SMART | OPEN_DOOR | BASH_DOOR | 
F:EVIL | IM_ACID | IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_2 | 
S:HOLD | SCARE | CAUSE_3 | BO_FIRE | BO_PLAS | BA_ACID | 
S:S_HYDRA
D:Brand's one-time mistress.  Her face could sink a thousand 
D:ships, but Brand is not too selective.

N:643:Death drake
G:D:u
I:120:40d15:25:45:80
W:40:2:0:3500
B:CLAW:HURT:4d10
B:CLAW:HURT:4d10
B:BITE:EXP_80:3d6
B:BITE:EXP_80:3d6
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | RES_TELE
F:INVISIBLE | TAKE_ITEM | CAN_FLY |
F:PASS_WALL | POWERFUL | MOVE_BODY | RES_NETH |
F:EVIL | DRAGON | IM_COLD | NO_CONF | NO_SLEEP
S:1_IN_6 | 
S:SLOW | CONF | SCARE | 
S:BR_NETH
D:It is a dragon-like form wrapped in darkness.  You cannot make out its 
D:true form but you sense its evil.

N:644:Ancient red dragon
G:D:r
I:120:48d15:20:45:70
W:40:1:0:2750
B:CLAW:HURT:4d10
B:CLAW:HURT:4d10
B:BITE:FIRE:5d14
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE
F:DROP_3D2 | DROP_4D2 | CAN_FLY |
F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:EVIL | DRAGON | IM_FIRE | NO_CONF | NO_SLEEP
S:1_IN_6 | 
S:BLIND | CONF | SCARE | 
S:BR_FIRE
D:A huge draconic form.  Wisps of smoke steam from its nostrils and the 
D:extreme heat surrounding it makes you gasp for breath.

N:645:Ancient gold dragon
G:D:y
I:120:45d15:20:45:200
W:40:2:0:4000
B:CLAW:HURT:4d10
B:CLAW:HURT:4d10
B:BITE:HURT:5d14
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE
F:DROP_3D2 | DROP_4D2 | CAN_FLY |
F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:DRAGON | NO_CONF | NO_SLEEP
S:1_IN_6 | 
S:BLIND | CONF | SCARE | 
S:BR_SOUN
D:A huge draconic form wreathed in a nimbus of light.

N:646:Great crystal drake
G:D:B
I:120:55d15:25:45:30
W:40:2:0:3500
B:CLAW:HURT:4d9
B:CLAW:HURT:4d9
B:BITE:HURT:5d12
F:FORCE_SLEEP | FORCE_MAXHP | REFLECTING | DROP_CORPSE
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | CAN_FLY |
F:INVISIBLE | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:EVIL | DRAGON | IM_COLD | NO_CONF | NO_SLEEP
S:1_IN_6 | 
S:SLOW | CONF | SCARE | 
S:BR_SHAR
D:A huge crystalline dragon.  Its claws could cut you to shreds and its 
D:teeth are razor sharp.  Strange colours ripple through it as it moves in 
D:the light.

N:647:Wyrd sister
G:p:y
I:125:38d11:20:30:10
W:40:4:0:1900
B:CLAW:HURT:2d6
B:CLAW:HURT:2d6
B:CLAW:HURT:2d8
F:FEMALE | 
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_2D2 | DROP_SKELETON
F:OPEN_DOOR | BASH_DOOR | 
F:EVIL | NO_CONF | NO_SLEEP
S:1_IN_2 | 
S:BLIND | 
S:S_DEMON | CONF | SCARE | DARKNESS 
D:This old crone is rumoured to be a witch of chaos... but you don't 
D:really believe in witches, do you?

N:648:Clubber demon
G:U:s
I:110:30d10:20:25:80
W:40:2:0:1000
B:HIT:HURT:3d4
B:HIT:HURT:8d12
B:HIT:HURT:8d12
F:FORCE_SLEEP | FORCE_MAXHP | 
F:FRIENDS | 
F:ONLY_ITEM | DROP_60 | 
F:OPEN_DOOR | BASH_DOOR | POWERFUL | NONLIVING |
F:EVIL | DEMON | IM_FIRE | NO_CONF | NO_SLEEP
S:1_IN_8 | 
S:BLIND | CONF
D:It is a demon swinging wildly with two clubs.

N:649:Death quasit
G:u:w
I:130:27d10:20:32:0
W:40:3:0:1000
B:BITE:LOSE_DEX:3d6
B:CLAW:HURT:3d3
B:CLAW:HURT:3d3
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_90 | DROP_2D2 | DROP_4D2 | NONLIVING |
F:SMART | INVISIBLE | PASS_WALL | CAN_FLY |
F:EVIL | DEMON | IM_FIRE | IM_POIS | RES_TELE
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_10 | 
S:BLIND | CONF | SCARE | CAUSE_3 | FORGET | 
S:S_DEMON
D:It is a demon of small stature, but its armoured frame moves with 
D:lightning speed and its powers make it a tornado of death and destruction.

N:650:Giganto the Gargantuan
G:~:s
I:110:60d25:20:35:30
W:38:6:0:7750
B:CRUSH:HURT:33d2
B:CRUSH:HURT:33d2
B:CRUSH:HURT:33d2
F:FORCE_SLEEP | FORCE_MAXHP | CAN_SWIM | IM_FIRE |
F:DROP_60 | DROP_90 | DROP_2D2 | UNIQUE | WEIRD_MIND |
F:BASH_DOOR | SMART | EVIL | IM_COLD | DROP_CORPSE
F:NO_CONF | NO_SLEEP | RES_WATE | WILD_OCEAN |
S:1_IN_9 | 
S:BR_NUKE | BA_WATE
D:A gargantuan mutant whale, who has grown legs that enable it to walk 
D:on dry land as well.

N:651:Strygalldwir
G:U:W
I:120:9d100:90:30:10
W:41:3:0:8000
B:CLAW:HURT:5d5
B:CLAW:HURT:5d5
B:HIT:LOSE_STR:4d4
B:TOUCH:EXP_80:8d1
F:UNIQUE | CAN_SPEAK | 
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | 
F:INVISIBLE | COLD_BLOOD | PASS_WALL | MOVE_BODY | NONLIVING |
F:OPEN_DOOR | BASH_DOOR | IM_POIS | IM_COLD | DEMON | EVIL 
S:1_IN_3 |
S:CAUSE_3 | HOLD | SCARE | BLIND | BO_ACID | S_DEMON |
S:FORGET | BO_NETH | MIND_BLAST | DARKNESS
D:A demon from the Courts of Chaos.  According to Corwin, 
D:'it was well over six feet in height, with great branches of antlers 
D:growing out of its forehead.  Nude, its flesh was a uniform ash-gray 
D:in color.  It appeared to be sexless, and it had gray, leathery wings 
D:extending far out behind it'.

N:652:Fallen angel
G:A:D
I:130:70d35:30:70:255
W:41:6:0:15000
B:GAZE:EXP_VAMP:4d4
B:GAZE:EXP_VAMP:4d4
B:HIT:HURT:8d6
B:HIT:HURT:8d6
F:FORCE_SLEEP | 
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | NO_FEAR | EVIL | REFLECTING |
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY |
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_TELE | RES_NETH |
F:CAN_FLY 
S:1_IN_3 | 
S:TELE_TO | BLIND | SCARE | CAUSE_2 | CAUSE_4 | BO_MANA | 
S:S_DEMON | BO_NETH | INVULNER
D:An angelic being who was mighty once but dared defy the Omnipotent 
D:to arms.

N:653:Giant headless
G:H:u
I:110:30d18:20:25:40
W:41:2:0:900
B:HIT:HURT:4d8
B:HIT:HURT:4d8
B:HIT:HURT:4d8
F:FRIENDS | DROP_60 | DROP_90 | OPEN_DOOR | BASH_DOOR |
F:DROP_SKELETON | DROP_CORPSE | IM_POIS
F:EVIL 
S:1_IN_6
S:SCARE | BA_NUKE | BLIND
D:Giant headless humanoid abominations created by a magical mutation.

N:654:Judge Fire
G:s:r
I:120:18d70:90:35:10
W:41:3:0:12000
B:HIT:FIRE:5d5
B:HIT:FIRE:5d5
B:GAZE:EXP_80
B:WAIL:TERRIFY
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | POWERFUL |
F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | 
F:EVIL | UNDEAD | HURT_COLD | IM_POIS | IM_FIRE | RES_PLAS | 
F:NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:CAUSE_3 | BO_FIRE | BA_FIRE | BR_FIRE | BO_PLAS
S:DARKNESS | S_MONSTER | S_DEMON | S_UNDEAD | TPORT | BLINK | SCARE
D:One of the Dark Judges, he has come to punish your crime of living. 
D:He looks like a skeleton enveloped in flames.

N:655:Ubbo-Sathla, the Unbegotten Source
G:j:W
I:120:20d70:90:40:10
W:41:3:0:13500
B:CRUSH:ACID:5d5
B:HIT:POISON:5d5
B:CRUSH:ACID:5d5
B:HIT:POISON:5d5
F:UNIQUE | CAN_SPEAK | NO_STUN | NO_SLEEP | NO_CONF |
F:FORCE_SLEEP | FORCE_MAXHP | ELDRITCH_HORROR | ESCORT |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | REGENERATE |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | KILL_BODY |
F:EVIL | HURT_FIRE | IM_COLD | IM_POIS
D:"There, in the gray beginning of Earth, the formless mass that was 
D:Ubbo-Sathla reposed amid the slime and the vapors. Headless, 
D:without organs or members..."

N:656:Judge Mortis
G:z:G
I:120:18d70:90:35:10
W:41:3:0:13000
B:HIT:POISON:5d5
B:HIT:DISEASE:5d5
B:TOUCH:LOSE_ALL
B:TOUCH:EXP_80
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY |
F:EVIL | UNDEAD | HURT_FIRE | IM_COLD | IM_POIS |
F:NO_CONF | NO_SLEEP
S:1_IN_3 |
S:BLIND | SCARE | CAUSE_3 | BO_ACID | BO_NETH | BR_POIS |
S:BR_NETH | BLINK | TPORT | ANIM_DEAD |
S:BO_POIS | S_UNDEAD
D:Another Dark Judge, he is a rotting humanoid with a cow's skull as 
D:his head.

N:657:Dark elven sorceror
G:h:v
I:130:48d10:20:25:10
W:41:2:0:3000
B:HIT:HURT:2d8
B:HIT:HURT:2d8
B:HIT:HURT:2d8
F:MALE | 
F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE
F:ONLY_ITEM | DROP_90 | DROP_4D2 | 
F:SMART | OPEN_DOOR | BASH_DOOR | 
F:EVIL | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_2 | 
S:HEAL | BLINK | TELE_TO | BLIND | CONF | CAUSE_3 | DARKNESS | 
S:BO_ACID | BA_FIRE | BA_COLD | ANIM_DEAD 
S:S_MONSTER | S_UNDEAD | S_DEMON | MISSILE
D:A dark elven figure, dressed in deepest black.  Power seems to crackle 
D:from his slender frame.

N:658:Master lich
G:L:W
I:120:11d100:20:32:50
W:41:2:0:10000
B:TOUCH:EXP_80
B:TOUCH:UN_POWER
B:TOUCH:LOSE_DEX:2d12
B:TOUCH:LOSE_DEX:2d12
F:FORCE_SLEEP | FORCE_MAXHP | SMART | RES_TELE
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | 
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | UNDEAD | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:BLINK | TELE_TO | BLIND | HOLD | CONF | SCARE | CAUSE_3 | CAUSE_4 | 
S:DRAIN_MANA | BRAIN_SMASH | 
S:S_UNDEAD
D:A skeletal form wrapped in robes.  Powerful magic crackles along its bony 
D:fingers.

N:659:Byakhee
G:U:D
I:110:45d7:20:20:80
W:41:3:0:1500
B:CLAW:LOSE_STR:3d4
B:BITE:EXP_20:3d4
F:FORCE_SLEEP | FORCE_MAXHP | FRIENDS | 
F:ONLY_ITEM | DROP_2D2 | ELDRITCH_HORROR |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | CAN_FLY |
F:EVIL | DEMON | IM_FIRE | NO_CONF | NO_SLEEP
S:1_IN_9 | 
S:BO_FIRE | 
S:S_DEMON | CONF
D:"There flapped rhythmically a horde of tame, trained, hybrid 
D:winged things... not altogether crows, nor moles, nor buzzards, 
D:nor ants, nor decomposed human beings, but something I cannot 
D:and must not recall."

N:660:Rinaldo, son of Brand
G:p:w
I:120:16d70:20:60:40
W:41:3:0:7000
B:HIT:HURT:8d6
B:HIT:HURT:8d6
B:HIT:UN_BONUS:6d8
B:HIT:UN_BONUS:6d8
F:UNIQUE | MALE | CAN_SPEAK | AMBERITE | DROP_SKELETON | DROP_CORPSE
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | 
F:SMART | OPEN_DOOR | BASH_DOOR |
F:IM_ACID | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP | RES_TELE
S:1_IN_2 | 
S:CAUSE_3 | BO_WATE | BO_MANA | BA_CHAO
D:The madman's son is a Logrus Master, almost as great a 
D:menace as his father.

N:661:Archon
G:A:y
I:130:70d35:30:70:255
W:41:6:0:15000
B:GAZE:TERRIFY:4d4
B:GAZE:TERRIFY:4d4
B:HIT:HURT:8d6
B:HIT:HURT:8d6
F:FORCE_SLEEP | 
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | NO_FEAR | GOOD | REFLECTING |
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_TELE | CAN_FLY 
S:1_IN_3 | 
S:TELE_TO | BLIND | SCARE | CAUSE_2 | CAUSE_4 | BO_MANA | 
S:S_ANGEL | INVULNER
D:Never a more heavenly being have you seen.  The very holiness of its 
D:presence makes you deeply respect it.  Few creatures can match the powers 
D:of an Archon; fewer still live to tell the tale after attacking one.

N:662:Formless spawn of Tsathoggua
G:U:D
I:110:22d14:20:25:80
W:41:2:0:1850
B:HIT:ACID:2d4
B:HIT:ACID:2d4
B:CRUSH:HURT:3d4
B:BITE:ACID:6d6
F:FORCE_SLEEP | FORCE_MAXHP | ELDRITCH_HORROR | NONLIVING |
F:ONLY_ITEM | DROP_90 | REGENERATE | RES_TELE
F:OPEN_DOOR | BASH_DOOR | POWERFUL | CAN_SWIM |
F:EVIL | DEMON | NO_CONF | NO_SLEEP | HURT_FIRE | IM_POIS
S:1_IN_9 | 
S:BO_FIRE | BO_ACID | 
S:S_DEMON | MIND_BLAST | DARKNESS | 
D:"...living things that oozed along stone channels... 
D:But they were not toads like Tsathoggua himself. Far worse -- 
D:they were amorphous lumps of viscous black slime that took 
D:temporary shapes for various purposes."

N:663:Hunting horror
G:U:D
I:110:30d13:20:45:80
W:42:2:0:2300
B:BITE:LOSE_DEX:1d3
B:BITE:POISON:1d3
B:CRUSH:HURT:9d4
F:FORCE_SLEEP | FORCE_MAXHP | ELDRITCH_HORROR |
F:ONLY_ITEM | DROP_1D2 |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | CAN_FLY |
F:EVIL | DEMON | HURT_LITE | IM_POIS | 
F:IM_FIRE | NO_CONF | NO_SLEEP
S:1_IN_9 |
S:BLIND | CONF | S_DEMON | BR_DARK
D:"And in the air there were great viperine creatures, 
D:which had curiously distorted heads, and grotesquely great 
D:clawed appendages, supporting themselves with ease by the aid 
D:of black rubbery wings of singularly monstrous dimensions."

N:664:Undead beholder
G:e:s
I:120:27d70:30:50:10
W:42:4:0:6000
B:GAZE:EXP_40
B:GAZE:PARALYZE
B:GAZE:LOSE_INT:2d6
B:GAZE:UN_POWER:2d6
F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE
F:COLD_BLOOD | BASH_DOOR | 
F:EVIL | UNDEAD | CAN_FLY |
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | 
F:NO_CONF | NO_SLEEP
S:1_IN_2 | 
S:SLOW | CAUSE_4 | DRAIN_MANA | MIND_BLAST | BRAIN_SMASH | FORGET | 
S:BO_MANA | ANIM_DEAD 
S:S_UNDEAD
D:A disembodied eye, floating in the air.  Black nether storms rage around 
D:its bloodshot pupil and light seems to bend as it sucks its power from the 
D:very air around it.  Your soul chills as it drains your vitality for its 
D:evil enchantments.

N:665:Shadow demon
G:G:v
I:120:7d20:30:15:20
W:42:3:0:425
B:TOUCH:EXP_80
B:TOUCH:EXP_40
B:CLAW:LOSE_INT:1d10
B:CLAW:LOSE_WIS:1d10
F:FORCE_SLEEP | CAN_FLY |
F:ONLY_ITEM | DROP_1D2 | POWERFUL | REGENERATE | HURT_LITE |
F:INVISIBLE | COLD_BLOOD | PASS_WALL | FRIENDS | RES_NETH |
F:EVIL | DEMON | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_8 | 
S:BO_NETH
D:A mighty spirit of darkness of vaguely humanoid form.  Razor-edged claws 
D:reach out to end your life as it glides towards you, seeking to suck the 
D:energy from your soul to feed its power.

N:666:Iron lich
G:L:s
I:120:28d70:30:70:10
W:42:4:0:9000
B:BUTT:COLD:3d6
B:BUTT:FIRE:3d6
B:BUTT:ELEC:3d6
F:FORCE_SLEEP | FORCE_MAXHP | REFLECTING |
F:COLD_BLOOD | BASH_DOOR | CAN_FLY |
F:EVIL | UNDEAD | POWERFUL | SMART |
F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_TELE
F:ONLY_ITEM | DROP_60 | DROP_GOOD |
F:NO_CONF | NO_SLEEP
S:1_IN_2 |
S:BA_WATE | BR_FIRE | BO_ICEE | BA_ELEC | BA_COLD |
S:CAUSE_4 | DRAIN_MANA | BRAIN_SMASH | 
S:S_UNDEAD
D:It is a huge, twisted grey skull floating through the air. Its cold eyes 
D:burn with hatred towards all who live.

N:667:Dread
G:G:o
I:120:15d20:20:22:10
W:42:1:0:600
B:HIT:HURT:6d6
B:HIT:HURT:6d6
B:HIT:LOSE_STR:3d4
F:FORCE_SLEEP | 
F:RAND_25 | FRIENDS | CAN_FLY |
F:ONLY_ITEM | DROP_60 | 
F:TAKE_ITEM | INVISIBLE | COLD_BLOOD | PASS_WALL | 
F:EVIL | UNDEAD | IM_COLD | IM_POIS | 
F:NO_CONF | NO_SLEEP
S:1_IN_15 | 
S:BLIND | HOLD | CONF | DRAIN_MANA | BO_NETH
D:It is a form that screams its presence against the eye.  Death incarnate, 
D:its hideous black body seems to struggle against reality as the universe 
D:itself struggles to banish it.

N:668:Greater basilisk
G:R:D
I:120:14d100:25:50:15
W:42:2:0:10000
B:GAZE:PARALYZE
B:BITE:HURT:5d12
B:BITE:HURT:5d12
B:BITE:HURT:5d12
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | POWERFUL | FORCE_MAXHP |
F:OPEN_DOOR | BASH_DOOR | EVIL | IM_POIS | DROP_CORPSE
F:ANIMAL | NO_CONF | NO_SLEEP | CAN_SWIM
S:1_IN_8
S:BR_POIS | BR_DARK | BR_NETH
D:A large basilisk, whose shape resembles that of a great wyrm.

N:669:Charybdis
G:~:r
I:120:40d70:20:50:70
W:42:1:0:13000
B:ENGULF:HURT:10d8
B:ENGULF:HURT:10d8
B:ENGULF:HURT:10d8
F:AQUATIC | EVIL | UNIQUE |
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 |
F:SMART | POWERFUL | MOVE_BODY | NEVER_MOVE |
F:IM_ACID | IM_FIRE | IM_COLD | RES_WATE | 
F:IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP | NO_STUN |
S:1_IN_5 | 
S:BA_WATE 
D:A monstrous dweller of the depths; its hungry maw has been the doom 
D:of innumerable sailors!

N:670:Jack of Shadows
G:p:s
I:150:30d70:70:75:4
W:42:4:0:10000
B:HIT:HURT:5d10
B:HIT:HURT:5d10
B:HIT:EAT_ITEM:2d10
B:HIT:EAT_ITEM:2d10
F:MALE | FORCE_MAXHP | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE
F:REGENERATE | NO_CONF | NO_SLEEP | NO_STUN | NO_FEAR |
F:RES_TELE |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | DROP_GREAT | UNIQUE |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | SMART | POWERFUL |
S:1_IN_3
S:BLIND | HEAL | BA_DARK | HASTE | CONF |
D:Deriving his strength from the shadows, this king of thieves 
D:steals only for the challenge.

N:671:Zephyr Lord
G:W:v
I:130:60d11:20:35:10
W:43:2:0:3000
B:HIT:EXP_20:8d2
B:HIT:LOSE_STR:8d2
B:HIT:LOSE_CON:8d2
F:MALE | ATTR_MULTI | UNDEAD | EVIL | DROP_SKELETON | DROP_CORPSE
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:IM_FIRE | IM_COLD | IM_ACID | IM_ELEC | IM_POIS |
F:ONLY_ITEM | DROP_90 | DROP_4D2 | 
F:SMART | OPEN_DOOR | BASH_DOOR | 
F:NO_STUN | NO_CONF | NO_SLEEP |
S:1_IN_5 | 
S:SHRIEK | S_HOUND
D:An undead master of the vicious Zephyr hounds.

N:672:Juggernaut of Khorne
G:g:D
I:125:68d19:12:45:10
W:43:3:0:2500
B:BUTT:HURT:6d6
B:CRUSH:HURT:8d6
B:CRUSH:HURT:8d6
B:BUTT:HURT:6d6
F:BASH_DOOR | REFLECTING | KILL_ITEM |
F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | DEMON |
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | EVIL
D:A great, vicious beast whose flesh is made of steel and whose 
D:blood is fire. It charges at you ignoring everything else.

N:673:Mumak
G:q:s
I:110:54d10:20:30:100
W:43:2:0:2100
B:BUTT:HURT:4d6
B:BUTT:HURT:4d6
B:CRUSH:HURT:4d4
F:FRIENDS | DROP_CORPSE
F:BASH_DOOR | 
F:ANIMAL
D:A massive elephantine form with eyes twisted by madness.

N:674:Judge Fear
G:W:D
I:120:18d70:90:45:10
W:43:4:0:12000
B:GAZE:TERRIFY
B:GAZE:EXP_40
B:GAZE:EXP_40
B:GAZE:HURT:2d20
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | 
F:INVISIBLE | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY | 
F:EVIL | UNDEAD | IM_FIRE | IM_COLD | IM_POIS | 
F:HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:BLIND | HOLD | SCARE | CAUSE_3 | MIND_BLAST | BRAIN_SMASH | 
S:S_UNDEAD | DRAIN_MANA | FORGET | ANIM_DEAD
D:A Dark Judge, reputedly so frightening that his gaze can kill.

N:675:Ancient multi-hued dragon
G:D:v
I:120:100d15:20:45:70
W:43:1:0:13000
B:CLAW:HURT:4d12
B:CLAW:HURT:4d12
B:BITE:HURT:6d12
F:ATTR_MULTI | 
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | DROP_CORPSE
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | 
F:SMART | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:EVIL | DRAGON | IM_ACID | IM_FIRE | IM_COLD | 
F:IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_5 | 
S:BLIND | CONF | SCARE | 
S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_POIS
D:A huge draconic form.  Many colours ripple down its massive frame.  Few 
D:live to see another.

N:676:Ethereal dragon
G:D:o
I:120:14d100:25:45:15
W:43:2:0:11000
B:CLAW:HURT:4d12
B:CLAW:HURT:4d12
B:BITE:HURT:6d12
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | 
F:INVISIBLE | CAN_FLY |
F:PASS_WALL | POWERFUL | MOVE_BODY | 
F:DRAGON | NO_CONF | NO_SLEEP
S:1_IN_5 | 
S:BLIND | CONF | 
S:BR_LITE | BR_DARK | BR_CONF
D:A huge dragon emanating from the elemental plains, the ethereal dragon is 
D:a master of light and dark.  Its form disappears from sight as it cloaks 
D:itself in unearthly shadows.

N:677:Dark young of Shub-Niggurath
G:#:D
I:120:9d100:20:37:80
W:43:2:0:5000
B:CRUSH:HURT:5d6
B:CRUSH:HURT:5d6
B:BITE:LOSE_STR:1d6
B:BITE:LOSE_STR:1d6
F:FORCE_SLEEP | FORCE_MAXHP | ELDRITCH_HORROR |
F:ONLY_ITEM | DROP_1D2 | NONLIVING | CAN_SWIM |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | HURT_LITE |
F:EVIL | DEMON | IM_FIRE | NO_CONF | NO_SLEEP | RES_TELE
S:1_IN_9 | 
S:BLIND | CAUSE_2 | 
S:S_DEMON | HEAL 
D:"Something black in the road, something that wasn't a tree. 
D:Something big and black and ropy, just squatting there, waiting, 
D:with ropy arms squirming and reaching... It came crawling up the 
D:hillside... and it was the black thing of my dreams... that black, 
D:ropy, slimy jelly tree-thing out of the woods. It crawled up and it 
D:flowed up on its hoofs and mouths and snaky arms."

N:678:Colour out of space
G:.:v
I:120:9d100:20:50:10
W:43:2:0:8000
B:TOUCH:LOSE_ALL:7d6
B:TOUCH:LOSE_ALL:7d6
F:FORCE_SLEEP | FORCE_MAXHP | RAND_25 | 
F:INVISIBLE | PASS_WALL | CAN_FLY | 
F:ONLY_ITEM | DROP_1D2 | DROP_4D2 | ATTR_MULTI | ATTR_ANY |
F:CHAR_CLEAR | SMART | COLD_BLOOD | EVIL | 
F:IM_COLD | IM_FIRE | IM_ACID | IM_ELEC | IM_POIS |
F:NO_STUN | NO_CONF | NO_SLEEP
S:1_IN_9 | 
S:DRAIN_MANA | BR_DISE | BR_NETH | TPORT
D:"The shaft of phosphorescence from the well... was no longer shining 
D:out, it was pouring out; and as the shapeless stream of unplaceable 
D:colour left the well it seemed to flow directly into the sky."

N:679:Quaker, Master of Earth
G:E:u
I:110:18d70:10:50:90
W:43:4:0:6000
B:HIT:HURT:6d6
B:HIT:HURT:6d6
B:HIT:HURT:6d6
B:HIT:SHATTER:10d10
F:UNIQUE | MALE | CAN_SPEAK | 
F:FORCE_SLEEP | FORCE_MAXHP |
F:EMPTY_MIND | COLD_BLOOD | KILL_WALL | 
F:KILL_ITEM | KILL_BODY | PASS_WALL | POWERFUL | 
F:EVIL | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | 
F:HURT_ROCK | NONLIVING |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_6 | 
S:BO_ACID | BA_ACID
D:A towering stone elemental stands before you.  The walls and ceiling are 
D:reduced to rubble as Quaker advances.

N:680:Death leprechaun
G:h:D
I:120:5d5:8:7:8
W:44:6:0:85
B:TOUCH:EXP_40:1d10
B:TOUCH:EAT_GOLD
B:TOUCH:EAT_ITEM
F:MULTIPLY | INVISIBLE | RAND_25 | TAKE_ITEM | COLD_BLOOD | SMART |
F:HURT_LITE | EVIL | OPEN_DOOR | MALE | UNDEAD | RES_NETH
S:1_IN_6
S:BLINK | TPORT | TELE_TO | CAUSE_3 | ANIM_DEAD
D:Nasty undead little creatures.  They are chanting the name of the 
D:sinister wizard who created them: 'Bruce! Bruce..!'

N:681:Chaugnar Faugn, Horror from the Hills
G:q:D
I:110:30d70:10:62:90
W:44:4:0:6250
B:CRUSH:HURT:10d10
B:CRUSH:HURT:10d10
B:BITE:LOSE_CON:8d2
B:BITE:LOSE_CON:8d1
F:UNIQUE | CAN_SPEAK | EVIL | DEMON | 
F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE |
F:ELDRITCH_HORROR | POWERFUL |
F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | 
F:HURT_ROCK | 
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_6 | 
S:HOLD | CAUSE_4 | CONF | SCARE | FORGET | BRAIN_SMASH |
S:MIND_BLAST | CAUSE_3 | S_DEMON | S_MONSTERS
D:"The ears were webbed and tentacled, the trunk terminated in 
D:a huge flaring disk at least a foot in diameter... Its forelimbs 
D:were bent stiffly at the elbow, and its hands... rested palms 
D:upward on its lap."

N:682:Lloigor
G:v:B
I:120:70d15:20:50:20
W:44:2:0:6000
B:ENGULF:LOSE_CON:4d10
B:ENGULF:LOSE_CON:4d10
B:ENGULF:LOSE_CON:4d10
F:FORCE_SLEEP | ELDRITCH_HORROR | PASS_WALL | FORCE_MAXHP |
F:INVISIBLE | DROP_2D2 | DROP_4D2 | CAN_FLY | EVIL |
F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | POWERFUL | NONLIVING |
F:SMART | IM_FIRE | IM_COLD | IM_ELEC | IM_ACID | IM_POIS
S:1_IN_4 | 
S:BR_WALL | TELE_AWAY | BR_GRAV |
S:S_KIN | MIND_BLAST | BLIND | BLINK
D:"Invisible ones from the stars... They sometimes took forms... 
D:but existed as vortices of power in their natural state."

N:683:Utgard-Loke
G:P:w
I:120:40d70:30:62:15
W:44:3:0:13500
B:HIT:COLD:12d12
B:HIT:COLD:12d12
B:HIT:COLD:12d12
B:HIT:COLD:12d12
F:ESCORT | UNIQUE | IM_COLD | AURA_COLD | DROP_CORPSE
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | MOVE_BODY |
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:EVIL | GIANT | MALE 
S:1_IN_3 | 
S:HEAL | TELE_TO | 
S:S_KIN | BR_COLD 
D:A frost giant chieftain, unusually smart for a giant.

N:684:Quachil Uttaus, Treader of the Dust
G:z:D
I:120:50d50:30:40:15
W:44:3:0:20000
B:CLAW:HURT:50d1
B:TOUCH:TIME:1d50
B:TOUCH:TIME:1d50
F:ESCORT | UNIQUE | IM_COLD | ELDRITCH_HORROR | RES_NETH |
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | KILL_BODY | DROP_GREAT |
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:EVIL | UNDEAD | DEMON | REGENERATE |
S:1_IN_3 | 
S:BR_TIME | SLOW | HASTE | HEAL 
D:"It was a figure no larger than a young child, but sere and 
D:shriveled as some millenial mummy. Its hairless head, its 
D:unfeatured face, borne on a neck of skeleton thinness, were 
D:lined with a thousand reticulated wrinkles. The body was like 
D:that of some monstrous, withered abortion that had never drawn 
D:breath. The pipy arms, ending in bony claws, were outhrust as if 
D:ankylosed in posture of an eternal dreadful groping."

N:685:Shoggoth
G:j:D
I:140:50d14:100:40:20
W:44:2:0:2500
B:CRUSH:ACID:5d6
B:CRUSH:ACID:5d6
B:CRUSH:ACID:5d6
B:CRUSH:HURT:9d9
F:REGENERATE | KILL_ITEM | CAN_SPEAK | 
F:BASH_DOOR | EVIL | DEMON | NO_CONF | NO_FEAR | NO_SLEEP | KILL_BODY | CAN_SWIM |
F:FORCE_MAXHP | FORCE_SLEEP | HURT_LITE | POWERFUL | ELDRITCH_HORROR | 
F:IM_ACID | IM_FIRE | RES_PLAS | IM_POIS | IM_COLD | IM_ELEC | RES_TELE
D:"The nightmare, plastic column of fetid, black iridescence oozed 
D:tightly onward... A shapeless congerie of protoplasmic bubbles, 
D:faintly self-luminous and with myriads of temporary eyes forming 
D:and unforming as pustules of greenish light all over the 
D:tunnel-filling front that bore down upon us, crushing the frantic 
D:penguins and slithering over glistening floor that it and its 
D:kind had swept so evilly free of all litter. Still came that eldritch 
D:mocking cry -- 'Tekeli-li! Tekeli-li!'"

N:686:Judge Death
G:W:D
I:120:45d38:90:45:10
W:44:3:0:14000
B:CLAW:POISON:10d5
B:CLAW:POISON:10d5
B:CLAW:EXP_40:10d1
B:GAZE:TERRIFY
F:UNIQUE | MALE | CAN_SPEAK | 
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | 
F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY | 
F:EVIL | UNDEAD | IM_ELEC | IM_COLD | HURT_FIRE | 
F:IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:BLIND | HOLD | SCARE | CAUSE_4 | BA_FIRE | BA_NETH | ANIM_DEAD 
S:S_MONSTERS | S_UNDEAD | S_HI_UNDEAD | DRAIN_MANA | 
D:The most powerful Dark Judge, whose touch means death.

N:687:Ariel, Queen of Air
G:E:B
I:130:27d70:12:25:50
W:44:4:0:8000
B:HIT:HURT:4d6
B:HIT:CONFUSE:1d4
B:HIT:HURT:4d6
B:HIT:CONFUSE:1d4
F:UNIQUE | FEMALE | AURA_ELEC | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP | 
F:RAND_25 | CAN_FLY | NONLIVING |
F:EMPTY_MIND | COLD_BLOOD | 
F:KILL_ITEM | KILL_BODY | BASH_DOOR | POWERFUL | 
F:EVIL | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_5 | 
S:BO_ELEC | BA_COLD | BA_ELEC
D:A towering air elemental, Ariel, the sorceress, avoids your blows 
D:with her extreme speed.

N:688:11-headed hydra
G:M:R
I:120:70d18:20:50:20
W:44:2:0:6000
B:BITE:FIRE:3d12
B:BITE:FIRE:3d12
B:BITE:FIRE:3d12
B:BITE:FIRE:3d12
F:FORCE_SLEEP | WILD_TOO | WILD_SHORE | WILD_SWAMP |
F:ONLY_GOLD | DROP_2D2 | DROP_4D2 | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | 
F:ANIMAL | IM_FIRE | CAN_SWIM 
S:1_IN_4 | 
S:SCARE | BO_FIRE | BO_PLAS | BA_FIRE | 
S:BR_FIRE
D:A strange reptilian hybrid with eleven smouldering heads.

N:689:High priest
G:p:w
I:120:80d7:20:25:10
W:44:2:0:5000
B:HIT:HURT:3d4
B:HIT:HURT:3d4
B:HIT:HURT:3d5
F:MALE | 
F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE
F:ONLY_ITEM | DROP_90 | DROP_4D2 | 
F:SMART | OPEN_DOOR | BASH_DOOR | 
F:EVIL | NO_CONF | NO_SLEEP
S:1_IN_2 | 
S:HEAL | BLIND | HOLD | CAUSE_4 | BRAIN_SMASH | ANIM_DEAD 
S:S_MONSTERS | S_UNDEAD
D:A dark priest of the highest order.  Powerful and evil, beware his many 
D:spells.

N:690:Dreadmaster
G:G:o
I:120:12d70:20:50:10
W:44:2:0:8000
B:HIT:HURT:6d6
B:HIT:HURT:6d6
B:HIT:LOSE_STR:3d4
B:HIT:LOSE_STR:3d4
F:FORCE_SLEEP | FORCE_MAXHP | RAND_25 | 
F:ONLY_ITEM | DROP_1D2 | DROP_4D2 | CAN_FLY |
F:SMART | TAKE_ITEM | INVISIBLE | COLD_BLOOD | PASS_WALL | 
F:EVIL | UNDEAD | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_9 | 
S:TELE_LEVEL | BLIND | HOLD | CONF | CAUSE_4 | DRAIN_MANA | BO_NETH | 
S:S_UNDEAD
D:It is an unlife of power almost unequaled.  An affront to existence, its 
D:very touch abuses and disrupts the flow of life, and its unearthly limbs, 
D:of purest black, crush rock and flesh with ease.

N:691:Drolem
G:g:g
I:120:15d100:25:52:30
W:44:3:0:12000
B:BITE:HURT:5d8
B:BITE:HURT:5d8
B:CLAW:POISON:3d3
B:CLAW:POISON:3d3
F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE |
F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:DRAGON | IM_FIRE | IM_COLD | 
F:IM_ELEC | IM_POIS | CAN_SWIM |
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING
S:1_IN_6 | 
S:BLIND | SLOW | CONF | ARROW_3 | 
S:BR_POIS
D:A constructed dragon, the drolem has massive strength.  Powerful spells 
D:weaved during its creation make it a fearsome adversary.  Its eyes show 
D:little intelligence, but it has been instructed to destroy all it meets.

N:692:Scatha the Worm
G:D:w
I:120:20d70:20:65:70
W:44:2:0:17000
B:CLAW:HURT:4d10
B:CLAW:HURT:4d10
B:CLAW:HURT:4d10
B:BITE:HURT:6d14
F:UNIQUE | MALE | 
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_CORPSE
F:BASH_DOOR | POWERFUL | MOVE_BODY | CAN_FLY |
F:EVIL | DRAGON | IM_COLD | NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:CONF | CAUSE_3 | 
S:BR_COLD
D:An ancient and wise Dragon.  Scatha has grown clever over the long years.  
D:His scales are covered with frost, and his breath sends a shower of ice 
D:into the air.

N:693:Warrior of the Dawn
G:p:R
I:120:19d25:20:35:20
W:45:2:0:500
B:HIT:HURT:5d5
B:HIT:HURT:5d5
F:IM_POIS | IM_FIRE | IM_ELEC | IM_ACID | IM_COLD |
F:NO_SLEEP | NO_FEAR |
F:FRIENDS |
F:MALE | OPEN_DOOR | BASH_DOOR
D:Fierce, barbaric warriors, armed with great spiked clubs, and surrounded 
D:in an aura of scarlet. Whenever one of them is slain, another appears 
D:out of nowhere to take his place.

N:694:Lesser black reaver
G:L:D
I:120:25d70:20:60:50
W:45:3:0:12000
B:HIT:UN_BONUS:4d8
B:HIT:UN_BONUS:4d8
B:HIT:LOSE_STR:4d6
B:HIT:LOSE_STR:4d6
F:FORCE_SLEEP | FORCE_MAXHP | SMART | 
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | CAN_SWIM |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | UNDEAD | IM_COLD | IM_POIS | RES_TELE |
F:NO_CONF | NO_SLEEP | KILL_WALL | NO_FEAR
S:1_IN_3 | 
S:TELE_TO | BLIND | HOLD | CONF | CAUSE_3 | DRAIN_MANA | 
S:MIND_BLAST |BA_NETH | ANIM_DEAD
D:A humanoid form, black as night, advancing steadily and unstoppably.

N:695:Zoth-Ommog
G:R:u
I:120:25d70:12:25:50
W:45:4:0:18000
B:CRUSH:HURT:25d3
B:CRUSH:HURT:25d3
B:BITE:LOSE_DEX:2d10
B:BITE:LOSE_CON:2d10
F:UNIQUE | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP | 
F:RAND_25 | CAN_SWIM | ELDRITCH_HORROR |
F:KILL_ITEM | BASH_DOOR | POWERFUL | 
F:EVIL | IM_ACID | IM_COLD | IM_ELEC | IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_5 | 
S:S_MONSTER | SCARE | CAUSE_4 | S_HYDRA | S_SPIDER | 
S:BA_NETH | BA_POIS | BA_ACID | CAUSE_3 | HOLD | MIND_BLAST
D:"A body shaped like a road-based, truncated cone. A flat, blunt, 
D:wedge-shaped, vaguely reptilian head surmounts this conical torso, 
D:and the head is almost entirely hidden behind swirling tresses. 
D:This hair, or beard and mane, consists of thickly carved and 
D:coiling ropes, like serpents or worms... Through this repulsive 
D:Medusa-mane of ropy tendrils, two fierce, serpent-like eyes 
D:glare in a horrible intermingling of cold, inhuman mockery and 
D:what I can only describe as gloating menace."

N:696:Nazgul
G:W:D
I:120:66d50:90:55:10
W:45:3:0:10000
B:HIT:TERRIFY:6d6
B:HIT:TERRIFY:6d6
B:HIT:EXP_80:4d6
B:HIT:EXP_80:4d6
F:MALE | 
F:FORCE_MAXHP | UNIQUE_7 |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | RES_TELE
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY | RES_NETH | SMART |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_6 |
S:SCARE | HOLD | DRAIN_MANA | BR_NETH
D:A tall black cloaked Ringwraith, radiating an aura of fear.

N:697:Smaug the Golden
G:D:R
I:120:14d100:20:50:70
W:45:2:0:19000
B:CLAW:HURT:4d10
B:CLAW:HURT:4d10
B:CLAW:HURT:4d10
B:BITE:HURT:6d14
F:UNIQUE | MALE | REFLECTING | CAN_FLY | DROP_CORPSE
F:FORCE_SLEEP | FORCE_MAXHP | CAN_SPEAK | 
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | 
F:BASH_DOOR | POWERFUL | MOVE_BODY | 
F:EVIL | DRAGON | IM_FIRE | NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:CONF | CAUSE_3 | 
S:BR_FIRE
D:Smaug is one of the Uruloki that still survive, a fire-drake of immense 
D:cunning and intelligence.  His speed through air is matched by few other 
D:dragons and his dragonfire is what legends are made of.

N:698:The Stormbringer
G:|:D
I:120:13d93:20:50:20
W:45:2:0:13333
B:WAIL:TERRIFY
B:HIT:EXP_80:64d1
B:HIT:EXP_80:64d1
B:HIT:EXP_VAMP:8d8
F:CHAR_MULTI | EVIL | IM_POIS | IM_COLD | IM_FIRE | RES_NETH |
F:FORCE_SLEEP | UNIQUE | FORCE_MAXHP | CAN_FLY |
F:COLD_BLOOD | BASH_DOOR | NONLIVING |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:The mightiest of hellblades, a black runesword which thirsts for 
D:your soul.

N:699:Ultra-elite paladin
G:p:w
I:120:77d7:20:72:20
W:45:2:0:1200
B:HIT:HURT:3d12
B:HIT:HURT:3d12
F:IM_POIS | IM_FIRE | IM_ELEC | IM_ACID | IM_COLD | GOOD |
F:RES_NETH | RES_NEXU | RES_DISE | RES_TELE | DROP_SKELETON | DROP_CORPSE
F:NO_SLEEP | NO_CONF | NO_FEAR | NO_STUN | 
F:DROP_1D2 | DROP_90 | DROP_60 | FRIENDS | REFLECTING |
F:MALE | OPEN_DOOR | BASH_DOOR | FORCE_MAXHP
S:1_IN_12
S:HEAL 
D:Fighting for a good cause, and they consider you an agent of the devil.

N:700:Leprechaun fanatic
G:h:D
I:123:5d5:8:7:8
W:46:6:0:80
B:EXPLODE:HURT:20d3
F:MULTIPLY | RAND_25 | TAKE_ITEM | SMART |
F:EVIL | OPEN_DOOR | MALE | NO_FEAR
S:1_IN_6
S:BLINK | TPORT | TELE_TO
D:These leprechauns are not afraid to die for their cause. They are 
D:carrying explosives and making terrorist strikes...

N:701:Dracolich
G:D:B
I:120:18d100:25:48:30
W:46:2:0:18000
B:CLAW:HURT:4d12
B:CLAW:HURT:4d12
B:BITE:EXP_80:3d6
B:BITE:EXP_VAMP:3d6
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | RES_TELE
F:COLD_BLOOD | CAN_FLY |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:EVIL | DRAGON | UNDEAD | IM_COLD | IM_POIS | 
F:NO_CONF | NO_SLEEP
S:1_IN_6 | 
S:CONF | SCARE | 
S:BR_COLD | BR_NETH
D:The skeletal form of a once-great dragon, enchanted by magic most 
D:perilous.  Its animated form strikes with speed and drains life from its 
D:prey to satisfy its hunger.

N:702:Greater titan
G:P:v
I:120:20d100:30:50:15
W:46:3:0:13500
B:HIT:CONFUSE:12d12
B:HIT:CONFUSE:12d12
B:HIT:CONFUSE:12d12
B:HIT:CONFUSE:12d12
F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | MOVE_BODY |
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:EVIL | GIANT | MALE
S:1_IN_3 | 
S:HEAL | TELE_TO | 
S:S_MONSTERS
D:A forty foot tall humanoid that shakes the ground as it walks.  The power 
D:radiating from its frame shakes your courage, its hatred inspired by your 
D:defiance.

N:703:Dracolisk
G:D:r
I:120:18d100:25:48:30
W:46:3:0:14000
B:BITE:HURT:5d12
B:BITE:HURT:5d12
B:BITE:HURT:8d8
B:GAZE:PARALYZE
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | RES_NETH | RES_TELE
F:ANIMAL | EVIL | DRAGON | IM_ACID | IM_FIRE | NO_CONF | NO_SLEEP
S:1_IN_6 | 
S:HOLD | SCARE | 
S:BR_FIRE | BR_NETH
D:A mixture of dragon and basilisk, the dracolisk stares at you with deep 
D:piercing eyes, its evil breath burning the ground where it stands.

N:704:Fastitocalon
G:D:g
I:120:45d70:25:75:30
W:46:3:0:16000
B:BITE:HURT:5d8
B:BITE:HURT:5d8
B:CRUSH:POISON:3d10
B:CRUSH:POISON:3d10
F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE | AQUATIC | WILD_TOO | WILD_OCEAN |
F:IM_FIRE | IM_ACID | IM_COLD | IM_POIS |
F:DRAGON | NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_6 | 
S:BR_FIRE | BR_ACID
D:A huge aquatic dragon, its shell is as large as a small island. Some 
D:have called this creature a dragon-turtle.

N:705:Spectral tyrannosaurus
G:R:G
I:120:50d50:25:60:30
W:46:3:0:15000
B:BITE:EXP_40:2d13
B:BITE:EXP_40:2d13
B:BITE:LOSE_STR:5d8
B:GAZE:TERRIFY
F:FORCE_SLEEP | FORCE_MAXHP | 
F:EVIL | UNDEAD | ANIMAL | RES_NEXU | RES_TELE
F:NO_CONF | NO_FEAR | NO_SLEEP | 
F:IM_POIS | IM_ACID | IM_COLD |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | MOVE_BODY
S:1_IN_6 | 
S:HOLD | SCARE | 
S:BR_NEXU | BR_POIS | BR_NETH
D:A deadly undead horror which looks like a skeletal tyrannosaurus 
D:surrounded by a sickly green glow.

N:706:Yibb-Tstll the Patient One
G:P:D
I:120:41d55:30:50:20
W:46:2:0:16000
B:TOUCH:LOSE_ALL:1d166
B:TOUCH:LOSE_ALL:1d166
F:FORCE_SLEEP | ELDRITCH_HORROR | NEVER_MOVE | REGENERATE |
F:DROP_2D2 | DROP_4D2 | CAN_FLY | DROP_GOOD | ONLY_ITEM |
F:POWERFUL | EVIL | CAN_SPEAK | UNIQUE | FORCE_MAXHP |
F:SMART | IM_FIRE | IM_COLD | IM_ELEC | IM_ACID | IM_POIS
S:1_IN_4 | 
S:BR_NUKE | S_DEMON | DARKNESS | S_UNDEAD | ANIM_DEAD 
S:BR_NEXU | BR_CHAO | TELE_TO
D:"There, about the pulsating body of the Ancient One, hugely 
D:winged reptilian creatures without faces cluttered and clutched 
D:at a multitude of blackly writhing, pendulous breasts! (Its eyes) 
D:moved quickly, independently -- sliding with vile viscosity over 
D:the whole rotten surface of Yib-Tstll's pulpy, glistening head!"

N:707:Ghatanothoa
G:H:D
I:120:70d30:20:50:20
W:46:2:0:16000
B:CLAW:LOSE_INT:5d10
B:CLAW:LOSE_WIS:5d10
B:BITE:CONFUSE:5d10
F:FORCE_SLEEP | ELDRITCH_HORROR | PASS_WALL | UNIQUE | FORCE_MAXHP |
F:INVISIBLE | DROP_2D2 | DROP_4D2 | CAN_FLY | DROP_GOOD | ONLY_ITEM |
F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | POWERFUL | EVIL |
F:SMART | IM_FIRE | IM_COLD | IM_ELEC | IM_ACID | IM_POIS
S:1_IN_4 | 
S:BR_WALL | TELE_AWAY | BR_GRAV | TELE_LEVEL | S_DEMON | S_UNDEAD |
S:BRAIN_SMASH | HASTE | BLIND | BLINK | BR_INER | CAUSE_3 | CAUSE_4
D:The chief among the creatures known as Lloigor. Ghatanothoa has 
D:assumed a shape which is too horrible to describe: "Nothing I could say 
D:could even adumbrate the loathsome, unholy, non-human, extra-galactic 
D:horror and hatefulness and unutterabl evil of that forbidden spawn 
D:of black chaos, and illimitable night."

N:708:Ent
G:#:G
I:120:40d70:30:60:15
W:46:3:0:12500
B:CRUSH:HURT:10d11
B:CRUSH:HURT:10d11
B:CRUSH:HURT:10d11
B:CRUSH:HURT:10d11
F:FORCE_SLEEP | FORCE_MAXHP | FRIENDLY |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | MOVE_BODY |
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:GOOD | GIANT | MALE
D:A treeherd; a sentient, moving tree. Its wrath is fearsome!

N:709:Hru
G:P:s
I:120:40d70:30:75:15
W:56:3:0:14500
B:CRUSH:SHATTER:10d11
B:CRUSH:SHATTER:10d11
B:CRUSH:SHATTER:10d11
B:CRUSH:SHATTER:10d11
F:FORCE_SLEEP | FORCE_MAXHP | HURT_ROCK |
F:ONLY_GOLD | DROP_4D2 | MOVE_BODY | KILL_WALL |
F:SMART | KILL_ITEM | BASH_DOOR |
F:EVIL | GIANT | MALE
D:A rock giant, a being made of living stone.

N:710:Itangast the Fire Drake
G:D:r
I:120:22d70:20:50:70
W:47:4:0:20000
B:CLAW:HURT:1d10
B:CLAW:HURT:1d10
B:BITE:HURT:3d14
B:BITE:HURT:4d14
F:UNIQUE | MALE | 
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | DROP_CORPSE
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | 
F:BASH_DOOR | POWERFUL | MOVE_BODY | 
F:EVIL | DRAGON | IM_FIRE | NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:CONF | CAUSE_3 | 
S:BR_FIRE
D:A mighty ancient dragon, Itangast's form scorches your flesh.  Wisps of 
D:smoke curl up from his nostrils as he regards you with disdain.

N:711:Death mold
G:m:D
I:140:70d20:100:60:0
W:47:1:0:1000
B:HIT:UN_BONUS:7d7
B:HIT:UN_BONUS:7d7
B:HIT:UN_BONUS:7d7
B:HIT:EXP_VAMP:5d5
F:FORCE_SLEEP | NEVER_MOVE |
F:EVIL | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
D:It is the epitome of all that is evil, in a mold.  Its lifeless form draws 
D:power from sucking the souls of those that approach it, a nimbus of pure 
D:evil surrounds it.  Luckily for you, it can't move.

N:712:Fafner the Dragon
G:D:G
I:120:25d83:20:50:70
W:47:4:0:25000
B:CLAW:HURT:4d10
B:CLAW:HURT:4d10
B:BITE:FIRE:14d6
B:BITE:POISON:14d6
F:UNIQUE | MALE |
F:FORCE_SLEEP | FORCE_MAXHP | CAN_SPEAK | DROP_CORPSE |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_90 | DROP_60 |
F:BASH_DOOR | POWERFUL | MOVE_BODY |
F:EVIL | DRAGON | IM_FIRE | NO_CONF | NO_SLEEP | IM_POIS
S:1_IN_3 |
S:BR_FIRE | BR_POIS | SCARE | CAUSE_3 | CONF
D:The mighty dragon of the Norse myth, Fafner was a giant who slew his 
D:brother to win a treasure hoard, and then transformed himself into 
D:a dragon, greedily watching over his hoard.

N:713:Fangorn
G:#:G
I:120:35d100:30:60:15
W:47:3:0:13500
B:CRUSH:HURT:12d11
B:CRUSH:HURT:12d11
B:CRUSH:HURT:12d11
B:CRUSH:HURT:12d11
F:FORCE_SLEEP | FORCE_MAXHP | UNIQUE | CAN_SPEAK |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | MOVE_BODY |
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:GOOD | GIANT | FRIENDLY | MALE
D:The oldest of all ents, a respected and feared ancient creature.

N:714:Zhar the Twin Obscenity
G:R:D
I:120:35d100:30:60:15
W:47:3:0:15000
B:CRUSH:HURT:23d13
B:CRUSH:HURT:23d13
B:CRUSH:HURT:23d13
F:FORCE_SLEEP | FORCE_MAXHP | UNIQUE | ELDRITCH_HORROR |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | KILL_BODY |
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | CAN_SWIM |
F:EVIL
S:1_IN_6
S:S_DEMON | SHRIEK | CONF | SCARE | MIND_BLAST | BLIND 
D:"The thing that crouched in the weird green dusk was a living mass 
D:of shuddering horror, a ghastly mountain of sensate, quivering 
D:flesh, whose tentacles, far-flung in the dim reaches of the 
D:subterranean cavern, emitted a strange humming sound, while from 
D:the depths of the creature's body came a weird and horrific 
D:undulation."

N:715:Glaurung, Father of the Dragons
G:D:r
I:120:17d100:20:60:70
W:48:2:0:25000
B:CLAW:HURT:7d12
B:CLAW:HURT:7d12
B:BITE:HURT:8d14
B:BITE:HURT:8d14
F:UNIQUE | MALE | CAN_FLY | DROP_CORPSE
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | 
F:BASH_DOOR | POWERFUL | MOVE_BODY | CAN_SPEAK |
F:EVIL | DRAGON | IM_FIRE | NO_CONF | NO_SLEEP
S:1_IN_5 | 
S:CONF | CAUSE_3 | 
S:BR_FIRE | 
S:S_DRAGON
D:Glaurung is the father of all dragons, and was for a long time the most 
D:powerful.  Nevertheless, he still has full command over his brood and can 
D:command them to appear whenever he so wishes.  He is the definition of 
D:dragonfire.

N:716:Behemoth
G:H:g
I:120:35d100:25:90:30
W:49:3:0:16000
B:BITE:FIRE:5d8
B:BITE:FIRE:5d8
B:CRUSH:HURT:3d15
B:CRUSH:HURT:3d15
F:FORCE_SLEEP | FORCE_MAXHP | CAN_SWIM | ANIMAL
F:IM_FIRE | IM_ACID | IM_COLD | IM_POIS | DROP_CORPSE
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_9
S:BR_FIRE
D:A great water-beast, with an almost unpenetrable skin.

N:717:Garm, Guardian of Hel
G:C:u
I:120:30d70:20:60:70
W:49:2:0:25000
B:CLAW:HURT:7d13
B:CLAW:HURT:7d13
B:BITE:HURT:8d13
B:BITE:HURT:8d13
F:UNIQUE | 
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | RES_NETH |
F:ANIMAL | EVIL | IM_FIRE | NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:BR_NETH | 
S:BR_COLD | BR_DARK | 
S:S_HOUND | S_UNDEAD
D:Garm is a gigantic hound, whose job is to guard that none escapes 
D:the tortures of Hel, the Norse place of punishment for the wicked 
D:and cowardly dead.

N:718:Greater wall monster
G:#:W
I:120:12d40:20:40:20
W:50:4:0:900
B:HIT:HURT:3d6
B:HIT:HURT:3d6
B:HIT:HURT:3d6
F:FORCE_SLEEP | COLD_BLOOD | EMPTY_MIND | PASS_WALL | RAND_50 | MULTIPLY |
F:BASH_DOOR | IM_COLD | IM_ACID | IM_FIRE | IM_ELEC | IM_POIS | NONLIVING |
F:HURT_ROCK | NO_CONF | NO_SLEEP | CHAR_MULTI | CAN_FLY 
D:A sentient, moving section of wall.

N:719:Nycadaemon
G:U:o
I:120:31d70:20:40:80
W:50:3:0:10000
B:TOUCH:TERRIFY
B:CLAW:HURT:6d6
B:CLAW:HURT:6d6
B:CLAW:HURT:6d6
F:FORCE_SLEEP | FORCE_MAXHP | AURA_FIRE | NONLIVING |
F:REGENERATE | IM_ACID | IM_COLD | IM_FIRE | CAN_FLY |
F:NO_SLEEP | NO_STUN | NO_CONF | EVIL | DEMON |
F:INVISIBLE | KILL_WALL |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD
S:1_IN_4 | 
S:HOLD | BLINK | CONF | S_DEMON | BRAIN_SMASH | BR_NETH
D:A loathsome, sturdy, winged, horned demon, with talons that could tear 
D:a stone wall down.

N:720:Balrog
G:U:R
I:120:30d70:20:40:80
W:50:3:0:13000
B:HIT:FIRE:2d6
B:HIT:HURT:5d6
B:HIT:FIRE:6d2
B:HIT:HURT:6d5
F:FORCE_SLEEP | FORCE_MAXHP | AURA_FIRE | CAN_FLY |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | NONLIVING |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | SMART | 
F:EVIL | DEMON | IM_FIRE | NO_CONF | NO_SLEEP | KILL_WALL |
S:1_IN_4 | 
S:BLIND | CONF | BRAIN_SMASH | 
S:BR_FIRE | BO_PLAS | BA_NETH | S_HI_UNDEAD | S_UNDEAD |
S:S_DEMON
D:It is a massive humanoid demon wreathed in flames.

N:721:Goat of Mendes
G:q:D
I:120:18d83:30:33:40
W:50:3:0:6666
B:GAZE:TERRIFY
B:BUTT:HURT:6d6
B:BITE:EXP_40
B:BITE:LOSE_CON
F:EVIL | DEMON | FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_2D2 
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | SMART | NONLIVING |
F:NO_CONF | NO_SLEEP | HURT_LITE | IM_FIRE | IM_COLD
S:1_IN_4 | 
S:BLIND | CONF | BRAIN_SMASH | SCARE | ANIM_DEAD
S:BA_NETH | FORGET | S_UNDEAD | DRAIN_MANA |
S:S_DEMON | CAUSE_4 | BA_COLD
D:It is a demonic creature from the lowest hell, vaguely resembling a 
D:large black he-goat.

N:722:Nightwing
G:W:D
I:120:45d30:20:60:10
W:50:4:0:6000
B:TOUCH:POISON:3d5
B:TOUCH:POISON:3d5
B:HIT:UN_BONUS:6d8
B:HIT:UN_BONUS:6d8
F:FORCE_SLEEP | CAN_FLY |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | 
F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | RES_TELE
F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_4 | 
S:BLIND | SCARE | CAUSE_4 | BRAIN_SMASH | 
S:BO_MANA | BO_NETH | BA_NETH | 
S:S_UNDEAD
D:Everywhere colours seem paler and the air chiller.  At the centre of the 
D:cold stands a mighty figure.  Its wings envelop you in the chill of death 
D:as the nightwing reaches out to draw you into oblivion.  Your muscles sag 
D:and your mind loses all will to fight as you stand in awe of this mighty 
D:being.

N:723:Maulotaur
G:H:u
I:130:188d13:13:25:10
W:50:2:0:4500
B:HIT:SHATTER:8d8
B:HIT:SHATTER:8d8
B:BUTT:HURT:4d6
B:BUTT:HURT:4d6
F:ONLY_ITEM | DROP_60 | DROP_GOOD | RES_TELE
F:BASH_DOOR | STUPID | DROP_CORPSE
F:EVIL | IM_FIRE | FORCE_SLEEP | FORCE_MAXHP
S:1_IN_5 |
S:BO_PLAS | BA_FIRE
D:It is a belligrent minotaur with some destructive magical arsenal, armed 
D:with a hammer.

N:724:Nether hound
G:Z:D
I:120:35d10:30:40:0
W:51:2:0:5000
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:CLAW:HURT:3d3
F:FORCE_SLEEP | 
F:FRIENDS | RES_NETH | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | 
F:ANIMAL | NO_CONF | NO_SLEEP
S:1_IN_5 | 
S:BR_NETH
D:You feel a soul-tearing chill upon viewing this beast, a ghostly form of 
D:darkness in the shape of a large dog.

N:725:Time hound
G:Z:G
I:130:35d10:30:40:0
W:51:4:0:5000
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:CLAW:HURT:3d3
F:FORCE_SLEEP | 
F:FRIENDS | 
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:ANIMAL | NO_CONF | NO_SLEEP
S:1_IN_8 | 
S:BR_TIME
D:You get a terrible sense of deja vu, or is it a premonition?  All at once 
D:you see a little puppy and a toothless old dog.  Perhaps you should give 
D:up and go to bed.

N:726:Plasma hound
G:Z:R
I:120:35d10:30:40:0
W:51:2:0:5000
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:CLAW:HURT:3d3
F:FORCE_SLEEP | 
F:FRIENDS | RES_PLAS |
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:ANIMAL | IM_FIRE | NO_CONF | NO_SLEEP
S:1_IN_5 | 
S:BR_PLAS
D:The very air warps as pure elemental energy stalks towards you in the 
D:shape of a giant hound.  Your hair stands on end and your palms itch as 
D:you sense trouble.

N:727:Demonic quylthulg
G:Q:R
I:120:28d10:20:1:0
W:51:1:0:3000
F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW | 
F:INVISIBLE | EMPTY_MIND | 
F:ANIMAL | EVIL | 
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_2 | 
S:BLINK | TPORT | 
S:S_DEMON
D:A pile of pulsing flesh that glows with an inner hellish fire.  The world 
D:itself seems to cry out against it.

N:728:Great storm wyrm
G:D:b
I:120:17d100:30:65:80
W:51:2:0:17000
B:CLAW:HURT:4d12
B:CLAW:HURT:4d12
B:CLAW:HURT:4d12
B:BITE:ELEC:5d14
F:FORCE_SLEEP | FORCE_MAXHP | AURA_ELEC | CAN_FLY |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | 
F:BASH_DOOR | POWERFUL | MOVE_BODY | DROP_CORPSE
F:EVIL | DRAGON | IM_ELEC | NO_CONF | NO_SLEEP
S:1_IN_6 | 
S:BLIND | CONF | SCARE | 
S:BR_ELEC
D:A vast dragon of power.  Storms and lightning crash around its titanic 
D:form.  Deep blue scales reflect the flashes and highlight the creature's 
D:great muscles.  It regards you with contempt.

N:729:Ulik the Troll
G:T:o
I:130:35d70:30:60:30
W:51:4:0:18000
B:HIT:SHATTER:20d12
B:HIT:SHATTER:20d12
B:BITE:POISON:6d14
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_1D2 | DROP_4D2 | DROP_GOOD | 
F:DROP_90 | REGENERATE | KILL_WALL | RES_TELE |
F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE
F:EVIL | TROLL | IM_POIS | NO_CONF | NO_SLEEP |
F:IM_ELEC | IM_COLD | IM_FIRE |
D:Ulik is the strongest troll who has ever lived. He could challenge 
D:the immortals and pound them to dust with his great strength.

N:730:Baphomet the Minotaur Lord
G:H:D
I:130:19d100:30:48:30
W:51:4:0:18000
B:BUTT:HURT:12d13
B:BUTT:HURT:12d13
B:HIT:HURT:10d10
B:HIT:HURT:10d10
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_1D2 | DROP_4D2 | DROP_GOOD | 
F:BASH_DOOR | DROP_CORPSE
F:EVIL | IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_6 | 
S:SLOW | ARROW_4 | BO_MANA | BO_PLAS | BA_ELEC | 
S:BR_WALL
D:A fearsome bull-headed demon, Baphomet swings a mighty axe as he curses 
D:all that defy him.

N:731:Hell knight
G:p:s
I:120:15d70:20:65:10
W:52:1:0:10000
B:HIT:HURT:10d5
B:HIT:HURT:10d5
B:HIT:HURT:10d5
B:HIT:EXP_80
F:FORCE_SLEEP | FORCE_MAXHP | SMART | IM_FIRE | IM_COLD | IM_POIS |
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | RES_NETH | RES_NEXU | RES_PLAS |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | EVIL
S:1_IN_5 |
S:BLIND | SCARE | CAUSE_3 | BA_NETH | BA_FIRE | BO_PLAS | S_MONSTERS
D:It is a humanoid form dressed in armour of ancient style.  From beneath 
D:its helmet, eyes glow with hellfire.

N:732:Bull Gates
G:p:D
I:140:25d70:40:45:0
W:52:3:0:20000
B:CHARGE:EAT_GOLD:5d5
B:CHARGE:EAT_ITEM:5d5
B:SPIT:BLIND:10d5
B:DROOL:DISEASE:8d5
F:UNIQUE | MALE | CAN_SPEAK | DROP_SKELETON | DROP_CORPSE
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_1D2 | DROP_4D2 | DROP_GOOD | 
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | 
F:IM_POIS | IM_FIRE | NO_CONF | NO_SLEEP | EVIL | RES_TELE
S:1_IN_6 | 
S:TRAPS
D:He may not code worth a dime, but he certainly knows how to make money.

N:733:Santa Claus
G:h:r
I:150:25d70:90:50:10
W:52:3:0:45000
B:HIT:LOSE_CHR:5d5
B:TOUCH:LOSE_ALL:10d1
B:TOUCH:LOSE_ALL:10d1
B:CHARGE:EAT_GOLD
F:UNIQUE | MALE | CAN_SPEAK | REFLECTING | DROP_SKELETON | DROP_CORPSE
F:FORCE_SLEEP | FORCE_MAXHP | SMART | 
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT |
F:NO_STUN | NO_SLEEP | NO_CONF | 
F:IM_ELEC | IM_FIRE | IM_POIS | IM_COLD |
F:COLD_BLOOD | RES_TELE
S:1_IN_3 |
S:CAUSE_4 | HOLD | DRAIN_MANA | SCARE | BLIND | 
S:S_UNDEAD | S_HI_UNDEAD | S_HI_DRAGON | S_UNIQUE | 
S:BA_NETH | FORGET | TRAPS | BRAIN_SMASH | TELE_AWAY 
D:Why would anybody want to kill Santa Claus? To get all the presents, 
D:of course!

N:734:Eihort, the Thing in the Labyrinth
G:j:R
I:120:33d70:50:45:10
W:53:3:0:45000
B:BITE:PARALYZE:8d1
B:CRUSH:HURT:10d10
B:CRUSH:HURT:10d10
B:CRUSH:HURT:10d10
F:UNIQUE | CAN_SPEAK | ESCORT | REGENERATE |
F:FORCE_SLEEP | FORCE_MAXHP | ELDRITCH_HORROR |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | 
F:SMART | OPEN_DOOR | BASH_DOOR | MOVE_BODY | 
F:EVIL |IM_ACID | IM_FIRE | IM_COLD | IM_POIS | 
F:HURT_LITE | NO_CONF | NO_SLEEP | RES_TELE
S:1_IN_4 | 
S:S_UNDEAD | S_DEMON | S_MONSTER | BLINK | BA_ACID | FORGET
D:"Then came pale movement in the well, and something clambered 
D:up from the dark, a bloated blanched oval supported on myriad 
D:fleshless legs. Eyes formed in the gelatinous oval and stared 
D:at him."

N:735:The King in Yellow
G:L:y
I:120:32d70:90:50:10
W:53:3:0:50000
B:CRUSH:HURT:12d12
B:CRUSH:HURT:12d12
B:GAZE:LOSE_WIS:5d10
B:GAZE:TERRIFY:5d10
F:UNIQUE | MALE | CAN_SPEAK | ATTR_MULTI | ATTR_ANY |
F:FORCE_SLEEP | FORCE_MAXHP | ELDRITCH_HORROR |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | 
F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY | 
F:EVIL | UNDEAD | IM_ACID | IM_FIRE | IM_COLD | IM_POIS | 
F:HURT_LITE | NO_CONF | NO_SLEEP | RES_TELE
S:1_IN_2 | 
S:S_DEMON | S_UNDEAD | S_KIN | SCARE | CAUSE_3 | CAUSE_4 | ANIM_DEAD 
S:TELE_AWAY | TPORT | BRAIN_SMASH | CONF
D:The King in Yellow is an Avatar of Hastur: "He has no 
D:face, and is twice as tall as a man. He wears pointed shoes under 
D:his tattered, fantastically colored robes, and a streamer of silk 
D:appears to fall from the pointed tip of his hood. At times he appears 
D:to be winged; at others, haloed."

N:736:Great unclean one
G:U:g
I:120:124d40:30:75:20
W:53:3:0:17500
B:BITE:DISEASE:10d10
B:BITE:ACID:10d10
B:BITE:POISON:10d10
B:BITE:CONFUSE:10d10
F:DEMON | EVIL | NONLIVING | CAN_SWIM |
F:FORCE_SLEEP | FORCE_MAXHP | ONLY_ITEM | DROP_2D2 | ELDRITCH_HORROR |
F:OPEN_DOOR | BASH_DOOR | SMART | POWERFUL | DROP_GOOD | KILL_BODY |
F:IM_ACID | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP
F:KILL_ITEM 
S:1_IN_3
S:BR_ACID | BR_POIS | BR_NUKE | SCARE | ANIM_DEAD 
S:CAUSE_3 | CAUSE_4 | S_DEMON | S_UNDEAD 
D:This disgusting demon resembles a shambling pile of rotting 
D:green flesh, with dozens of mouths drooling and leaving a 
D:trail of foul-smelling goo behind. Nurgle must be 
D:proud of himself for having created this atrocity!

N:737:Lord of Chaos
G:p:v
I:130:45d41:30:40:5
W:53:3:0:17500
B:KICK:HURT:20d2
B:KICK:HURT:10d2
B:HIT:POISON:20d1
B:HIT:LOSE_ALL:15d1
F:MALE | EVIL |
F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON |
F:ONLY_ITEM | DROP_4D2 | ATTR_MULTI | SHAPECHANGER | ATTR_ANY |
F:INVISIBLE | OPEN_DOOR | BASH_DOOR | SMART | POWERFUL |
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_2 |
S:HEAL | MIND_BLAST | BA_CHAO |
S:S_SPIDER | S_HOUND | S_DEMON
D:He is one of the few true masters of the art, being extremely skillful in 
D:all forms of unarmed combat and controlling the Logrus 
D:with disdainful ease.

N:738:Khamul the Easterling
G:W:D
I:120:35d70:90:50:10
W:53:3:0:50000
B:HIT:HURT:10d10
B:HIT:HURT:5d5
B:TOUCH:EXP_40
B:TOUCH:EXP_40
F:UNIQUE | MALE | CAN_SPEAK | 
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | 
F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY | 
F:EVIL | UNDEAD | IM_ACID | IM_FIRE | IM_COLD | IM_POIS | 
F:HURT_LITE | NO_CONF | NO_SLEEP | RES_TELE
S:1_IN_2 | 
S:TELE_LEVEL | BLIND | HOLD | SCARE | CAUSE_3 | CAUSE_4 | BO_MANA | 
S:BA_FIRE | BA_COLD | BA_NETH | ANIM_DEAD | 
S:S_UNDEAD | S_KIN
D:A warrior-king of the East.  Khamul is a powerful opponent, his skill in 
D:combat awesome and his form twisted by evil cunning.

N:739:Hound of Tindalos
G:Z:s
I:120:45d15:30:50:0
W:54:3:0:8000
B:BITE:TIME:2d12
B:BITE:TIME:2d12
B:CLAW:HURT:3d3
F:FORCE_SLEEP | FRIENDS | RES_NETH |
F:INVISIBLE | PASS_WALL | EVIL | CAN_FLY |
F:ANIMAL | NO_CONF | NO_SLEEP
S:1_IN_5 |
S:BLINK | TELE_TO | BR_NETH | BR_TIME
D:"They are lean and athirst!... All the evil in the universe
D:was concentrated in their lean, hungry bodies. Or had they 
D:bodies? I saw them only for a moment, I cannot be certain."

N:740:Lesser kraken
G:~:G
I:120:112d22:30:75:80
W:54:2:0:20000
B:CRUSH:HURT:16d12
B:CRUSH:HURT:16d12
B:CRUSH:HURT:16d12
B:CRUSH:HURT:16d12
F:FORCE_SLEEP | FORCE_MAXHP | AQUATIC | | WILD_TOO | WILD_OCEAN |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | 
F:BASH_DOOR | POWERFUL | MOVE_BODY | SMART | RES_WATE |
F:EVIL | IM_ELEC | NO_CONF | NO_SLEEP | IM_POIS | IM_FIRE
S:1_IN_6 | 
S:BLIND | CONF | SCARE | CAUSE_4 | CAUSE_3 |
S:BA_WATE | DARKNESS | BR_DARK | TELE_TO 
D:An enormously fearsome and powerful inhabitant of the depths. It 
D:resembles a gargantuan octopus and its evil is almost tangible.

N:741:Great ice wyrm
G:D:w
I:120:30d70:30:85:80
W:54:2:0:20000
B:CLAW:HURT:4d12
B:CLAW:HURT:4d12
B:CLAW:HURT:4d12
B:BITE:COLD:5d14
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | AURA_COLD |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | 
F:BASH_DOOR | POWERFUL | MOVE_BODY | DROP_CORPSE
F:EVIL | DRAGON | IM_COLD | NO_CONF | NO_SLEEP
S:1_IN_6 | 
S:BLIND | CONF | SCARE | 
S:BR_COLD
D:An immense dragon capable of awesome destruction.  You have never felt 
D:such extreme cold, or witnessed such an icy stare.  Begone quickly or feel 
D:its wrath!

N:742:Demilich
G:L:U
I:120:30d70:20:50:50
W:54:2:0:12500
B:TOUCH:EXP_VAMP:1d12
B:TOUCH:UN_POWER
B:TOUCH:LOSE_DEX:4d12
B:TOUCH:LOSE_DEX:4d12
F:FORCE_SLEEP | FORCE_MAXHP | SMART | RES_TELE
F:ONLY_ITEM | DROP_2D2 | DROP_1D2 | DROP_GOOD |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | CAN_FLY |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:BLINK | TELE_TO | BLIND | HOLD | CONF | SCARE | CAUSE_3 | CAUSE_4 | 
S:DRAIN_MANA | BRAIN_SMASH | S_HI_UNDEAD | S_UNDEAD | FORGET |
S:TPORT | HEAL | ANIM_DEAD
D:A lich who is partially immaterial, on its way to a new, ethereal form.

N:743:The Phoenix
G:B:r
I:120:36d70:60:65:0
W:54:3:0:40000
B:BITE:FIRE:12d6
B:BITE:FIRE:12d6
B:HIT:FIRE:9d12
B:HIT:FIRE:9d12
F:UNIQUE | CAN_SPEAK | RES_PLAS | AURA_FIRE |
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | GOOD |
F:ANIMAL | IM_ACID | IM_FIRE | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:BO_FIRE | BO_PLAS | BA_FIRE | 
S:BR_FIRE | BR_LITE | BR_PLAS
D:A massive glowing eagle bathed in flames.  The searing heat chars your 
D:skin and melts your armour.

N:744:Nightcrawler
G:W:D
I:120:60d60:20:80:10
W:54:4:0:8100
B:STING:LOSE_CON:8d8
B:STING:LOSE_CON:8d8
B:BITE:ACID:10d10
B:BITE:ACID:10d10
F:FORCE_SLEEP | SMART | KILL_WALL | CAN_SWIM |
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_GOOD | 
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | UNDEAD | IM_FIRE | IM_COLD | IM_POIS | RES_TELE
F:HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_4 | 
S:BLIND | SCARE | BRAIN_SMASH | 
S:BO_MANA | BO_NETH | BA_NETH | 
S:BR_NETH | 
S:S_UNDEAD
D:This intensely evil creature bears the form of a gargantuan black worm.  
D:Its gaping maw is a void of blackness, acid drips from its steely hide.  
D:It is like nothing you have ever seen before, and a terrible chill runs 
D:down your spine as you face it.

N:745:Lord of Change
G:B:v
I:130:38d70:30:75:20
W:54:3:0:17000
B:CLAW:CONFUSE:10d10
B:CLAW:CONFUSE:10d10
B:BITE:BLIND:12d12
F:DEMON | EVIL | ATTR_MULTI | DROP_GOOD | MOVE_BODY | NONLIVING |
F:FORCE_SLEEP | FORCE_MAXHP | ONLY_ITEM | DROP_2D2 | ELDRITCH_HORROR |
F:INVISIBLE | OPEN_DOOR | BASH_DOOR | SMART | POWERFUL | CAN_FLY |
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_3
S:MIND_BLAST | BA_CHAO | SCARE | BRAIN_SMASH | DRAIN_MANA |
S:S_HOUND | S_DEMON | S_DRAGON | TPORT | HASTE | CONF |
S:TELE_AWAY | FORGET 
D:The most powerful of Tzeentch's servitors. This demon looks like 
D:a huge bird-creature, with the head of a predatory bird and 
D:fantastically multi-coloured wings. 

N:746:Keeper of Secrets
G:H:v
I:130:45d70:30:75:20
W:54:3:0:17000
B:HIT:CONFUSE:10d10
B:HIT:TERRIFY:10d10
B:HIT:BLIND:10d10
B:HIT:TERRIFY:10d10
F:DEMON | EVIL | DROP_GOOD | NONLIVING | CAN_SWIM |
F:FORCE_SLEEP | FORCE_MAXHP | ONLY_ITEM | DROP_2D2 | ELDRITCH_HORROR |
F:OPEN_DOOR | BASH_DOOR | SMART | POWERFUL | MOVE_BODY |
F:IM_ACID | IM_FIRE | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_3
S:SCARE | BRAIN_SMASH | DRAIN_MANA | 
S:BR_CONF | S_DEMON | S_UNDEAD | TPORT | HEAL |
S:TELE_AWAY
D:This demonic keeper of forbidden secrets looks like a hairless 
D:minotaur with extra arms, decorated with tattoos and nose rings. 
D:It is the embodiment of Slaanesh's perverted magic.

N:747:Shudde M'ell
G:w:s
I:125:70d40:20:45:20
W:54:2:0:23000
B:CRUSH:SHATTER:55d2
B:CRUSH:SHATTER:55d2
B:TOUCH:LOSE_CON:1d2
B:TOUCH:LOSE_CON:1d2
F:IM_FIRE | RES_PLAS | IM_COLD | IM_POIS | ELDRITCH_HORROR | RES_TELE
F:KILL_WALL | ONLY_GOLD | DROP_4D2 | DROP_2D2 | CAN_SWIM |
F:EVIL | FORCE_MAXHP | SMART | UNIQUE
S:1_IN_5 | 
S:SCARE | CONF | HOLD | S_DEMON | S_KIN |
S:HEAL | HASTE | FORGET | BRAIN_SMASH 
S:BR_DARK | BR_ACID | BR_DISE
D:The most powerful and most evil of all Chthonians. 
D:"A great gray thing a mile long chanting and exuding strange acids... 
D:charging through the depths of the earth at a fantastic speed, in a 
D:dreadful fury... melting basaltic rocks like butter under a blowtorch."

N:748:Hand druj
G:s:D
I:130:60d7:20:55:10
W:55:4:0:12000
F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW | RES_TELE
F:SMART | COLD_BLOOD | CAN_SWIM |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_1 | 
S:TELE_AWAY | BLIND | CONF | SCARE | CAUSE_3 | FORGET | DARKNESS
D:A skeletal hand floating in the air, motionless except for its flexing 
D:fingers.

N:749:Eye druj
G:s:D
I:130:10d70:20:45:10
W:55:4:0:24000
B:GAZE:EXP_80
B:GAZE:EXP_80
F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | RES_TELE
F:SMART | COLD_BLOOD |
F:EVIL | UNDEAD | CAN_SWIM |
F:IM_FIRE | IM_COLD | IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_1 | 
S:BO_MANA | BO_NETH | BA_NETH | 
S:S_UNDEAD
D:A bloodshot eyeball floating in the air, you'd be forgiven for assuming it 
D:harmless.

N:750:Skull druj
G:s:D
I:130:14d70:20:60:10
W:55:4:0:25000
B:BITE:EXP_80:4d4
B:BITE:PARALYZE:4d4
B:BITE:LOSE_INT:4d4
B:BITE:LOSE_WIS:4d4
F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | RES_TELE
F:SMART | COLD_BLOOD | 
F:EVIL | UNDEAD | CAN_SWIM |
F:IM_FIRE | IM_COLD | IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_1 | 
S:SLOW | CAUSE_4 | MIND_BLAST | BRAIN_SMASH | TRAPS | BO_PLAS | 
S:BO_NETH | BA_WATE | 
S:S_UNDEAD
D:A glowing skull possessed by sorcerous power.  It need not move, but 
D:merely blast you with mighty magic.

N:751:Chaos vortex
G:v:v
I:140:24d20:100:40:0
W:55:1:0:4000
F:ATTR_MULTI | ATTR_ANY |
F:FORCE_SLEEP | NEVER_BLOW | 
F:RAND_50 | RAND_25 | CAN_FLY |
F:EMPTY_MIND | BASH_DOOR | POWERFUL | 
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING
S:1_IN_6 | 
S:BR_CHAO
D:Void, nothingness, spinning destructively.

N:752:Aether vortex
G:v:B
I:130:24d20:100:20:0
W:55:2:0:4500
B:ENGULF:ELEC:5d5
B:ENGULF:FIRE:3d3
B:ENGULF:ACID:3d3
B:ENGULF:COLD:3d3
F:ATTR_MULTI | ATTR_ANY |
F:FORCE_SLEEP | CAN_FLY |
F:RAND_50 | RAND_25 | AURA_COLD | AURA_FIRE | AURA_ELEC |
F:EMPTY_MIND | BASH_DOOR | POWERFUL | 
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS |
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | 
F:RES_NETH | RES_NEXU | RES_PLAS
S:1_IN_6 | 
S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_POIS | BR_LITE | 
S:BR_DARK | BR_SOUN | BR_CONF | BR_CHAO | BR_SHAR | BR_NETH | 
S:BR_WALL | BR_INER | BR_TIME | BR_GRAV | BR_PLAS | BR_NEXU
D:An awesome vortex of pure magic, power radiates from its frame.

N:753:Nidhogg the Hel-Drake
G:D:D
I:120:29d111:20:66:70
W:55:2:0:25000
B:CLAW:LOSE_CON:8d12
B:CLAW:LOSE_CON:8d12
B:BITE:EXP_VAMP:8d15
B:BITE:EXP_VAMP:8d15
F:UNIQUE | CAN_FLY | RES_NETH |
F:FORCE_SLEEP | FORCE_MAXHP | SMART |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | IM_POIS |
F:BASH_DOOR | POWERFUL | MOVE_BODY | CAN_SPEAK | IM_ACID |
F:EVIL | DRAGON | IM_FIRE | NO_CONF | NO_SLEEP | IM_COLD
S:1_IN_5 | 
S:CAUSE_3 | BR_NETH | BR_COLD |
S:BR_ACID | BR_POIS |
S:S_DRAGON | S_UNDEAD
D:In the bowels of Hel, the dread Nidhogg, a dragon blacker than the 
D:night, feasts on the essences of the dead.

N:754:The Lernean Hydra
G:M:G
I:120:45d70:20:70:20
W:55:2:0:20000
B:BITE:POISON:8d6
B:BITE:POISON:8d6
B:BITE:FIRE:12d6
B:BITE:FIRE:12d6
F:UNIQUE | 
F:FORCE_SLEEP | FORCE_MAXHP | SMART | DROP_CORPSE
F:ONLY_GOLD | DROP_3D2 | DROP_4D2 | WILD_TOO | WILD_SHORE | WILD_SWAMP |
F:OPEN_DOOR | BASH_DOOR | KILL_BODY | POWERFUL | 
F:ANIMAL | IM_FIRE | IM_POIS | 
F:NO_CONF | NO_SLEEP | CAN_SWIM |
S:1_IN_3 | 
S:SCARE | 
S:BO_FIRE | BO_PLAS | BA_FIRE | BA_POIS | 
S:BR_FIRE | BR_POIS | 
S:S_HYDRA
D:A massive legendary hydra.  It has twelve powerful heads.  Its many eyes 
D:stare at you as clouds of smoke and poisonous vapour rise from its 
D:seething form.

N:755:Thuringwethil
G:V:D
I:130:40d70:20:72:10
W:55:4:0:23000
B:BITE:HURT:5d8
B:BITE:EXP_VAMP:6d6
B:HIT:CONFUSE:6d6
B:HIT:CONFUSE:6d6
F:UNIQUE | FEMALE | 
F:FORCE_SLEEP | FORCE_MAXHP | SMART | CAN_SPEAK | CAN_FLY |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | 
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | REGENERATE | 
F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP | RES_TELE
S:1_IN_3 | 
S:BLIND | HOLD | SCARE | CAUSE_3 | CAUSE_4 | DRAIN_MANA | 
S:BRAIN_SMASH | BA_NETH | S_KIN
D:Chief messenger between Sauron and Morgoth, she is surely the most deadly 
D:of her vampire race.  At first she is charming to meet, but her wings and 
D:eyes give away her true form.

N:756:Great hell wyrm
G:D:r
I:120:54d70:40:65:40
W:55:2:0:23000
B:CLAW:HURT:4d12
B:CLAW:HURT:4d12
B:CLAW:HURT:4d12
B:BITE:HURT:5d14
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | DROP_CORPSE
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | 
F:BASH_DOOR | POWERFUL | MOVE_BODY | AURA_FIRE |
F:EVIL | DRAGON | IM_FIRE | NO_CONF | NO_SLEEP
S:1_IN_6 | 
S:BLIND | CONF | SCARE | 
S:BR_FIRE
D:A vast dragon of immense power.  Fire leaps continuously from its huge 
D:form.  The air around it scalds you.  Its slightest glance burns you, and 
D:you truly realize how insignificant you are.

N:757:Hastur the Unspeakable
G:H:b
I:120:55d71:20:75:10
W:55:4:0:23000
B:CRUSH:HURT:14d8
B:CRUSH:HURT:14d8
B:BITE:EXP_80:6d6
B:BITE:EXP_80:6d6
F:UNIQUE | ELDRITCH_HORROR | CAN_SWIM | EVIL | UNDEAD |
F:FORCE_SLEEP | FORCE_MAXHP | SMART | CAN_SPEAK | AURA_ELEC |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | POWERFUL | NONLIVING |
F:IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP | RES_TELE
S:1_IN_3 |
S:BLIND | HOLD | SCARE | CAUSE_4 | DRAIN_MANA |
S:BRAIN_SMASH | BA_WATE | S_DEMON | HASTE |
S:TPORT | TELE_AWAY | TELE_TO | HEAL | BR_DARK | BR_NETH
D:Its form is partially that of a 
D:reptile, partially that of a gigantic octopus. It will destroy you.

N:758:Bloodthirster
G:U:r
I:144:45d70:30:90:20
W:55:3:0:19500
B:HIT:HURT:50d1
B:HIT:HURT:50d1
B:HIT:HURT:50d1
F:DEMON | EVIL | DROP_GOOD | REGENERATE | CAN_FLY | NONLIVING |
F:FORCE_SLEEP | FORCE_MAXHP | ONLY_ITEM | DROP_4D2 | ELDRITCH_HORROR |
F:OPEN_DOOR | BASH_DOOR | RES_NETH | RES_NEXU | RES_TELE | MOVE_BODY |
F:IM_ACID | IM_FIRE | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | NO_FEAR
D:Khorne's mightiest servant, a winged hound-demon walking on 
D:two paws and wielding a mighty axe and a whip in the other 
D:two. Intelligent, bloodthirsty eyes behold you from inside 
D:the bloody demon armour.

N:759:Draconic quylthulg
G:Q:G
I:120:72d7:20:1:0
W:55:3:0:5500
F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW |
F:INVISIBLE | EMPTY_MIND | 
F:ANIMAL | EVIL | 
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_2 | 
S:BLINK | TPORT | 
S:S_DRAGON
D:It looks like it was once a dragon corpse, now deeply infected with 
D:magical bacteria that make it pulse in a foul and degrading way.

N:760:Nyogtha, the Thing that Should not Be
G:j:D
I:130:55d70:20:60:20
W:56:2:0:20000
B:CRUSH:ACID:10d6
B:CRUSH:ACID:10d6
B:CRUSH:ACID:10d6
B:CRUSH:HURT:16d16
F:UNIQUE | ELDRITCH_HORROR |
F:FORCE_SLEEP | FORCE_MAXHP | CAN_SPEAK | SMART | CAN_SWIM |
F:ONLY_ITEM | DROP_1D2 | DROP_4D2 | DROP_GOOD |
F:REGENERATE | KILL_ITEM | DROP_2D2 | DROP_90 | DROP_60 |
F:BASH_DOOR | EVIL | NO_CONF | NO_SLEEP | KILL_BODY |
F:HURT_LITE | POWERFUL | RES_NETH | NONLIVING |
F:IM_ACID | IM_FIRE | RES_PLAS | IM_POIS | IM_COLD | IM_ELEC | RES_TELE
S:1_IN_5 |
S:BRAIN_SMASH | MIND_BLAST | HASTE | TPORT |
S:S_DEMON | S_UNDEAD | S_HI_UNDEAD | S_KIN |
S:BR_DARK | BR_NUKE | BR_ACID | BR_POIS
D:"...a little finger of blackness crept out from beneath its edge 
D:a great wave of iridescent blackness, neither liquid nor solid,
D:a frightful gelatinous mass."

N:761:Ahtu, Avatar of Nyarlathotep
G:#:D
I:130:38d110:30:60:15
W:56:3:0:22500
B:CRUSH:HURT:13d13
B:CRUSH:FIRE:10d10
B:CRUSH:HURT:13d13
B:CRUSH:FIRE:10d10
F:FORCE_SLEEP | FORCE_MAXHP | UNIQUE | CAN_SPEAK |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | MOVE_BODY |
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:EVIL | DEMON | NONLIVING | ELDRITCH_HORROR
S:1_IN_6
S:BR_FIRE | S_DEMON | CAUSE_4 | BR_PLAS | BR_NETH | BRAIN_SMASH |
S:S_UNDEAD | BA_DARK 
D:"Higher already than the giants of the forest ringing it, the 
D:fifty-foot-thick column... sprouted a ring of tendrils, ruddy and 
D:golden and glittering overall with inclusions of quartz."

N:762:Fundin Bluecloak
G:h:G
I:130:38d100:25:99:10
W:56:2:0:20000
B:HIT:HURT:10d10
B:HIT:HURT:8d6
B:HIT:HURT:8d6
B:HIT:HURT:8d6
F:UNIQUE | MALE | CAN_SPEAK | DROP_CORPSE
F:FORCE_SLEEP | FORCE_MAXHP | FRIENDLY |
F:ONLY_ITEM | DROP_1D2 | DROP_4D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | 
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP | 
S:1_IN_4 | 
S:HEAL | BLIND | CONF | SCARE | CAUSE_3 | CAUSE_4 | BRAIN_SMASH | 
S:FORGET | 
S:S_MONSTERS
D:He is one of the greatest dwarven priests to walk the earth.  Fundin has 
D:earned a high position in the church, and his skill with both weapon and 
D:spell only justify his position further.  His combination of both dwarven 
D:strength and priestly wisdom are a true match for any adventurer.

N:763:Dworkin Barimen
G:p:v
I:130:70d48:25:99:10
W:56:2:0:22200
B:HIT:CONFUSE:4d8
B:HIT:TERRIFY:5d6
B:HIT:PARALYZE:5d6
B:HIT:BLIND:4d8
F:UNIQUE | MALE | AMBERITE | DROP_CORPSE | DROP_CHOSEN |
F:FORCE_SLEEP | FORCE_MAXHP | SHAPECHANGER | CAN_SPEAK |
F:ONLY_ITEM | DROP_1D2 | DROP_4D2 | DROP_GOOD | CAN_FLY |
F:OPEN_DOOR | BASH_DOOR | ATTR_MULTI | RES_DISE | ATTR_ANY | RES_TELE
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP | 
S:1_IN_4 | 
S:HEAL | BLIND | CONF | SCARE | CAUSE_4 | BRAIN_SMASH | 
S:FORGET | S_MONSTERS | BA_CHAO | BLINK | TPORT | TELE_TO |
S:TELE_AWAY | S_DEMON
D:Once this now gnomish creature created the universe with the Jewel 
D:of Judgement - or so you have been told. There is little sanity left 
D:in his present form even if he still has the power. "He was a small 
D:man. Tiny, might be an even better word. He was around five feet tall 
D:and a hunchback. His hair and beard were as heavy as (Corwin's). The 
D:only distinguishing features in that great mass of fur were 
D:his long, hook nose and his almost black eyes, now squinted 
D:against the light... Dworkin: 'I am Oberon's prisoner.' Corwin: 
D:'Oh? None of us knew that Dad had locked you up.' (Corwin) heard 
D:(Dworkin) weeping. 'Yes,' he said after a long time. 'He didn't 
D:trust me.' 'Why not?' 'I told him I'd thought of a way to 
D:destroy Amber. I described it to him, and he locked me in.'"

N:764:Uriel, Angel of Fire
G:A:R
I:130:55d70:40:80:10
W:56:3:0:25000
B:HIT:FIRE:9d12
B:HIT:FIRE:4d6
B:HIT:HURT:10d10
B:HIT:HURT:10d10
F:UNIQUE | MALE | CAN_SPEAK | NO_FEAR | GOOD | AURA_FIRE | REFLECTING |
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | 
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_TELE
S:1_IN_2 | 
S:TELE_TO | BLIND | 
S:BO_FIRE | BO_MANA | BA_FIRE | 
S:BR_FIRE | 
S:S_ANGEL
D:A creature of godly appearance, you dare not challenge Uriel's supremacy.  
D:Those who stood against him before are but a memory, cremated by his 
D:mastery of elemental fire.

N:765:Azriel, Angel of Death
G:A:D
I:130:45d100:40:85:10
W:57:3:0:30000
B:TOUCH:EXP_VAMP:1d12
B:HIT:BLIND:10d5
B:HIT:HURT:10d10
B:HIT:HURT:10d10
F:UNIQUE | MALE | CAN_SPEAK | RES_NETH | NO_FEAR | GOOD |
F:FORCE_SLEEP | FORCE_MAXHP | SMART | REFLECTING | AURA_COLD |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | CAN_FLY |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_TELE
S:1_IN_2 | 
S:TELE_TO | BLIND | 
S:BO_MANA | BO_NETH | BA_NETH | 
S:BR_NETH | 
S:S_ANGEL
D:Azriel commands awesome power, his visage holy enough to shrivel your 
D:soul.  You shriek with disbelief as his mastery of death draws you to your 
D:grave.  It is truly beyond all but the mightiest of warriors to stand 
D:against him and live.

N:766:Ancalagon the Black
G:D:D
I:120:75d70:20:62:70
W:58:3:0:30000
B:CLAW:HURT:5d12
B:CLAW:HURT:6d12
B:CLAW:HURT:8d12
B:BITE:HURT:10d14
F:UNIQUE | MALE | CAN_SPEAK | DROP_CORPSE
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:EVIL | DRAGON | IM_ACID | IM_FIRE | 
F:NO_CONF | NO_SLEEP
S:1_IN_2 | 
S:BLIND | CONF | SCARE | 
S:BR_ACID | 
S:S_DRAGON | S_HI_DRAGON
D:'Rushing Jaws' is his name, and death is his game.  No dragon of the brood 
D:of Glaurung can match him.

N:767:Daoloth, the Render of the Veils
G:U:s
I:120:72d70:20:62:70
W:58:3:0:27500
B:TOUCH:CONFUSE:5d12
B:TOUCH:CONFUSE:5d12
B:TOUCH:CONFUSE:5d12
B:TOUCH:CONFUSE:5d12
F:UNIQUE | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | 
F:IM_ACID | IM_FIRE | IM_POIS | IM_COLD | ELDRITCH_HORROR |
F:NEVER_MOVE | RES_NEXU | REFLECTING | PASS_WALL |
F:NO_CONF | NO_SLEEP | EVIL 
S:1_IN_3 | 
S:TELE_AWAY | S_MONSTERS | TELE_LEVEL | BR_NEXU | TPORT | BLINK
D:"Not shapeless, but so complex that the eye could recognize no 
D:describable shape. There were hemispheres and shining metal, 
D:coupled by long plastic rods. The rods were of a flat gray color, 
D:so that he could not make out which were nearer; they merged into 
D:a flat mass from which protruded individual cylinders. As he looked 
D:at it, he had a curious feeling that eyes gleamed from between 
D:these rods; but wherever he glanced at the construction, he saw 
D:only the spaces between them."

N:768:Nightwalker
G:W:D
I:130:35d65:20:88:10
W:59:4:0:15000
B:HIT:UN_BONUS:10d10
B:HIT:UN_BONUS:10d10
B:HIT:UN_BONUS:7d7
B:HIT:UN_BONUS:7d7
F:FORCE_SLEEP |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | CAN_SWIM |
F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | RES_TELE
F:EVIL | UNDEAD | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | 
F:HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_4 | 
S:BLIND | SCARE | BRAIN_SMASH | 
S:BO_MANA | BO_NETH | BA_NETH | 
S:S_UNDEAD
D:A huge giant garbed in black, more massive than a titan and stronger than 
D:a dragon.  With terrible blows, it breaks your armour from your back, 
D:leaving you defenseless against its evil wrath.  It can smell your fear, 
D:and you in turn smell the awful stench of death as this ghastly figure 
D:strides towards you menacingly.

N:769:Raphael, the Messenger
G:A:v
I:130:75d70:40:90:10
W:59:3:0:35000
B:HIT:UN_BONUS:6d8
B:HIT:FIRE:4d6
B:HIT:HURT:10d10
B:HIT:HURT:10d10
F:UNIQUE | MALE | FORCE_MAXHP | CAN_SPEAK | NO_FEAR | GOOD |
F:FORCE_SLEEP | SMART | AURA_ELEC | REFLECTING | RES_TELE |
F:ESCORT | CAN_FLY |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY |
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS
S:1_IN_2 |
S:TELE_TO | BLIND | BO_MANA | S_ANGEL | S_KIN | INVULNER
D:Commanding a legion of angels, Raphael will destroy you for your sins.  He 
D:will crush you like the pitiful insignificant being he sees you to be.  
D:Your very soul will be taken into judgement by his supreme authority as he 
D:cleanses the world of evil.

N:770:Artsi the Champion of Chaos
G:h:G
I:130:83d66:25:88:10
W:59:2:0:20000
B:HIT:EXP_VAMP:6d6
B:HIT:EXP_VAMP:8d8
B:HIT:EXP_VAMP:10d10
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP | SMART | DROP_CORPSE
F:ONLY_ITEM | DROP_1D2 | DROP_4D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | RES_NEXU | RES_NETH | EVIL | 
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP | 
S:1_IN_4 | 
S:BA_FIRE | BA_CHAO | CONF | TPORT | S_DEMON | BR_CHAO | BA_MANA
D:He is one of the greatest warriors of chaos to walk the earth. 
D:His bloody blade has slain thousands and tens of thousands, and still 
D:hungers for more. 

N:771:Saruman of Many Colours
G:p:v
I:120:38d100:100:50:0
W:60:1:0:35000
B:HIT:UN_BONUS:6d8
B:HIT:UN_BONUS:6d8
B:HIT:HURT:5d5
B:HIT:HURT:5d5
F:UNIQUE | MALE | ATTR_MULTI | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP | REFLECTING | RES_TELE
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:DROP_CHOSEN |
F:SMART | OPEN_DOOR | BASH_DOOR | 
F:EVIL | IM_FIRE | IM_COLD | 
F:IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_2 | 
S:HEAL | HASTE | TPORT | TELE_AWAY | BLIND | CONF | SCARE | 
S:CAUSE_4 | MIND_BLAST | FORGET | TRAPS | ANIM_DEAD | 
S:BO_ICEE | BA_ACID | BA_FIRE | BA_COLD | BA_WATE | 
S:S_UNDEAD | S_DEMON | S_DRAGON
D:Originally known as the White, Saruman fell prey to Sauron's wiles. He 
D:searches forever for the One Ring, to become a mighty Sorcerer-King of the 
D:world.

N:772:Gandalf the Grey
G:p:v
I:120:49d70:101:50:0
W:60:7:0:35000
B:HIT:UN_BONUS:6d8
B:HIT:UN_BONUS:6d8
B:HIT:TERRIFY:5d5
B:HIT:TERRIFY:5d5
F:UNIQUE | MALE | CAN_SPEAK | FRIENDLY |
F:FORCE_SLEEP | FORCE_MAXHP | REFLECTING | RES_TELE |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:SMART | OPEN_DOOR | BASH_DOOR | 
F:GOOD | IM_FIRE | IM_COLD | 
F:IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_2 | 
S:HEAL | HASTE | TPORT | TELE_AWAY | BLIND | CONF | SCARE | 
S:CAUSE_4 | BRAIN_SMASH | FORGET | TRAPS | 
S:BA_FIRE | BO_FIRE | BO_PLAS | BO_MANA |
S:S_MONSTER | S_ANGEL | S_DRAGON | S_KIN 
D:The wizard who opposed Saruman, and in the end, was the only 
D:one of the Istari to succeed in his task. Gandalf is very 
D:wise and specializes in fire magic.

N:773:Brand, Mad Visionary of Amber
G:p:v
I:120:50d70:100:50:0
W:60:1:0:35000
B:HIT:UN_BONUS:6d8
B:HIT:UN_BONUS:6d8
B:HIT:CONFUSE:5d5
B:HIT:UN_POWER:5d5
F:UNIQUE | MALE | ATTR_MULTI | CAN_SPEAK | AMBERITE | ATTR_ANY | RES_TELE
F:FORCE_SLEEP | FORCE_MAXHP | DROP_SKELETON | DROP_CORPSE
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:DROP_CHOSEN |
F:SMART | OPEN_DOOR | BASH_DOOR | 
F:EVIL | IM_FIRE | IM_COLD |
F:IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_2 |
S:BLIND | CONF |
S:TPORT | BLINK | BA_FIRE | BA_COLD |
S:DRAIN_MANA | CAUSE_4 | BA_ACID | TELE_AWAY |
S:MIND_BLAST | TRAPS | HEAL |
S:HASTE | BRAIN_SMASH | BA_CHAO | BA_DARK
D:Brand sees himself as a hero, the god creator 
D:and absolute monarch of a future world. Unfortunately he needs 
D:to erase the existing world to make his new world. "...a figure both 
D:like Bleys and (Corwin). (Corwin's) features, though smaller, his eyes, 
D:Bleys' hair, beardless. He wore a riding suit of green and sat atop a white 
D:horse... There was a quality of both strength and weakness, questing and 
D:abandonment about him."

N:774:Shadowlord
G:G:b
I:120:30d70:20:75:10
W:62:2:0:22500
B:HIT:EXP_40:6d6
B:HIT:EXP_40:6d6
B:HIT:LOSE_STR:4d6
B:GAZE:TERRIFY:4d6
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | 
F:INVISIBLE | COLD_BLOOD | TAKE_ITEM | PASS_WALL | 
F:EVIL | UNDEAD | CAN_FLY |
F:IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | RES_TELE
S:1_IN_3 |
S:HOLD | DRAIN_MANA | BLIND | S_UNDEAD | CONF |
S:SCARE | TELE_TO | TPORT | BRAIN_SMASH | ANIM_DEAD
S:BA_NETH | DARKNESS | SHRIEK
D:An aura of hatred, cowardice and falsehood surrounds you as this 
D:cloaked figure floats towards you.

N:775:Greater kraken
G:~:G
I:120:40d70:30:62:80
W:63:2:0:25000
B:CRUSH:HURT:15d15
B:CRUSH:HURT:15d15
B:CRUSH:HURT:15d15
B:CRUSH:HURT:15d15
F:FORCE_SLEEP | FORCE_MAXHP | AQUATIC | WILD_TOO | WILD_OCEAN |
F:ONLY_ITEM | DROP_3D2 | DROP_GOOD | 
F:BASH_DOOR | POWERFUL | MOVE_BODY | SMART | RES_WATE |
F:EVIL | IM_ELEC | NO_CONF | NO_SLEEP | IM_POIS | IM_FIRE
S:1_IN_6 | 
S:BLIND | CONF | SCARE | CAUSE_4 | CAUSE_3 | TELE_TO | TELE_AWAY |
S:BA_WATE | DARKNESS | BR_DARK | BR_ACID | BR_POIS
D:An enormously fearsome and powerful inhabitant of the depths. It 
D:resembles a gargantuan octopus and its evil is almost tangible.

N:776:Archlich
G:L:B
I:120:35d70:20:60:50
W:64:2:0:20000
B:TOUCH:EXP_VAMP:1d16
B:TOUCH:UN_POWER
B:TOUCH:LOSE_DEX:8d12
B:TOUCH:LOSE_DEX:8d12
F:FORCE_SLEEP | FORCE_MAXHP | SMART | RES_TELE | CAN_FLY |
F:ONLY_ITEM | DROP_4D2 | DROP_1D2 | DROP_GOOD |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | PASS_WALL |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:BLINK | TELE_TO | BLIND | HOLD | CONF | SCARE | CAUSE_3 | CAUSE_4 | 
S:DRAIN_MANA | BRAIN_SMASH | S_HI_UNDEAD | S_UNDEAD | FORGET |
S:TPORT | HEAL | S_KIN | S_DEMON | BA_NETH | ANIM_DEAD
D:A lich who has reached its ultimate evolutionary stage: a completely 
D:immaterial state.

N:777:Bast, Goddess of Cats
G:f:o
I:130:48d70:100:100:0
W:64:3:0:30500
B:HIT:CONFUSE:12d12
B:TOUCH:LOSE_DEX:2d12
B:HIT:BLIND:10d5
B:HIT:PARALYZE:15d1
F:UNIQUE | FEMALE | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ESCORT | ESCORTS | EVIL |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | 
F:INVISIBLE | OPEN_DOOR | BASH_DOOR | 
F:IM_FIRE | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:TELE_TO | HEAL | S_KIN
D:"Beauty -- coolness -- aloofness -- philosophical repose -- 
D:self-sufficiency -- untamed mastery -- what else can we find 
D:these things with even half the perfection and completeness 
D:that mark their incarnation in the peerless and softly gliding 
D:cat?"

N:778:Jabberwock
G:H:R
I:130:32d70:35:62:255
W:65:4:0:19000
B:CLAW:HURT:10d10
B:CLAW:HURT:10d10
B:BITE:HURT:10d10
B:BITE:HURT:10d10
F:ATTR_MULTI | EVIL |
F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE
F:ONLY_ITEM | DROP_60 | DROP_90 | 
F:BASH_DOOR | CAN_FLY | DROP_CORPSE
F:ANIMAL
S:1_IN_5 | 
S:CAUSE_4 | 
S:BR_CHAO
D:"Beware the Jabberwock, my son! The jaws that bite, the claws that catch!"

N:779:Chaos hound
G:Z:v
I:120:45d30:30:50:0
W:65:1:0:10000
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:CLAW:HURT:3d3
F:ATTR_MULTI | ATTR_ANY | DROP_SKELETON | DROP_CORPSE
F:FORCE_SLEEP | 
F:FRIENDS | 
F:BASH_DOOR | 
F:ANIMAL | NO_CONF | NO_SLEEP
S:1_IN_5 | 
S:BR_CHAO
D:A constantly changing canine form, this hound rushes towards you as if 
D:expecting mayhem and chaos ahead.  It appears to have an almost kamikaze 
D:relish for combat.  You suspect all may not be as it seems.

N:780:Vlad Dracula, Prince of Darkness
G:V:b
I:130:50d70:20:83:10
W:66:4:0:33333
B:BITE:EXP_VAMP:8d8
B:BITE:EXP_VAMP:8d8
B:HIT:CONFUSE:8d8
B:HIT:CONFUSE:8d8
F:UNIQUE | MALE | 
F:FORCE_SLEEP | FORCE_MAXHP | SMART | CAN_SPEAK | CAN_FLY |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | 
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | REGENERATE | 
F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP | RES_TELE
S:1_IN_3 | 
S:BLIND | HOLD | SCARE | CAUSE_3 | CAUSE_4 | DRAIN_MANA | 
S:BRAIN_SMASH | BA_NETH | S_KIN | DARKNESS | BA_DARK 
D:The most feared of all vampires, the Prince of Darkness himself.

N:781:Ultimate beholder
G:e:o
I:120:40d70:30:40:10
W:66:4:0:10000
B:GAZE:EXP_40:2d5
B:GAZE:PARALYZE:2d5
B:GAZE:LOSE_INT:2d6
B:GAZE:UN_POWER:2d6
F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE | CAN_FLY |
F:BASH_DOOR | FEMALE | SMART | DROP_CORPSE |
F:EVIL | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_2 | 
S:BLIND | CONF | SCARE | DRAIN_MANA | MIND_BLAST | FORGET | 
S:DARKNESS | BO_ACID | BO_FIRE | BO_COLD | S_KIN | BO_MANA
D:A disembodied eye, surrounded by twelve smaller eyes on stalks. 
D:This is a beholder hive-mother, far more powerful than normal 
D:beholders.

N:782:Leviathan
G:D:b
I:120:50d70:40:90:30
W:67:3:0:28000
B:BITE:FIRE:5d12
B:BITE:FIRE:5d12
B:CRUSH:HURT:6d15
B:CRUSH:HURT:6d15
F:FORCE_SLEEP | FORCE_MAXHP | AQUATIC | WILD_TOO | WILD_OCEAN |
F:IM_FIRE | IM_ACID | IM_COLD | IM_POIS | EVIL |
F:DRAGON | NO_CONF | NO_SLEEP | NO_FEAR | DROP_CORPSE
S:1_IN_9
S:BR_FIRE | BR_ACID | BR_DARK |
S:S_DRAGON | S_HYDRA | HEAL | CONF | DARKNESS
D:An enormous, evil sea-dragon.

N:783:Great Wyrm of Chaos
G:D:v
I:120:45d70:40:85:20
W:67:2:0:29000
B:CLAW:HURT:5d12
B:CLAW:HURT:5d12
B:CLAW:HURT:6d12
B:BITE:HURT:8d14
F:ATTR_MULTI | ATTR_ANY |
F:FORCE_SLEEP | FORCE_MAXHP | RES_DISE | DROP_CORPSE
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | 
F:BASH_DOOR | POWERFUL | MOVE_BODY | CAN_FLY |
F:EVIL | DRAGON | NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:BLIND | CONF | SCARE | 
S:BR_CHAO | BR_DISE | 
S:S_DRAGON
D:A massive dragon of changing form.  As you watch, it appears first fair 
D:and then foul.  Its body is twisted by chaotic forces as it strives to 
D:stay real.  Its very existence distorts the universe around it.

N:784:Great Wyrm of Law
G:D:W
I:120:45d70:40:85:255
W:67:2:0:29000
B:CLAW:HURT:5d12
B:CLAW:HURT:5d12
B:CLAW:HURT:6d12
B:BITE:HURT:8d14
F:FORCE_SLEEP | FORCE_MAXHP | GOOD | DROP_CORPSE
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | 
F:BASH_DOOR | POWERFUL | MOVE_BODY | CAN_FLY |
F:DRAGON | NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:BLIND | CONF | SCARE | 
S:BR_SOUN | BR_SHAR | 
S:S_DRAGON
D:A massive dragon of powerful intellect.  It seeks to dominate the universe 
D:and despises all other life.  It sees all who do not obey it as mere 
D:insects to be crushed underfoot.

N:785:Great Wyrm of Balance
G:D:s
I:120:49d70:40:85:255
W:67:4:0:31000
B:CLAW:HURT:5d12
B:CLAW:HURT:5d12
B:CLAW:HURT:6d12
B:BITE:HURT:8d14
F:ATTR_MULTI | ATTR_ANY | GOOD | EVIL | DROP_CORPSE
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | 
F:BASH_DOOR | POWERFUL | MOVE_BODY | RES_DISE |
F:DRAGON | NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:BLIND | CONF | SCARE | 
S:BR_SOUN | BR_CHAO | BR_SHAR | BR_DISE | 
S:S_DRAGON | S_HI_DRAGON
D:A massive dragon, it is thousands of 
D:years old and seeks to maintain the Cosmic Balance.  It sees you as an 
D:upstart troublemaker without the wisdom to control your actions. 

N:786:Shambler
G:E:W
I:130:50d70:40:75:50
W:67:4:0:22500
B:CLAW:HURT:3d12
B:CLAW:HURT:3d12
B:CRUSH:HURT:8d12
B:CRUSH:HURT:8d12
F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | CAN_SWIM | DROP_CORPSE |
F:BASH_DOOR | OPEN_DOOR | POWERFUL | MOVE_BODY | 
F:NO_CONF | NO_SLEEP | EVIL 
S:1_IN_3 |
S:BR_ELEC
D:This elemental creature is power incarnate; it looks like a huge polar bear 
D:with a huge gaping maw instead of a head.

N:787:Hypnos, Lord of Sleep
G:P:G
I:130:51d70:20:75:10
W:67:2:0:36000
B:TOUCH:LOSE_ALL:2d25
B:GAZE:PARALYZE:1d20
B:GAZE:TERRIFY:1d20
B:GAZE:BLIND:1d20
F:UNIQUE | MALE | CAN_SPEAK | ATTR_MULTI | 
F:RES_DISE | RES_NEXU | CAN_FLY |
F:FORCE_SLEEP | FORCE_MAXHP | EVIL | SMART | DROP_CORPSE
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:NO_SLEEP | NO_CONF | NO_STUN | IM_POIS | IM_COLD | IM_FIRE | IM_ACID
S:1_IN_3
S:BR_NEXU | BR_CHAO | HOLD | SLOW | BR_INER | BA_NUKE |
S:MIND_BLAST | BRAIN_SMASH | CONF | BLIND | TELE_TO | HEAL |
S:TELE_AWAY | TELE_LEVEL | TPORT | S_UNDEAD | S_DEMON | DRAIN_MANA
D:"Young with the youth that is outside time, and with a beauteous
D:bearded face, curved, smiling lips, Olympian brow; and dense locks 
D:waving and poppy-crowned."

N:788:Glaaki
G:~:g
I:130:52d70:20:75:10
W:67:2:0:36000
B:STING:HURT:20d1
B:STING:DISEASE:20d1
B:CRUSH:HURT:3d20
F:UNIQUE | CAN_SPEAK | ATTR_MULTI | ELDRITCH_HORROR |
F:RES_NEXU | RES_WATE | CAN_SWIM | REGENERATE |
F:FORCE_SLEEP | FORCE_MAXHP | EVIL | SMART | DEMON |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:NO_SLEEP | NO_CONF | NO_STUN |
F:IM_POIS | IM_COLD | IM_ACID
S:1_IN_5
S:BA_WATE | S_HYDRA | S_DRAGON | S_DEMON | SCARE |
S:BLIND | CONF | CAUSE_4 | BR_POIS
D:"From an oval body protruded countless thin, pointed spines of 
D:multi-colored metal; at the more rounded end of the oval a 
D:circular, thick-lipped mouth formed the center of a spongy 
D:face, from which rose three yellow eyes on thin stalks. Around 
D:the underside of the body were many white pyramids, presumably 
D:used for locomotion. The diameter of the body must have been 
D:at least ten feet at its least wide..."

N:789:Bleys, Master of Manipulation
G:p:U
I:130:50d70:100:50:50
W:67:1:0:35000
B:HIT:HURT:8d15
B:HIT:HURT:8d15
B:TOUCH:EAT_ITEM
F:UNIQUE | MALE | CAN_SPEAK | AMBERITE | RES_TELE | DROP_CORPSE |
F:FORCE_SLEEP | FORCE_MAXHP | NO_CONF | NO_SLEEP | DROP_SKELETON |
F:DROP_4D2 | DROP_1D2 | DROP_GOOD | DROP_60 | DROP_90 | ONLY_ITEM |
F:EVIL | IM_FIRE | IM_ELEC | SMART | REGENERATE | OPEN_DOOR | BASH_DOOR |
S:1_IN_3 |
S:SCARE | BLIND | CONF | TPORT | BLINK | TELE_AWAY | TELE_TO
S:TELE_LEVEL | BA_COLD | BA_FIRE | TRAPS | MIND_BLAST | 
S:S_MONSTERS 
D:This cunning Amberite is the master of subtle ploys. "...a fiery bearded, 
D:flame-crowned man, dressed all in red and orange, mainly of silk stuff, 
D:and he held a sword in his right hand and a glass of wine in his left, 
D:and the devil himself danced behind his eyes... His chin was light, but the 
D:beard covered it. His sword was inlaid with an elaborate filigree of a 
D:golden color. He wore two huge rings on his right hand and one on his 
D:left: an emerald, a ruby, and a sapphire, respectively."

N:790:Great Wyrm of Many Colours
G:D:v
I:120:52d70:40:85:255
W:68:4:0:31000
B:CLAW:HURT:6d12
B:CLAW:HURT:6d12
B:CLAW:HURT:6d12
B:BITE:HURT:9d14
F:ATTR_MULTI | CAN_FLY | EVIL |
F:FORCE_SLEEP | FORCE_MAXHP | AURA_FIRE | AURA_ELEC | RES_TELE
F:IM_FIRE | IM_ACID | IM_POIS | IM_COLD | IM_ELEC | AURA_COLD |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:BASH_DOOR | POWERFUL | MOVE_BODY | DROP_CORPSE 
F:DRAGON | NO_CONF | NO_SLEEP
S:1_IN_3 |
S:BR_POIS | BR_ELEC | BR_ACID | BR_FIRE | BR_COLD |
S:CONF | SCARE | BLIND
D:A huge dragon whose scales shimmer in myriad hues.

N:791:Fiona the Sorceress
G:p:y
I:130:49d70:100:50:50
W:68:1:0:35000
B:HIT:POISON:8d15
B:HIT:POISON:8d15
B:TOUCH:LOSE_CHR
B:TOUCH:LOSE_CON
F:UNIQUE | FEMALE | CAN_SPEAK | AMBERITE | ONLY_ITEM | RES_TELE
F:DROP_CHOSEN | DROP_CORPSE | DROP_SKELETON
F:FORCE_SLEEP | FORCE_MAXHP | NO_CONF | NO_SLEEP |
F:DROP_4D2 | DROP_1D2 | DROP_GOOD | DROP_60 | DROP_90 |
F:EVIL | IM_POIS | IM_ELEC | SMART | REGENERATE | OPEN_DOOR | BASH_DOOR |
S:1_IN_3 |
S:SCARE | BLIND | CONF | TPORT | BLINK | TELE_AWAY | TELE_TO
S:TRAPS | CAUSE_4 | BA_POIS | S_DEMON
S:S_MONSTERS
D:She is beautiful and deadly. "...I have always been very fond of Fiona. 
D:She is certainly the loveliest, most civilized of (all Amberites)."

N:792:Tselakus, the Dreadlord
G:G:R
I:130:65d70:20:75:10
W:68:2:0:35000
B:HIT:HURT:10d10
B:HIT:HURT:10d10
B:HIT:LOSE_STR:4d6
B:HIT:LOSE_STR:4d6
F:UNIQUE | MALE | 
F:FORCE_SLEEP | FORCE_MAXHP | CAN_SPEAK | CAN_FLY |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | 
F:INVISIBLE | COLD_BLOOD | PASS_WALL | 
F:EVIL | UNDEAD | IM_COLD | AURA_COLD |
F:IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:BLIND | HOLD | CONF | 
S:BA_DARK | BA_NETH | 
S:S_AMBERITES | S_HI_UNDEAD | S_KIN
D:This huge affront to existence twists and tears at the fabric of space.
D:Darkness itself recoils from the touch of Tselakus as he leaves a trail
D:of death and destruction. Mighty claws rend reality as he
D:annihilates all in his path to your soul!

N:793:Sky Drake
G:D:B
I:130:60d70:40:100:255
W:69:4:0:31000
B:CLAW:HURT:8d12
B:CLAW:HURT:8d12
B:CLAW:HURT:8d12
B:BITE:ELEC:9d15
F:FORCE_SLEEP | FORCE_MAXHP | AURA_ELEC | AURA_COLD | DROP_CORPSE
F:IM_ELEC | GOOD | CAN_FLY |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | 
F:BASH_DOOR | POWERFUL | MOVE_BODY | 
F:DRAGON | NO_CONF | NO_SLEEP | RES_TELE
S:1_IN_3 |
S:BR_ELEC | BR_GRAV | BR_LITE |
S:S_DRAGON | S_HI_DRAGON |
S:SCARE | BLIND
D:The mightiest elemental dragon of air, it can destroy you with ease.

N:794:Julian, Master of Arden Forest
G:p:g
I:130:55d70:100:50:20
W:69:1:0:36000
B:HIT:HURT:9d15
B:HIT:HURT:9d15
B:HIT:LOSE_CON:1d30
F:UNIQUE | MALE | CAN_SPEAK | AMBERITE | RES_TELE | DROP_SKELETON
F:FORCE_SLEEP | FORCE_MAXHP | NO_CONF | NO_SLEEP | DROP_CORPSE
F:DROP_4D2 | DROP_1D2 | DROP_GOOD | DROP_60 | DROP_90 | ONLY_ITEM |
F:DROP_CHOSEN |
F:EVIL | IM_POIS | IM_ELEC | IM_COLD | SMART | REGENERATE
F:OPEN_DOOR | BASH_DOOR |
S:1_IN_4 |
S:TPORT | TELE_TO | ARROW_2 | SHRIEK | SCARE | DARKNESS |
S:S_ANT | S_SPIDER | S_HOUND | S_HYDRA | TRAPS | BO_WATE | BO_ELEC
D:Julian is at home in wild woodlands. He enjoys hunting a challenging 
D:prey: you. "Julian, dark hair hanging long, blue eyes containing neither 
D:passion nor compassion. He was dressed completely in scaled white armor, 
D:not silver or metallic-colored, but looking as if it had been enameled."

N:795:Tiamat, Celestial Dragon of Evil
G:D:v
I:130:70d100:20:62:70
W:70:4:0:45000
B:CLAW:HURT:6d12
B:CLAW:HURT:8d12
B:CLAW:HURT:8d12
B:BITE:HURT:10d14
F:ATTR_MULTI | 
F:UNIQUE | FEMALE | CAN_FLY | DROP_CORPSE
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ESCORT | 
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT | 
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:EVIL | DRAGON | 
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_2 | 
S:BLIND | CONF | SCARE | 
S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_POIS | 
S:S_HI_DRAGON
D:Usually found guarding the first plane of Hell, Tiamat is a formidable 
D:opponent, her five heads breathing death to all who stand against her.

N:796:The Norsa
G:H:B
I:130:70d100:20:62:70
W:70:4:0:47500
B:CRUSH:ACID:8d12
B:CRUSH:FIRE:8d12
B:CRUSH:ELEC:8d12
B:CRUSH:POISON:10d14
F:ATTR_MULTI | ELDRITCH_HORROR | DROP_CORPSE
F:UNIQUE | CAN_SPEAK | AURA_FIRE | AURA_ELEC | AURA_COLD |
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | 
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:EVIL |
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_2 | 
S:BLIND | CONF | SCARE | 
S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_POIS | 
S:S_HI_DRAGON | S_MONSTERS
D:An elephantine horror with five trunks, each capable of breathing 
D:destructive blasts of elements. It is said that it is better to 
D:face the fury of a thousand raging lions than the Norsa!

N:797:Rhan-Tegoth
G:S:b
I:130:90d70:20:62:70
W:70:4:0:42500
B:CLAW:HURT:8d12
B:CRUSH:LOSE_STR:5d12
B:CLAW:HURT:8d12
B:CRUSH:ACID:5d12
F:ELDRITCH_HORROR | CAN_SWIM | EVIL |
F:UNIQUE | CAN_SPEAK | AURA_FIRE | AURA_ELEC |
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | 
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:IM_ACID | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP | RES_WATE
S:1_IN_5 | 
S:S_DEMON | BR_ACID | S_UNDEAD | S_KIN | CONF | SCARE |
S:MIND_BLAST | BR_CONF 
D:"An almost globular torso, with six long, sinuous limbs terminating 
D:in clab-like claws. From the upper end a subsidiary globe bulged 
D:forward bubble-like; its triangle of three staring, fishy eyes, 
D:its foot-long and evidently flexible proboscis, and a distended 
D:lateral system analogous to gills, suggested that it was a head."

N:798:Black reaver
G:L:D
I:120:35d70:20:85:50
W:71:3:0:23000
B:HIT:UN_BONUS:6d8
B:HIT:UN_BONUS:6d8
B:HIT:LOSE_STR:4d6
B:HIT:LOSE_STR:4d6
F:FORCE_SLEEP | FORCE_MAXHP | SMART | CAN_SWIM |
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_GOOD | 
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | UNDEAD | IM_COLD | IM_POIS | RES_TELE
F:NO_CONF | NO_SLEEP | KILL_WALL | NO_FEAR
S:1_IN_3 | 
S:TELE_TO | BLIND | HOLD | CONF | CAUSE_3 | CAUSE_4 | DRAIN_MANA | 
S:BRAIN_SMASH | BA_MANA | BA_NETH | S_UNDEAD
D:A humanoid form, black as night, advancing steadily and unstoppably.  
D:Flee!

N:799:Caine, the Conspirator
G:p:D
I:130:42d100:100:50:20
W:71:1:0:36500
B:HIT:HURT:9d15
B:HIT:HURT:9d15
B:INSULT:EAT_ITEM:1d3
B:INSULT:EAT_GOLD:1d3
F:UNIQUE | MALE | CAN_SPEAK | AMBERITE | RES_TELE
F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE | DROP_SKELETON
F:FORCE_SLEEP | FORCE_MAXHP | NO_CONF | NO_SLEEP |
F:DROP_4D2 | DROP_1D2 | DROP_GOOD | DROP_60 | DROP_90 | ONLY_ITEM |
F:EVIL | IM_POIS | IM_ACID | IM_COLD | SMART | REGENERATE
S:1_IN_4 |
S:TPORT | TELE_TO | SCARE | DARKNESS |
S:S_DRAGON | TRAPS | BO_WATE | BO_NETH | S_UNDEAD | S_DEMON |
S:CONF | BO_ACID | FORGET | MIND_BLAST | CAUSE_4
D:Caine is perhaps the least reliable Amberite, always ready to ignore 
D:his pacts and promises when it suits him. "...the swarthy, dark-eyed 
D:countenance of Caine, dressed all in satin that was black and green, 
D:wearing a dark three-cornered hat set at a rakish angle, and a green 
D:plume of feathers trailing down in the back. He was standing in the 
D:profile, one arm akimbo, and toes of his boots curled upwards, and he 
D:wore an emerald-studded dagger at his belt... He was dark."

N:800:Master quylthulg
G:Q:b
I:120:20d70:20:1:0
W:71:3:0:12000
F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW | 
F:INVISIBLE | EMPTY_MIND | 
F:ANIMAL | EVIL | RES_TELE
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_2 | 
S:S_MONSTER | S_MONSTERS | S_UNDEAD | S_DRAGON | S_HI_UNDEAD | S_HI_DRAGON
D:A pulsating mound of flesh, shining with silver pulses of throbbing light.

N:801:Greater draconic quylthulg
G:Q:g
I:120:15d70:20:1:0
W:71:3:0:10500
F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW | 
F:INVISIBLE | EMPTY_MIND | 
F:ANIMAL | EVIL | RES_TELE
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_2 | 
S:BLINK | TELE_TO | 
S:S_HI_DRAGON
D:A massive mound of scaled flesh, throbbing and pulsating with multi-hued 
D:light.

N:802:Greater rotting quylthulg
G:Q:u
I:120:15d70:20:1:0
W:71:3:0:10500
F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW | 
F:INVISIBLE | EMPTY_MIND | 
F:ANIMAL | EVIL | RES_TELE
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_2 | 
S:BLINK | TELE_TO | 
S:S_HI_UNDEAD
D:A massive pile of rotting flesh.  A disgusting stench fills the air as it 
D:throbs and writhes.

N:803:Null the Living Void
G:.:d
I:110:50d70:30:50:20
W:72:2:0:32500
B:TOUCH:LOSE_ALL:6d16
B:TOUCH:EXP_VAMP:6d16
B:TOUCH:UN_POWER:6d16
F:PASS_WALL | NO_CONF | NO_SLEEP | NONLIVING | IM_ACID | CAN_FLY |
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD | SMART | EVIL |
F:ELDRITCH_HORROR | IM_COLD | RES_NETH | NO_STUN | UNIQUE |
F:REGENERATE | FORCE_MAXHP
S:1_IN_5
S:BR_NETH | BRAIN_SMASH | SCARE | S_UNDEAD | S_HI_UNDEAD |
S:DRAIN_MANA | HEAL | ANIM_DEAD
D:A black hole in the fabric of reality. It simply is not there.

N:804:Vecna, the Emperor Lich
G:L:y
I:130:50d70:20:42:50
W:72:2:0:30000
B:TOUCH:EXP_80
B:TOUCH:UN_POWER
B:TOUCH:LOSE_DEX:2d12
B:TOUCH:LOSE_DEX:2d12
F:UNIQUE | MALE | CAN_SPEAK | RES_TELE
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ESCORT | 
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD | 
F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | UNDEAD | IM_COLD | 
F:IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_2 | 
S:BLINK | TELE_TO | BLIND | HOLD | CONF | SCARE | CAUSE_3 | CAUSE_4 | 
S:BRAIN_SMASH | TRAPS | BA_MANA | 
S:BO_MANA | BA_NETH | 
S:S_MONSTERS | S_UNDEAD | S_KIN | ANIM_DEAD
D:He is a highly cunning, extremely magical being, spoken of in legends.  
D:This ancient shadow of death wilts any living thing it passes.

N:805:Omarax the Eye Tyrant
G:e:y
I:130:65d70:30:40:10
W:73:4:0:16000
B:GAZE:EXP_40:2d6
B:GAZE:PARALYZE:2d6
B:GAZE:UN_POWER:2d6
B:GAZE:LOSE_INT:2d6
F:UNIQUE | MALE | CAN_SPEAK | RES_TELE
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:SMART | BASH_DOOR | 
F:EVIL | IM_POIS | 
F:NO_CONF | NO_SLEEP
S:1_IN_2 | 
S:BLIND | SLOW | CONF | SCARE | DRAIN_MANA | MIND_BLAST | FORGET | 
S:DARKNESS | BA_DARK | BO_ACID | BO_FIRE | BO_COLD | S_KIN
D:A disembodied eye, floating in the air.  His gaze seems to shred your 
D:soul and his spells crush your will.  He is ancient, his history steeped 
D:in forgotten evils, his atrocities numerous and sickening.

N:806:Tsathoggua, the Sleeper of N'kai
G:r:D
I:130:66d70:30:40:100
W:74:4:0:16500
B:CRUSH:LOSE_ALL:5d6
B:CRUSH:ACID:5d6
B:CRUSH:LOSE_ALL:5d6
B:CRUSH:ACID:5d6
F:UNIQUE | CAN_SPEAK | RES_TELE | ELDRITCH_HORROR |
F:FORCE_SLEEP | FORCE_MAXHP | DROP_1D2 | DROP_2D2 | 
F:ONLY_ITEM | DROP_GOOD | MOVE_BODY |
F:SMART | BASH_DOOR | 
F:EVIL | IM_POIS | IM_ACID | IM_COLD |
F:NO_CONF | NO_SLEEP
S:1_IN_2 | 
S:S_DEMON | S_MONSTERS | S_UNDEAD | HOLD | SCARE | MIND_BLAST |
S:BR_ACID | BR_NETH | CAUSE_4 
D:"...the formless bulking of a couchant mass. And the mass stirred 
D:a little... and put forth with infinite slothfulness a huge and 
D:toad-shaped head. And the head opened its eyes very slowly, as if 
D:half awakened from slumber, so that they were visible as two slits 
D:of oozing phosphor in the black browless face."

N:807:Gerard, Strongman of Amber
G:p:u
I:130:66d70:100:75:20
W:74:1:0:36500
B:HIT:SHATTER:15d15
B:HIT:SHATTER:15d15
F:UNIQUE | MALE | CAN_SPEAK | AMBERITE | RES_TELE
F:DROP_SKELETON | DROP_CORPSE
F:FORCE_SLEEP | FORCE_MAXHP | NO_CONF | NO_SLEEP | KILL_WALL |
F:DROP_4D2 | DROP_1D2 | DROP_GOOD | DROP_60 | DROP_90 | ONLY_ITEM |
F:EVIL | IM_POIS | IM_ACID | IM_FIRE | REGENERATE
F:OPEN_DOOR | BASH_DOOR |
S:1_IN_4 |
S:HEAL | TPORT | TELE_TO | SCARE | BLIND | S_MONSTERS
D:Gerard may not be quite as devious as the other Amberites, but 
D:he is certainly stronger than the rest of them put together. "...a big, 
D:powerful man... (He) resembled (Corwin) quite strongly, save that 
D:his jaw was heavier, and (Corwin) knew he was bigger than him, though 
D:slower. His strength was a thing out of legend. He wore a dressing gown of 
D:blue and gray clasped around the middle with a wide, black belt, and he 
D:stood laughing. About his neck, on a heavy cord, there hung a silver 
D:hunting horn. He wore a fringe beard and a light mustache. In his right 
D:hand he held a goblet of wine."

N:808:Ungoliant, the Unlight
G:S:D
I:120:130d70:8:80:80
W:75:1:0:35000
B:BITE:POISON:3d9
B:BITE:POISON:3d9
B:STING:POISON:2d5
B:STING:POISON:2d5
F:UNIQUE | FEMALE | 
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE 
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | 
F:SMART | BASH_DOOR | 
F:ANIMAL | EVIL | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:HEAL | BLIND | SLOW | CONF | SCARE | DARKNESS | BA_DARK | 
S:BR_POIS | BR_DARK | 
S:S_SPIDER
D:This enormous, hideous spirit of void is in the form of a spider of 
D:immense proportions.  She is surrounded by a cloud of Unlight as she sucks 
D:in all living light into her bloated body.  She is always ravenously 
D:hungry and would even eat herself to avoid starvation.  She is rumoured to 
D:have a foul and deadly breath.

N:809:Atlach-Nacha, the Spider God
G:S:D
I:120:130d70:8:80:80
W:75:1:0:35000
B:BITE:POISON:3d9
B:BITE:LOSE_STR:3d9
B:STING:POISON:2d5
B:STING:LOSE_STR:2d5
F:UNIQUE | CAN_SPEAK | ELDRITCH_HORROR | RES_TELE
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | 
F:SMART | BASH_DOOR | MOVE_BODY | NONLIVING |
F:ANIMAL | EVIL | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_3 |
S:SCARE | BLIND | CONF | HOLD | BR_POIS |
S:DARKNESS | BA_DARK | BR_DARK | S_SPIDER | S_DEMON
D:"...there was a kind of face on the squat ebon body, low down amid 
D:the several-jointed legs. The face peered up with a weird expression 
D:of doubt and inquiry..."

N:810:Y'golonac
G:H:R
I:120:130d70:8:80:80
W:75:1:0:37500
B:TOUCH:LOSE_INT:1d20
B:BITE:HURT:40d1
B:TOUCH:LOSE_WIS:1d20
B:BITE:HURT:40d1
F:UNIQUE | CAN_SPEAK | ELDRITCH_HORROR | RES_TELE |
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD |
F:SMART | BASH_DOOR | MOVE_BODY | NONLIVING |
F:EVIL | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_3 |
S:SCARE | BLIND | CONF | HOLD | HASTE | DRAIN_MANA |
S:CAUSE_3 | CAUSE_4 | DARKNESS | FORGET | S_DEMON | S_HOUND |
S:TPORT | TELE_TO
D:"He saw why the shadow on the frosted pane yesterday had been 
D:headless and he screamed... but before he could scream out his 
D:protest his breath was cut off, as the hands descended on his 
D:face and the wed ret mouths opened in their palms."

N:811:Aether hound
G:Z:B
I:120:45d30:30:50:0
W:75:2:0:10000
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:CLAW:HURT:3d3
F:ATTR_MULTI | ATTR_ANY |
F:FORCE_SLEEP | CAN_FLY |
F:FRIENDS | RES_NETH | RES_PLAS | RES_NEXU | RES_DISE |
F:BASH_DOOR | AURA_FIRE | AURA_ELEC | AURA_COLD | DROP_CORPSE | 
F:DROP_SKELETON
F:ANIMAL | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | 
F:NO_CONF | NO_SLEEP
S:1_IN_5 | 
S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_POIS | 
S:BR_LITE | BR_DARK | BR_SOUN | BR_CONF | BR_CHAO | BR_SHAR | 
S:BR_NETH | BR_DISE | BR_WALL | BR_INER | BR_TIME | 
S:BR_GRAV | BR_PLAS | BR_NEXU
D:A shifting, swirling form.  It seems to be all colours and sizes and 
D:shapes, though the dominant form is that of a huge dog.  You feel very 
D:uncertain all of a sudden.

N:812:Warp demon
G:U:o
I:120:30d70:30:50:20
W:76:1:0:15000
B:HIT:UN_BONUS:14d11
B:HIT:UN_POWER:14d11
F:FORCE_SLEEP | FORCE_MAXHP | NO_CONF | NO_SLEEP |
F:DROP_GOOD | DROP_60 | DROP_1D2 | SMART | PASS_WALL |
F:RES_NEXU | RES_NETH | NONLIVING | CAN_FLY |
F:EVIL | IM_POIS | IM_ELEC | IM_COLD | IM_FIRE | DEMON
S:1_IN_4 |
S:HEAL | TPORT | S_DEMON |
S:BRAIN_SMASH | DRAIN_MANA | BR_PLAS
D:A huge demon who guards the cross-dimensional gateways.

N:813:Eric the Usurper
G:p:R
I:130:58d70:100:50:15
W:76:1:0:35500
B:HIT:HURT:10d15
B:HIT:HURT:10d15
B:HIT:EAT_ITEM:10d15
F:UNIQUE | MALE | CAN_SPEAK | SMART | AMBERITE | RES_TELE
F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE | DROP_SKELETON
F:FORCE_SLEEP | FORCE_MAXHP | NO_CONF | NO_SLEEP |
F:DROP_4D2 | DROP_1D2 | DROP_GOOD | DROP_60 | DROP_90 | ONLY_ITEM |
F:EVIL | IM_POIS | IM_ACID | IM_ELEC | REGENERATE
S:1_IN_4 |
S:BLIND | S_MONSTER | DRAIN_MANA | S_MONSTERS |
S:SCARE | CONF | TPORT | TELE_TO | CAUSE_3 | BO_ACID |
S:HOLD | BA_FIRE | TRAPS | TELE_AWAY | BRAIN_SMASH |
S:FORGET | BO_WATE | CAUSE_4 | BO_NETH | DARKNESS |
S:S_ANGEL | S_DEMON
D:When Oberon disappeared, Eric seized the opportunity and claimed 
D:the throne, eliminating those who would have opposed him. "Handsome by 
D:anyone's standards, his hair was so dark, as to be almost blue. His beard 
D:curled around the mouth that always smiled, and he was dressed simply in a 
D:leather jacket and leggings, a plain cloak, high black boots, and he wore 
D:a red sword belt bearing a long silvery saber and clasped with a ruby, 
D:and his high cloak, collar round his head was lined with red and the 
D:trimmings of his sleeves matched it. His hands, thumbs hooked behind 
D:his belt, were terribly strong and prominent. A pair of black gloves 
D:jutted from his belt near his right tip."

N:814:Yig, Father of Serpents
G:R:g
I:130:167d30:100:62:15
W:76:1:0:37500
B:CLAW:POISON:8d10
B:CLAW:POISON:8d10
B:CRUSH:HURT:8d15
B:BITE:HURT:100d1
F:UNIQUE | MALE | CAN_SPEAK | SMART | RES_TELE | ANIMAL |
F:ESCORT | ESCORTS | CAN_SWIM | ELDRITCH_HORROR |
F:OPEN_DOOR | BASH_DOOR |
F:FORCE_SLEEP | FORCE_MAXHP | NO_CONF | NO_SLEEP |
F:DROP_4D2 | DROP_1D2 | DROP_GOOD | DROP_60 | DROP_90 | ONLY_ITEM |
F:EVIL | IM_POIS | IM_ACID | IM_ELEC | REGENERATE |
S:1_IN_4 |
S:BR_POIS | BR_NUKE | BR_ACID | S_HYDRA | S_KIN | S_DEMON |
D:"The half-human father of serpents... the snake-god of the central 
D:plains tribes -- presumably the primal source of the more 
D:southerly Quetzalcoatl or Kukulcan -- was odd, half-anthropomorphic 
D:devil."

N:815:Unmaker
G:E:v
I:120:6d50:60:25:60
W:77:4:0:10000
B:TOUCH:LOSE_ALL:10d10
B:TOUCH:UN_BONUS:10d10
B:TOUCH:UN_POWER:10d10
F:KILL_WALL | KILL_ITEM | KILL_BODY | NO_FEAR |
F:FORCE_SLEEP | FORCE_MAXHP | MULTIPLY | CAN_FLY |
F:ATTR_MULTI | SHAPECHANGER | ATTR_ANY |
F:DROP_60 | DROP_GOOD | POWERFUL | AURA_ELEC | AURA_FIRE | AURA_COLD |
F:BASH_DOOR | IM_ELEC | IM_FIRE | RES_NEXU | IM_COLD |
F:IM_POIS | IM_ACID | RES_PLAS | RES_DISE | COLD_BLOOD | NONLIVING | RAND_50
S:1_IN_5 |
S:BR_CHAO
D:Summoned from the Courts of Chaos, it is a mass of sentient Logrus, 
D:spreading uncontrollably and destroying everything in its path.

N:816:Cyberdemon
G:U:u
I:120:70d70:90:45:90
W:77:4:0:30000
B:HIT:HURT:1d50
B:HIT:HURT:1d50
B:HIT:HURT:1d50
B:HIT:HURT:1d50
F:RAND_25 | EVIL | DEMON | STUPID | 
F:DROP_2D2 | DROP_GOOD | ONLY_ITEM | RES_TELE |
F:IM_POIS | IM_FIRE | FORCE_SLEEP | FORCE_MAXHP | NONLIVING
S:1_IN_4 |
S:ROCKET
D:Reverbrant metal steps announce the arrival of this huge creature, 
D:half demon half machine. It has an unsurpassable firepower.

N:817:Hela, Queen of the Dead
G:p:g
I:130:74d70:60:55:10
W:78:3:0:45000
B:TOUCH:LOSE_ALL:50d1
B:TOUCH:EXP_VAMP:50d1
B:TOUCH:UN_BONUS:50d1
F:UNIQUE | FEMALE | CAN_SPEAK | POWERFUL | RES_TELE |
F:FORCE_SLEEP | FORCE_MAXHP | SMART | 
F:ONLY_ITEM | DROP_1D2 | DROP_GREAT | DROP_GOOD |
F:INVISIBLE | OPEN_DOOR | BASH_DOOR | CAN_FLY |
F:EVIL | RES_NETH | IM_COLD | IM_POIS |
F:IM_FIRE | NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:CAUSE_3 | CAUSE_4 | HAND_DOOM | TELE_TO | HOLD |
S:S_UNDEAD | S_HI_UNDEAD | S_HI_DRAGON | FORGET | SCARE | BLIND |
S:BA_DARK | BA_NETH | HEAL | ANIM_DEAD
D:The Norse ruler of Hel is a merciless queen, who ever hunts for more 
D:souls to add to her collection of tortured spirits. She arrives in 
D:an ominous green robe, a certain sign of impending doom, to claim 
D:as her own those who die an ignoble death.

N:818:The Mouth of Sauron
G:p:v
I:130:70d70:60:50:10
W:78:3:0:38000
B:HIT:UN_BONUS:6d8
B:HIT:UN_BONUS:6d8
B:TOUCH:UN_POWER
B:TOUCH:UN_POWER
F:UNIQUE | MALE | 
F:FORCE_SLEEP | FORCE_MAXHP | SMART | 
F:ONLY_ITEM | DROP_1D2 | DROP_4D2 | DROP_GOOD | 
F:INVISIBLE | OPEN_DOOR | BASH_DOOR | 
F:EVIL | IM_FIRE | IM_COLD | 
F:IM_ELEC | NO_CONF | NO_SLEEP
S:1_IN_2 | 
S:TELE_TO | HOLD | CAUSE_3 | TRAPS | ANIM_DEAD |
S:BO_PLAS | BA_DARK | BA_MANA | BA_FIRE | BA_WATE | BA_NETH
D:The Mouth of Sauron is a mighty spell caster.  So old that even he cannot 
D:remember his own name, his power and evil are undeniable.  He believes 
D:unshakeably that he is unbeatable and laughs as he weaves his awesome 
D:spells.

N:819:Klingsor, Evil Master of Magic
G:p:y
I:130:70d70:60:50:10
W:78:3:0:40000
B:HIT:UN_BONUS:6d8
B:HIT:UN_POWER:6d8
B:TOUCH:BLIND
B:TOUCH:CONFUSE
F:UNIQUE | MALE | CAN_SPEAK | POWERFUL | RES_TELE
F:FORCE_SLEEP | FORCE_MAXHP | SMART | DROP_CORPSE | DROP_SKELETON 
F:ONLY_ITEM | DROP_1D2 | DROP_GREAT | DROP_GOOD |
F:DROP_CHOSEN |
F:INVISIBLE | OPEN_DOOR | BASH_DOOR | 
F:EVIL | IM_FIRE | IM_COLD | 
F:IM_ELEC | NO_CONF | NO_SLEEP
S:1_IN_2 | 
S:CAUSE_3 | TELE_TO | BA_FIRE | DRAIN_MANA | HOLD |
S:TRAPS | BA_WATE | BO_PLAS | BA_NETH |
S:BA_MANA | BA_DARK | S_HI_UNDEAD | BA_CHAO | HAND_DOOM | ANIM_DEAD
D:Klingsor, whose hopeless effort to join the Knights of the Grail 
D:was thwarted, turned to black magic and became a deadly necromancer.

N:820:Corwin, Lord of Avalon
G:p:r
I:130:59d70:100:50:15
W:78:1:0:35500
B:HIT:HURT:10d15
B:HIT:HURT:10d15
B:HIT:LOSE_CON:10d15
F:UNIQUE | MALE | CAN_SPEAK | SMART | AMBERITE | RES_TELE
F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE | DROP_SKELETON
F:FORCE_SLEEP | FORCE_MAXHP | NO_CONF | NO_SLEEP |
F:DROP_4D2 | DROP_1D2 | DROP_GOOD | DROP_60 | DROP_90 | ONLY_ITEM |
F:DROP_CHOSEN
F:EVIL |IM_COLD | IM_POIS | IM_ACID | IM_ELEC | REGENERATE
S:1_IN_4 |
S:SCARE | CONF | TPORT | TELE_TO | S_MONSTER | DRAIN_MANA |
S:CAUSE_3 | BO_ACID | BO_MANA | HOLD | BA_FIRE | BA_COLD |
S:TRAPS | TELE_AWAY | HEAL | BRAIN_SMASH | BA_WATE | BA_NETH |
S:FORGET | BO_WATE | BO_NETH | CAUSE_4 | DARKNESS | S_MONSTERS |
S:BO_PLAS | S_ANGEL
D:Corwin is one of the most feared and respected Amberites; his skill 
D:and cunning are well known. "Green eyes, black hair, dressed in black 
D:and silver, yes. (Corwin) had on a cloak and it was slightly furled 
D:as by a wind. (He) had on black boots, like Eric's, and (he) too bore a 
D:blade, only (his) was heavier, though not quite as long as (Eric's). 
D:(He) had (his) gloves on and they were silver and scaled. The clasp 
D:at (his) neck was cast in the form of a silver rose."

N:821:The Emperor Quylthulg
G:Q:y
I:130:38d100:30:1:0
W:78:3:0:20000
F:UNIQUE | RES_TELE
F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW | 
F:ONLY_ITEM | DROP_4D2 | 
F:INVISIBLE | 
F:ANIMAL | EVIL | 
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_2 | 
S:BRAIN_SMASH | 
S:S_HI_UNDEAD | S_HI_DRAGON
D:A huge seething mass of flesh with a rudimentary intelligence, the Emperor 
D:Quylthulg changes colours in front of your eyes.  Pulsating first one 
D:colour then the next, it knows only it must bring help to protect itself.

N:822:Qlzqqlzuup, the Lord of Flesh
G:Q:B
I:130:38d100:30:1:0
W:78:3:0:20000
F:UNIQUE | CAN_SPEAK | RES_TELE
F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW | 
F:ONLY_ITEM | DROP_4D2 | 
F:INVISIBLE | ATTR_MULTI |
F:ANIMAL | EVIL | 
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_1 | 
S:S_MONSTER | S_MONSTERS | S_UNDEAD | S_DEMON | S_DRAGON | S_ANGEL | 
S:S_HYDRA | S_SPIDER | S_ANT | S_HOUND | S_UNIQUE | S_AMBERITES | 
S:S_HI_UNDEAD | S_HI_DRAGON | S_KIN
D:This disgusting creature squeals and snorts as it writhes on the floor.  
D:It pulsates with evil.  Its intent is to overwhelm you with monster after 
D:monster, until it can greedily dine on your remains.

N:823:Cthugha, the Living Flame
G:E:R
I:133:38d100:30:50:20
W:78:3:0:17500
B:TOUCH:BLIND
B:TOUCH:FIRE:12d10
B:TOUCH:FIRE:12d10
B:TOUCH:FIRE:12d10
F:UNIQUE | RES_TELE | AURA_FIRE | IM_FIRE | CAN_FLY | RES_PLAS |
F:FORCE_SLEEP | FORCE_MAXHP | NONLIVING |
F:ONLY_ITEM | DROP_4D2 | SMART | ELDRITCH_HORROR |
F:EVIL | KILL_ITEM | KILL_BODY |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_4 | 
S:BR_FIRE | S_KIN
D:"But even though we had shielded our eyes, it was impossible not 
D:to see the great amorphous shapes streaming skyward from the 
D:accursed place, nor the equally great being hovering like a cloud 
D:of living fire above the trees."

N:824:Benedict, the Ideal Warrior
G:p:W
I:130:69d70:100:50:15
W:79:1:0:38500
B:HIT:HURT:15d15
B:HIT:HURT:15d15
B:HIT:HURT:15d15
B:HIT:HURT:15d15
F:UNIQUE | MALE | CAN_SPEAK | SMART | AMBERITE | RES_TELE
F:OPEN_DOOR | BASH_DOOR | DROP_CORPSE | DROP_SKELETON
F:FORCE_SLEEP | FORCE_MAXHP | NO_CONF | NO_SLEEP |
F:DROP_4D2 | DROP_1D2 | DROP_GOOD | DROP_60 | DROP_90 | ONLY_ITEM |
F:EVIL | IM_COLD | IM_POIS | IM_ACID | IM_ELEC | IM_FIRE | REGENERATE
S:1_IN_4 |
S:SCARE | CONF | TPORT | TELE_TO | DRAIN_MANA | TRAPS | BRAIN_SMASH |
S:TELE_AWAY | CAUSE_4 | S_MONSTERS | S_HI_DRAGON |
S:S_DEMON | S_ANGEL | TELE_LEVEL | FORGET | HEAL
D:In the field of combat Benedict rules supreme: with but one hand 
D:he was still superior to Corwin. "Benedict, tall and dour; thin of 
D:body, thin of face, wide of mind. He wore orange and yellow and brown 
D:and reminded me of haystacks and pumpkins and scarecrows and the 
D:Legend of Sleepy Hollow. He had a long, strong jaw and hazel eyes and 
D:brown hair that never curled. He stood beside a tan horse and leaned 
D:upon a lance about which was twined a rope of flowers. He seldom 
D:laughed."

N:825:The Witch-King of Angmar
G:W:D
I:130:60d70:90:60:10
W:80:3:0:42000
B:HIT:HURT:10d10
B:HIT:HURT:10d10
B:HIT:EXP_80:5d5
B:HIT:EXP_80:5d5
F:UNIQUE | MALE | CAN_SPEAK | RES_TELE
F:FORCE_SLEEP | FORCE_MAXHP | SMART | 
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | 
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY | 
F:EVIL | UNDEAD | 
F:IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_2 | 
S:TELE_AWAY | BLIND | HOLD | SCARE | CAUSE_3 | BRAIN_SMASH | 
S:BO_MANA | BA_NETH | 
S:S_KIN | S_HI_UNDEAD | S_HI_DRAGON | S_MONSTERS | ANIM_DEAD
D:The Chief of the Ringwraiths.  A fell being of devastating power.  His 
D:spells are lethal and his combat blows crushingly hard.  He moves at 
D:speed, and commands legions of evil to do his bidding.  It is said that he 
D:is fated never to die by the hand of mortal man.

N:826:Cyaegha
G:e:D
I:130:64d70:90:60:10
W:80:3:0:44444
B:CRUSH:HURT:15d15
B:CRUSH:HURT:15d15
B:CRUSH:HURT:15d15
B:CRUSH:HURT:15d15
F:UNIQUE | CAN_SPEAK | RES_TELE | ELDRITCH_HORROR | CAN_FLY |
F:FORCE_SLEEP | FORCE_MAXHP | SMART | 
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | 
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY | 
F:EVIL | DEMON | IM_ACID | IM_ELEC |
F:IM_COLD | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:TELE_AWAY | BLIND | HOLD | SCARE | BRAIN_SMASH | 
S:BR_DARK | BA_DARK | BR_NETH | HAND_DOOM | FORGET |
S:S_HI_UNDEAD | S_DEMON | S_MONSTERS | S_HYDRA
D:"...it was a gigantic eye staring down at them. Around the eye, 
D:the sky split; deep clefts opened through which the darkness 
D:began to ooze, a darkness blacker than the night, which crawled 
D:down as a set of slimy tentacles, taking on more form, more 
D:definite shape... something was standing, outlined against 
D:the black sky, something which had tentacles of darkness 
D:and a green-glowing eye."

N:827:Pazuzu, Lord of Air
G:B:w
I:140:55d70:40:62:10
W:82:2:0:30000
B:HIT:ELEC:12d12
B:HIT:ELEC:12d12
B:HIT:ELEC:12d12
B:HIT:ELEC:12d12
F:UNIQUE | MALE | 
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | 
F:INVISIBLE | OPEN_DOOR | BASH_DOOR | 
F:EVIL | DEMON | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | 
F:IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:MIND_BLAST | BO_ELEC | BO_MANA | BA_ELEC
D:A winged humanoid from the Planes of Hell, Pazuzu grins inhumanely at you 
D:as he decides your fate.

N:828:Ithaqua the Windwalker
G:Y:B
I:140:55d70:40:62:10
W:82:2:0:32500
B:CLAW:COLD:12d12
B:CLAW:COLD:12d12
B:CRUSH:HURT:12d12
B:CRUSH:HURT:12d12
F:UNIQUE | CAN_SPEAK | ESCORT | ELDRITCH_HORROR | RES_TELE
F:FORCE_SLEEP | FORCE_MAXHP | CAN_FLY | AURA_COLD |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | AURA_ELEC |
F:INVISIBLE | OPEN_DOOR | BASH_DOOR | NONLIVING |
F:EVIL | DEMON | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | 
F:IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:BO_MANA | SCARE | BR_COLD | S_DEMON | BO_ELEC | BA_ELEC |
S:MIND_BLAST | CAUSE_4 | BA_CHAO | BA_WATE | S_HI_UNDEAD | S_KIN
D:The Wendigo, moving so fast that you can see little except two 
D:glowing eyes burning with hatred. "The stars had been blotted out... 
D:the great cloud which had obscured the the sky looked curiously 
D:like the outline of a great man. And... where the top of 
D:the cloud must have been, where the head of the thing should have 
D:been, there were two gleaming stars, burning bright -- like eyes!"

N:829:Hell hound of Julian
G:C:r
I:120:48d7:25:40:30
W:83:4:0:600
B:BITE:FIRE:3d12
B:BITE:FIRE:3d12
B:BITE:FIRE:3d12
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE 
F:RAND_25 | FRIENDS | AURA_FIRE |
F:BASH_DOOR | MOVE_BODY | 
F:ANIMAL | EVIL | IM_FIRE
S:1_IN_5 | 
S:BR_FIRE
D:It is a giant dog that glows with heat.  Flames pour from its nostrils.

N:830:Cantoras, the Skeletal Lord
G:s:B
I:140:75d70:20:60:80
W:84:2:0:45000
B:GAZE:EXP_80
B:GAZE:EXP_80
B:TOUCH:POISON:3d5
B:TOUCH:POISON:3d5
F:UNIQUE | MALE | CAN_SPEAK | RES_TELE
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT |
F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | UNDEAD | IM_FIRE | IM_COLD | IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_1 | 
S:TELE_TO | SLOW | SCARE | CAUSE_4 | BRAIN_SMASH | 
S:BO_ICEE | BO_MANA | BA_WATE | BA_NETH | 
S:S_HI_UNDEAD | ANIM_DEAD
D:A legion of evil undead druj animating the skeleton of a once mighty 
D:sorcerer.  His power is devastating and his speed unmatched in the 
D:underworld.  Flee his wrath!

N:831:Mephistopheles, Lord of Hell
G:U:r
I:140:30d167:20:75:50
W:84:2:0:42500
B:GAZE:EXP_VAMP:1d15
B:GAZE:TERRIFY:1d15
B:TOUCH:FIRE:4d5
B:TOUCH:UN_POWER:4d5
F:MALE | UNIQUE | CAN_SPEAK | CAN_FLY |
F:FORCE_SLEEP | FORCE_MAXHP | OPEN_DOOR | BASH_DOOR | MOVE_BODY |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT |
F:IM_FIRE | RES_PLAS | RES_NETH | AURA_FIRE |
F:NO_CONF | NO_SLEEP | NONLIVING | EVIL | DEMON |
F:ESCORTS | IM_COLD | IM_POIS
S:1_IN_3 |
S:TELE_TO | SCARE | HOLD | BRAIN_SMASH |
S:S_DEMON | S_HI_UNDEAD | S_UNDEAD |
S:BR_FIRE | BR_NETH | S_CYBER | HAND_DOOM | ANIM_DEAD
D:A duke of hell, in the flesh.

N:832:Godzilla
G:R:g
I:130:85d70:50:140:20
W:84:2:0:35000
B:CLAW:POISON:5d10
B:CLAW:POISON:5d10
B:BITE:HURT:20d10
B:CRUSH:UN_BONUS:5d12
F:UNIQUE | CAN_SWIM | DROP_CORPSE
F:FORCE_SLEEP | FORCE_MAXHP | RES_PLAS | RES_DISE | RES_TELE
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:EVIL | IM_FIRE | IM_COLD | NO_CONF | NO_SLEEP | IM_POIS
S:1_IN_2 | 
S:BR_DISE | BR_PLAS | BR_NUKE | BR_POIS | BR_ACID
D:Godzilla rose from the contaminated sea. 
D:Fear its anger, for its devastation is unmatched!

N:833:Abhoth, Source of Uncleanness
G:J:G
I:130:60d105:50:75:0
W:85:3:0:40000
B:TOUCH:ACID:11d11
B:TOUCH:DISEASE:11d11
B:TOUCH:ACID:11d11
B:TOUCH:POISON:11d11
F:ONLY_ITEM | DROP_1D2 | CAN_SWIM |
F:DROP_GOOD | DROP_GREAT |
F:CAN_SPEAK | EVIL | UNIQUE | NEVER_MOVE | FORCE_MAXHP | FORCE_SLEEP |
F:IM_ACID | IM_POIS | IM_COLD | IM_ELEC | RES_NETH | RES_WATE | RES_NEXU 
F:NO_FEAR | NO_CONF | NO_SLEEP | DEMON | SMART | ELDRITCH_HORROR |
F:COLD_BLOOD | RES_DISE | NO_STUN
S:1_IN_6 |
S:S_MONSTERS | S_DEMON | S_HI_DRAGON | S_HI_UNDEAD | HEAL |
S:TELE_AWAY | TPORT | CAUSE_4 | BRAIN_SMASH | DRAIN_MANA
S:BR_NUKE | BR_POIS | BR_CHAO | BR_NEXU | ANIM_DEAD
D:"...in the pool [there was] a grayish, horrid mass that nearly choked 
D:it from rim to rim. Here, it seemed, was the ultimate source of all 
D:miscreation and abomination. For the gray mass quobbed and quivered, 
D:and swelled perpetually; and from it, in manifold fission, were 
D:spawned the anatomies that crept away on every side through the 
D:grotto."

N:834:Ymir the Ice Giant
G:P:w
I:130:86d70:50:80:20
W:85:2:0:32500
B:HIT:COLD:5d10
B:HIT:HURT:5d10
B:HIT:COLD:5d10
B:HIT:HURT:5d10
F:UNIQUE | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE | RES_NETH | RES_WATE | MALE |
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD | EVIL | ESCORT | GIANT |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | TAKE_ITEM | RES_DISE |
F:IM_COLD | NO_CONF | NO_SLEEP | IM_POIS | HURT_FIRE |
F:COLD_BLOOD | AURA_COLD | DROP_CORPSE
S:1_IN_3 | 
S:BR_COLD | BO_ICEE | DARKNESS | HEAL | TELE_TO | S_KIN | S_HI_UNDEAD
D:Ymir is one of the oldest beings there are. He looks like a giant 
D:humanoid made of ice.

N:835:Loki the Trickster
G:P:g
I:130:64d110:50:80:20
W:85:2:0:50000
B:HIT:BLIND:6d11
B:HIT:UN_BONUS:6d11
B:HIT:UN_POWER:6d11
F:UNIQUE | MALE |
F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE | RES_NETH | RES_PLAS |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | DROP_GREAT | EVIL | AURA_FIRE |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | TAKE_ITEM | CAN_SPEAK |
F:IM_FIRE | NO_CONF | NO_SLEEP | IM_POIS | HURT_COLD | GIANT |
F:REGENERATE
S:1_IN_3 |
S:SHRIEK | HASTE | HEAL | DRAIN_MANA | TPORT | TELE_TO | TELE_AWAY |
S:TELE_LEVEL | FORGET | S_CYBER | S_DEMON | HAND_DOOM | S_HI_UNDEAD |
S:S_UNIQUE | S_HI_DRAGON | BA_DARK | BA_MANA | S_AMBERITES | ANIM_DEAD
S:INVULNER
D:Loki, the god of mischief, is a nasty person. He will use every 
D:dirty trick in the book, and then some. In the end, his half-giant 
D:heritage is bound to show, as he will defect to the side of the 
D:giants and fight against the other gods of Asgard.

N:836:Star-spawn of Cthulhu
G:U:G
I:130:75d70:90:45:90
W:86:2:0:44000
B:CLAW:POISON:1d30
B:CLAW:ACID:1d30
B:TOUCH:UN_POWER:1d10
B:CRUSH:UN_BONUS:2d33
F:RAND_25 | KILL_ITEM | OPEN_DOOR | BASH_DOOR | RES_NETH | ELDRITCH_HORROR |
F:DROP_1D2 | DROP_2D2 | DROP_90 | ONLY_ITEM | FORCE_SLEEP | FORCE_MAXHP |
F:EVIL | DEMON | IM_POIS | IM_COLD | IM_ACID | IM_ELEC | RES_TELE | NONLIVING |
F:POWERFUL | IM_FIRE | CAN_SWIM | NO_CONF | DROP_GOOD
S:1_IN_3
S:SCARE | CONF | S_DEMON | S_UNDEAD | DRAIN_MANA | BR_ACID |
S:BR_FIRE | TPORT | S_MONSTERS | BRAIN_SMASH | BR_NETH |
S:HEAL | MIND_BLAST | BA_NUKE | ANIM_DEAD
D:The last remnants of sanity threaten to leave your brain as you 
D:behold this titanic bat-winged, octopus-headed unholy abomination. 
D:"They all lay in stone houses in their great city of R'lyeh, 
D:preserved by the spells of mighty Cthulhu for a glorious 
D:resurrection when the stars and the earth might once more 
D:be ready..."

N:837:Surtur the Giant Fire Demon
G:P:r
I:130:65d110:50:80:20
W:85:2:0:45000
B:HIT:FIRE:6d11
B:HIT:HURT:6d11
B:HIT:FIRE:6d11
B:HIT:HURT:6d11
F:UNIQUE |
F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE | RES_NETH | RES_PLAS | MALE |
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD | EVIL | AURA_FIRE |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | TAKE_ITEM | CAN_SPEAK |
F:IM_FIRE | NO_CONF | NO_SLEEP | IM_POIS | HURT_COLD | GIANT | DEMON
S:1_IN_5 |
S:BR_FIRE | BR_PLAS | BLIND | TELE_TO | S_KIN | S_HI_UNDEAD |
S:HAND_DOOM | TELE_AWAY | S_CYBER | S_DEMON
D:Surtur is also one of the most ancient of all creatures. He is a demonic 
D:giant of fire, who is destined to set the nine worlds afire with his 
D:accursed sword of doom on the day of Ragnarok.

N:838:The Tarrasque
G:R:v
I:130:85d70:50:92:20
W:84:2:0:35000
B:HIT:HURT:10d10
B:HIT:HURT:10d10
B:TOUCH:UN_POWER
B:TOUCH:UN_POWER
F:UNIQUE |
F:ATTR_MULTI | 
F:FORCE_SLEEP | FORCE_MAXHP | DROP_CORPSE 
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:EVIL | IM_FIRE | IM_COLD | NO_CONF | NO_SLEEP
S:1_IN_2 | 
S:BR_FIRE | BR_COLD | BR_DISE
D:The Tarrasque is a massive reptile of legend, rumoured to be unkillable 
D:and immune to magic.  Fear its anger, for its devastation is unmatched!

N:839:Lungorthin, the Balrog of White Fire
G:U:w
I:130:60d100:20:62:80
W:85:2:0:37000
B:HIT:FIRE:8d12
B:HIT:FIRE:8d12
B:CRUSH:HURT:8d12
B:TOUCH:UN_POWER
F:UNIQUE | MALE | 
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ESCORT | ESCORTS | CAN_FLY |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:EVIL | DEMON | IM_FIRE | 
F:NO_CONF | NO_SLEEP
S:1_IN_4 | 
S:BLIND | CONF | SCARE | 
S:BR_FIRE | 
S:S_DEMON | S_HI_UNDEAD
D:A massive form cloaked in flame.  Lungorthin stares balefully at you with 
D:eyes that smoulder red.  The dungeon floor where he stands is scorched by 
D:the heat of his body.

N:840:Draugluin, Sire of All Werewolves
G:C:u
I:130:70d70:80:45:90
W:87:2:0:40000
B:CLAW:HURT:3d3
B:CLAW:HURT:3d3
B:BITE:POISON:2d6
B:BITE:POISON:2d6
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ESCORT | ESCORTS | DROP_CORPSE 
F:RAND_25 | 
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | 
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | MOVE_BODY | 
F:ANIMAL | EVIL | IM_POIS
S:1_IN_3 | 
S:SCARE | 
S:S_MONSTERS | S_HOUND
D:Draugluin provides Sauron with a fearsome personal guard.  He is an 
D:enormous wolf inhabited with a human spirit.  He is chief of all his kind.

N:841:Shuma-Gorath
G:e:G
I:130:85d70:50:75:0
W:88:3:0:47000
B:CRUSH:HURT:12d12
B:CRUSH:HURT:12d12
B:GAZE:LOSE_INT:2d12
B:GAZE:LOSE_WIS:2d12
F:ONLY_ITEM | DROP_1D2 | CAN_SWIM |
F:DROP_GOOD | DROP_GREAT |
F:CAN_SPEAK | EVIL | UNIQUE | NEVER_MOVE | FORCE_MAXHP | FORCE_SLEEP |
F:IM_ACID | IM_POIS | IM_COLD | IM_ELEC | RES_NETH | RES_WATE | RES_NEXU 
F:NO_FEAR | NO_CONF | NO_SLEEP | DEMON | SMART | ELDRITCH_HORROR |
F:COLD_BLOOD | RES_DISE | NO_STUN
S:1_IN_2 |
S:FORGET | HEAL | HAND_DOOM | BA_MANA | TPORT | TELE_AWAY |
S:TELE_LEVEL | CONF | BLIND | BRAIN_SMASH | DRAIN_MANA |
S:S_MONSTERS | S_KIN | S_CYBER | S_HOUND | S_HYDRA | S_DEMON |
S:S_UNIQUE | S_HI_UNDEAD | S_HI_DRAGON | ANIM_DEAD
D:Shuma-Gorath is one of the immortal lords of chaos. The true form of 
D:this blasphemous horror is a huge, all-seeing eye surrounded by tentacles.

N:842:Tulzscha, the Green Flame
G:E:G
I:130:70d100:90:50:50
W:89:4:0:45000
B:HIT:HURT:2d50
B:HIT:HURT:2d50
B:HIT:HURT:2d50
B:HIT:HURT:2d50
F:RAND_25 | EVIL | DEMON | AURA_FIRE | AURA_COLD | ELDRITCH_HORROR |
F:DROP_2D2 | DROP_4D2 | DROP_GOOD | ONLY_ITEM | RES_TELE | 
F:IM_POIS | IM_FIRE | FORCE_SLEEP | FORCE_MAXHP | NONLIVING |
F:IM_COLD | IM_ACID | IM_ELEC | RES_NEXU | RES_NETH | RES_PLAS |
F:REGENERATE | UNIQUE
S:1_IN_3 |
S:BR_NEXU | BR_NETH | BR_COLD | BR_FIRE
D:"A belching column of sick greenish flame... spouting volcanically 
D:from the depths profound and inconceivable, casting no shadows as 
D:healthy flame should, and coating the nitrous stone with a nasty, 
D:venomous verdigris. For all that seething combustion no warmth 
D:lay, but only the clamminess of death and corruption."

N:843:Oremorj the Cyberdemon Lord
G:U:u
I:130:90d70:90:45:90
W:89:4:0:50000
B:HIT:HURT:2d50
B:HIT:HURT:2d50
B:HIT:HURT:2d50
B:HIT:HURT:2d50
F:RAND_25 | EVIL | DEMON |
F:DROP_2D2 | DROP_GOOD | ONLY_ITEM | RES_TELE | DROP_GREAT | UNIQUE |
F:IM_POIS | IM_FIRE | FORCE_SLEEP | FORCE_MAXHP | NONLIVING
S:1_IN_3 |
S:ROCKET | S_CYBER
D:The mightiest of Cyberdemons, their lord and ruler.

N:844:Kaschei the Immortal
G:L:v
I:130:60d70:100:50:0
W:90:3:0:45000
B:HIT:UN_BONUS:6d8
B:HIT:UN_BONUS:6d8
B:HIT:HURT:5d5
B:HIT:HURT:5d5
F:UNIQUE | MALE | CAN_SPEAK | RES_TELE
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ESCORT | 
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT | 
F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | 
F:EVIL | UNDEAD | 
F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP |
S:1_IN_3 | 
S:TPORT | BLIND | SCARE | CAUSE_4 | BRAIN_SMASH | 
S:BA_MANA | BO_MANA | BA_FIRE | 
S:S_MONSTERS | S_DEMON | S_HI_UNDEAD | HAND_DOOM | ANIM_DEAD
D:A stench of corruption and decay surrounds this sorcerer, who has clearly 
D:risen from the grave to continue his foul plots and schemes.

N:845:Yog-Sothoth, the All-in-One
G:j:v
I:130:66d70:100:50:20
W:90:3:0:45000
B:TOUCH:HURT:40d5
B:TOUCH:LOSE_CON:16d2
B:TOUCH:LOSE_CON:16d2
F:UNIQUE | CAN_SPEAK | SMART | ELDRITCH_HORROR | RES_TELE
F:PASS_WALL | FORCE_SLEEP | FORCE_MAXHP | AURA_ELEC | AURA_FIRE |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | ATTR_MULTI | ATTR_ANY | AURA_COLD |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | NONLIVING | CAN_FLY |
F:EVIL | IM_ACID | IM_COLD | IM_ELEC | IM_POIS | IM_FIRE | NO_CONF | NO_SLEEP
S:1_IN_3 |
S:BO_MANA | BRAIN_SMASH | BA_MANA | S_MONSTERS | S_CYBER |
S:BA_CHAO | S_DEMON | S_HI_UNDEAD | S_HOUND | BR_MANA | BR_DISI
D:"Great globes of light massing towards the opening... the breaking 
D:apart of the nearest globes, and the protoplasmic flesh that 
D:flowed blackly outward to join together and form that eldritch, 
D:hideous horror from outer space... whose mask was a congeries 
D:of iridescent globes... who froths as primal slime in nuclear 
D:chaos forever beyond the nethermost outposts of space and time!"

N:846:Fenris Wolf
G:C:D
I:134:70d70:80:45:40
W:90:2:0:45000
B:BITE:HURT:20d6
B:CLAW:HURT:3d3
B:CLAW:HURT:3d3
B:BITE:HURT:20d6
F:UNIQUE | CAN_SPEAK | DROP_CORPSE
F:FORCE_SLEEP | FORCE_MAXHP | 
F:RAND_25 | 
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | 
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | KILL_BODY | 
F:ANIMAL | EVIL | IM_POIS | IM_FIRE | IM_COLD
S:1_IN_8 | 
S:BR_DARK | BR_POIS | BR_COLD
D:The immensely huge wolf who would swallow the sun to satisfy its 
D:hunger and leave the Norse gods for the dessert.

N:847:Great Wyrm of Power
G:D:y
I:130:83d111:20:55:70
W:90:4:0:47500
B:CRUSH:POISON:8d12
B:CRUSH:FIRE:8d12
B:CRUSH:ELEC:8d12
B:CRUSH:HURT:10d18
F:FORCE_SLEEP | FORCE_MAXHP | REFLECTING |
F:AURA_FIRE | AURA_ELEC | AURA_COLD |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | CAN_FLY |
F:DRAGON | GOOD | DROP_CORPSE |
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP |
F:RES_NETH | RES_NEXU | RES_PLAS | RES_DISE | RES_TELE |
S:1_IN_3 |
S:S_HI_DRAGON | S_DRAGON | S_KIN |
S:BR_NUKE | BR_ACID | BR_ELEC | BR_FIRE |
S:BR_COLD | BR_POIS | BR_NETH | BR_LITE | BR_DARK |
S:BR_CONF | BR_SOUN | BR_CHAO | BR_DISE | BR_NEXU |
S:BR_TIME | BR_INER | BR_GRAV | BR_SHAR | BR_PLAS |
S:BR_WALL | BR_MANA | BR_DISI
D:The mightiest of all dragonkind, a great wyrm of power is seldom 
D:encountered in our world. It can crush stars with its might.

N:848:Shub-Niggurath, Black Goat of the Woods
G:U:D
I:130:65d70:100:50:20
W:91:3:0:47500
B:CRUSH:LOSE_WIS:20d5
B:CRUSH:LOSE_INT:20d5
B:BITE:LOSE_STR:10d2
B:BITE:LOSE_CON:10d2
F:UNIQUE | CAN_SPEAK | FEMALE | ELDRITCH_HORROR | AURA_ELEC | RES_TELE
F:ATTR_MULTI | FORCE_SLEEP | FORCE_MAXHP | PASS_WALL | ATTR_ANY | 
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | DROP_90 | NONLIVING | CAN_FLY |
F:SMART | OPEN_DOOR | BASH_DOOR | REGENERATE | DEMON | AURA_COLD 
F:EVIL | IM_ACID | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_3 |
S:BO_MANA | BRAIN_SMASH | BA_DARK | S_MONSTERS |
S:CAUSE_4 | HEAL | BR_CHAO | BR_CONF | BR_POIS | BR_NUKE |
S:BA_CHAO | S_DEMON | S_HI_UNDEAD | S_UNIQUE | ANIM_DEAD
D:This horrendous outer god looks like a writhing cloudy mass filled 
D:with mouths and tentacles.

N:849:Nodens, Lord of the Great Abyss
G:P:w
I:130:75d70:100:50:20
W:92:3:0:48000
B:HIT:HURT:2d66
B:HIT:HURT:2d66
F:UNIQUE | CAN_SPEAK | MALE |
F:FORCE_SLEEP | FORCE_MAXHP | PASS_WALL |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | DROP_90 | DROP_GREAT |
F:SMART | OPEN_DOOR | BASH_DOOR | REGENERATE | CAN_FLY |
F:GOOD | IM_ACID | IM_COLD | IM_POIS | IM_FIRE | IM_ELEC | NO_CONF | 
F:NO_SLEEP | RES_NEXU | RES_NETH | RES_WATE
S:1_IN_1 |
S:TELE_AWAY | TELE_TO | TELE_LEVEL | TPORT |
S:BO_MANA | BA_MANA | S_MONSTERS | HEAL |
S:CAUSE_4 | HASTE | HAND_DOOM | 
S:S_ANGEL | S_UNIQUE
D:The hoary Lord of the Great Abyss seems a wizened man, but appearances 
D:can be deceiving.

N:850:Carcharoth, the Jaws of Thirst
G:C:D
I:130:75d70:80:65:10
W:92:2:0:40000
B:CLAW:HURT:3d3
B:CLAW:HURT:3d3
B:BITE:POISON:4d4
B:BITE:POISON:4d4
F:UNIQUE | MALE | CAN_SPEAK | DROP_CORPSE
F:FORCE_SLEEP | FORCE_MAXHP | RAND_25 | 
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | AURA_FIRE |
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | MOVE_BODY | 
F:ANIMAL | EVIL | IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_4 | 
S:HEAL | SCARE | BRAIN_SMASH | 
S:BR_FIRE | 
S:S_HOUND
D:The first guard of Angband, Carcharoth, also known as 'The Red Maw', is 
D:the largest wolf to ever walk the earth.  He is highly intelligent and a 
D:deadly opponent in combat.

N:851:Nyarlathotep, the Crawling Chaos
G:U:r
I:130:90d70:100:50:20
W:93:3:0:49000
B:CRUSH:LOSE_CON:30d4
B:CRUSH:LOSE_STR:30d4
B:GAZE:LOSE_INT:1d50
B:GAZE:LOSE_WIS:1d50
F:UNIQUE | CAN_SPEAK | ELDRITCH_HORROR | RES_TELE | NONLIVING |
F:FORCE_SLEEP | FORCE_MAXHP | PASS_WALL | DEMON | RES_NEXU |
F:SHAPECHANGER | ATTR_MULTI | ATTR_ANY | MALE | AURA_ELEC |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | DROP_GREAT | DROP_90 |
F:SMART | OPEN_DOOR | BASH_DOOR | REGENERATE | AURA_COLD |
F:EVIL | IM_ACID | IM_POIS | IM_FIRE | NO_CONF | NO_SLEEP
S:1_IN_3 |
S:TELE_AWAY | TELE_TO | TELE_LEVEL | TPORT | BR_NEXU | BA_CHAO |
S:BA_MANA | BA_FIRE | S_MONSTERS | BRAIN_SMASH | MIND_BLAST |
S:CAUSE_4 | HASTE | S_HI_UNDEAD | S_HI_DRAGON | ANIM_DEAD
S:S_ANGEL | S_DEMON | HEAL | S_SPIDER | S_HOUND | S_CYBER | HAND_DOOM
D:Nyarlathothep is the messenger, the heart and the soul of the outer gods. 
D:He is a shapechanger capable of assuming thousands of nightmarish forms.
D:One of them looks like this: "A tall, slim figure with the young face of 
D:an antique pharaoh, gay with prismatic robes and crowned with a 
D:pshent that glowed with inherent light... the fascination of a 
D:dark god or fallen archangel, and around whose eyes there lurked 
D:the languid sparkle of capricious humor."

N:852:Azathoth, Seething Nuclear Chaos
G:E:B
I:130:70d99:100:75:100
W:93:3:0:50000
B:CRUSH:HURT:35d5
B:CRAWL:ACID:35d5
B:CRUSH:HURT:35d5
B:CRAWL:ACID:35d5
F:UNIQUE | ELDRITCH_HORROR | RES_TELE |
F:FORCE_SLEEP | FORCE_MAXHP | DEMON | AURA_FIRE | AURA_ELEC |
F:ATTR_MULTI | ESCORTS | ESCORT | POWERFUL | ATTR_ANY | NONLIVING |
F:KILL_ITEM | KILL_WALL | CAN_SWIM | AURA_COLD |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | DROP_90 | RES_DISE |
F:STUPID | OPEN_DOOR | BASH_DOOR | REGENERATE | EMPTY_MIND |
F:EVIL | IM_ACID | IM_POIS | IM_FIRE | NO_CONF | NO_SLEEP
S:1_IN_5 |
S:S_DEMON | BR_CHAO | BR_DISE | BR_MANA | BA_WATE | BR_DISI
D:"That last amorphous blight of nethermost confusion which 
D:blasphemes and bubbles at the centre of all infinity -- 
D:the boundless daemon sultan Azathoth, whose name no lips 
D:dare speak aloud, and who gnaws hungrily in inconceivable, 
D:unlighted chambers beyond time amidst the muffled, maddening 
D:beating of vile drums and the thin monotonous whine of 
D:accursed flutes."

N:853:Cerberus, Guardian of Hades
G:C:r
I:130:70d100:50:80:10
W:94:1:0:40000
B:HIT:FIRE:9d12
B:HIT:FIRE:9d12
B:HIT:FIRE:9d12
B:HIT:FIRE:9d12
F:UNIQUE | 
F:FORCE_SLEEP | FORCE_MAXHP | AURA_FIRE | DROP_CORPSE
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | 
F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | 
F:ANIMAL | EVIL | IM_FIRE | NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:BA_DARK | 
S:BR_FIRE | BR_NETH | 
S:S_HOUND
D:A three-headed hell hound of fearsome aspect.  Flame burns merrily from its 
D:hide as it snarls and roars its defiance.

N:854:Jormungand the Midgard Serpent
G:J:g
I:130:90d120:100:100:0
W:94:1:0:45000
B:CRUSH:HURT:30d10
B:CRUSH:HURT:30d10
B:BITE:HURT:5d60
F:UNIQUE |FORCE_MAXHP | FORCE_SLEEP | AQUATIC | WILD_TOO | WILD_OCEAN |
F:MOVE_BODY | KILL_WALL | IM_FIRE | IM_POIS | IM_ACID | IM_COLD | EVIL |
F:RES_WATE | RES_PLAS | RES_NEXU | NO_STUN | REGENERATE | DROP_CORPSE
F:NO_CONF | NO_SLEEP 
S:1_IN_8
S:BA_WATE
D:The Midgard Serpent is so huge that its body surrounds the world of 
D:mortal men. It can grind gods themselves to lifeless pulp.

N:855:The Destroyer
G:g:W
I:130:128d170:100:100:0
W:94:1:0:45000
B:HIT:HURT:30d9
B:HIT:HURT:30d9
B:HIT:HURT:30d9
B:HIT:HURT:30d9
F:UNIQUE | NONLIVING | NO_FEAR | FORCE_MAXHP | FORCE_SLEEP | REFLECTING |
F:MOVE_BODY | KILL_WALL | IM_FIRE | IM_ELEC | IM_POIS | IM_ACID | IM_COLD |
F:RES_NETH | RES_WATE | RES_PLAS | RES_NEXU | NO_STUN | REGENERATE |
F:NO_CONF | NO_SLEEP | CAN_FLY |
F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR |
S:1_IN_3 |
S:BR_DISI | BO_MANA
D:The Destroyer was built by the Norse deities to be their ultimate weapon 
D:against the space gods who had arrived to judge the world. Unfortunately, 
D:the Destroyer has gone berserk and is destroying everything it sees. The 
D:mystical Destroyer is nearly indestructible, and it is said that when it 
D:uses its power of complete disintegration, the day of Ragnarok is near.

N:856:Gothmog, the High Captain of Balrogs
G:U:R
I:130:80d70:100:70:0
W:95:1:0:43000
B:HIT:FIRE:9d12
B:HIT:FIRE:9d12
B:CRUSH:HURT:8d12
B:TOUCH:UN_POWER
F:UNIQUE | MALE | CAN_SPEAK | CAN_FLY |
F:FORCE_SLEEP | FORCE_MAXHP | 
F:ESCORT | ESCORTS | KILL_WALL | AURA_FIRE | NONLIVING |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT | 
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | 
F:EVIL | DEMON | 
F:IM_FIRE | IM_ELEC | NO_CONF | NO_SLEEP
S:1_IN_3 | 
S:BLIND | CONF | SCARE | 
S:BR_FIRE | S_KIN |
S:S_DEMON | S_HI_UNDEAD | S_CYBER 
D:Gothmog is the Chief Balrog in Morgoth's personal guard.  He is renowned 
D:for slaying Ecthelion the Warder of the Gates and he has never been 
D:defeated in combat.  With his whip of flame and awesome fiery breath he 
D:saved his master from Ungoliant's rage.

N:857:Great Cthulhu
G:U:g
I:130:70d100:100:70:100
W:96:2:0:62500
B:CRUSH:HURT:50d4
B:CLAW:UN_POWER:15d2
B:CLAW:UN_BONUS:15d2
B:TOUCH:DISEASE:100d1
F:UNIQUE | CAN_SPEAK | DEMON | ELDRITCH_HORROR | NONLIVING |
F:FORCE_SLEEP | FORCE_MAXHP | ESCORT | ESCORTS | SMART | RES_PLAS | RES_NEXU |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | REGENERATE | RES_NETH |
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_1D2 | DROP_GOOD |
F:DROP_GREAT | RES_DISE | RES_TELE | CAN_SWIM |
F:EVIL | IM_FIRE | IM_POIS | IM_ELEC | IM_ACID | NO_CONF | NO_SLEEP |
S:1_IN_3
S:TPORT | SCARE | BLIND | MIND_BLAST | BRAIN_SMASH | DRAIN_MANA |
S:BR_POIS | BR_ACID | BR_FIRE | CONF | DARKNESS | FORGET | S_HI_UNDEAD |
S:BR_NUKE | BR_NETH | BR_CHAO | BR_DISE | BR_DARK | BR_PLAS | BR_CONF
S:BR_NEXU | S_DEMON | S_CYBER | S_KIN | BR_DISI | HAND_DOOM
S:ANIM_DEAD
D:This creature is death incarnate. "A monster of vaguely anthropoid 
D:outline, but with an octopus-like head whose face was a mass of 
D:feelers, a scaly, rubbery-looking body, prodigious claws on hind 
D:fore feet, and long, narrow wings behind. This thing... was a 
D:somewhat bloated corpulence... It lumbered slobberingly into sight 
D:and gropingly squeezed its gelatinous green immensity through the 
D:black doorway... A mountain shambled or walked."

# Sauron is no longer a quest monster (in Zangband), just a "normal" one.

N:858:Sauron, the Sorcerer
G:p:o
I:130:105d70:100:80:0
W:98:1:0:50000
B:HIT:UN_BONUS:10d12
B:HIT:UN_BONUS:10d12
B:TOUCH:UN_POWER
B:TOUCH:UN_POWER
F:UNIQUE | MALE | CAN_SPEAK | REFLECTING |
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT |
F:DROP_CHOSEN |
F:SMART | OPEN_DOOR | BASH_DOOR | MOVE_BODY | REGENERATE | 
F:EVIL | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR | RES_TELE
S:1_IN_2 | 
S:TPORT | TELE_LEVEL | BLIND | CONF | SCARE | CAUSE_4 | 
S:BRAIN_SMASH | FORGET |
S:BO_ICEE | BO_MANA | BO_PLAS | 
S:BA_MANA | BA_FIRE | BA_WATE | BA_NETH | BA_DARK | 
S:S_MONSTERS | S_DEMON | S_HI_UNDEAD | S_HI_DRAGON |
S:HAND_DOOM | ANIM_DEAD
D:Mighty in spells and enchantments,
D:he created the One Ring.  His eyes glow with power and his gaze seeks to 
D:destroy your soul.  He has many servants, and rarely fights without them.

N:859:The Unicorn of Order
G:q:w
I:160:200d70:100:85:0
W:99:1:0:65000
B:KICK:UN_POWER:13d13
B:KICK:UN_POWER:12d12
B:BUTT:UN_BONUS:11d11
B:BITE:TIME:10d10
F:UNIQUE | FORCE_SLEEP | FORCE_MAXHP | 
F:REFLECTING | AURA_COLD | AURA_ELEC |
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_3D2 | 
F:DROP_GOOD | DROP_GREAT | DROP_CHOSEN | RES_NETH |
F:RES_WATE | RES_PLAS | RES_NEXU | RES_DISE |
F:SMART | KILL_BODY | POWERFUL |
F:REGENERATE | NONLIVING | CAN_FLY |
F:GOOD | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR | NO_STUN | RES_TELE
S:1_IN_3 | 
S:SHRIEK | BR_SOUN | BR_LITE | BR_INER | BR_TIME | BR_SHAR | 
S:BR_PLAS | BR_MANA | BR_DISI | DRAIN_MANA | HEAL | HASTE |
S:TELE_AWAY | BLINK | TPORT | FORGET | 
S:S_MONSTERS | S_HI_DRAGON | S_AMBERITES | S_CYBER | S_UNIQUE
D:The Unicorn of Order, who once stole an eye from the great Serpent 
D:of chaos, is watching the events unfold with growing distress. It 
D:regards you as a mortal meddling in the affairs of immortals, and 
D:attempts to eliminate you.

# Oberon is the first Quest monster in Zangband: he must be killed before
# the Serpent of Chaos

N:860:Oberon, King of Amber
G:p:v
I:145:70d111:100:82:0
W:99:1:0:65000
B:HIT:UN_BONUS:12d12
B:HIT:UN_POWER:12d12
B:HIT:CONFUSE:10d2
B:HIT:BLIND:3d2
F:UNIQUE | QUESTOR | MALE | CAN_SPEAK | DROP_CORPSE
F:ATTR_MULTI | AMBERITE | RES_TELE
F:FORCE_SLEEP | FORCE_MAXHP | FORCE_DEPTH | 
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT |
F:DROP_CHOSEN | REFLECTING | AURA_FIRE | AURA_ELEC
F:SMART | OPEN_DOOR | BASH_DOOR | MOVE_BODY | REGENERATE | 
F:EVIL | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | POWERFUL |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_2 | 
S:TPORT | SCARE | BLIND | S_DEMON | S_ANGEL | S_MONSTERS |
S:TELE_TO | CONF | BO_MANA | BA_FIRE | BRAIN_SMASH | BA_NETH |
S:BO_ICEE | CAUSE_4 | BA_WATE | BO_PLAS | TELE_LEVEL | TELE_AWAY |
S:FORGET | DARKNESS | BA_MANA | S_HI_DRAGON | S_HI_UNDEAD | BA_CHAO
S:S_AMBERITES | S_CYBER | HAND_DOOM
D:Oberon, the father or grandfather of most Amberites, is as powerful 
D:as ever. He is afraid that you will upset the balance and will not 
D:let you harm the Serpent of Chaos. "Oberon, Lord of Amber, stood before 
D:me in his green and his gold. High, wide and thick, his beard black and 
D:shot with silver, his hair the same. Green rings in gold settings and 
D:a blade of golden color."

# Morgoth, mr normal monster!

N:861:Morgoth, Lord of Darkness
G:P:D
I:140:140d100:100:75:0
W:100:1:0:60000
B:HIT:SHATTER:20d10
B:HIT:SHATTER:20d10
B:HIT:LOSE_ALL:10d12
B:TOUCH:UN_POWER
F:UNIQUE | MALE | 
F:FORCE_SLEEP | FORCE_MAXHP | FORCE_DEPTH | 
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_3D2 | DROP_4D2 | 
F:DROP_GOOD | DROP_GREAT | 
F:SMART | KILL_WALL | MOVE_BODY | AURA_COLD |
F:REGENERATE | 
F:EVIL | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_3 | 
S:BRAIN_SMASH | 
S:BA_MANA | BO_MANA | BA_NETH | ANIM_DEAD 
S:S_MONSTERS | S_UNIQUE | S_AMBERITES | S_HI_UNDEAD | S_HI_DRAGON
D:He is the Master of the Pits of Angband.  His figure is like a black 
D:mountain crowned with Lightning.  He rages with everlasting anger, his 
D:body scarred by Fingolfin's eight mighty wounds.  He can never rest from 
D:his pain, but seeks forever to dominate all that is light and good in the 
D:world.  He is the origin of man's fear of darkness and created many foul 
D:creatures with his evil powers.  Orcs, Dragons, and Trolls are his most 
D:foul corruptions, causing much pain and suffering in the world to please 
D:him.  His disgusting visage, twisted with evil, is crowned with iron, the 
D:two remaining Silmarils forever burning him.  Grond, the mighty Hammer of 
D:the Underworld, cries defiance as he strides towards you to crush you to a 
D:pulp!

# You must kill the SoC to complete the final quest, and win the game.

N:862:The Serpent of Chaos
G:J:D
I:155:140d150:111:87:0
W:100:1:0:66666
B:CRUSH:SHATTER:22d10
B:CRUSH:SHATTER:22d10
B:BITE:LOSE_ALL:10d12
B:TOUCH:UN_POWER
F:UNIQUE | QUESTOR | CAN_SPEAK | ATTR_MULTI | ATTR_ANY |
F:FORCE_SLEEP | FORCE_MAXHP | FORCE_DEPTH |
F:REFLECTING | AURA_FIRE | AURA_ELEC | AURA_COLD |
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_3D2 | DROP_4D2 | 
F:DROP_GOOD | DROP_GREAT | DROP_CHOSEN | RES_NETH |
F:SMART | KILL_WALL | KILL_BODY | POWERFUL |
F:REGENERATE | NONLIVING | CAN_FLY |
F:EVIL | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | 
F:NO_CONF | NO_SLEEP | NO_FEAR | NO_STUN | RES_TELE
S:1_IN_3 | 
S:S_MONSTERS | BR_CHAO | BA_CHAO | ROCKET | BRAIN_SMASH | S_CYBER |
S:BR_NETH | HASTE | BR_MANA | S_HI_UNDEAD | S_HI_DRAGON | S_UNIQUE |
S:S_AMBERITES | BR_NUKE | BR_POIS | BR_DISI | HAND_DOOM
D:The Big Boss himself. Before the universe the Serpent was. The Unicorn 
D:of Order fought with Serpent and stole one of its eyes, known as the 
D:Jewel of Judgement. With the Jewel, Dworkin drew the Pattern and thus 
D:gave birth to the infinite worlds of shadow. Now the balance has been 
D:disrupted, the Pattern damaged, and all the shadow is being absorbed by 
D:the Serpent. Unless it is stopped, the word as we know it will come to 
D:an end, all order reverting to Primal Chaos.

N:863:Quantum dot
G:,:v
I:110:3d2:20:50:0
W:35:5:0:50
B:SPORE:LOSE_ALL:2d4
B:SPORE:UN_BONUS:2d4
B:SPORE:CONFUSE:2d4
B:SPORE:TERRIFY:2d4
F:NEVER_MOVE | 
F:STUPID | WEIRD_MIND | ATTR_MULTI | ATTR_ANY | QUANTUM | 
F:ELDRITCH_HORROR | MULTIPLY | FRIENDS | 
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | DROP_CORPSE
F:NO_CONF | NO_SLEEP | NO_FEAR | NO_STUN
S:1_IN_2 |
S:BLINK | MIND_BLAST
D:It is there and it is not. 

N:864:a Plain Gold Ring
G:=:y
I:140:160d70:100:100:10
W:110:3:0:5000000
B:TOUCH:BLIND:5d5
B:TOUCH:UN_BONUS:10d10
B:TOUCH:LOSE_ALL:10d10
B:TOUCH:EXP_80:10d10
F:UNIQUE | FORCE_SLEEP | NEVER_MOVE | ONLY_ITEM | DROP_90 | 
F:DROP_GOOD | DROP_GREAT | REFLECTING | INVISIBLE | COLD_BLOOD | 
F:SMART | EMPTY_MIND | REGENERATE | POWERFUL | AURA_FIRE | 
F:EVIL | DEMON | NONLIVING | IM_ACID | IM_ELEC | IM_FIRE | IM_COLD | IM_POIS |  
F:RES_TELE | RES_NETH | RES_WATE | RES_PLAS | RES_NEXU | RES_DISE | 
F:NO_FEAR | NO_CONF | NO_STUN | NO_SLEEP | 
S:1_IN_2 | 
S:BR_NETH | BR_TIME | BA_MANA | BO_MANA | HAND_DOOM | HEAL | 
S:S_DEMON | S_HI_UNDEAD | S_HI_DRAGON
D:It is a ring of immense power.  You can hardly believe you've 
D:finally found the One Ring!

N:865:Lourph
G:S:u
I:140:17d7:200:55:0
W:79:7:0:3333
B:BITE:PARALYZE:5d5
B:BITE:PARALYZE:5d5
B:BITE:POISON:7d5
B:BITE:LOSE_ALL:8d5
F:FRIEND | FRIENDS | 
F:COLD_BLOOD | EMPTY_MIND | REGENERATE | BASH_DOOR | KILL_BODY | KILL_ITEM | 
F:ANIMAL | HURT_LITE | IM_ACID | IM_ELEC | IM_FIRE | IM_COLD | IM_POIS | 
F:RES_TELE | RES_NETH | RES_DISE | 
F:NO_FEAR | NO_CONF | NO_STUN | NO_SLEEP | 
D:Small brown spiders that lurk in the darkness deep underground.
D:  An individual would be nearly harmless, but their size allows many
D: to crawl where only a single Mirkwood spider could stand.  Packs of
D: these arachnids may scour the depths untiringly, and their hunger is
D: never satisfied.

N:866:Caaws
G:E:D
I:120:15d173:100:88:0
W:90:8:0:70000
B:TOUCH:UN_POWER:13d13
B:TOUCH:UN_BONUS:13d13
B:TOUCH:LOSE_ALL:13d13
B:TOUCH:CONFUSE:13d13
F:FORCE_MAXHP | NEVER_MOVE | 
F:STUPID | 
F:CAN_SWIM | CAN_FLY | 
F:NONLIVING | COLD_BLOOD | EMPTY_MIND | REGENERATE | KILL_BODY | AURA_COLD | 
F:EVIL | DEMON | IM_ACID | IM_ELEC | IM_FIRE | IM_COLD | IM_POIS | 
F:RES_TELE | RES_NETH | RES_WATE | RES_PLAS | RES_NEXU | RES_DISE | 
F:NO_FEAR | NO_CONF | NO_STUN | NO_SLEEP | 
F:WILD_WASTE | WILD_SWAMP | 
S:1_IN_5
S:HEAL | INVULNER
D:A thing like a massive, jet black oyster with four groping tendrils.
D:  Born of nether, it need not chase its prey, content to seeth
D: in the darkness until some unfortunate creature wanders too close.

N:867:Culverin
G:I:U
I:110:6d5:20:7:40
W:8:2:0:25
F:NEVER_BLOW | RAND_25 | ANIMAL | WILD_WOOD |
S:1_IN_1
S:ARROW_3 |
D:A many legged scuttling thing, it spits pebbles with deadly force.

N:868:Behinder
G:.:d
I:125:23d20:10:22:80
W:30:100:0:900
B:TOUCH:TERRIFY:5d5
B:BITE:HURT:8d4
F:CHAR_CLEAR | CHAR_MULTI | ATTR_CLEAR | FORCE_SLEEP |
F:SMART | INVISIBLE | COLD_BLOOD | EMPTY_MIND |
F:ELDRITCH_HORROR | OPEN_DOOR | ANIMAL | NO_FEAR |
F:NO_STUN | NO_CONF | NO_SLEEP | CAN_SWIM |
F:WILD_WOOD | WILD_MOUNTAIN |
D:"The Behinder flung itself on his shoulders. Then I knew why
D: nobody's supposed to see one. I wish I hadn't. To this day I
D: can see it, plain as a fence at noon, and forever I will be
D: able to see it."

N:869:Boadile
G:S:g
I:120:30d7:20:15:30
W:25:40:0:300
B:BITE:HURT:2d5
B:CRUSH:HURT:2d8
B:CRUSH:HURT:2d8
F:FORCE_MAXHP | STUPID | COLD_BLOOD | BASH_DOOR |
F:ANIMAL | RES_WATE | CAN_SWIM | WILD_SHORE |
F:WILD_OCEAN |
D:"...Head something like a croc's, only bigger. Around forty
D: feet long. Able to roll itself into a big beachball with teeth.
D:  Fast on land or in water - and a hell of a lot of little legs
D: on each side."

N:870:Ebony monk
G:p:D
I:120:48d11:20:28:5
W:36:3:0:1100
B:KICK:HURT:7d1
B:HIT:EXP_10:7d2
B:KICK:HURT:7d4
B:HIT:EXP_10:7d2
F:MALE | DROP_60 | DROP_1D2 | OPEN_DOOR | BASH_DOOR | IM_COLD | 
F:IM_POIS | RES_NETH | NO_FEAR | NO_CONF | NO_SLEEP | 
F:DROP_CORPSE | DROP_SKELETON
S:1_IN_9 | 
S:BO_NETH
D:A monk in dusky robes trained in the most lethal martial arts.

N:871:Unstable worm mass
G:w:o
I:100:3d8:10:5:5
W:15:4:0:7
B:EXPLODE:FIRE:5d5
F:RAND_50 | RAND_25 | CAN_SWIM |
F:STUPID | WEIRD_MIND | MULTIPLY | BASH_DOOR | 
F:ANIMAL | HURT_LITE | NO_FEAR
D:A seething mass of thick, glowing worms.

N:872:Auto-mobile
G:g:R
I:130:80d10:10:110:12
W:45:5:0:1400
B:BUTT:HURT:8d3
B:CRUSH:HURT:8d7
F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE | KILL_BODY | KILL_ITEM | 
F:EMPTY_MIND | BASH_DOOR | IM_COLD | IM_ELEC | IM_POIS
F:NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING | WILD_WASTE
D:It is a streamlined metal demon, moving under its own power to crush you.
D:  It rumbles hungrily.

N:873:Shallow puddle
G:#:B
I:115:9d6:10:17:0
W:11:6:0:70
B:TOUCH:ACID:2d3
B:TOUCH:ACID:2d3
F:NEVER_MOVE | COLD_BLOOD | 
F:CAN_SWIM | IM_ELEC | IM_ACID | IM_POIS |
F:NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING | 
F:EMPTY_MIND
D:It is a placid watery pool.

N:874:Deep puddle
G:#:b
I:125:17d6:15:40:0
W:23:6:0:70
B:TOUCH:ACID:4d3
B:TOUCH:ACID:3d3
F:NEVER_MOVE | COLD_BLOOD | 
F:CAN_SWIM | IM_ELEC | IM_ACID | IM_POIS |
F:NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING | 
F:EMPTY_MIND
D:It is a large, rippling watery pool.

N:875:Noxious fume
G:#:y
I:90:3d3:20:37:30
W:20:4:0:30
B:TOUCH:POISON:3d3
F:RAND_25 | RAND_50 | INVISIBLE | MULTIPLY | 
F:CAN_FLY | CAN_SWIM | PASS_WALL | KILL_BODY | 
F:IM_FIRE | IM_COLD | IM_ACID | IM_ELEC | IM_POIS | 
F:NONLIVING | EMPTY_MIND | COLD_BLOOD | 
F:WILD_VOLCANO | WILD_SWAMP | 
F:NO_FEAR | NO_CONF | NO_SLEEP | NO_STUN | 
D:It is a swirling cloud of yellowish gas.

N:876:Pattern vortex
G:v:R
I:110:100d100:20:200:1
W:50:100:0:70000
B:EXPLODE:LOSE_ALL:50d50
F:RAND_25 | EMPTY_MIND | REFLECTING | FORCE_MAXHP | FORCE_SLEEP |
F:REGENERATE | AURA_ELEC | BASH_DOOR | KILL_BODY |
F:NONLIVING | IM_ACID | IM_ELEC | IM_FIRE | IM_COLD | IM_POIS | 
F:RES_TELE | RES_NETH | RES_WATE | RES_PLAS | RES_DISE |
F:NO_FEAR | NO_STUN | NO_CONF | NO_SLEEP | WILD_ONLY | CAN_FLY |
S:1_IN_10 |
S:HOLD
D:A swirling, rotating red disk.  A funnel thrusts out, seeking the
D: one who disturbed the Pattern.

N:877:Storm Troll
G:T:B
I:120:40d50:20:55:100
W:51:2:0:3500
B:HIT:ELEC:3d10
B:BITE:HURT:1d22
B:HIT:COLD:3d10
B:BITE:HURT:1d22
F:FORCE_SLEEP | FORCE_MAXHP | 
F:DROP_3D2 | SMART | TAKE_ITEM | 
F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | POWERFUL |  OPEN_DOOR | BASH_DOOR |
F:IM_ACID | IM_COLD | IM_ELEC | TROLL | EVIL
S:1_IN_7 | 
S:BA_COLD | BO_ICEE | BO_WATE | BA_ELEC
D:The dungeon shakes as an enormous troll-form thunders into view, hurling 
D:ice and lightning in every direction.  It is thirty feet tall, has six 
D:heads, and is enraged at your impudence.

N:878:Bat of Gorgoroth
G:b:g
I:120:20d10:20:30:30
W:28:3:0:200
B:BITE:POISON:1d10
B:CLAW:HURT:1d4
F:DROP_60 | RAND_25 | MOVE_BODY | CAN_FLY | 
F:BASH_DOOR | MOVE_BODY | FRIENDS | 
F:ANIMAL | IM_POIS
S:1_IN_8 | 
S:SCARE | BR_POIS | BR_DARK
D:Fed with horrid meats and grown to enormous size, this slavering creature 
D:seeks livelier prey.

N:879:Spectral Wyrm
G:D:w
I:130:60d70:40:100:255
W:72:4:0:35000
B:CLAW:HURT:10d12
B:CLAW:HURT:10d12
B:CLAW:HURT:10d12
B:BITE:UN_BONUS:8d8
F:FORCE_MAXHP | EVIL | UNDEAD | CAN_FLY |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | 
F:POWERFUL | MOVE_BODY | PASS_WALL | INVISIBLE |
F:DRAGON | NO_CONF | NO_SLEEP | RES_TELE |
F:RES_NETH | RES_NEXU | RES_DISE |
S:1_IN_3 |
S:BR_NEXU | BR_NETH | BR_DISE |
S:S_HI_DRAGON
S:SCARE | BLINK | SHRIEK
D:The tortured soul of a once powerful wyrm.

N:880:Creeping Dust
G:.:v
I:120:2d6:30:30:100
W:75:6:0:800
B:HIT:CONFUSE:3d4
F:CHAR_MULTI | ATTR_MULTI | ATTR_ANY |
F:RAND_50 | RAND_25 | FRIENDS |
F:FORCE_SLEEP | MULTIPLY | HURT_ROCK |
F:EMPTY_MIND | COLD_BLOOD | 
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_2 | 
S:BLINK | TPORT | BO_MANA |
S:S_MONSTER | S_DEMON | S_HI_UNDEAD |
D:This is what happens to a mage when a powerful spell fails.

N:881:Dark elven shade
G:h:w
I:130:48d12:20:25:10
W:51:2:0:6000
B:TOUCH:EXP_VAMP:1d16
B:TOUCH:UN_POWER
B:TOUCH:LOSE_DEX:8d8
B:TOUCH:LOSE_INT:8d8
F:MALE | 
F:FORCE_SLEEP | FORCE_MAXHP
F:ONLY_ITEM | DROP_90 | DROP_4D2 | 
F:SMART | INVISIBLE | COLD_BLOOD | UNDEAD |
F:EVIL | HURT_LITE | NO_CONF | NO_SLEEP |
S:1_IN_2 | 
S:HEAL | BLINK | BLIND | CONF | CAUSE_3 | DARKNESS | 
S:ANIM_DEAD | SHRIEK | TELE_AWAY | BA_DARK | DRAIN_MANA |
S:S_MONSTER | S_UNDEAD | S_DEMON | S_KIN |
D:A dark elven figure that glows with an inner light.

N:882:Anti-magic hound
G:Z:v
I:110:36d10:30:30:0
W:35:4:0:550
B:CLAW:HURT:3d3
B:BITE:UN_BONUS:3d12
B:CLAW:HURT:3d3
B:BITE:UN_BONUS:3d12
F:FORCE_SLEEP | FRIENDS | DROP_SKELETON | DROP_CORPSE
F:BASH_DOOR | RES_DISE
F:ANIMAL | NO_CONF | NO_SLEEP
S:1_IN_5 |
S:BR_DISE
D:A field of static energy surrounds this hound. Its presence seems 
D:to dampen all other energies...

N:883:Mana hound
G:Z:B
I:130:60d10:30:100:0
W:51:4:0:4000
B:BITE:HURT:25d1
B:BITE:HURT:25d1
B:BITE:HURT:25d1
B:CLAW:HURT:3d3
F:FORCE_SLEEP |
F:FRIENDS |
F:OPEN_DOOR | BASH_DOOR | DROP_SKELETON | DROP_CORPSE
F:ANIMAL | NO_CONF | NO_SLEEP
S:1_IN_8 |
S:BR_MANA
D:A powerful aura radiates from this canine creature. It feels 
D:like... magic?

N:884:Vore
G:S:v
I:125:35d10:20:30:40
W:38:2:0:850
B:CLAW:HURT:4d8
B:CLAW:HURT:8d4
F:DROP_90 | DROP_2D2 | DROP_SKELETON | DROP_CORPSE
F:OPEN_DOOR | BASH_DOOR | IM_POIS | IM_ACID | IM_COLD
F:EVIL
S:1_IN_5
S:BO_MANA
D:A gaunt, vaguely humanoid torso merged with the form of a giant 
D:spider, ugly as sin. It screams horribly as it charges at you.
