###############################################################################
# sprint.des - vaults for the Dungeon Sprint variant
#
# These vaults should always have PLACE: D:1 and TAGS: entry. No other dungeon
# levels will be generated in Dungeon Sprint.
#
# Note that at the start of the game, the dungeon builder removes all monsters
# in view of the player. Zero experience monsters like plants are exempt.
###############################################################################

NAME:   dungeon_sprint_1
TAGS:   sprint no_item_gen no_trap_gen no_monster_gen no_pool_fixup
DESC:   Sprint I: "Red Sonja"
ORIENT: encompass
FLAGS:  no_rotate no_hmirror no_vmirror
MARKER: L = lua:fog_machine { \
             pow_min = 2, pow_max = 4, delay = 5, \
             size = 4, walk_dist = 8, spread_rate= 33, \
             cloud_type= "purple smoke" }
MARKER: S = lua:fog_machine { \
             pow_min = 2, pow_max = 5, delay = 10, \
             size = 3, walk_dist = 5, spread_rate= 5, \
             cloud_type= "noxious fumes" }
MARKER: e = lua:fog_machine { \
             pow_min = 3, pow_max = 4, delay = 20, \
             size = 3, walk_dist = 14, spread_rate= 2, \
             cloud_type= "freezing vapour" }
MARKER: j = lua:fog_machine { \
             pow_min = 2, pow_max = 3, delay = 2, \
             size = 10, walk_dist = 5, spread_rate= 4, \
             cloud_type= "steam" }
MARKER: H = lua:fog_machine { \
             pow_min = 2, pow_max = 3, delay = 4, \
             size = 10, walk_dist = 6, spread_rate= 4, \
             cloud_type= "foul pestilence" }
MONS:   Ijyb, ogre, Sigmund, jelly, centaur warrior, Sonja, rock troll
SUBST:  r = r.
SUBST:  r = ~.
KITEM:  I = potion of healing
KITEM:  $ = gold q:27
KMONS:  B = yellow wasp
KMONS:  D = kobold demonologist
KMONS:  E = giant eyeball
KMONS:  F = oklob plant
KMONS:  I = giant spore
KMONS:  J = unseen horror
KMONS:  K = elephant slug
KMONS:  P = pulsating lump
KMONS:  Q = ghoul
KMONS:  R = demonic crawler
KMONS:  S = metal gargoyle
KMONS:  b = Wayne
KMONS:  d = Lorocyproca
KMONS:  f = lindwurm
KMONS:  g = hog
KMONS:  h = daeva
KMONS:  i = 12-headed hydra
KMONS:  k = golden dragon
KMONS:  l = shadow dragon
KMONS:  n = hellwing
KMONS:  o = deep elf annihilator
KMONS:  p = mermaid
KMONS:  q = mummy priest
KMONS:  s = Tiamat
KMONS:  t = fire giant
KMONS:  G = Lom Lobon
KMONS:  u = trapdoor spider
KMONS:  v = shining eye
KMONS:  z = the Lernaean hydra
KMONS:  # = giant amoeba
KFEAT:  A = armour shop
KMONS:  a = deep elf master archer
KFEAT:  Y = any shop
KITEM:  P = any good_item
KITEM:  Z = Orb of Zot
MAP
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xxxccccccccccccccccccccccccccccccccccccccccccccccccccccccccccccccxxx
xxxc{[x.1+..x.3+$$xCCx$$+..Dx**xL$$f+gggggg+i$c~~+$$$$c|||$$$$$$cxxx
xxxc(.+..x.2+..x$$+r#+$$x.E.xx+x$xxxxggLggcc$E+~~x$$$$cc||$$$$$$cxxx
xxxc..xxxxx=xxxxx+xCCccccD..+RRx$x*xxxgggccccccc+x$$j$$ccccc$$$$cxxx
xxxc..xxxx$$c$$$c*cccc**ccccxRR+$x=x$xxx+c|**cc..x$$$$$c$$$c$$$$cxxx
xxxc..xC.xxxc$$cc*cWWW.5c$$cc+cccc~.$mbc.cc$$$c..xx$$$$c*Y*c$$$$cxxx
xxxc..x.....cc+c..+WWWL.+.Bc.rrrrc..$mmc..mmm$c..wxxx=xc$$$c$$$$cxxx
xxxcTTxC.Y..K+...CcWWW.5c$$crrrrr+..$$$cc.mhm$c..wn|x*xxxx=c$$$$cxxx
xxxcxxx.....ccC4x=xx=xxxcc+cccrSrc~...dc..mmm$c.pwoxx=xLr..cc$$$cxxx
xxxc$$cC.C.Cccx+x*x****xxxF+$crrrccc++cc.cc..$c..wxxrrrrr...cc$$cxxx
xxxccccccccccxx.xxxx=xxx*xxx$crrccc..ccc..c+ccc..wxrrrrrrr...c$$cxxx
xxxcYr.......=$.$+$$7$$+*Axxucrrcccc$$ccc.JJcFw..xxrrrrrr....cc$cxxx
xxxccc++++cccx$6$xxxxxxxxxxx$cc+c$$ce$c$cccJcqwp.c.....l|.....cecxxx
xxxc..E....cccc.ccc.......xxucc*c$$$$$$$$$cJcccBBc.....|k.....c$cxxx
xxxcv......vc$c+c$cJJ......+$cccc$$$$$$$$$cJc.+BBccrrrrrrrrrrcc$cxxx
xxxc..c..E..c$I$I$c+++xxxxxxuc**+$$$$$$cccc+crxx+cc$$$$$$$$$$c$$cxxx
xxxcv......vc$***$cPPPP...ExLccccc$$$ccc....crxWWWcc$$$$$$$$cc$$cxxx
xxxc..E..c..cccccccPPP....x+uc***ccccc...ccccrxWWWWcc******cc$$$cxxx
xxxcv......vcxQQQQ.......Wxccc*t...t...cccrrrrxWWWWWcccccccc..$$cxxx
xxxc..c..E..cxQQQ.......WWxc***....cccccrrrrccxxWWWWcWWWWWc.S..$cxxx
xxxcv......vcxx.......WWWxxc**..t.ccrrrrrrrrc$$x=WWW+WWzWW+....$cxxx
xxxccc++++ccccxxx..WWWWxxxcc*.t..ccrrrrrrrrrc$$$xxWWcWWWWWcWWW..cxxx
xxxcY......Ycccc+xxxxxx+cccc$$$$$crrrrrrHrrrc$$$$cccccc+cccccWWWcxxx
xxxc........ccYYccccccccYYccmmmmmcccccrrGrrrc$$$$cWWwwwwwwwwccWWcxxx
xxxcY......YcccYYYYYYYYYYcccwwwwwwwwscrrrrrrcccxxxxWWWWwwwwwwwwWcxxx
xxxccccccccccxccccccccccccxcmmmmmcccccrrrrrr+||x||+$$aWWWWWWWcwwcxxx
xxxxxxxxxxxxxxxxxxxxxxxxxxxc..Z..+rrrrrrrrrrc||=||x$$$$$$$$WWWcwcxxx
xxxxxxxxxxxxxxxxxxxxxxxxxxxccccccccccccccccccccccccccccccccccccccxxx
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ENDMAP
